Refactor simulation types and update imports
- Renamed simulation type imports from `simulation` to `simulationTypes` across multiple files for consistency. - Consolidated simulation type definitions into a new `simulationTypes.d.ts` file. - Updated relevant components (e.g., `ArmBot`, `IkInstances`, `PathConnector`, etc.) to use the new type definitions. - Removed the old `simulation.d.ts` file to clean up the codebase. - Adjusted function signatures and state management in components to align with the new type structure.
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@@ -1,6 +1,6 @@
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import * as THREE from "three";
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import * as Types from "../types/world/worldTypes";
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import * as SimulationTypes from "../types/simulation";
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import * as SimulationTypes from "../types/simulationTypes";
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import { create } from "zustand";
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import { io } from "socket.io-client";
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