Refactor simulation types and update imports

- Renamed simulation type imports from `simulation` to `simulationTypes` across multiple files for consistency.
- Consolidated simulation type definitions into a new `simulationTypes.d.ts` file.
- Updated relevant components (e.g., `ArmBot`, `IkInstances`, `PathConnector`, etc.) to use the new type definitions.
- Removed the old `simulation.d.ts` file to clean up the codebase.
- Adjusted function signatures and state management in components to align with the new type structure.
This commit is contained in:
2025-04-15 14:15:39 +05:30
parent ca3028985f
commit 5cef9bdb8a
23 changed files with 383 additions and 189 deletions

View File

@@ -1,6 +1,6 @@
import * as THREE from "three";
import * as Types from "../types/world/worldTypes";
import * as SimulationTypes from "../types/simulation";
import * as SimulationTypes from "../types/simulationTypes";
import { create } from "zustand";
import { io } from "socket.io-client";