Revert "Merge remote-tracking branch 'origin/simulation-agv-v2' into v2"

This reverts commit 27c7072cc9, reversing
changes made to cd737ed74c.
This commit is contained in:
2025-04-23 12:27:02 +05:30
parent 27c7072cc9
commit 58b0e779fd
5 changed files with 20 additions and 157 deletions

View File

@@ -1,67 +1,14 @@
import React, { useCallback, useEffect, useState } from 'react'
import React from 'react'
import VehicleAnimator from '../animator/vehicleAnimator'
import * as THREE from "three";
import { NavMeshQuery } from '@recast-navigation/core';
import { useNavMesh } from '../../../../../store/store';
import { usePlayButtonStore } from '../../../../../store/usePlayButtonStore';
import { useVehicleStore } from '../../../../../store/simulation/useVehicleStore';
function VehicleInstance({ agvDetails }: any) {
const { navMesh } = useNavMesh();
const { isPlaying } = usePlayButtonStore();
const { setVehicleActive, setVehicleState } = useVehicleStore();
const [currentPhase, setCurrentPhase] = useState<(string)>("stationed");
const [path, setPath] = useState<[number, number, number][]>([]);
function VehicleInstance() {
return (
<>
const computePath = useCallback((start: any, end: any) => {
<VehicleAnimator />
try {
const navMeshQuery = new NavMeshQuery(navMesh);
const { path: segmentPath } = navMeshQuery.computePath(start, end);
return (
segmentPath?.map(
({ x, y, z }) => [x, y + 0.1, z] as [number, number, number]
) || []
);
} catch {
return [];
}
}, [navMesh]);
useEffect(() => {
// const pickupToDropPath = computePath(pickup, drop);
// const dropToPickupPath = computePath(drop, pickup);
if (isPlaying) {
if (!agvDetails.isActive && agvDetails.state == "idle" && currentPhase == "stationed") {
const toPickupPath = computePath(new THREE.Vector3(agvDetails.position[0], agvDetails.position[1], agvDetails.position[2]), agvDetails.point.action.pickUpPoint);
setPath(toPickupPath)
setVehicleActive(agvDetails.modelUuid, true)
setVehicleState(agvDetails.modelUuid, "running")
setCurrentPhase("stationed-pickup")
//
}
}
}, [agvDetails, currentPhase, path, isPlaying])
function handleCallBack() {
if (currentPhase === "stationed-pickup") {
setVehicleActive(agvDetails.modelUuid, false)
setVehicleState(agvDetails.modelUuid, "idle")
setCurrentPhase("picking")
setPath([])
}
}
return (
<>
<VehicleAnimator path={path} handleCallBack={handleCallBack} currentPhase={currentPhase} agvUuid={agvDetails?.modelUUID} />
</>
)
</>
)
}
export default VehicleInstance