feat: Update visibility logic for path points and add new event schemas in simulation types

This commit is contained in:
2025-04-17 17:47:27 +05:30
parent 967f1741b0
commit 686c4e60c6
4 changed files with 146 additions and 11 deletions

View File

@@ -95,7 +95,7 @@ const Agv: React.FC<ProcessContainerProps> = ({
/>
{pair.points.slice(1).map((point, idx) => (
<mesh position={[point.x, point.y, point.z]} key={idx}>
<mesh position={[point.x, point.y, point.z]} key={idx} visible={!isPlaying}>
<sphereGeometry args={[0.3, 15, 15]} />
<meshStandardMaterial color="red" />
</mesh>

View File

@@ -456,7 +456,7 @@ export default function PathNavigator({
}, []);
return (
<group name="path-navigator-lines">
<group name="path-navigator-lines" visible={!isPlaying} >
{toPickupPath.length > 0 && (
<Line
points={toPickupPath}