refactor: update VehicleMechanics to use LabledDropdown for start and end point selection; clean up unused MQTT code and improve zone data fetching logic
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@@ -86,6 +86,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
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};
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}
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}
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// In the updatePathConnections function, modify the Vehicle handling section:
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else if (path.type === 'Vehicle') {
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// Handle outgoing connections from Vehicle
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if (path.modeluuid === fromPathUUID && path.point.uuid === fromPointUUID) {
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@@ -95,6 +96,27 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
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};
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const existingTargets = path.point.connections.targets || [];
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// Check if we're trying to add a connection to a Conveyor
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const toPath = simulationPaths.find(p => p.modeluuid === toPathUUID);
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const isConnectingToConveyor = toPath?.type === 'Conveyor';
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// Count existing connections
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if (existingTargets.length >= 2) {
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console.log("Vehicle can have maximum 2 connections");
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return path;
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}
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// Check if we already have a Conveyor connection and trying to add another
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const hasConveyorConnection = existingTargets.some(target => {
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const targetPath = simulationPaths.find(p => p.modeluuid === target.pathUUID);
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return targetPath?.type === 'Conveyor';
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});
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if (hasConveyorConnection && isConnectingToConveyor) {
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console.log("Vehicle can only have one connection to a Conveyor");
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return path;
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}
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if (!existingTargets.some(target =>
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target.pathUUID === newTarget.pathUUID &&
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target.pointUUID === newTarget.pointUUID
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@@ -119,6 +141,27 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
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};
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const existingTargets = path.point.connections.targets || [];
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// Check if we're receiving a connection from a Conveyor
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const fromPath = simulationPaths.find(p => p.modeluuid === fromPathUUID);
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const isConnectingFromConveyor = fromPath?.type === 'Conveyor';
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// Count existing connections
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if (existingTargets.length >= 2) {
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console.log("Vehicle can have maximum 2 connections");
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return path;
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}
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// Check if we already have a Conveyor connection and trying to add another
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const hasConveyorConnection = existingTargets.some(target => {
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const targetPath = simulationPaths.find(p => p.modeluuid === target.pathUUID);
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return targetPath?.type === 'Conveyor';
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});
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if (hasConveyorConnection && isConnectingFromConveyor) {
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console.log("Vehicle can only have one connection to a Conveyor");
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return path;
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}
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if (!existingTargets.some(target =>
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target.pathUUID === reverseTarget.pathUUID &&
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target.pointUUID === reverseTarget.pointUUID
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@@ -135,6 +178,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
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};
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}
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}
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return path;
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}
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return path;
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});
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@@ -168,7 +212,6 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
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drag = true;
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}
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};
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const onContextMenu = (evt: MouseEvent) => {
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evt.preventDefault();
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if (drag || evt.button === 0) return;
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@@ -200,29 +243,126 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
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const firstPath = simulationPaths.find(p => p.modeluuid === firstSelected?.pathUUID);
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const secondPath = simulationPaths.find(p => p.modeluuid === pathUUID);
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// Prevent vehicle-to-vehicle connections
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if (firstPath && secondPath && firstPath.type === 'Vehicle' && secondPath.type === 'Vehicle') {
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console.log("Cannot connect two vehicle paths together");
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return;
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}
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const isAlreadyConnected = simulationPaths.some(path => {
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if (path.type === 'Conveyor') {
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return path.points.some(point =>
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point.uuid === sphereUUID &&
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point.connections.targets.length > 0
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);
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} else if (path.type === 'Vehicle') {
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return path.point.uuid === sphereUUID &&
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path.point.connections.targets.length > 0;
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}
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return false;
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});
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if (isAlreadyConnected) {
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console.log("Sphere is already connected. Ignoring.");
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// Prevent conveyor middle point to conveyor connections
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if (firstPath && secondPath &&
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firstPath.type === 'Conveyor' &&
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secondPath.type === 'Conveyor' &&
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!firstSelected?.isCorner) {
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console.log("Conveyor middle points can only connect to non-conveyor paths");
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return;
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}
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if (!firstSelected) {
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// Check if this specific connection already exists
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const isDuplicateConnection = firstSelected
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? simulationPaths.some(path => {
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if (path.modeluuid === firstSelected.pathUUID) {
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if (path.type === 'Conveyor') {
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const point = path.points.find(p => p.uuid === firstSelected.sphereUUID);
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return point?.connections.targets.some(t =>
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t.pathUUID === pathUUID && t.pointUUID === sphereUUID
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);
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} else if (path.type === 'Vehicle') {
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return path.point.connections.targets.some(t =>
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t.pathUUID === pathUUID && t.pointUUID === sphereUUID
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);
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}
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}
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return false;
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})
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: false;
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if (isDuplicateConnection) {
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console.log("These points are already connected. Ignoring.");
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return;
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}
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// For Vehicles, skip the "already connected" check since they can have multiple connections
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if (intersected.userData.path.type !== 'Vehicle') {
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const isAlreadyConnected = simulationPaths.some(path => {
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if (path.type === 'Conveyor') {
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return path.points.some(point =>
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point.uuid === sphereUUID &&
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point.connections.targets.length > 0
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);
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}
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return false;
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});
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if (isAlreadyConnected) {
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console.log("Conveyor point is already connected. Ignoring.");
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return;
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}
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}
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// Check vehicle connection limits
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const checkVehicleConnections = (pathUUID: string) => {
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const path = simulationPaths.find(p => p.modeluuid === pathUUID);
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if (path?.type === 'Vehicle') {
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return path.point.connections.targets.length >= 2;
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}
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return false;
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};
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if (firstSelected) {
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// Check if either selected point is from a Vehicle with max connections
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if (checkVehicleConnections(firstSelected.pathUUID) ||
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checkVehicleConnections(pathUUID)) {
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console.log("Vehicle already has maximum connections");
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return;
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}
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// Check if we're trying to add a second Conveyor connection to a Vehicle
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if (firstPath?.type === 'Vehicle' && secondPath?.type === 'Conveyor') {
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const hasConveyorConnection = firstPath.point.connections.targets.some(target => {
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const targetPath = simulationPaths.find(p => p.modeluuid === target.pathUUID);
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return targetPath?.type === 'Conveyor';
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});
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if (hasConveyorConnection) {
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console.log("Vehicle can only have one connection to a Conveyor");
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return;
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}
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}
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if (secondPath?.type === 'Vehicle' && firstPath?.type === 'Conveyor') {
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const hasConveyorConnection = secondPath.point.connections.targets.some(target => {
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const targetPath = simulationPaths.find(p => p.modeluuid === target.pathUUID);
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return targetPath?.type === 'Conveyor';
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});
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if (hasConveyorConnection) {
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console.log("Vehicle can only have one connection to a Conveyor");
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return;
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}
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}
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// Prevent same-path connections
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if (firstSelected.pathUUID === pathUUID) {
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console.log("Cannot connect spheres on the same path.");
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return;
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}
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// At least one must be start/end point
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if (!firstSelected.isCorner && !isStartOrEnd) {
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console.log("At least one of the selected spheres must be a start or end point.");
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return;
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}
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// All checks passed - make the connection
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handleAddConnection(
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firstSelected.pathUUID,
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firstSelected.sphereUUID,
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pathUUID,
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sphereUUID
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);
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} else {
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// First selection - just store it
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setFirstSelected({
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pathUUID,
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sphereUUID,
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@@ -230,28 +370,11 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
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isCorner: isStartOrEnd
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});
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setIsConnecting(true);
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} else {
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if (firstSelected.sphereUUID === sphereUUID) return;
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if (firstSelected.pathUUID === pathUUID) {
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console.log("Cannot connect spheres on the same path.");
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return;
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}
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if (!firstSelected.isCorner && !isStartOrEnd) {
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console.log("At least one of the selected spheres must be a start or end point.");
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return;
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}
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handleAddConnection(
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firstSelected.pathUUID,
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firstSelected.sphereUUID,
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pathUUID,
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sphereUUID
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);
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}
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}
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}
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} else {
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// Clicked outside - cancel connection
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setFirstSelected(null);
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setCurrentLine(null);
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setIsConnecting(false);
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@@ -294,7 +417,6 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
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if (intersects.length > 0) {
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point = intersects[0].point;
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if (point.y < 0.05) {
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point = new THREE.Vector3(point.x, 0.05, point.z);
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}
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@@ -316,28 +438,68 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
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const secondPath = simulationPaths.find(p => p.modeluuid === pathUUID);
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const isVehicleToVehicle = firstPath?.type === 'Vehicle' && secondPath?.type === 'Vehicle';
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// Inside the useFrame hook, where we check for snapped spheres:
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const isConnectable = (pathData.type === 'Vehicle' ||
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(pathData.points.length > 0 && (
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sphereUUID === pathData.points[0].uuid ||
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sphereUUID === pathData.points[pathData.points.length - 1].uuid
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))) && !isVehicleToVehicle;
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))) &&
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!isVehicleToVehicle &&
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!(firstPath?.type === 'Conveyor' &&
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pathData.type === 'Conveyor' &&
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!firstSelected.isCorner);
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const isAlreadyConnected = simulationPaths.some(path => {
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if (path.type === 'Conveyor') {
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return path.points.some(point =>
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point.uuid === sphereUUID &&
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point.connections.targets.length > 0
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);
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} else if (path.type === 'Vehicle') {
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return path.point.uuid === sphereUUID &&
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path.point.connections.targets.length > 0;
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// Check for duplicate connection (regardless of path type)
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const isDuplicateConnection = simulationPaths.some(path => {
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if (path.modeluuid === firstSelected.pathUUID) {
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if (path.type === 'Conveyor') {
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const point = path.points.find(p => p.uuid === firstSelected.sphereUUID);
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return point?.connections.targets.some(t =>
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t.pathUUID === pathUUID && t.pointUUID === sphereUUID
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);
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} else if (path.type === 'Vehicle') {
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return path.point.connections.targets.some(t =>
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t.pathUUID === pathUUID && t.pointUUID === sphereUUID
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);
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}
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}
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return false;
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});
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// For non-Vehicle paths, check if already connected
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const isNonVehicleAlreadyConnected = pathData.type !== 'Vehicle' &&
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simulationPaths.some(path => {
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if (path.type === 'Conveyor') {
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return path.points.some(point =>
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point.uuid === sphereUUID &&
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point.connections.targets.length > 0
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);
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}
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return false;
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});
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// Check vehicle connection limits
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const isVehicleAtMaxConnections = pathData.type === 'Vehicle' &&
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pathData.point.connections.targets.length >= 2;
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const isVehicleConveyorConflict =
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(firstPath?.type === 'Vehicle' && secondPath?.type === 'Conveyor' &&
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firstPath.point.connections.targets.some(t => {
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const targetPath = simulationPaths.find(p => p.modeluuid === t.pathUUID);
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return targetPath?.type === 'Conveyor';
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})) ||
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(secondPath?.type === 'Vehicle' && firstPath?.type === 'Conveyor' &&
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secondPath.point.connections.targets.some(t => {
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const targetPath = simulationPaths.find(p => p.modeluuid === t.pathUUID);
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return targetPath?.type === 'Conveyor';
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}));
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if (
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!isAlreadyConnected &&
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!isDuplicateConnection &&
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!isVehicleToVehicle &&
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!isNonVehicleAlreadyConnected &&
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!isVehicleAtMaxConnections &&
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!isVehicleConveyorConflict &&
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firstSelected.sphereUUID !== sphereUUID &&
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firstSelected.pathUUID !== pathUUID &&
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(firstSelected.isCorner || isConnectable)
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@@ -371,13 +533,6 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
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end: point,
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mid: midPoint,
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});
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console.log({
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start: firstSelected.position,
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end: point,
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mid: midPoint,
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});
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// setIsConnecting(true);
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if (sphereIntersects.length > 0) {
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setHelperLineColor(isInvalidConnection ? 'red' : '#6cf542');
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