feat: Implement Zustand stores for machine, simulation, storage unit, vehicle, and visualization management

- Added `useMachineStore` for managing machine statuses, including actions for adding, removing, and updating machines.
- Introduced `useSimulationStore` to handle product and event management with actions for adding, removing, and updating products and events.
- Created `useStorageUnitStore` for managing storage unit statuses, including load tracking and state updates.
- Developed `useVehicleStore` for vehicle management, including load and state updates.
- Implemented `useChartStore` for managing measurement data and visualization settings.
- Added `useDroppedObjectsStore` for handling dropped objects in visualization zones, including object manipulation actions.
- Created `useZone3DWidgetStore` for managing 3D widget data in zones, including position and rotation updates.
- Introduced `useZoneStore` for managing selected zone states and widget configurations.
This commit is contained in:
2025-04-22 14:28:29 +05:30
parent 78b9663d0f
commit 6363d5b9af
65 changed files with 1306 additions and 194 deletions

View File

@@ -55,6 +55,7 @@ import DrieHtmlTemp from "..//visualization/mqttTemp/drieHtmlTemp";
import ZoneGroup from "./groups/zoneGroup";
import useModuleStore from "../../store/useModuleStore";
import MeasurementTool from "../scene/tools/measurementTool";
import NavMesh from "../simulation/vehicle/navMesh/navMesh";
export default function Builder() {
const state = useThree<Types.ThreeState>(); // Importing the state from the useThree hook, which contains the scene, camera, and other Three.js elements.
@@ -347,6 +348,8 @@ export default function Builder() {
<MeasurementTool />
<NavMesh lines={lines} />
</>
);
}

View File

@@ -10,6 +10,7 @@ import { retrieveGLTF, storeGLTF } from '../../../../utils/indexDB/idbUtils';
import { Socket } from 'socket.io-client';
import * as CONSTANTS from '../../../../types/world/worldConstants';
import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
import PointsCalculator from '../../../simulation/events/points/pointsCalculator';
async function addAssetModel(
raycaster: THREE.Raycaster,
@@ -23,6 +24,7 @@ async function addAssetModel(
socket: Socket<any>,
selectedItem: any,
setSelectedItem: any,
addEvent: (event: EventsSchema) => void,
plane: Types.RefMesh,
): Promise<void> {
@@ -63,7 +65,7 @@ async function addAssetModel(
const cachedModel = THREE.Cache.get(selectedItem.id);
if (cachedModel) {
// console.log(`[Cache] Fetching ${selectedItem.name}`);
handleModelLoad(cachedModel, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, socket);
handleModelLoad(cachedModel, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, addEvent, socket);
return;
} else {
const cachedModelBlob = await retrieveGLTF(selectedItem.id);
@@ -76,7 +78,7 @@ async function addAssetModel(
URL.revokeObjectURL(blobUrl);
THREE.Cache.remove(blobUrl);
THREE.Cache.add(selectedItem.id, gltf);
handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, socket);
handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, addEvent, socket);
},
() => {
TempLoader(intersectPoint!, isTempLoader, tempLoader, itemsGroup);
@@ -88,7 +90,7 @@ async function addAssetModel(
const modelBlob = await fetch(`${url_Backend_dwinzo}/api/v2/AssetFile/${selectedItem.id}`).then((res) => res.blob());
await storeGLTF(selectedItem.id, modelBlob);
THREE.Cache.add(selectedItem.id, gltf);
await handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, socket);
await handleModelLoad(gltf, intersectPoint!, selectedItem, itemsGroup, tempLoader, isTempLoader, setFloorItems, addEvent, socket);
},
() => {
TempLoader(intersectPoint!, isTempLoader, tempLoader, itemsGroup);
@@ -111,6 +113,7 @@ async function handleModelLoad(
tempLoader: Types.RefMesh,
isTempLoader: Types.RefBoolean,
setFloorItems: Types.setFloorItemSetState,
addEvent: (event: EventsSchema) => void,
socket: Socket<any>
) {
const model = gltf.scene.clone();
@@ -173,6 +176,58 @@ async function handleModelLoad(
socketId: socket.id
};
if (selectedItem.type) {
const data = PointsCalculator(
selectedItem.type,
gltf.scene.clone(),
new THREE.Vector3(...model.rotation)
);
if (!data || !data.points) return;
console.log('data: ', data);
const createMarker = (point: THREE.Vector3) => {
const sphere = new THREE.SphereGeometry(0.1, 15);
const material = new THREE.MeshStandardMaterial();
const mesh = new THREE.Mesh(sphere, material);
mesh.position.copy(point);
return mesh;
};
if (data.points && data.points.length > 0) {
data.points.forEach((Point) => {
model.add(createMarker(Point));
});
}
if (selectedItem.type === "Conveyor") {
const event: ConveyorEventSchema = {
modelUuid: newFloorItem.modeluuid,
modelName: newFloorItem.modelname,
position: newFloorItem.position,
rotation: [newFloorItem.rotation.x, newFloorItem.rotation.y, newFloorItem.rotation.z],
state: "idle",
type: 'transfer',
speed: 1,
points: data.points.map((point: THREE.Vector3, index: number) => ({
uuid: THREE.MathUtils.generateUUID(),
position: [point.x, point.y, point.z],
rotation: [0, 0, 0],
action: {
actionUuid: THREE.MathUtils.generateUUID(),
actionName: `Action ${index}`,
actionType: 'default',
material: 'inherit',
delay: 0,
spawnInterval: 5,
spawnCount: 1,
triggers: []
}
}))
}
addEvent(event);
}
}
setFloorItems((prevItems) => {
const updatedItems = [...(prevItems || []), newFloorItem];

View File

@@ -19,6 +19,8 @@ import useModuleStore from "../../../store/useModuleStore";
const assetManagerWorker = new Worker(new URL("../../../services/factoryBuilder/webWorkers/assetManagerWorker.js", import.meta.url));
const gltfLoaderWorker = new Worker(new URL("../../../services/factoryBuilder/webWorkers/gltfLoaderWorker.js", import.meta.url));
import { useEventsStore } from "../../../store/simulation/useEventsStore";
const FloorItemsGroup = ({ itemsGroup, hoveredDeletableFloorItem, AttachedObject, floorGroup, tempLoader, isTempLoader, plane, }: any) => {
const state: Types.ThreeState = useThree();
const { raycaster, controls }: any = state;
@@ -37,6 +39,7 @@ const FloorItemsGroup = ({ itemsGroup, hoveredDeletableFloorItem, AttachedObject
const { socket } = useSocketStore();
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
const { addEvent } = useEventsStore();
dracoLoader.setDecoderPath("https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/");
loader.setDRACOLoader(dracoLoader);
@@ -275,7 +278,7 @@ const FloorItemsGroup = ({ itemsGroup, hoveredDeletableFloorItem, AttachedObject
if (!event.dataTransfer?.files[0]) return;
if (selectedItem.id !== "" && event.dataTransfer?.files[0]) {
addAssetModel(raycaster, state.camera, state.pointer, floorGroup, setFloorItems, itemsGroup, isTempLoader, tempLoader, socket, selectedItem, setSelectedItem, plane);
addAssetModel(raycaster, state.camera, state.pointer, floorGroup, setFloorItems, itemsGroup, isTempLoader, tempLoader, socket, selectedItem, setSelectedItem, addEvent, plane);
}
};
@@ -311,14 +314,14 @@ const FloorItemsGroup = ({ itemsGroup, hoveredDeletableFloorItem, AttachedObject
useFrame(() => {
if (controls)
// assetVisibility(itemsGroup, state.camera.position, renderDistance);
if (deleteTool && activeModule === "builder") {
DeletableHoveredFloorItems(state, itemsGroup, hoveredDeletableFloorItem, setDeletableFloorItem);
} else if (!deleteTool) {
if (hoveredDeletableFloorItem.current) {
hoveredDeletableFloorItem.current = undefined;
setDeletableFloorItem(null);
if (deleteTool && activeModule === "builder") {
DeletableHoveredFloorItems(state, itemsGroup, hoveredDeletableFloorItem, setDeletableFloorItem);
} else if (!deleteTool) {
if (hoveredDeletableFloorItem.current) {
hoveredDeletableFloorItem.current = undefined;
setDeletableFloorItem(null);
}
}
}
});
return <group ref={itemsGroup} name="itemsGroup"></group>;