Merge remote-tracking branch 'origin/simulation' into simulation-agv
This commit is contained in:
commit
661fec1908
|
@ -22,8 +22,10 @@ const Header: React.FC = () => {
|
|||
<div
|
||||
className={`toggle-sidebar-ui-button ${!toggleUI ? "active" : ""}`}
|
||||
onClick={() => {
|
||||
if (activeModule !== "market") setToggleUI(!toggleUI);
|
||||
localStorage.setItem("navBarUi", JSON.stringify(!toggleUI));
|
||||
if (activeModule !== "market") {
|
||||
setToggleUI(!toggleUI);
|
||||
localStorage.setItem("navBarUi", JSON.stringify(!toggleUI));
|
||||
}
|
||||
}}
|
||||
>
|
||||
<ToggleSidebarIcon />
|
||||
|
|
|
@ -109,7 +109,7 @@ const SideBarRight: React.FC = () => {
|
|||
{subModule === "mechanics" && selectedActionSphere && selectedActionSphere.path.type === "Vehicle" && (
|
||||
<div className="sidebar-right-container">
|
||||
<div className="sidebar-right-content-container">
|
||||
{/* <VehicleMechanics /> */}
|
||||
<VehicleMechanics />
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
|
|
@ -8,9 +8,7 @@ import {
|
|||
import RenameInput from "../../../ui/inputs/RenameInput";
|
||||
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
|
||||
import LabledDropdown from "../../../ui/inputs/LabledDropdown";
|
||||
import RegularDropDown from "../../../ui/inputs/RegularDropDown";
|
||||
import { handleResize } from "../../../../functions/handleResizePannel";
|
||||
import EyeDropInput from "../../../ui/inputs/EyeDropInput";
|
||||
import { useSelectedActionSphere, useSelectedPath, useSimulationPaths } from "../../../../store/store";
|
||||
import * as THREE from 'three';
|
||||
import * as Types from '../../../../types/world/worldTypes';
|
||||
|
@ -218,7 +216,7 @@ const ConveyorMechanics: React.FC = () => {
|
|||
setSimulationPaths(updatedPaths);
|
||||
};
|
||||
|
||||
const handleSpeedChange = (speed: number) => {
|
||||
const handleSpeedChange = (speed: number | string) => {
|
||||
if (!selectedPath) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
|
@ -243,6 +241,7 @@ const ConveyorMechanics: React.FC = () => {
|
|||
uuid: THREE.MathUtils.generateUUID(),
|
||||
name: `Trigger ${triggerIndex + 1}`,
|
||||
type: '',
|
||||
bufferTime: 0,
|
||||
isUsed: false
|
||||
};
|
||||
|
||||
|
@ -298,8 +297,19 @@ const ConveyorMechanics: React.FC = () => {
|
|||
);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
|
||||
// Ensure the selectedItem is updated immediately
|
||||
const updatedTrigger = updatedPaths
|
||||
.flatMap((path) => (path.type === "Conveyor" ? path.points : []))
|
||||
.flatMap((point) => point.triggers)
|
||||
.find((trigger) => trigger.uuid === uuid);
|
||||
|
||||
if (updatedTrigger) {
|
||||
setSelectedItem({ type: "trigger", item: updatedTrigger });
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Update the toggle handlers to immediately update the selected item
|
||||
const handleActionToggle = (uuid: string) => {
|
||||
if (!selectedActionSphere) return;
|
||||
|
@ -373,17 +383,61 @@ const ConveyorMechanics: React.FC = () => {
|
|||
}
|
||||
};
|
||||
|
||||
const handleTriggerBufferTimeChange = (uuid: string, bufferTime: number) => {
|
||||
if (!selectedActionSphere) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
path.type === "Conveyor"
|
||||
? {
|
||||
...path,
|
||||
points: path.points.map((point) =>
|
||||
point.uuid === selectedActionSphere.point.uuid
|
||||
? {
|
||||
...point,
|
||||
triggers: point.triggers.map((trigger) =>
|
||||
trigger.uuid === uuid ? { ...trigger, bufferTime } : trigger
|
||||
),
|
||||
}
|
||||
: point
|
||||
),
|
||||
}
|
||||
: path
|
||||
);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
|
||||
// Immediately update selectedItem if it's the currently selected trigger
|
||||
if (selectedItem?.type === "trigger" && selectedItem.item.uuid === uuid) {
|
||||
setSelectedItem({
|
||||
...selectedItem,
|
||||
item: {
|
||||
...selectedItem.item,
|
||||
bufferTime
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
const [selectedItem, setSelectedItem] = useState<{ type: "action" | "trigger"; item: any; } | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
setSelectedItem(null); // Reset selectedItem when selectedActionSphere changes
|
||||
setSelectedItem(null);
|
||||
}, [selectedActionSphere]);
|
||||
|
||||
return (
|
||||
<div className="machine-mechanics-container">
|
||||
<div className="machine-mechanics-header">
|
||||
{selectedActionSphere?.path?.modelName || "point name not found"}
|
||||
</div>
|
||||
{!selectedPath &&
|
||||
<div className="machine-mechanics-header">
|
||||
{selectedActionSphere?.path?.modelName || "point name not found"}
|
||||
</div>
|
||||
}
|
||||
|
||||
{selectedPath &&
|
||||
|
||||
<div className="machine-mechanics-header">
|
||||
{selectedPath.path.modelName || "path name not found"}
|
||||
</div>
|
||||
}
|
||||
|
||||
<div className="machine-mechanics-content-container">
|
||||
{!selectedPath &&
|
||||
|
@ -559,25 +613,45 @@ const ConveyorMechanics: React.FC = () => {
|
|||
options={["On-Hit", "Buffer"]}
|
||||
onSelect={(option) => handleTriggerSelect(selectedItem.item.uuid, option)}
|
||||
/>
|
||||
|
||||
{selectedItem.item.type === "Buffer" && (
|
||||
<InputWithDropDown
|
||||
label="Buffer Time"
|
||||
value={selectedItem.item.bufferTime.toString()}
|
||||
onChange={(value) => {
|
||||
handleTriggerBufferTimeChange(selectedItem.item.uuid, parseInt(value));
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
</>
|
||||
)}
|
||||
|
||||
</>
|
||||
)}
|
||||
|
||||
{selectedPath && !selectedItem && (
|
||||
<div className="speed-control">
|
||||
<div key={selectedPath?.path.modeluuid || "none"} className="speed-control">
|
||||
<InputWithDropDown
|
||||
label="Conveyor Speed"
|
||||
value={selectedPath.path.speed.toString()}
|
||||
onChange={(value) => handleSpeedChange(parseFloat(value))}
|
||||
min={0}
|
||||
value={selectedPath.path.speed === "Inherit" ? "" : selectedPath.path.speed.toString()}
|
||||
onChange={(value) => handleSpeedChange((value === "") ? "Inherit" : parseInt(value))}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
<div className="footer">
|
||||
<InfoIcon />
|
||||
By selecting points, you can create events and triggers.
|
||||
</div>
|
||||
{!selectedPath && (
|
||||
<div className="footer">
|
||||
<InfoIcon />
|
||||
Configure the point's action and trigger properties.
|
||||
</div>
|
||||
)}
|
||||
{selectedPath && (
|
||||
<div className="footer">
|
||||
<InfoIcon />
|
||||
Configure the path properties.
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
|
|
@ -1,561 +1,143 @@
|
|||
import React, { useRef, useState, useMemo, useEffect } from "react";
|
||||
import {
|
||||
AddIcon,
|
||||
InfoIcon,
|
||||
RemoveIcon,
|
||||
ResizeHeightIcon,
|
||||
} from "../../../icons/ExportCommonIcons";
|
||||
import RenameInput from "../../../ui/inputs/RenameInput";
|
||||
import React, { useRef, useMemo } from "react";
|
||||
import { InfoIcon } from "../../../icons/ExportCommonIcons";
|
||||
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
|
||||
import LabledDropdown from "../../../ui/inputs/LabledDropdown";
|
||||
import RegularDropDown from "../../../ui/inputs/RegularDropDown";
|
||||
import { handleResize } from "../../../../functions/handleResizePannel";
|
||||
import EyeDropInput from "../../../ui/inputs/EyeDropInput";
|
||||
import { useSelectedActionSphere, useSelectedPath, useSimulationPaths } from "../../../../store/store";
|
||||
import * as THREE from 'three';
|
||||
import { useSelectedActionSphere, useSimulationPaths } from "../../../../store/store";
|
||||
import * as Types from '../../../../types/world/worldTypes';
|
||||
import InputToggle from "../../../ui/inputs/InputToggle";
|
||||
|
||||
const VehicleMechanics: React.FC = () => {
|
||||
const { selectedActionSphere } = useSelectedActionSphere();
|
||||
const { selectedPath, setSelectedPath } = useSelectedPath();
|
||||
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
|
||||
|
||||
const actionsContainerRef = useRef<HTMLDivElement>(null);
|
||||
const triggersContainerRef = useRef<HTMLDivElement>(null);
|
||||
const propertiesContainerRef = useRef<HTMLDivElement>(null);
|
||||
|
||||
const selectedPoint = useMemo(() => {
|
||||
if (!selectedActionSphere) return null;
|
||||
return simulationPaths
|
||||
.filter((path): path is Types.ConveyorEventsSchema => path.type === "Conveyor")
|
||||
.flatMap((path) => path.points)
|
||||
.find((point) => point.uuid === selectedActionSphere.point.uuid);
|
||||
}, [selectedActionSphere, simulationPaths]);
|
||||
if (!selectedActionSphere?.point?.uuid) return null;
|
||||
|
||||
const handleAddAction = () => {
|
||||
if (!selectedActionSphere) return;
|
||||
const vehiclePaths = simulationPaths.filter(
|
||||
(path): path is Types.VehicleEventsSchema => path.type === "Vehicle"
|
||||
);
|
||||
|
||||
return vehiclePaths.find(
|
||||
(path) => path.point.uuid === selectedActionSphere.point.uuid
|
||||
)?.point;
|
||||
}, [selectedActionSphere, simulationPaths, selectedActionSphere?.point?.uuid]);
|
||||
|
||||
const handleActionUpdate = React.useCallback((updatedAction: Partial<Types.VehicleEventsSchema['point']['actions']>) => {
|
||||
if (!selectedActionSphere?.point?.uuid) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) => {
|
||||
if (path.type === "Conveyor") {
|
||||
if (path.type === "Vehicle" && path.point.uuid === selectedActionSphere.point.uuid) {
|
||||
return {
|
||||
...path,
|
||||
points: path.points.map((point) => {
|
||||
if (point.uuid === selectedActionSphere.point.uuid) {
|
||||
const actionIndex = point.actions.length;
|
||||
const newAction = {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
name: `Action ${actionIndex + 1}`,
|
||||
type: 'Inherit',
|
||||
material: 'Inherit',
|
||||
delay: 'Inherit',
|
||||
spawnInterval: 'Inherit',
|
||||
isUsed: false
|
||||
};
|
||||
|
||||
return { ...point, actions: [...point.actions, newAction] };
|
||||
point: {
|
||||
...path.point,
|
||||
actions: {
|
||||
...path.point.actions,
|
||||
...updatedAction
|
||||
}
|
||||
return point;
|
||||
}),
|
||||
}
|
||||
};
|
||||
}
|
||||
return path;
|
||||
});
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
};
|
||||
}, [selectedActionSphere?.point?.uuid, simulationPaths, setSimulationPaths]);
|
||||
|
||||
const handleDeleteAction = (uuid: string) => {
|
||||
if (!selectedActionSphere) return;
|
||||
const handleStartPointChange = React.useCallback((position: string) => {
|
||||
handleActionUpdate({ start: position });
|
||||
}, [handleActionUpdate]);
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
path.type === "Conveyor"
|
||||
? {
|
||||
const handleEndPointChange = React.useCallback((position: string) => {
|
||||
handleActionUpdate({ end: position });
|
||||
}, [handleActionUpdate]);
|
||||
|
||||
const handleHitCountChange = React.useCallback((hitCount: number) => {
|
||||
handleActionUpdate({ hitCount });
|
||||
}, [handleActionUpdate]);
|
||||
|
||||
const handleBufferChange = React.useCallback((buffer: number) => {
|
||||
handleActionUpdate({ buffer });
|
||||
}, [handleActionUpdate]);
|
||||
|
||||
const handleSpeedChange = React.useCallback((speed: number) => {
|
||||
if (!selectedActionSphere?.point?.uuid) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) => {
|
||||
if (path.type === "Vehicle" && path.point.uuid === selectedActionSphere.point.uuid) {
|
||||
return {
|
||||
...path,
|
||||
points: path.points.map((point) =>
|
||||
point.uuid === selectedActionSphere.point.uuid
|
||||
? { ...point, actions: point.actions.filter(action => action.uuid !== uuid) }
|
||||
: point
|
||||
),
|
||||
}
|
||||
: path
|
||||
);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
};
|
||||
|
||||
const handleActionSelect = (uuid: string, actionType: string) => {
|
||||
if (!selectedActionSphere) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
path.type === "Conveyor"
|
||||
? {
|
||||
...path,
|
||||
points: path.points.map((point) =>
|
||||
point.uuid === selectedActionSphere.point.uuid
|
||||
? {
|
||||
...point,
|
||||
actions: point.actions.map((action) =>
|
||||
action.uuid === uuid
|
||||
? {
|
||||
...action,
|
||||
type: actionType,
|
||||
material: actionType === 'Spawn' || actionType === 'Swap' ? 'Inherit' : action.material,
|
||||
delay: actionType === 'Delay' ? 'Inherit' : action.delay,
|
||||
spawnInterval: actionType === 'Spawn' ? 'Inherit' : action.spawnInterval
|
||||
}
|
||||
: action
|
||||
),
|
||||
}
|
||||
: point
|
||||
),
|
||||
}
|
||||
: path
|
||||
);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
|
||||
// Update the selected item to reflect changes
|
||||
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
|
||||
const updatedAction = updatedPaths
|
||||
.filter((path): path is Types.ConveyorEventsSchema => path.type === "Conveyor")
|
||||
.flatMap(path => path.points)
|
||||
.find(p => p.uuid === selectedActionSphere.point.uuid)
|
||||
?.actions.find(a => a.uuid === uuid);
|
||||
|
||||
if (updatedAction) {
|
||||
setSelectedItem({
|
||||
type: "action",
|
||||
item: updatedAction
|
||||
});
|
||||
point: {
|
||||
...path.point,
|
||||
speed: speed
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Modified handleMaterialSelect to ensure it only applies to relevant action types
|
||||
const handleMaterialSelect = (uuid: string, material: string) => {
|
||||
if (!selectedActionSphere) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
path.type === "Conveyor"
|
||||
? {
|
||||
...path,
|
||||
points: path.points.map((point) =>
|
||||
point.uuid === selectedActionSphere.point.uuid
|
||||
? {
|
||||
...point,
|
||||
actions: point.actions.map((action) =>
|
||||
action.uuid === uuid &&
|
||||
(action.type === 'Spawn' || action.type === 'Swap')
|
||||
? { ...action, material }
|
||||
: action
|
||||
),
|
||||
}
|
||||
: point
|
||||
),
|
||||
}
|
||||
: path
|
||||
);
|
||||
return path;
|
||||
});
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
|
||||
// Update selected item if it's the current action
|
||||
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
|
||||
setSelectedItem({
|
||||
...selectedItem,
|
||||
item: {
|
||||
...selectedItem.item,
|
||||
material
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
const handleDelayChange = (uuid: string, delay: number | string) => {
|
||||
if (!selectedActionSphere) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
path.type === "Conveyor"
|
||||
? {
|
||||
...path,
|
||||
points: path.points.map((point) =>
|
||||
point.uuid === selectedActionSphere.point.uuid
|
||||
? {
|
||||
...point,
|
||||
actions: point.actions.map((action) =>
|
||||
action.uuid === uuid ? { ...action, delay } : action
|
||||
),
|
||||
}
|
||||
: point
|
||||
),
|
||||
}
|
||||
: path
|
||||
);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
};
|
||||
|
||||
const handleSpawnIntervalChange = (uuid: string, spawnInterval: number | string) => {
|
||||
if (!selectedActionSphere) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
path.type === "Conveyor"
|
||||
? {
|
||||
...path,
|
||||
points: path.points.map((point) =>
|
||||
point.uuid === selectedActionSphere.point.uuid
|
||||
? {
|
||||
...point,
|
||||
actions: point.actions.map((action) =>
|
||||
action.uuid === uuid ? { ...action, spawnInterval } : action
|
||||
),
|
||||
}
|
||||
: point
|
||||
),
|
||||
}
|
||||
: path
|
||||
);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
};
|
||||
|
||||
const handleSpeedChange = (speed: number) => {
|
||||
if (!selectedPath) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
path.modeluuid === selectedPath.path.modeluuid ? { ...path, speed } : path
|
||||
);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
setSelectedPath({ ...selectedPath, path: { ...selectedPath.path, speed } });
|
||||
};
|
||||
|
||||
const handleAddTrigger = () => {
|
||||
if (!selectedActionSphere) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
path.type === "Conveyor"
|
||||
? {
|
||||
...path,
|
||||
points: path.points.map((point) => {
|
||||
if (point.uuid === selectedActionSphere.point.uuid) {
|
||||
const triggerIndex = point.triggers.length;
|
||||
const newTrigger = {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
name: `Trigger ${triggerIndex + 1}`,
|
||||
type: '',
|
||||
isUsed: false
|
||||
};
|
||||
|
||||
return { ...point, triggers: [...point.triggers, newTrigger] };
|
||||
}
|
||||
return point;
|
||||
}),
|
||||
}
|
||||
: path
|
||||
);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
};
|
||||
|
||||
const handleDeleteTrigger = (uuid: string) => {
|
||||
if (!selectedActionSphere) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
path.type === "Conveyor"
|
||||
? {
|
||||
...path,
|
||||
points: path.points.map((point) =>
|
||||
point.uuid === selectedActionSphere.point.uuid
|
||||
? { ...point, triggers: point.triggers.filter(trigger => trigger.uuid !== uuid) }
|
||||
: point
|
||||
),
|
||||
}
|
||||
: path
|
||||
);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
};
|
||||
|
||||
const handleTriggerSelect = (uuid: string, triggerType: string) => {
|
||||
if (!selectedActionSphere) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
path.type === "Conveyor"
|
||||
? {
|
||||
...path,
|
||||
points: path.points.map((point) =>
|
||||
point.uuid === selectedActionSphere.point.uuid
|
||||
? {
|
||||
...point,
|
||||
triggers: point.triggers.map((trigger) =>
|
||||
trigger.uuid === uuid ? { ...trigger, type: triggerType } : trigger
|
||||
),
|
||||
}
|
||||
: point
|
||||
),
|
||||
}
|
||||
: path
|
||||
);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
};
|
||||
|
||||
// Update the toggle handlers to immediately update the selected item
|
||||
const handleActionToggle = (uuid: string) => {
|
||||
if (!selectedActionSphere) return;
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
path.type === "Conveyor"
|
||||
? {
|
||||
...path,
|
||||
points: path.points.map((point) =>
|
||||
point.uuid === selectedActionSphere.point.uuid
|
||||
? {
|
||||
...point,
|
||||
actions: point.actions.map((action) => ({
|
||||
...action,
|
||||
isUsed: action.uuid === uuid ? !action.isUsed : false,
|
||||
})),
|
||||
}
|
||||
: point
|
||||
),
|
||||
}
|
||||
: path
|
||||
);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
|
||||
// Immediately update the selected item if it's the one being toggled
|
||||
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
|
||||
setSelectedItem({
|
||||
...selectedItem,
|
||||
item: {
|
||||
...selectedItem.item,
|
||||
isUsed: !selectedItem.item.isUsed
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
// Do the same for trigger toggle
|
||||
const handleTriggerToggle = (uuid: string) => {
|
||||
if (!selectedActionSphere) return;
|
||||
|
||||
const updatedPaths = simulationPaths.map((path) =>
|
||||
path.type === "Conveyor"
|
||||
? {
|
||||
...path,
|
||||
points: path.points.map((point) =>
|
||||
point.uuid === selectedActionSphere.point.uuid
|
||||
? {
|
||||
...point,
|
||||
triggers: point.triggers.map((trigger) => ({
|
||||
...trigger,
|
||||
isUsed: trigger.uuid === uuid ? !trigger.isUsed : false,
|
||||
})),
|
||||
}
|
||||
: point
|
||||
),
|
||||
}
|
||||
: path
|
||||
);
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
|
||||
// Immediately update the selected item if it's the one being toggled
|
||||
if (selectedItem?.type === "trigger" && selectedItem.item.uuid === uuid) {
|
||||
setSelectedItem({
|
||||
...selectedItem,
|
||||
item: {
|
||||
...selectedItem.item,
|
||||
isUsed: !selectedItem.item.isUsed
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
const [selectedItem, setSelectedItem] = useState<{ type: "action" | "trigger"; item: any; } | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
setSelectedItem(null); // Reset selectedItem when selectedActionSphere changes
|
||||
}, [selectedActionSphere]);
|
||||
}, [selectedActionSphere?.point?.uuid, simulationPaths, setSimulationPaths]);
|
||||
|
||||
return (
|
||||
<div className="machine-mechanics-container">
|
||||
<div className="machine-mechanics-container" key={selectedPoint?.uuid}>
|
||||
<div className="machine-mechanics-header">
|
||||
{selectedActionSphere?.path?.modelName || "point name not found"}
|
||||
{selectedActionSphere?.path?.modelName || "Vehicle point not found"}
|
||||
</div>
|
||||
|
||||
<div className="machine-mechanics-content-container">
|
||||
<div className="actions">
|
||||
<div className="header">
|
||||
<div className="header-value">Actions</div>
|
||||
<div className="add-button" onClick={handleAddAction}>
|
||||
<AddIcon /> Add
|
||||
</div>
|
||||
</div>
|
||||
<div
|
||||
className="lists-main-container"
|
||||
ref={actionsContainerRef}
|
||||
style={{ height: "120px" }}
|
||||
>
|
||||
<div className="list-container">
|
||||
<>
|
||||
{console.log(selectedPoint)}
|
||||
</>
|
||||
</div>
|
||||
<div
|
||||
className="resize-icon"
|
||||
id="action-resize"
|
||||
onMouseDown={(e) => handleResize(e, actionsContainerRef)}
|
||||
>
|
||||
<ResizeHeightIcon />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div className="triggers">
|
||||
<div className="header">
|
||||
<div className="header-value">Triggers</div>
|
||||
<div className="add-button" onClick={handleAddTrigger}>
|
||||
<AddIcon /> Add
|
||||
</div>
|
||||
</div>
|
||||
<div
|
||||
className="lists-main-container"
|
||||
ref={triggersContainerRef}
|
||||
style={{ height: "120px" }}
|
||||
>
|
||||
<div className="list-container">
|
||||
{selectedPoint?.triggers.map((trigger) => (
|
||||
<div
|
||||
key={trigger.uuid}
|
||||
className={`list-item ${selectedItem?.type === "trigger" &&
|
||||
selectedItem.item?.uuid === trigger.uuid
|
||||
? "active"
|
||||
: ""
|
||||
}`}
|
||||
>
|
||||
<div
|
||||
className="value"
|
||||
onClick={() => setSelectedItem({ type: "trigger", item: trigger })}
|
||||
>
|
||||
<RenameInput value={trigger.name} />
|
||||
</div>
|
||||
<div
|
||||
className="remove-button"
|
||||
onClick={() => handleDeleteTrigger(trigger.uuid)}
|
||||
>
|
||||
<RemoveIcon />
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
<div
|
||||
className="resize-icon"
|
||||
id="trigger-resize"
|
||||
onMouseDown={(e) => handleResize(e, triggersContainerRef)}
|
||||
>
|
||||
<ResizeHeightIcon />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div className="selected-properties-container">
|
||||
{selectedItem && (
|
||||
<div className="selected-properties-container" ref={propertiesContainerRef}>
|
||||
<div className="properties-header">Vehicle Properties</div>
|
||||
|
||||
{selectedPoint && (
|
||||
<>
|
||||
<div className="properties-header">{selectedItem.item.name}</div>
|
||||
<EyeDropInput
|
||||
key={`start-${selectedPoint.uuid}`}
|
||||
label="Start Point"
|
||||
value={selectedPoint.actions.start}
|
||||
onChange={handleStartPointChange}
|
||||
/>
|
||||
|
||||
{selectedItem.type === "action" && (
|
||||
<>
|
||||
<InputToggle
|
||||
inputKey="enableTrigger"
|
||||
label="Enable Trigger"
|
||||
value={selectedItem.item.isUsed}
|
||||
onClick={() => handleActionToggle(selectedItem.item.uuid)}
|
||||
/>
|
||||
<LabledDropdown
|
||||
defaultOption={selectedItem.item.type}
|
||||
options={["Inherit", "Spawn", "Swap", "Despawn", "Delay"]}
|
||||
onSelect={(option) => handleActionSelect(selectedItem.item.uuid, option)}
|
||||
/>
|
||||
<EyeDropInput
|
||||
key={`end-${selectedPoint.uuid}`}
|
||||
label="End Point"
|
||||
value={selectedPoint.actions.end}
|
||||
onChange={handleEndPointChange}
|
||||
/>
|
||||
|
||||
{/* Only show material dropdown for Spawn/Swap actions */}
|
||||
{(selectedItem.item.type === 'Spawn' || selectedItem.item.type === 'Swap') && (
|
||||
<LabledDropdown
|
||||
label={selectedItem.item.type === 'Spawn' ? 'Spawn Material' : 'Swap Material'}
|
||||
defaultOption={selectedItem.item.material}
|
||||
options={["Inherit", "Crate", "Box"]}
|
||||
onSelect={(option) => handleMaterialSelect(selectedItem.item.uuid, option)}
|
||||
/>
|
||||
)}
|
||||
<InputWithDropDown
|
||||
key={`hitcount-${selectedPoint.uuid}`}
|
||||
label="Hit Count"
|
||||
value={selectedPoint.actions.hitCount.toString()}
|
||||
onChange={(value) => handleHitCountChange(parseInt(value))}
|
||||
/>
|
||||
|
||||
{/* Only show delay input for Delay actions */}
|
||||
{selectedItem.item.type === 'Delay' && (
|
||||
<InputWithDropDown
|
||||
label="Delay Time"
|
||||
value={selectedItem.item.delay === 'Inherit'
|
||||
? undefined
|
||||
: selectedItem.item.delay}
|
||||
onChange={(value) => {
|
||||
const numValue = parseInt(value);
|
||||
handleDelayChange(
|
||||
selectedItem.item.uuid,
|
||||
!value ? 'Inherit' : numValue
|
||||
);
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
<InputWithDropDown
|
||||
key={`buffer-${selectedPoint.uuid}`}
|
||||
label="Buffer Time"
|
||||
value={selectedPoint.actions.buffer.toString()}
|
||||
onChange={(value) => handleBufferChange(parseInt(value))}
|
||||
/>
|
||||
|
||||
{/* Only show spawn interval for Spawn actions */}
|
||||
{selectedItem.item.type === 'Spawn' && (
|
||||
<InputWithDropDown
|
||||
label="Spawn Interval"
|
||||
min={0}
|
||||
defaultValue={selectedItem.item.spawnInterval === "Inherit" ? "" : selectedItem.item.spawnInterval.toString()}
|
||||
value={selectedItem.item.spawnInterval === "Inherit" ? "" : selectedItem.item.spawnInterval.toString()}
|
||||
onChange={(value) => {
|
||||
handleSpawnIntervalChange(selectedItem.item.uuid, (value === "") ? "Inherit" : parseInt(value));
|
||||
}}
|
||||
/>
|
||||
|
||||
)}
|
||||
</>
|
||||
)}
|
||||
|
||||
{selectedItem.type === "trigger" && (
|
||||
<>
|
||||
<InputToggle
|
||||
inputKey="enableTrigger"
|
||||
label="Enable Trigger"
|
||||
value={selectedItem.item.isUsed}
|
||||
onClick={() => handleTriggerToggle(selectedItem.item.uuid)}
|
||||
/>
|
||||
|
||||
<LabledDropdown
|
||||
defaultOption={selectedItem.item.type || "Select Trigger Type"}
|
||||
options={["On-Hit", "Buffer"]}
|
||||
onSelect={(option) => handleTriggerSelect(selectedItem.item.uuid, option)}
|
||||
/>
|
||||
</>
|
||||
)}
|
||||
<InputWithDropDown
|
||||
key={`speed-${selectedPoint.uuid}`}
|
||||
label="Vehicle Speed"
|
||||
value={selectedPoint.speed.toString()}
|
||||
onChange={(value) => handleSpeedChange(parseFloat(value))}
|
||||
/>
|
||||
</>
|
||||
)}
|
||||
|
||||
{selectedPath && !selectedItem && (
|
||||
<div className="speed-control">
|
||||
<InputWithDropDown
|
||||
label="ConveyorEventsSchema Speed"
|
||||
value={selectedPath.path.speed.toString()}
|
||||
onChange={(value) => handleSpeedChange(parseFloat(value))}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="footer">
|
||||
<InfoIcon />
|
||||
By selecting points, you can create events and triggers.
|
||||
Configure vehicle's movement and interaction properties.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export default VehicleMechanics;
|
||||
export default React.memo(VehicleMechanics);
|
|
@ -18,7 +18,7 @@ const ModuleToggle: React.FC = () => {
|
|||
className={`module-list ${activeModule === "builder" && "active"}`}
|
||||
onClick={() => {
|
||||
setActiveModule("builder");
|
||||
setToggleUI(true);
|
||||
setToggleUI(localStorage.getItem('navBarUi') ? localStorage.getItem('navBarUi') === 'true' : true)
|
||||
}}
|
||||
>
|
||||
<div className="icon">
|
||||
|
@ -30,7 +30,7 @@ const ModuleToggle: React.FC = () => {
|
|||
className={`module-list ${activeModule === "simulation" && "active"}`}
|
||||
onClick={() => {
|
||||
setActiveModule("simulation");
|
||||
setToggleUI(true);
|
||||
setToggleUI(localStorage.getItem('navBarUi') ? localStorage.getItem('navBarUi') === 'true' : true)
|
||||
}}
|
||||
>
|
||||
<div className="icon">
|
||||
|
@ -39,12 +39,11 @@ const ModuleToggle: React.FC = () => {
|
|||
<div className="module">Simulation</div>
|
||||
</div>
|
||||
<div
|
||||
className={`module-list ${
|
||||
activeModule === "visualization" && "active"
|
||||
}`}
|
||||
className={`module-list ${activeModule === "visualization" && "active"
|
||||
}`}
|
||||
onClick={() => {
|
||||
setActiveModule("visualization");
|
||||
setToggleUI(true);
|
||||
setToggleUI(localStorage.getItem('navBarUi') ? localStorage.getItem('navBarUi') === 'true' : true)
|
||||
}}
|
||||
>
|
||||
<div className="icon">
|
||||
|
|
|
@ -25,6 +25,7 @@ import {
|
|||
useDeleteModels,
|
||||
useDeletePointOrLine,
|
||||
useMovePoint,
|
||||
useRefTextUpdate,
|
||||
useSelectedWallItem,
|
||||
useToggleView,
|
||||
useToolMode,
|
||||
|
@ -57,12 +58,11 @@ const Tools: React.FC = () => {
|
|||
const { movePoint, setMovePoint } = useMovePoint();
|
||||
const { toolMode, setToolMode } = useToolMode();
|
||||
const { activeTool, setActiveTool } = useActiveTool();
|
||||
const { refTextupdate, setRefTextUpdate } = useRefTextUpdate();
|
||||
|
||||
// Reset activeTool whenever activeModule changes
|
||||
useEffect(() => {
|
||||
const storedNavBar: any = localStorage.getItem("navBarUi");
|
||||
if (storedNavBar) {
|
||||
const parsedNavBar = JSON.parse(storedNavBar);
|
||||
setToggleUI(parsedNavBar);
|
||||
}
|
||||
setToggleUI(localStorage.getItem('navBarUi') ? localStorage.getItem('navBarUi') === 'true' : true)
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
|
@ -76,13 +76,14 @@ const Tools: React.FC = () => {
|
|||
setDeleteModels(false);
|
||||
setAddAction(null);
|
||||
setToggleView(true);
|
||||
localStorage.setItem("navBarUi", JSON.stringify(!toggleThreeD));
|
||||
// localStorage.setItem("navBarUi", JSON.stringify(!toggleThreeD));
|
||||
} else {
|
||||
setToggleView(false);
|
||||
}
|
||||
setToggleUI(localStorage.getItem('navBarUi') ? localStorage.getItem('navBarUi') === 'true' : true)
|
||||
setToggleThreeD(!toggleThreeD);
|
||||
setActiveSubTool("cursor");
|
||||
setActiveTool("cursor");
|
||||
setToggleThreeD(!toggleThreeD);
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
|
@ -112,6 +113,7 @@ const Tools: React.FC = () => {
|
|||
setToggleUI(false);
|
||||
}
|
||||
}, [toggleThreeD]);
|
||||
|
||||
useEffect(() => {
|
||||
setToolMode(null);
|
||||
setDeleteModels(false);
|
||||
|
@ -119,6 +121,7 @@ const Tools: React.FC = () => {
|
|||
setTransformMode(null);
|
||||
setMovePoint(false);
|
||||
setDeletePointOrLine(false);
|
||||
setRefTextUpdate((prevUpdate) => prevUpdate - 1);
|
||||
|
||||
switch (activeTool) {
|
||||
case "Move":
|
||||
|
@ -189,6 +192,7 @@ const Tools: React.FC = () => {
|
|||
|
||||
setActiveTool(activeTool);
|
||||
}, [activeTool]);
|
||||
|
||||
return (
|
||||
<>
|
||||
{!isPlaying ? (
|
||||
|
@ -198,9 +202,8 @@ const Tools: React.FC = () => {
|
|||
<div className="activeDropicon">
|
||||
{activeSubTool == "cursor" && (
|
||||
<div
|
||||
className={`tool-button ${
|
||||
activeTool === "cursor" ? "active" : ""
|
||||
}`}
|
||||
className={`tool-button ${activeTool === "cursor" ? "active" : ""
|
||||
}`}
|
||||
onClick={() => {
|
||||
setActiveTool("cursor");
|
||||
}}
|
||||
|
@ -210,9 +213,8 @@ const Tools: React.FC = () => {
|
|||
)}
|
||||
{activeSubTool == "free-hand" && (
|
||||
<div
|
||||
className={`tool-button ${
|
||||
activeTool === "free-hand" ? "active" : ""
|
||||
}`}
|
||||
className={`tool-button ${activeTool === "free-hand" ? "active" : ""
|
||||
}`}
|
||||
onClick={() => {
|
||||
setActiveTool("free-hand");
|
||||
}}
|
||||
|
@ -222,9 +224,8 @@ const Tools: React.FC = () => {
|
|||
)}
|
||||
{activeSubTool == "delete" && (
|
||||
<div
|
||||
className={`tool-button ${
|
||||
activeTool === "delete" ? "active" : ""
|
||||
}`}
|
||||
className={`tool-button ${activeTool === "delete" ? "active" : ""
|
||||
}`}
|
||||
onClick={() => {
|
||||
setActiveTool("delete");
|
||||
}}
|
||||
|
@ -296,9 +297,8 @@ const Tools: React.FC = () => {
|
|||
<div className="split"></div>
|
||||
<div className="draw-tools">
|
||||
<div
|
||||
className={`tool-button ${
|
||||
activeTool === "draw-wall" ? "active" : ""
|
||||
}`}
|
||||
className={`tool-button ${activeTool === "draw-wall" ? "active" : ""
|
||||
}`}
|
||||
onClick={() => {
|
||||
setActiveTool("draw-wall");
|
||||
}}
|
||||
|
@ -307,9 +307,8 @@ const Tools: React.FC = () => {
|
|||
<WallIcon isActive={activeTool === "draw-wall"} />
|
||||
</div>
|
||||
<div
|
||||
className={`tool-button ${
|
||||
activeTool === "draw-zone" ? "active" : ""
|
||||
}`}
|
||||
className={`tool-button ${activeTool === "draw-zone" ? "active" : ""
|
||||
}`}
|
||||
onClick={() => {
|
||||
setActiveTool("draw-zone");
|
||||
}}
|
||||
|
@ -318,9 +317,8 @@ const Tools: React.FC = () => {
|
|||
<ZoneIcon isActive={activeTool === "draw-zone"} />
|
||||
</div>
|
||||
<div
|
||||
className={`tool-button ${
|
||||
activeTool === "draw-aisle" ? "active" : ""
|
||||
}`}
|
||||
className={`tool-button ${activeTool === "draw-aisle" ? "active" : ""
|
||||
}`}
|
||||
onClick={() => {
|
||||
setActiveTool("draw-aisle");
|
||||
}}
|
||||
|
@ -329,9 +327,8 @@ const Tools: React.FC = () => {
|
|||
<AsileIcon isActive={activeTool === "draw-aisle"} />
|
||||
</div>
|
||||
<div
|
||||
className={`tool-button ${
|
||||
activeTool === "draw-floor" ? "active" : ""
|
||||
}`}
|
||||
className={`tool-button ${activeTool === "draw-floor" ? "active" : ""
|
||||
}`}
|
||||
onClick={() => {
|
||||
setActiveTool("draw-floor");
|
||||
}}
|
||||
|
@ -347,9 +344,8 @@ const Tools: React.FC = () => {
|
|||
<div className="split"></div>
|
||||
<div className="draw-tools">
|
||||
<div
|
||||
className={`tool-button ${
|
||||
activeTool === "measure" ? "active" : ""
|
||||
}`}
|
||||
className={`tool-button ${activeTool === "measure" ? "active" : ""
|
||||
}`}
|
||||
onClick={() => {
|
||||
setActiveTool("measure");
|
||||
}}
|
||||
|
@ -365,9 +361,8 @@ const Tools: React.FC = () => {
|
|||
<div className="split"></div>
|
||||
<div className="draw-tools">
|
||||
<div
|
||||
className={`tool-button ${
|
||||
activeTool === "pen" ? "active" : ""
|
||||
}`}
|
||||
className={`tool-button ${activeTool === "pen" ? "active" : ""
|
||||
}`}
|
||||
onClick={() => {
|
||||
setActiveTool("pen");
|
||||
}}
|
||||
|
@ -399,9 +394,8 @@ const Tools: React.FC = () => {
|
|||
<div className="split"></div>
|
||||
<div className="general-options">
|
||||
<div
|
||||
className={`tool-button ${
|
||||
activeTool === "comment" ? "active" : ""
|
||||
}`}
|
||||
className={`tool-button ${activeTool === "comment" ? "active" : ""
|
||||
}`}
|
||||
onClick={() => {
|
||||
setActiveTool("comment");
|
||||
}}
|
||||
|
@ -410,9 +404,8 @@ const Tools: React.FC = () => {
|
|||
</div>
|
||||
{toggleThreeD && (
|
||||
<div
|
||||
className={`tool-button ${
|
||||
activeTool === "play" ? "active" : ""
|
||||
}`}
|
||||
className={`tool-button ${activeTool === "play" ? "active" : ""
|
||||
}`}
|
||||
onClick={() => {
|
||||
setIsPlaying(!isPlaying);
|
||||
}}
|
||||
|
@ -423,9 +416,8 @@ const Tools: React.FC = () => {
|
|||
</div>
|
||||
<div className="split"></div>
|
||||
<div
|
||||
className={`toggle-threed-button${
|
||||
toggleThreeD ? " toggled" : ""
|
||||
}`}
|
||||
className={`toggle-threed-button${toggleThreeD ? " toggled" : ""
|
||||
}`}
|
||||
onClick={toggleSwitch}
|
||||
>
|
||||
<div className={`toggle-option${!toggleThreeD ? " active" : ""}`}>
|
||||
|
|
|
@ -1,18 +1,30 @@
|
|||
import React from "react";
|
||||
import RegularDropDown from "./RegularDropDown";
|
||||
import { EyeDroperIcon } from "../../icons/ExportCommonIcons";
|
||||
|
||||
const EyeDropInput: React.FC = () => {
|
||||
interface EyeDropInputProps {
|
||||
label: string;
|
||||
value: string;
|
||||
onChange: (value: string) => void;
|
||||
options?: string[];
|
||||
}
|
||||
|
||||
const EyeDropInput: React.FC<EyeDropInputProps> = ({
|
||||
label = "Object",
|
||||
onChange,
|
||||
}) => {
|
||||
const handleEyeDropClick = () => {
|
||||
// Here you would typically implement the eye dropper functionality
|
||||
// For now, we'll just simulate selecting a value
|
||||
const simulatedValue = "picked_value"; // Replace with actual eye dropper logic
|
||||
onChange(simulatedValue);
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="eye-dropper-input-container">
|
||||
<div className="label">Object</div>
|
||||
<div className="label">{label}</div>
|
||||
<div className="input-container">
|
||||
<RegularDropDown
|
||||
header="select object"
|
||||
options={[]}
|
||||
onSelect={() => {}}
|
||||
/>
|
||||
<div className="eye-picker-button">
|
||||
<input disabled type="text" />
|
||||
<div className="eye-picker-button" onClick={handleEyeDropClick}>
|
||||
<EyeDroperIcon isActive={false} />
|
||||
</div>
|
||||
</div>
|
||||
|
@ -20,4 +32,4 @@ const EyeDropInput: React.FC = () => {
|
|||
);
|
||||
};
|
||||
|
||||
export default EyeDropInput;
|
||||
export default EyeDropInput;
|
|
@ -17,7 +17,7 @@ async function Draw(
|
|||
floorPlanGroup: Types.RefGroup,
|
||||
ReferenceLineMesh: Types.RefMesh,
|
||||
LineCreated: Types.RefBoolean,
|
||||
setRefTextUpdate: Types.NumberIncrementState,
|
||||
setRefTextUpdate: any,
|
||||
Tube: Types.RefTubeGeometry,
|
||||
anglesnappedPoint: Types.RefVector3,
|
||||
isAngleSnapped: Types.RefBoolean,
|
||||
|
|
|
@ -193,7 +193,7 @@ const FloorItemsGroup = ({ itemsGroup, hoveredDeletableFloorItem, AttachedObject
|
|||
}
|
||||
const Mode = transformMode;
|
||||
|
||||
if (Mode !== null || activeTool === "Cursor") {
|
||||
if (Mode !== null || activeTool === "cursor") {
|
||||
if (!itemsGroup.current) return;
|
||||
let intersects = raycaster.intersectObjects(itemsGroup.current.children, true);
|
||||
if (intersects.length > 0 && intersects[0]?.object?.parent?.parent?.position && intersects[0]?.object?.parent?.parent?.scale && intersects[0]?.object?.parent?.parent?.rotation) {
|
||||
|
@ -225,7 +225,7 @@ const FloorItemsGroup = ({ itemsGroup, hoveredDeletableFloorItem, AttachedObject
|
|||
|
||||
const Mode = transformMode;
|
||||
|
||||
if (Mode !== null || activeTool === "Cursor") {
|
||||
if (Mode !== null || activeTool === "cursor") {
|
||||
if (!itemsGroup.current) return;
|
||||
let intersects = raycaster.intersectObjects(itemsGroup.current.children, true);
|
||||
if (intersects.length > 0 && intersects[0]?.object?.parent?.parent?.position && intersects[0]?.object?.parent?.parent?.scale && intersects[0]?.object?.parent?.parent?.rotation) {
|
||||
|
|
|
@ -36,7 +36,7 @@ const MeasurementTool = () => {
|
|||
isLeftMouseDown = false;
|
||||
if (evt.button === 0 && !drag) {
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const intersects = raycaster.intersectObjects(scene.children, true).filter(intersect => !intersect.object.name.includes("Roof") && !intersect.object.name.includes("MeasurementReference") && !(intersect.object.type === "GridHelper"));
|
||||
const intersects = raycaster.intersectObjects(scene.children, true).filter(intersect => !intersect.object.name.includes("Roof") && !intersect.object.name.includes("MeasurementReference") && !intersect.object.name.includes("agv-collider") && !(intersect.object.type === "GridHelper"));
|
||||
|
||||
if (intersects.length > 0) {
|
||||
const intersectionPoint = intersects[0].point.clone();
|
||||
|
@ -83,7 +83,7 @@ const MeasurementTool = () => {
|
|||
useFrame(() => {
|
||||
if (points.length === 1) {
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const intersects = raycaster.intersectObjects(scene.children, true).filter(intersect => !intersect.object.name.includes("Roof") && !intersect.object.name.includes("MeasurementReference") && !(intersect.object.type === "GridHelper"));
|
||||
const intersects = raycaster.intersectObjects(scene.children, true).filter(intersect => !intersect.object.name.includes("Roof") && !intersect.object.name.includes("MeasurementReference") && !intersect.object.name.includes("agv-collider") && !(intersect.object.type === "GridHelper"));
|
||||
|
||||
if (intersects.length > 0) {
|
||||
updateMeasurement(points[0], intersects[0].point);
|
||||
|
|
|
@ -29,6 +29,7 @@ import {
|
|||
useUpdateScene,
|
||||
useWalls,
|
||||
useToolMode,
|
||||
useRefTextUpdate,
|
||||
} from "../../../store/store";
|
||||
|
||||
////////// 3D Function Imports //////////
|
||||
|
@ -118,7 +119,7 @@ export default function World() {
|
|||
const { shadows, setShadows } = useShadows();
|
||||
const { updateScene, setUpdateScene } = useUpdateScene();
|
||||
const { walls, setWalls } = useWalls();
|
||||
const [RefTextupdate, setRefTextUpdate] = useState(-1000);
|
||||
const { refTextupdate, setRefTextUpdate } = useRefTextUpdate();
|
||||
|
||||
// const loader = new GLTFLoader();
|
||||
// const dracoLoader = new DRACOLoader();
|
||||
|
@ -158,7 +159,7 @@ export default function World() {
|
|||
////////// All Toggle's //////////
|
||||
|
||||
useEffect(() => {
|
||||
setRefTextUpdate((prevUpdate) => prevUpdate - 1);
|
||||
setRefTextUpdate((prevUpdate: number) => prevUpdate - 1);
|
||||
if (dragPointControls.current) {
|
||||
dragPointControls.current.enabled = false;
|
||||
}
|
||||
|
@ -241,7 +242,7 @@ export default function World() {
|
|||
<DistanceText key={toggleView} />
|
||||
|
||||
<ReferenceDistanceText
|
||||
key={RefTextupdate}
|
||||
key={refTextupdate}
|
||||
line={ReferenceLineMesh.current}
|
||||
/>
|
||||
|
||||
|
|
|
@ -52,7 +52,7 @@ function Behaviour() {
|
|||
],
|
||||
assetPosition: [...item.position],
|
||||
assetRotation: [item.rotation.x, item.rotation.y, item.rotation.z],
|
||||
speed: 1,
|
||||
speed: 'Inherit',
|
||||
};
|
||||
|
||||
newPaths.push(newPath);
|
||||
|
@ -67,12 +67,11 @@ function Behaviour() {
|
|||
point: {
|
||||
uuid: pointUUID,
|
||||
position: [pointPosition.x, pointPosition.y, pointPosition.z],
|
||||
actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Start', start: THREE.MathUtils.generateUUID(), hitCount: 1, end: THREE.MathUtils.generateUUID(), buffer: 0, isUsed: false }],
|
||||
triggers: [],
|
||||
actions: { uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Start', start: '', hitCount: 1, end: '', buffer: 0 },
|
||||
connections: { source: { pathUUID: item.modeluuid, pointUUID: pointUUID }, targets: [] },
|
||||
speed: 2,
|
||||
},
|
||||
assetPosition: [...item.position],
|
||||
speed: 2,
|
||||
};
|
||||
|
||||
newPaths.push(newVehiclePath);
|
||||
|
|
|
@ -1,27 +1,10 @@
|
|||
import * as THREE from 'three';
|
||||
import * as Types from '../../../types/world/worldTypes';
|
||||
import { useRef, useState, useEffect } from 'react';
|
||||
import { Sphere, TransformControls } from '@react-three/drei';
|
||||
import { useIsConnecting, useRenderDistance, useSelectedActionSphere, useSelectedPath, useSimulationPaths } from '../../../store/store';
|
||||
import { useFrame, useThree } from '@react-three/fiber';
|
||||
import { useSubModuleStore } from '../../../store/useModuleStore';
|
||||
import { point } from '@turf/helpers';
|
||||
|
||||
interface ConveyorEventsSchema {
|
||||
modeluuid: string;
|
||||
modelName: string;
|
||||
type: 'Conveyor';
|
||||
points: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean }[] | [];
|
||||
triggers: { uuid: string; name: string; type: string; isUsed: boolean }[] | [];
|
||||
connections: { source: { pathUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
|
||||
}[];
|
||||
assetPosition: [number, number, number];
|
||||
assetRotation: [number, number, number];
|
||||
speed: number;
|
||||
}
|
||||
|
||||
function PathCreation({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObject<THREE.Group> }) {
|
||||
const { renderDistance } = useRenderDistance();
|
||||
|
@ -89,7 +72,7 @@ function PathCreation({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObject
|
|||
};
|
||||
}
|
||||
return path;
|
||||
}) as ConveyorEventsSchema[];
|
||||
}) as Types.ConveyorEventsSchema[];
|
||||
|
||||
setSimulationPaths(updatedPaths);
|
||||
};
|
||||
|
|
|
@ -14,7 +14,7 @@ function Simulation() {
|
|||
const [processes, setProcesses] = useState([]);
|
||||
|
||||
useEffect(() => {
|
||||
|
||||
console.log('simulationPaths: ', simulationPaths);
|
||||
}, [simulationPaths]);
|
||||
|
||||
// useEffect(() => {
|
||||
|
|
|
@ -93,6 +93,7 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
|
|||
intersects = intersects.filter(
|
||||
(intersect) =>
|
||||
!intersect.object.name.includes("Roof") &&
|
||||
!intersect.object.name.includes("agv-collider") &&
|
||||
!intersect.object.name.includes("MeasurementReference") &&
|
||||
!intersect.object.userData.isPathObject &&
|
||||
!(intersect.object.type === "GridHelper")
|
||||
|
@ -146,6 +147,7 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
|
|||
const intersects = raycaster.intersectObjects(scene.children, true).filter(
|
||||
(intersect) =>
|
||||
!intersect.object.name.includes("Roof") &&
|
||||
!intersect.object.name.includes("agv-collider") &&
|
||||
!intersect.object.name.includes("MeasurementReference") &&
|
||||
!intersect.object.userData.isPathObject &&
|
||||
!(intersect.object.type === "GridHelper")
|
||||
|
@ -262,6 +264,7 @@ const PathCreator = ({ simulationPaths, setSimulationPaths, connections, setConn
|
|||
const intersects = raycaster.intersectObjects(scene.children, true).filter(
|
||||
(intersect) =>
|
||||
!intersect.object.name.includes("Roof") &&
|
||||
!intersect.object.name.includes("agv-collider") &&
|
||||
!intersect.object.name.includes("MeasurementReference") &&
|
||||
!intersect.object.userData.isPathObject &&
|
||||
!(intersect.object.type === "GridHelper")
|
||||
|
|
|
@ -203,6 +203,20 @@ export const useActiveLayer = create<any>((set: any) => ({
|
|||
setActiveLayer: (x: any) => set({ activeLayer: x }),
|
||||
}));
|
||||
|
||||
interface RefTextUpdateState {
|
||||
refTextupdate: number;
|
||||
setRefTextUpdate: (callback: (currentValue: number) => number | number) => void;
|
||||
}
|
||||
|
||||
export const useRefTextUpdate = create<RefTextUpdateState>((set) => ({
|
||||
refTextupdate: -1000,
|
||||
setRefTextUpdate: (callback) =>
|
||||
set((state) => ({
|
||||
refTextupdate:
|
||||
typeof callback === "function" ? callback(state.refTextupdate) : callback,
|
||||
})),
|
||||
}));
|
||||
|
||||
export const useResetCamera = create<any>((set: any) => ({
|
||||
resetCamera: false,
|
||||
setResetCamera: (x: any) => set({ resetCamera: x }),
|
||||
|
@ -214,7 +228,7 @@ export const useAddAction = create<any>((set: any) => ({
|
|||
}));
|
||||
|
||||
export const useActiveTool = create<any>((set: any) => ({
|
||||
activeTool: "Cursor",
|
||||
activeTool: "cursor",
|
||||
setActiveTool: (x: any) => set({ activeTool: x }),
|
||||
}));
|
||||
|
||||
|
|
|
@ -295,12 +295,12 @@ interface ConveyorEventsSchema {
|
|||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean }[] | [];
|
||||
triggers: { uuid: string; name: string; type: string; isUsed: boolean }[] | [];
|
||||
triggers: { uuid: string; name: string; type: string; isUsed: boolean; bufferTime: number }[] | [];
|
||||
connections: { source: { pathUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
|
||||
}[];
|
||||
assetPosition: [number, number, number];
|
||||
assetRotation: [number, number, number];
|
||||
speed: number;
|
||||
speed: number | string;
|
||||
}
|
||||
|
||||
interface VehicleEventsSchema {
|
||||
|
@ -310,10 +310,9 @@ interface VehicleEventsSchema {
|
|||
point: {
|
||||
uuid: string;
|
||||
position: [number, number, number];
|
||||
actions: { uuid: string; name: string; type: string; start: string, hitCount: number, end: string, buffer: number; isUsed: boolean }[] | [];
|
||||
triggers: { uuid: string; name: string; type: string; isUsed: boolean }[] | [];
|
||||
actions: { uuid: string; name: string; type: string; start: string, hitCount: number, end: string, buffer: number };
|
||||
connections: { source: { pathUUID: string; pointUUID: string }; targets: { pathUUID: string; pointUUID: string }[] };
|
||||
speed: number;
|
||||
};
|
||||
assetPosition: [number, number, number];
|
||||
speed: number;
|
||||
}
|
Loading…
Reference in New Issue