feat: Update visibility logic for path points and add new event schemas in simulation types

This commit is contained in:
Jerald-Golden-B 2025-04-17 17:47:27 +05:30
parent 967f1741b0
commit 686c4e60c6
4 changed files with 146 additions and 11 deletions

View File

@ -95,7 +95,7 @@ const Agv: React.FC<ProcessContainerProps> = ({
/>
{pair.points.slice(1).map((point, idx) => (
<mesh position={[point.x, point.y, point.z]} key={idx}>
<mesh position={[point.x, point.y, point.z]} key={idx} visible={!isPlaying}>
<sphereGeometry args={[0.3, 15, 15]} />
<meshStandardMaterial color="red" />
</mesh>

View File

@ -456,7 +456,7 @@ export default function PathNavigator({
}, []);
return (
<group name="path-navigator-lines">
<group name="path-navigator-lines" visible={!isPlaying} >
{toPickupPath.length > 0 && (
<Line
points={toPickupPath}

View File

@ -15,7 +15,7 @@ import {
usePlayButtonStore,
useResetButtonStore,
} from "../../../store/usePlayButtonStore";
import { usePlayAgv } from "../../../store/store";
import { usePlayAgv, useSimulationStates } from "../../../store/store";
interface ArmBotProcess {
triggerId: string;
@ -82,6 +82,7 @@ export const useProcessAnimation = (
const [animationStates, setAnimationStates] = useState<Record<string, EnhancedProcessAnimationState>>({});
const speedRef = useRef<number>(speed);
const { PlayAgv, setPlayAgv } = usePlayAgv();
const { simulationStates } = useSimulationStates();
// Effect hooks
useEffect(() => {
@ -521,15 +522,19 @@ export const useProcessAnimation = (
connections.forEach((connection) => {
const connectedModelUUID = connection.modelUUID;
const matchingArmPath = armBotPaths.find((path) => path.modeluuid === connectedModelUUID);
const isConveyor = simulationStates.find((state) => state.modeluuid === connectedModelUUID && state.type === "Conveyor");
if (matchingArmPath) {
deferredArmBotUpdates.current.push({
uuid: connectedModelUUID,
triggerId: trigger.uuid,
});
} else {
shouldLog = true;
if (!isConveyor) {
const matchingArmPath = armBotPaths.find((path) => path.modeluuid === connectedModelUUID);
if (matchingArmPath) {
deferredArmBotUpdates.current.push({
uuid: connectedModelUUID,
triggerId: trigger.uuid,
});
} else {
shouldLog = true;
}
}
});
});
@ -592,6 +597,7 @@ export const useProcessAnimation = (
}, []);
useEffect(() => {
// console.log('deferredArmBotUpdates: ', deferredArmBotUpdates);
if (deferredArmBotUpdates.current.length > 0) {
const updates = [...deferredArmBotUpdates.current];
deferredArmBotUpdates.current = [];

View File

@ -161,3 +161,132 @@ export type EventData = {
};
};
};
interface AssetEventSchema {
modelUuid: string;
modelName: string;
position: [number, number, number];
rotation: [number, number, number];
state: "idle" | "running" | "stopped" | "disabled" | "error";
}
interface TriggerSchema {
triggerUuid: string;
triggerName: string;
triggerType: "onComplete" | "onStart" | "onStop" | "delay" | "onError";
delay: number;
triggeredAsset: {
triggeredModel: { modelName: string, modelUuid: string };
triggeredAction: { actionName: string, actionUuid: string };
} | null;
}
interface TransferPointSchema {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: {
actionUuid: string;
actionName: string;
actionType: "default" | "spawn" | "swap" | "despawn";
material: string | "inherit";
delay: number | "inherit";
spawnInterval: number | "inherit";
spawnCount: number | "inherit";
triggers: TriggerSchema[] | [];
}[];
}
interface VehiclePointSchema {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: {
actionUuid: string;
actionName: string;
actionType: "travel";
material: string;
unLoadDuration: number;
loadCapacity: number;
pickUpPoint: { x: number; y: number, z: number } | {};
unLoadPoint: { x: number; y: number, z: number } | {};
triggers: TriggerSchema[] | [];
}[];
}
interface RoboticArmPointSchema {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: {
actionUuid: string;
actionName: string;
actionType: "pickAndPlace";
process: { startPoint: string; endPoint: string };
triggers: TriggerSchema[] | [];
}[];
}
interface MachinePointSchema {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: {
actionUuid: string;
actionName: string;
actionType: "process";
processTime: number;
swapMaterial: string;
triggers: TriggerSchema[] | [];
}[];
}
interface StoragePointSchema {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
actions: {
actionUuid: string;
actionName: string;
actionType: "storage";
materials: { materialName: string; materialId: string; quantity: number }[];
storageCapacity: number;
}[];
}
interface TransferEventSchema extends AssetEventSchema {
type: "transfer";
speed: number;
points: TransferPointSchema[];
}
interface VehicleSchemaEvent extends AssetEventSchema {
type: "vehicle";
speed: number;
point: VehiclePointSchema;
}
interface RoboticArmSchemaEvent extends AssetEventSchema {
type: "roboticArm";
speed: number;
point: RoboticArmPointSchema;
}
interface MachineSchemaEvent extends AssetEventSchema {
type: "machine";
point: MachinePointSchema;
}
interface StorageSchemaEvent extends AssetEventSchema {
type: "storageUnit";
point: StoragePointSchema;
}
type EventsSchema = TransferEventSchema | VehicleSchemaEvent | RoboticArmSchemaEvent | MachineSchemaEvent | StorageSchemaEvent | [];
type productsSchema = {
productName: string;
productId: string;
eventsData: EventsSchema[];
}[] | []