refactor: update VehicleMechanics to use LabledDropdown for start and end point selection; clean up unused MQTT code and improve zone data fetching logic
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@@ -1,24 +1,17 @@
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import PolygonGenerator from "./polygonGenerator";
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import { useThree } from "@react-three/fiber";
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import { useEffect, useRef, useState } from "react";
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import { useEffect, useMemo, useRef, useState } from "react";
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import * as THREE from "three";
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import * as Types from "../../../types/world/worldTypes";
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import PathNavigator from "./pathNavigator";
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import NavMeshDetails from "./navMeshDetails";
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const Agv = ({
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lines,
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plane,
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}: {
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lines: Types.RefLines;
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plane: Types.RefMesh;
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}) => {
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let pathPoints = [
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const Agv = ({ lines, plane }: { lines: Types.RefLines; plane: Types.RefMesh; }) => {
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const pathPoints = useMemo(() => [
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[
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{ x: 8.477161935339709, y: 0, z: 17.41343083550102 },
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{ x: 9.175416491482693, y: 0, z: -12.361001232663693 },
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],
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,
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// [
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// { x: 13.508213355232144, y: 0, z: -15.456970649652018 },
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// { x: -30.464866520869617, y: 0, z: 9.779806557688929 },
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@@ -27,7 +20,8 @@ const Agv = ({
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{ x: 16.792040856420844, y: 0, z: 15.86281907549489 },
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{ x: -42.77173264503395, y: 0, z: -15.821322764400804 },
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],
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];
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], []);
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let groupRef = useRef() as Types.RefGroup;
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const [navMesh, setNavMesh] = useState();
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