merged to main
This commit is contained in:
commit
513d4d0958
|
@ -48,6 +48,7 @@
|
|||
"zustand": "^5.0.0-rc.2"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/html2canvas": "^1.0.0",
|
||||
"@types/node": "^22.9.1",
|
||||
"@types/three": "^0.169.0",
|
||||
"axios": "^1.8.4",
|
||||
|
@ -2020,7 +2021,7 @@
|
|||
"version": "0.8.1",
|
||||
"resolved": "https://registry.npmjs.org/@cspotcode/source-map-support/-/source-map-support-0.8.1.tgz",
|
||||
"integrity": "sha512-IchNf6dN4tHoMFIn/7OE8LWZ19Y6q/67Bmf6vnGREv8RSbBVb9LPJxEcnwrcwX6ixSvaiGoomAUvu4YSxXrVgw==",
|
||||
"dev": true,
|
||||
"devOptional": true,
|
||||
"dependencies": {
|
||||
"@jridgewell/trace-mapping": "0.3.9"
|
||||
},
|
||||
|
@ -2032,7 +2033,7 @@
|
|||
"version": "0.3.9",
|
||||
"resolved": "https://registry.npmjs.org/@jridgewell/trace-mapping/-/trace-mapping-0.3.9.tgz",
|
||||
"integrity": "sha512-3Belt6tdc8bPgAtbcmdtNJlirVoTmEb5e2gC94PnkwEW9jI6CAHUeoG85tjWP5WquqfavoMtMwiG4P926ZKKuQ==",
|
||||
"dev": true,
|
||||
"devOptional": true,
|
||||
"dependencies": {
|
||||
"@jridgewell/resolve-uri": "^3.0.3",
|
||||
"@jridgewell/sourcemap-codec": "^1.4.10"
|
||||
|
@ -4135,6 +4136,26 @@
|
|||
"url": "https://github.com/sponsors/gregberge"
|
||||
}
|
||||
},
|
||||
"node_modules/@testing-library/dom": {
|
||||
"version": "10.4.0",
|
||||
"resolved": "https://registry.npmjs.org/@testing-library/dom/-/dom-10.4.0.tgz",
|
||||
"integrity": "sha512-pemlzrSESWbdAloYml3bAJMEfNh1Z7EduzqPKprCH5S341frlpYnUEW0H72dLxa6IsYr+mPno20GiSm+h9dEdQ==",
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@babel/code-frame": "^7.10.4",
|
||||
"@babel/runtime": "^7.12.5",
|
||||
"@types/aria-query": "^5.0.1",
|
||||
"aria-query": "5.3.0",
|
||||
"chalk": "^4.1.0",
|
||||
"dom-accessibility-api": "^0.5.9",
|
||||
"lz-string": "^1.5.0",
|
||||
"pretty-format": "^27.0.2"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18"
|
||||
}
|
||||
},
|
||||
"node_modules/@testing-library/jest-dom": {
|
||||
"version": "5.17.0",
|
||||
"resolved": "https://registry.npmjs.org/@testing-library/jest-dom/-/jest-dom-5.17.0.tgz",
|
||||
|
@ -4246,25 +4267,25 @@
|
|||
"version": "1.0.11",
|
||||
"resolved": "https://registry.npmjs.org/@tsconfig/node10/-/node10-1.0.11.tgz",
|
||||
"integrity": "sha512-DcRjDCujK/kCk/cUe8Xz8ZSpm8mS3mNNpta+jGCA6USEDfktlNvm1+IuZ9eTcDbNk41BHwpHHeW+N1lKCz4zOw==",
|
||||
"dev": true
|
||||
"devOptional": true
|
||||
},
|
||||
"node_modules/@tsconfig/node12": {
|
||||
"version": "1.0.11",
|
||||
"resolved": "https://registry.npmjs.org/@tsconfig/node12/-/node12-1.0.11.tgz",
|
||||
"integrity": "sha512-cqefuRsh12pWyGsIoBKJA9luFu3mRxCA+ORZvA4ktLSzIuCUtWVxGIuXigEwO5/ywWFMZ2QEGKWvkZG1zDMTag==",
|
||||
"dev": true
|
||||
"devOptional": true
|
||||
},
|
||||
"node_modules/@tsconfig/node14": {
|
||||
"version": "1.0.3",
|
||||
"resolved": "https://registry.npmjs.org/@tsconfig/node14/-/node14-1.0.3.tgz",
|
||||
"integrity": "sha512-ysT8mhdixWK6Hw3i1V2AeRqZ5WfXg1G43mqoYlM2nc6388Fq5jcXyr5mRsqViLx/GJYdoL0bfXD8nmF+Zn/Iow==",
|
||||
"dev": true
|
||||
"devOptional": true
|
||||
},
|
||||
"node_modules/@tsconfig/node16": {
|
||||
"version": "1.0.4",
|
||||
"resolved": "https://registry.npmjs.org/@tsconfig/node16/-/node16-1.0.4.tgz",
|
||||
"integrity": "sha512-vxhUy4J8lyeyinH7Azl1pdd43GJhZH/tP2weN8TntQblOY+A0XbT8DJk1/oCPuOOyg/Ja757rG0CgHcWC8OfMA==",
|
||||
"dev": true
|
||||
"devOptional": true
|
||||
},
|
||||
"node_modules/@turf/along": {
|
||||
"version": "7.2.0",
|
||||
|
@ -6470,6 +6491,17 @@
|
|||
"resolved": "https://registry.npmjs.org/@types/html-minifier-terser/-/html-minifier-terser-6.1.0.tgz",
|
||||
"integrity": "sha512-oh/6byDPnL1zeNXFrDXFLyZjkr1MsBG667IM792caf1L2UPOOMf65NFzjUH/ltyfwjAGfs1rsX1eftK0jC/KIg=="
|
||||
},
|
||||
"node_modules/@types/html2canvas": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://registry.npmjs.org/@types/html2canvas/-/html2canvas-1.0.0.tgz",
|
||||
"integrity": "sha512-BJpVf+FIN9UERmzhbtUgpXj6XBZpG67FMgBLLoj9HZKd9XifcCpSV+UnFcwTZfEyun4U/KmCrrVOG7829L589w==",
|
||||
"deprecated": "This is a stub types definition. html2canvas provides its own type definitions, so you do not need this installed.",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"html2canvas": "*"
|
||||
}
|
||||
},
|
||||
"node_modules/@types/http-errors": {
|
||||
"version": "2.0.4",
|
||||
"resolved": "https://registry.npmjs.org/@types/http-errors/-/http-errors-2.0.4.tgz",
|
||||
|
@ -9007,7 +9039,7 @@
|
|||
"version": "1.1.1",
|
||||
"resolved": "https://registry.npmjs.org/create-require/-/create-require-1.1.1.tgz",
|
||||
"integrity": "sha512-dcKFX3jn0MpIaXjisoRvexIJVEKzaq7z2rZKxf+MSr9TkdmHmsU4m2lcLojrj/FHl8mk5VxMmYA+ftRkP/3oKQ==",
|
||||
"dev": true
|
||||
"devOptional": true
|
||||
},
|
||||
"node_modules/cross-env": {
|
||||
"version": "7.0.3",
|
||||
|
@ -9884,7 +9916,7 @@
|
|||
"version": "4.0.2",
|
||||
"resolved": "https://registry.npmjs.org/diff/-/diff-4.0.2.tgz",
|
||||
"integrity": "sha512-58lmxKSA4BNyLz+HHMUzlOEpg09FV+ev6ZMe3vJihgdxzgcwZ8VoEEPmALCZG9LmqfVoNMMKpttIYTVG6uDY7A==",
|
||||
"dev": true,
|
||||
"devOptional": true,
|
||||
"engines": {
|
||||
"node": ">=0.3.1"
|
||||
}
|
||||
|
@ -15247,7 +15279,7 @@
|
|||
"version": "1.3.6",
|
||||
"resolved": "https://registry.npmjs.org/make-error/-/make-error-1.3.6.tgz",
|
||||
"integrity": "sha512-s8UhlNe7vPKomQhC1qFelMokr/Sc3AgNbso3n74mVPA5LTZwkB9NlXf4XPamLxJE8h0gh73rM94xvwRT2CVInw==",
|
||||
"dev": true
|
||||
"devOptional": true
|
||||
},
|
||||
"node_modules/makeerror": {
|
||||
"version": "1.0.12",
|
||||
|
@ -20715,7 +20747,7 @@
|
|||
"version": "10.9.2",
|
||||
"resolved": "https://registry.npmjs.org/ts-node/-/ts-node-10.9.2.tgz",
|
||||
"integrity": "sha512-f0FFpIdcHgn8zcPSbf1dRevwt047YMnaiJM3u2w2RewrB+fob/zePZcrOyQoLMMO7aBIddLcQIEK5dYjkLnGrQ==",
|
||||
"dev": true,
|
||||
"devOptional": true,
|
||||
"dependencies": {
|
||||
"@cspotcode/source-map-support": "^0.8.0",
|
||||
"@tsconfig/node10": "^1.0.7",
|
||||
|
@ -20758,7 +20790,7 @@
|
|||
"version": "8.3.4",
|
||||
"resolved": "https://registry.npmjs.org/acorn-walk/-/acorn-walk-8.3.4.tgz",
|
||||
"integrity": "sha512-ueEepnujpqee2o5aIYnvHU6C0A42MNdsIDeqy5BydrkuC5R1ZuUFnm27EeFJGoEHJQgn3uleRvmTXaJgfXbt4g==",
|
||||
"dev": true,
|
||||
"devOptional": true,
|
||||
"dependencies": {
|
||||
"acorn": "^8.11.0"
|
||||
},
|
||||
|
@ -20770,7 +20802,7 @@
|
|||
"version": "4.1.3",
|
||||
"resolved": "https://registry.npmjs.org/arg/-/arg-4.1.3.tgz",
|
||||
"integrity": "sha512-58S9QDqG0Xx27YwPSt9fJxivjYl432YCwfDMfZ+71RAqUrZef7LrKQZ3LHLOwCS4FLNBplP533Zx895SeOCHvA==",
|
||||
"dev": true
|
||||
"devOptional": true
|
||||
},
|
||||
"node_modules/tsconfig-paths": {
|
||||
"version": "3.15.0",
|
||||
|
@ -21266,7 +21298,7 @@
|
|||
"version": "3.0.1",
|
||||
"resolved": "https://registry.npmjs.org/v8-compile-cache-lib/-/v8-compile-cache-lib-3.0.1.tgz",
|
||||
"integrity": "sha512-wa7YjyUGfNZngI/vtK0UHAN+lgDCxBPCylVXGp0zu59Fz5aiGtNXaq3DhIov063MorB+VfufLh3JlF2KdTK3xg==",
|
||||
"dev": true
|
||||
"devOptional": true
|
||||
},
|
||||
"node_modules/v8-to-istanbul": {
|
||||
"version": "8.1.1",
|
||||
|
@ -22325,7 +22357,7 @@
|
|||
"version": "3.1.1",
|
||||
"resolved": "https://registry.npmjs.org/yn/-/yn-3.1.1.tgz",
|
||||
"integrity": "sha512-Ux4ygGWsu2c7isFWe8Yu1YluJmqVhxqK2cLXNQA5AcC3QfbGNpM7fu0Y8b/z16pXLnFxZYvWhd3fhBY9DLmC6Q==",
|
||||
"dev": true,
|
||||
"devOptional": true,
|
||||
"engines": {
|
||||
"node": ">=6"
|
||||
}
|
||||
|
|
|
@ -70,6 +70,7 @@
|
|||
]
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/html2canvas": "^1.0.0",
|
||||
"@types/node": "^22.9.1",
|
||||
"@types/three": "^0.169.0",
|
||||
"axios": "^1.8.4",
|
||||
|
|
|
@ -45,7 +45,10 @@ const ChartWidget: React.FC<WidgetProps> = ({ type, index, title }) => {
|
|||
),
|
||||
title,
|
||||
panel: "top",
|
||||
data: sampleData,
|
||||
Data: {
|
||||
measurements:{},
|
||||
duration:'1h'
|
||||
},
|
||||
});
|
||||
}}
|
||||
onDragEnd={() => setDraggedAsset(null)}
|
||||
|
|
|
@ -98,7 +98,7 @@ const GlobalProperties: React.FC = () => {
|
|||
// setPlaneValue({ height: value * 100, width: value * 100 });
|
||||
}
|
||||
function updatedGrid(value: number) {
|
||||
console.log(" (value * 100) / 4 : ", (value * 100) / 4);
|
||||
// console.log(" (value * 100) / 4 : ", (value * 100) / 4);
|
||||
setGridValue({ size: value * 100, divisions: (value * 100) / 4 });
|
||||
setPlaneValue({ height: value * 100, width: value * 100 });
|
||||
}
|
||||
|
|
|
@ -32,7 +32,7 @@ const ZoneProperties: React.FC = () => {
|
|||
if (response.message === "updated successfully") {
|
||||
setEdit(false);
|
||||
} else {
|
||||
console.log(response);
|
||||
// console.log(response);
|
||||
}
|
||||
|
||||
} catch (error) {
|
||||
|
@ -63,7 +63,7 @@ const ZoneProperties: React.FC = () => {
|
|||
)
|
||||
);
|
||||
}else{
|
||||
console.log(response?.message);
|
||||
// console.log(response?.message);
|
||||
}
|
||||
}
|
||||
function handleVectorChange(key: "zoneViewPortTarget" | "zoneViewPortPosition", newValue: [number, number, number]) {
|
||||
|
|
|
@ -1,111 +1,108 @@
|
|||
import { useEffect, useState } from "react";
|
||||
import { useEffect, useRef, useState } from "react";
|
||||
import { Line } from "@react-three/drei";
|
||||
import {
|
||||
useNavMesh,
|
||||
usePlayAgv,
|
||||
useSimulationStates,
|
||||
useNavMesh,
|
||||
usePlayAgv,
|
||||
useSimulationStates,
|
||||
} from "../../../store/store";
|
||||
import PathNavigator from "./pathNavigator";
|
||||
import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
|
||||
import { useAnimationPlaySpeed, usePlayButtonStore, useResetButtonStore } from "../../../store/usePlayButtonStore";
|
||||
|
||||
type PathPoints = {
|
||||
modelUuid: string;
|
||||
modelSpeed: number;
|
||||
bufferTime: number;
|
||||
points: { x: number; y: number; z: number }[];
|
||||
hitCount: number;
|
||||
modelUuid: string;
|
||||
modelSpeed: number;
|
||||
bufferTime: number;
|
||||
points: { x: number; y: number; z: number }[];
|
||||
hitCount: number;
|
||||
};
|
||||
interface ProcessContainerProps {
|
||||
processes: any[];
|
||||
agvRef: any;
|
||||
MaterialRef: any;
|
||||
processes: any[];
|
||||
agvRef: any;
|
||||
MaterialRef: any;
|
||||
}
|
||||
|
||||
const Agv: React.FC<ProcessContainerProps> = ({
|
||||
processes,
|
||||
agvRef,
|
||||
MaterialRef,
|
||||
processes,
|
||||
agvRef,
|
||||
MaterialRef,
|
||||
}) => {
|
||||
const [pathPoints, setPathPoints] = useState<PathPoints[]>([]);
|
||||
const { simulationStates } = useSimulationStates();
|
||||
const { navMesh } = useNavMesh();
|
||||
const { isPlaying } = usePlayButtonStore();
|
||||
const { PlayAgv, setPlayAgv } = usePlayAgv();
|
||||
const [pathPoints, setPathPoints] = useState<PathPoints[]>([]);
|
||||
const { simulationStates } = useSimulationStates();
|
||||
const { navMesh } = useNavMesh();
|
||||
const { isPlaying } = usePlayButtonStore();
|
||||
const { isReset, setReset } = useResetButtonStore();
|
||||
const { speed } = useAnimationPlaySpeed();
|
||||
const globalSpeed = useRef(1);
|
||||
|
||||
useEffect(() => { globalSpeed.current = speed }, [speed])
|
||||
|
||||
useEffect(() => {
|
||||
if (!isPlaying || isReset) {
|
||||
agvRef.current = [];
|
||||
}
|
||||
}, [isPlaying, isReset])
|
||||
|
||||
useEffect(() => {
|
||||
if (simulationStates.length > 0) {
|
||||
const agvModels = simulationStates.filter(
|
||||
(val) => val.modelName === "agv" && val.type === "Vehicle"
|
||||
);
|
||||
useEffect(() => {
|
||||
if (simulationStates.length > 0) {
|
||||
const agvModels = simulationStates.filter(
|
||||
(val) => val.modelName === "agv" && val.type === "Vehicle"
|
||||
);
|
||||
|
||||
const newPathPoints = agvModels
|
||||
.filter(
|
||||
(model: any) =>
|
||||
model.points &&
|
||||
model.points.actions &&
|
||||
typeof model.points.actions.start === "object" &&
|
||||
typeof model.points.actions.end === "object" &&
|
||||
"x" in model.points.actions.start &&
|
||||
"y" in model.points.actions.start &&
|
||||
"x" in model.points.actions.end &&
|
||||
"y" in model.points.actions.end
|
||||
)
|
||||
.map((model: any) => ({
|
||||
modelUuid: model.modeluuid,
|
||||
modelSpeed: model.points.speed,
|
||||
bufferTime: model.points.actions.buffer,
|
||||
hitCount: model.points.actions.hitCount,
|
||||
points: [
|
||||
{
|
||||
x: model.position[0],
|
||||
y: model.position[1],
|
||||
z: model.position[2],
|
||||
},
|
||||
{
|
||||
x: model.points.actions.start.x,
|
||||
y: 0,
|
||||
z: model.points.actions.start.y,
|
||||
},
|
||||
{
|
||||
x: model.points.actions.end.x,
|
||||
y: 0,
|
||||
z: model.points.actions.end.y,
|
||||
},
|
||||
],
|
||||
}));
|
||||
const newPathPoints = agvModels
|
||||
.filter(
|
||||
(model: any) =>
|
||||
model.points &&
|
||||
model.points.actions &&
|
||||
typeof model.points.actions.start === "object" &&
|
||||
typeof model.points.actions.end === "object" &&
|
||||
"x" in model.points.actions.start &&
|
||||
"y" in model.points.actions.start &&
|
||||
"x" in model.points.actions.end &&
|
||||
"y" in model.points.actions.end
|
||||
)
|
||||
.map((model: any) => ({
|
||||
modelUuid: model.modeluuid,
|
||||
modelSpeed: model.points.speed,
|
||||
bufferTime: model.points.actions.buffer,
|
||||
hitCount: model.points.actions.hitCount,
|
||||
points: [
|
||||
{ x: model.position[0], y: model.position[1], z: model.position[2], },
|
||||
{ x: model.points.actions.start.x, y: 0, z: model.points.actions.start.y, },
|
||||
{ x: model.points.actions.end.x, y: 0, z: model.points.actions.end.y, },
|
||||
],
|
||||
}));
|
||||
|
||||
setPathPoints(newPathPoints);
|
||||
}
|
||||
}, [simulationStates]);
|
||||
setPathPoints(newPathPoints);
|
||||
}
|
||||
}, [simulationStates]);
|
||||
|
||||
return (
|
||||
<>
|
||||
{pathPoints.map((pair, i) => (
|
||||
<group key={i} visible={!isPlaying}>
|
||||
<PathNavigator
|
||||
navMesh={navMesh}
|
||||
pathPoints={pair.points}
|
||||
id={pair.modelUuid}
|
||||
speed={pair.modelSpeed}
|
||||
bufferTime={pair.bufferTime}
|
||||
hitCount={pair.hitCount}
|
||||
processes={processes}
|
||||
agvRef={agvRef}
|
||||
MaterialRef={MaterialRef}
|
||||
/>
|
||||
return (
|
||||
<>
|
||||
{pathPoints.map((pair, i) => (
|
||||
<group key={i} visible={!isPlaying}>
|
||||
<PathNavigator
|
||||
navMesh={navMesh}
|
||||
pathPoints={pair.points}
|
||||
id={pair.modelUuid}
|
||||
speed={pair.modelSpeed}
|
||||
globalSpeed={globalSpeed.current}
|
||||
bufferTime={pair.bufferTime}
|
||||
hitCount={pair.hitCount}
|
||||
processes={processes}
|
||||
agvRef={agvRef}
|
||||
MaterialRef={MaterialRef}
|
||||
/>
|
||||
|
||||
{pair.points.slice(1).map((point, idx) => (
|
||||
<mesh position={[point.x, point.y, point.z]} key={idx}>
|
||||
<sphereGeometry args={[0.3, 15, 15]} />
|
||||
<meshStandardMaterial color="red" />
|
||||
</mesh>
|
||||
))}
|
||||
</group>
|
||||
))}
|
||||
</>
|
||||
);
|
||||
{pair.points.slice(1).map((point, idx) => (
|
||||
<mesh position={[point.x, point.y, point.z]} key={idx}>
|
||||
<sphereGeometry args={[0.3, 15, 15]} />
|
||||
<meshStandardMaterial color="red" />
|
||||
</mesh>
|
||||
))}
|
||||
</group>
|
||||
))}
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
export default Agv;
|
||||
|
|
|
@ -3,15 +3,15 @@ import * as THREE from "three";
|
|||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { NavMeshQuery } from "@recast-navigation/core";
|
||||
import { Line } from "@react-three/drei";
|
||||
import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
|
||||
import { useAnimationPlaySpeed, usePlayButtonStore } from "../../../store/usePlayButtonStore";
|
||||
import { usePlayAgv } from "../../../store/store";
|
||||
import crate from "../../../assets/gltf-glb/crate_box.glb";
|
||||
|
||||
interface PathNavigatorProps {
|
||||
navMesh: any;
|
||||
pathPoints: any;
|
||||
id: string;
|
||||
speed: number;
|
||||
globalSpeed: number,
|
||||
bufferTime: number;
|
||||
hitCount: number;
|
||||
processes: any[];
|
||||
|
@ -31,6 +31,7 @@ export default function PathNavigator({
|
|||
pathPoints,
|
||||
id,
|
||||
speed,
|
||||
globalSpeed,
|
||||
bufferTime,
|
||||
hitCount,
|
||||
processes,
|
||||
|
@ -38,30 +39,12 @@ export default function PathNavigator({
|
|||
MaterialRef,
|
||||
}: PathNavigatorProps) {
|
||||
const [currentPhase, setCurrentPhase] = useState<Phase>("initial");
|
||||
//
|
||||
|
||||
const [path, setPath] = useState<[number, number, number][]>([]);
|
||||
const PickUpDrop = useRef([]);
|
||||
|
||||
// const [currentPhase, setCurrentPhase] = useState<"initial" | "loop">(
|
||||
// "initial"
|
||||
// );
|
||||
const [toPickupPath, setToPickupPath] = useState<[number, number, number][]>(
|
||||
[]
|
||||
);
|
||||
|
||||
const [pickupDropPath, setPickupDropPath] = useState<
|
||||
[number, number, number][]
|
||||
>([]);
|
||||
const [dropPickupPath, setDropPickupPath] = useState<
|
||||
[number, number, number][]
|
||||
>([]);
|
||||
const [initialPosition, setInitialPosition] = useState<THREE.Vector3 | null>(
|
||||
null
|
||||
);
|
||||
const [initialRotation, setInitialRotation] = useState<THREE.Euler | null>(
|
||||
null
|
||||
);
|
||||
const [toPickupPath, setToPickupPath] = useState<[number, number, number][]>([]);
|
||||
const [pickupDropPath, setPickupDropPath] = useState<[number, number, number][]>([]);
|
||||
const [dropPickupPath, setDropPickupPath] = useState<[number, number, number][]>([]);
|
||||
const [initialPosition, setInitialPosition] = useState<THREE.Vector3 | null>(null);
|
||||
const [initialRotation, setInitialRotation] = useState<THREE.Euler | null>(null);
|
||||
const [boxVisible, setBoxVisible] = useState(false);
|
||||
|
||||
const distancesRef = useRef<number[]>([]);
|
||||
|
@ -70,11 +53,20 @@ export default function PathNavigator({
|
|||
const isWaiting = useRef(false);
|
||||
const timeoutRef = useRef<NodeJS.Timeout | null>(null);
|
||||
const hasStarted = useRef(false);
|
||||
const hasReachedPickup = useRef(false);
|
||||
|
||||
const { scene } = useThree();
|
||||
const { isPlaying } = usePlayButtonStore();
|
||||
const { PlayAgv, setPlayAgv } = usePlayAgv();
|
||||
|
||||
const boxRef = useRef<THREE.Mesh | null>(null);
|
||||
|
||||
const baseMaterials = useMemo(() => ({
|
||||
Box: new THREE.MeshStandardMaterial({ color: 0x8b4513 }),
|
||||
Crate: new THREE.MeshStandardMaterial({ color: 0x00ff00 }),
|
||||
Default: new THREE.MeshStandardMaterial({ color: 0xcccccc })
|
||||
}), []);
|
||||
|
||||
useEffect(() => {
|
||||
const object = scene.getObjectByProperty("uuid", id);
|
||||
if (object) {
|
||||
|
@ -105,12 +97,16 @@ export default function PathNavigator({
|
|||
|
||||
setPath([]);
|
||||
setCurrentPhase("initial");
|
||||
setToPickupPath([]);
|
||||
setPickupDropPath([]);
|
||||
setDropPickupPath([]);
|
||||
setBoxVisible(false);
|
||||
distancesRef.current = [];
|
||||
totalDistanceRef.current = 0;
|
||||
progressRef.current = 0;
|
||||
isWaiting.current = false;
|
||||
hasStarted.current = false;
|
||||
hasReachedPickup.current = false;
|
||||
|
||||
if (initialPosition && initialRotation) {
|
||||
const object = scene.getObjectByProperty("uuid", id);
|
||||
|
@ -130,27 +126,16 @@ export default function PathNavigator({
|
|||
|
||||
const [pickup, drop] = pathPoints.slice(-2);
|
||||
|
||||
PickUpDrop.current = pathPoints.slice(-2);
|
||||
|
||||
const object = scene.getObjectByProperty("uuid", id);
|
||||
|
||||
if (!object) return;
|
||||
|
||||
const currentPosition = {
|
||||
x: object.position.x,
|
||||
y: object.position.y,
|
||||
z: object.position.z,
|
||||
};
|
||||
const currentPosition = object.position;
|
||||
|
||||
const toPickupPath = computePath(currentPosition, pickup);
|
||||
const pickupToDropPath = computePath(pickup, drop);
|
||||
const dropToPickupPath = computePath(drop, pickup);
|
||||
|
||||
if (
|
||||
toPickupPath.length &&
|
||||
pickupToDropPath.length &&
|
||||
dropToPickupPath.length
|
||||
) {
|
||||
if (toPickupPath.length && pickupToDropPath.length && dropToPickupPath.length) {
|
||||
setPickupDropPath(pickupToDropPath);
|
||||
setDropPickupPath(dropToPickupPath);
|
||||
setToPickupPath(toPickupPath);
|
||||
|
@ -177,25 +162,9 @@ export default function PathNavigator({
|
|||
isWaiting.current = false;
|
||||
}, [path]);
|
||||
|
||||
// Add these refs outside the useFrame if not already present:
|
||||
const startPointReached = useRef(false);
|
||||
|
||||
const baseMaterials = useMemo(
|
||||
() => ({
|
||||
Box: new THREE.MeshStandardMaterial({ color: 0x8b4513 }),
|
||||
Crate: new THREE.MeshStandardMaterial({ color: 0x00ff00 }),
|
||||
// Default: new THREE.MeshStandardMaterial({ color: 0x00ff00 }),
|
||||
Default: new THREE.MeshStandardMaterial(),
|
||||
}),
|
||||
[]
|
||||
);
|
||||
|
||||
// Example usage:
|
||||
const targetModelUUID = id; // Replace with your target ID
|
||||
const matchedProcess = findProcessByTargetModelUUID(
|
||||
processes,
|
||||
targetModelUUID
|
||||
);
|
||||
function logAgvStatus(id: string, status: string) {
|
||||
// console.log(`AGV ${id}: ${status}`);
|
||||
}
|
||||
|
||||
function findProcessByTargetModelUUID(processes: any, targetModelUUID: any) {
|
||||
for (const process of processes) {
|
||||
|
@ -206,75 +175,55 @@ export default function PathNavigator({
|
|||
(target: any) => target.modelUUID === targetModelUUID
|
||||
)
|
||||
) {
|
||||
//
|
||||
return process.id; // Return the process if a match is found
|
||||
return process.id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return null; // Return null if no match is found
|
||||
return null;
|
||||
}
|
||||
|
||||
useFrame((_, delta) => {});
|
||||
const boxRef = useRef<THREE.Mesh | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
if (!scene || !boxRef || !processes) return;
|
||||
if (!scene || !boxRef || !processes || !MaterialRef.current) return;
|
||||
|
||||
// 1. Find the existing object by UUID
|
||||
const existingObject = scene.getObjectByProperty("uuid", id);
|
||||
if (!existingObject) return;
|
||||
|
||||
// 2. Find the process that targets this object's modelUUID
|
||||
if (boxRef.current?.parent) {
|
||||
boxRef.current.parent.remove(boxRef.current);
|
||||
boxRef.current = null;
|
||||
}
|
||||
|
||||
if (boxVisible) {
|
||||
const matchedProcess = findProcessByTargetModelUUID(processes, id);
|
||||
|
||||
// 3. Determine the material (from materialref) if a process is matched
|
||||
let materialType = "Default";
|
||||
let materialType: "Box" | "Crate" | "Default" = "Default";
|
||||
|
||||
if (matchedProcess) {
|
||||
const materialEntry = MaterialRef.current.find((item: any) =>
|
||||
item.objects.some((obj: any) => obj.processId === matchedProcess)
|
||||
);
|
||||
console.log("materialEntry: ", materialEntry);
|
||||
if (materialEntry) {
|
||||
materialType = materialEntry.material; // "Box" or "Crate"
|
||||
materialType = materialEntry.material;
|
||||
}
|
||||
}
|
||||
|
||||
// 4. Create the box mesh with the assigned material
|
||||
const boxGeometry = new THREE.BoxGeometry(0.5, 0.5, 0.5);
|
||||
const boxMaterial = baseMaterials[materialType as MaterialType];
|
||||
const boxMesh = new THREE.Mesh(boxGeometry, boxMaterial);
|
||||
const boxMesh = new THREE.Mesh(boxGeometry, baseMaterials[materialType]);
|
||||
boxMesh.position.y = 1;
|
||||
boxMesh.name = `box-${id}`;
|
||||
|
||||
// 5. Add to scene and cleanup
|
||||
existingObject.add(boxMesh);
|
||||
boxRef.current = boxMesh;
|
||||
}
|
||||
|
||||
if (!startPointReached.current && boxVisible) {
|
||||
setBoxVisible(false);
|
||||
}
|
||||
return () => {
|
||||
if (boxRef.current?.parent) {
|
||||
boxRef.current.parent.remove(boxRef.current);
|
||||
}
|
||||
boxRef.current = null;
|
||||
};
|
||||
}, [
|
||||
processes,
|
||||
MaterialRef,
|
||||
boxVisible,
|
||||
findProcessByTargetModelUUID,
|
||||
startPointReached,
|
||||
]);
|
||||
}, [processes, MaterialRef, boxVisible, scene, id, baseMaterials]);
|
||||
|
||||
useFrame((_, delta) => {
|
||||
const currentAgv = (agvRef.current || []).find(
|
||||
(agv: AGVData) => agv.vehicleId === id
|
||||
);
|
||||
const currentAgv = (agvRef.current || []).find((agv: AGVData) => agv.vehicleId === id);
|
||||
|
||||
if (!scene || !id || !isPlaying) return;
|
||||
|
||||
|
@ -283,7 +232,6 @@ export default function PathNavigator({
|
|||
|
||||
if (isPlaying && !hasStarted.current) {
|
||||
hasStarted.current = false;
|
||||
startPointReached.current = false;
|
||||
progressRef.current = 0;
|
||||
isWaiting.current = false;
|
||||
if (timeoutRef.current) {
|
||||
|
@ -295,10 +243,9 @@ export default function PathNavigator({
|
|||
const isAgvReady = () => {
|
||||
if (!agvRef.current || agvRef.current.length === 0) return false;
|
||||
if (!currentAgv) return false;
|
||||
return hitCount === currentAgv.expectedHitCount;
|
||||
return currentAgv.isActive && hitCount >= currentAgv.maxHitCount;
|
||||
};
|
||||
|
||||
// Step 1: Snap to start point on first play
|
||||
if (isPlaying && !hasStarted.current && toPickupPath.length > 0) {
|
||||
setBoxVisible(false);
|
||||
const startPoint = new THREE.Vector3(...toPickupPath[0]);
|
||||
|
@ -311,146 +258,132 @@ export default function PathNavigator({
|
|||
}
|
||||
|
||||
hasStarted.current = true;
|
||||
startPointReached.current = true;
|
||||
progressRef.current = 0;
|
||||
|
||||
hasReachedPickup.current = false;
|
||||
setToPickupPath(toPickupPath.slice(-1));
|
||||
|
||||
logAgvStatus(id, "Started from station, heading to pickup");
|
||||
return;
|
||||
}
|
||||
|
||||
// Step 2: Wait at start point for AGV readiness
|
||||
if (isPlaying && startPointReached.current && path.length === 0) {
|
||||
if (!isAgvReady()) {
|
||||
return; // Prevent transitioning to the next phase if AGV is not ready
|
||||
if (isPlaying && currentPhase === "initial" && !hasReachedPickup.current) {
|
||||
const reached = moveAlongPath(object, path, distancesRef.current, speed, delta, progressRef);
|
||||
|
||||
if (reached) {
|
||||
hasReachedPickup.current = true;
|
||||
if (currentAgv) {
|
||||
currentAgv.status = 'picking';
|
||||
}
|
||||
logAgvStatus(id, "Reached pickup point, Waiting for material");
|
||||
}
|
||||
|
||||
setBoxVisible(true);
|
||||
|
||||
setPath([...toPickupPath]); // Start path transition once the AGV is ready
|
||||
setCurrentPhase("toDrop");
|
||||
progressRef.current = 0;
|
||||
console.log("startPointReached: ", startPointReached.current);
|
||||
startPointReached.current = false;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (path.length < 2) return;
|
||||
if (isPlaying && currentAgv?.isActive && currentPhase === "initial") {
|
||||
if (!isAgvReady()) return;
|
||||
setTimeout(() => {
|
||||
setBoxVisible(true);
|
||||
setPath([...pickupDropPath]);
|
||||
setCurrentPhase("toDrop");
|
||||
progressRef.current = 0;
|
||||
logAgvStatus(id, "Started from pickup point, heading to drop point");
|
||||
if (currentAgv) {
|
||||
currentAgv.status = 'toDrop';
|
||||
}
|
||||
}, 0)
|
||||
return;
|
||||
}
|
||||
|
||||
progressRef.current += delta * speed;
|
||||
if (isPlaying && currentPhase === "toDrop") {
|
||||
const reached = moveAlongPath(object, path, distancesRef.current, speed, delta, progressRef);
|
||||
|
||||
if (reached && !isWaiting.current) {
|
||||
isWaiting.current = true;
|
||||
logAgvStatus(id, "Reached drop point");
|
||||
if (currentAgv) {
|
||||
currentAgv.status = 'droping';
|
||||
}
|
||||
timeoutRef.current = setTimeout(() => {
|
||||
setPath([...dropPickupPath]);
|
||||
setCurrentPhase("toPickup");
|
||||
progressRef.current = 0;
|
||||
isWaiting.current = false;
|
||||
setBoxVisible(false);
|
||||
if (currentAgv) {
|
||||
currentAgv.status = 'toPickup';
|
||||
}
|
||||
logAgvStatus(id, "Started from droping point, heading to pickup point");
|
||||
}, bufferTime * 1000);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (isPlaying && currentPhase === "toPickup") {
|
||||
const reached = moveAlongPath(object, path, distancesRef.current, speed, delta, progressRef);
|
||||
|
||||
if (reached) {
|
||||
if (currentAgv) {
|
||||
currentAgv.isActive = false;
|
||||
}
|
||||
setCurrentPhase("initial");
|
||||
if (currentAgv) {
|
||||
currentAgv.status = 'picking';
|
||||
}
|
||||
logAgvStatus(id, "Reached pickup point again, cycle complete");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
moveAlongPath(object, path, distancesRef.current, speed, delta, progressRef);
|
||||
});
|
||||
|
||||
function moveAlongPath(
|
||||
object: THREE.Object3D,
|
||||
path: [number, number, number][],
|
||||
distances: number[],
|
||||
speed: number,
|
||||
delta: number,
|
||||
progressRef: React.MutableRefObject<number>
|
||||
): boolean {
|
||||
if (path.length < 2) return false;
|
||||
|
||||
progressRef.current += delta * (speed * globalSpeed);
|
||||
let covered = progressRef.current;
|
||||
let accumulated = 0;
|
||||
let index = 0;
|
||||
|
||||
if (distancesRef.current.length !== path.length - 1) {
|
||||
distancesRef.current = [];
|
||||
totalDistanceRef.current = 0;
|
||||
for (; index < distances.length; index++) {
|
||||
const dist = distances[index];
|
||||
if (accumulated + dist >= covered) break;
|
||||
accumulated += dist;
|
||||
}
|
||||
|
||||
for (let i = 0; i < path.length - 1; i++) {
|
||||
const start = new THREE.Vector3(...path[i]);
|
||||
const end = new THREE.Vector3(...path[i + 1]);
|
||||
const distance = start.distanceTo(end);
|
||||
distancesRef.current.push(distance);
|
||||
totalDistanceRef.current += distance;
|
||||
if (index >= path.length - 1) {
|
||||
if (path.length > 1) {
|
||||
const lastDirection = new THREE.Vector3(...path[path.length - 1])
|
||||
.sub(new THREE.Vector3(...path[path.length - 2]))
|
||||
.normalize();
|
||||
object.rotation.y = Math.atan2(lastDirection.x, lastDirection.z);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
while (
|
||||
index < distancesRef.current.length &&
|
||||
covered > accumulated + distancesRef.current[index]
|
||||
) {
|
||||
accumulated += distancesRef.current[index];
|
||||
index++;
|
||||
}
|
||||
|
||||
// AGV has completed its path
|
||||
if (index >= distancesRef.current.length) {
|
||||
progressRef.current = totalDistanceRef.current;
|
||||
|
||||
timeoutRef.current = setTimeout(() => {
|
||||
if (!isAgvReady()) {
|
||||
isWaiting.current = false;
|
||||
return;
|
||||
}
|
||||
|
||||
let nextPath = [];
|
||||
let nextPhase = currentPhase;
|
||||
|
||||
if (currentPhase === "toDrop") {
|
||||
nextPath = dropPickupPath;
|
||||
nextPhase = "toPickup";
|
||||
setBoxVisible(false);
|
||||
} else if (currentPhase === "toPickup") {
|
||||
// When returning to start point (toPickup phase completed)
|
||||
// Set position to toPickupPath[1] instead of [0]
|
||||
if (toPickupPath.length > 1) {
|
||||
object.position.copy(new THREE.Vector3(...toPickupPath[1]));
|
||||
// Also set rotation towards the next point if available
|
||||
if (toPickupPath.length > 2) {
|
||||
const nextPoint = new THREE.Vector3(...toPickupPath[2]);
|
||||
const direction = nextPoint
|
||||
.clone()
|
||||
.sub(object.position)
|
||||
.normalize();
|
||||
object.rotation.y = Math.atan2(direction.x, direction.z);
|
||||
}
|
||||
}
|
||||
|
||||
// Reset the path and mark start point as reached
|
||||
setPath([]);
|
||||
startPointReached.current = true;
|
||||
progressRef.current = 0;
|
||||
distancesRef.current = [];
|
||||
|
||||
// Stop the AGV by setting isplaying to false
|
||||
if (currentAgv) {
|
||||
currentAgv.isplaying = false;
|
||||
}
|
||||
|
||||
// Clear timeout and return to prevent further movement
|
||||
if (timeoutRef.current) {
|
||||
clearTimeout(timeoutRef.current);
|
||||
timeoutRef.current = null;
|
||||
}
|
||||
return;
|
||||
} else {
|
||||
nextPath = pickupDropPath;
|
||||
nextPhase = "toDrop";
|
||||
setBoxVisible(true);
|
||||
}
|
||||
|
||||
setPath([...nextPath]);
|
||||
setCurrentPhase(nextPhase);
|
||||
progressRef.current = 0;
|
||||
isWaiting.current = false;
|
||||
distancesRef.current = [];
|
||||
|
||||
// Reset hit count for the next cycle
|
||||
if (agvRef.current) {
|
||||
agvRef.current = agvRef.current.map((agv: AGVData) =>
|
||||
agv.vehicleId === id ? { ...agv, hitCount: 0 } : agv
|
||||
);
|
||||
}
|
||||
}, bufferTime * 1000);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Step 4: Interpolate position and rotation
|
||||
const start = new THREE.Vector3(...path[index]);
|
||||
const end = new THREE.Vector3(...path[index + 1]);
|
||||
const dist = distancesRef.current[index];
|
||||
|
||||
if (!dist || dist === 0) return;
|
||||
const dist = distances[index];
|
||||
|
||||
const t = THREE.MathUtils.clamp((covered - accumulated) / dist, 0, 1);
|
||||
object.position.copy(start.clone().lerp(end, t));
|
||||
|
||||
const direction = new THREE.Vector3().subVectors(end, start).normalize();
|
||||
object.rotation.y = Math.atan2(direction.x, direction.z);
|
||||
});
|
||||
if (dist > 0.1) {
|
||||
const targetDirection = end.clone().sub(start).normalize();
|
||||
const targetRotationY = Math.atan2(targetDirection.x, targetDirection.z);
|
||||
|
||||
const rotationSpeed = Math.min(5 * delta, 1);
|
||||
object.rotation.y = THREE.MathUtils.lerp(object.rotation.y, targetRotationY, rotationSpeed);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
|
|
|
@ -50,39 +50,26 @@ const ZoneGroup: React.FC = () => {
|
|||
new THREE.ShaderMaterial({
|
||||
side: THREE.DoubleSide,
|
||||
vertexShader: `
|
||||
varying vec2 vUv;
|
||||
void main() {
|
||||
vUv = uv;
|
||||
varying vec2 vUv;
|
||||
void main(){
|
||||
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
||||
}
|
||||
vUv = uv;
|
||||
}
|
||||
`,
|
||||
fragmentShader: `
|
||||
varying vec2 vUv;
|
||||
uniform vec3 uColor;
|
||||
|
||||
// Simple function for stripes
|
||||
float stripePattern(vec2 uv, float thickness) {
|
||||
return step(0.5, abs(sin((uv.x + uv.y) * 40.0)) - thickness);
|
||||
}
|
||||
|
||||
void main() {
|
||||
varying vec2 vUv;
|
||||
uniform vec3 uColor;
|
||||
void main(){
|
||||
float alpha = 1.0 - vUv.y;
|
||||
|
||||
// Stripe pattern
|
||||
float stripes = stripePattern(vUv, 0.3);
|
||||
vec3 color = uColor * 1.5; // brighten the color
|
||||
|
||||
gl_FragColor = vec4(color, alpha * stripes);
|
||||
}
|
||||
gl_FragColor = vec4(uColor, alpha);
|
||||
}
|
||||
`,
|
||||
uniforms: {
|
||||
uColor: { value: new THREE.Color(CONSTANTS.zoneConfig.color) },
|
||||
},
|
||||
transparent: true,
|
||||
depthWrite: false,
|
||||
}),
|
||||
[]
|
||||
);
|
||||
}), []);
|
||||
|
||||
useEffect(() => {
|
||||
const fetchZones = async () => {
|
||||
|
|
|
@ -20,7 +20,6 @@ async function loadInitialFloorItems(
|
|||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
|
||||
const items = await getFloorAssets(organization);
|
||||
console.log('items: ', items);
|
||||
localStorage.setItem("FloorItems", JSON.stringify(items));
|
||||
await initializeDB();
|
||||
|
||||
|
|
|
@ -14,7 +14,6 @@ import CopyPasteControls from "./copyPasteControls";
|
|||
import MoveControls from "./moveControls";
|
||||
import RotateControls from "./rotateControls";
|
||||
import useModuleStore from "../../../../store/useModuleStore";
|
||||
import { detectModifierKeys } from "../../../../utils/shortcutkeys/detectModifierKeys";
|
||||
|
||||
const SelectionControls: React.FC = () => {
|
||||
const { camera, controls, gl, scene, pointer } = useThree();
|
||||
|
@ -102,13 +101,12 @@ const SelectionControls: React.FC = () => {
|
|||
};
|
||||
|
||||
const onKeyDown = (event: KeyboardEvent) => {
|
||||
const keyCombination = detectModifierKeys(event);
|
||||
if (movedObjects.length > 0 || rotatedObjects.length > 0) return;
|
||||
if (keyCombination === "ESCAPE") {
|
||||
if (event.key.toLowerCase() === "escape") {
|
||||
event.preventDefault();
|
||||
clearSelection();
|
||||
}
|
||||
if (keyCombination === "DELETE") {
|
||||
if (event.key.toLowerCase() === "delete") {
|
||||
event.preventDefault();
|
||||
deleteSelection();
|
||||
}
|
||||
|
|
|
@ -26,6 +26,7 @@ const ProcessAnimator: React.FC<ProcessContainerProps> = ({
|
|||
}) => {
|
||||
const gltf = useLoader(GLTFLoader, crate) as GLTF;
|
||||
const groupRef = useRef<THREE.Group>(null);
|
||||
const tempStackedObjectsRef = useRef<Record<string, boolean>>({});
|
||||
|
||||
const {
|
||||
animationStates,
|
||||
|
@ -43,27 +44,19 @@ const ProcessAnimator: React.FC<ProcessContainerProps> = ({
|
|||
checkAndCountTriggers,
|
||||
} = useProcessAnimation(processes, setProcesses, agvRef);
|
||||
|
||||
const baseMaterials = useMemo(
|
||||
() => ({
|
||||
Box: new THREE.MeshStandardMaterial({ color: 0x8b4513 }),
|
||||
Crate: new THREE.MeshStandardMaterial({ color: 0x00ff00 }),
|
||||
// Default: new THREE.MeshStandardMaterial({ color: 0x00ff00 }),
|
||||
Default: new THREE.MeshStandardMaterial(),
|
||||
}),
|
||||
[]
|
||||
);
|
||||
const baseMaterials = useMemo(() => ({
|
||||
Box: new THREE.MeshStandardMaterial({ color: 0x8b4513 }),
|
||||
Crate: new THREE.MeshStandardMaterial({ color: 0x00ff00 }),
|
||||
Default: new THREE.MeshStandardMaterial(),
|
||||
}), []);
|
||||
|
||||
useEffect(() => {
|
||||
// Update material references for all spawned objects
|
||||
Object.entries(animationStates).forEach(([processId, processState]) => {
|
||||
Object.keys(processState.spawnedObjects).forEach((objectId) => {
|
||||
const entry = {
|
||||
processId,
|
||||
objectId,
|
||||
};
|
||||
const entry = { processId, objectId, };
|
||||
|
||||
const materialType =
|
||||
processState.spawnedObjects[objectId]?.currentMaterialType;
|
||||
const materialType = processState.spawnedObjects[objectId]?.currentMaterialType;
|
||||
|
||||
if (!materialType) {
|
||||
return;
|
||||
|
@ -72,17 +65,13 @@ const ProcessAnimator: React.FC<ProcessContainerProps> = ({
|
|||
const matRefArray = MaterialRef.current;
|
||||
|
||||
// Find existing material group
|
||||
const existing = matRefArray.find(
|
||||
(entryGroup: { material: string; objects: any[] }) =>
|
||||
entryGroup.material === materialType
|
||||
const existing = matRefArray.find((entryGroup: { material: string; objects: any[] }) =>
|
||||
entryGroup.material === materialType
|
||||
);
|
||||
|
||||
if (existing) {
|
||||
// Check if this processId + objectId already exists
|
||||
const alreadyExists = existing.objects.some(
|
||||
(o: any) =>
|
||||
o.processId === entry.processId && o.objectId === entry.objectId
|
||||
);
|
||||
const alreadyExists = existing.objects.some((o: any) => o.processId === entry.processId && o.objectId === entry.objectId);
|
||||
|
||||
if (!alreadyExists) {
|
||||
existing.objects.push(entry);
|
||||
|
@ -102,8 +91,7 @@ const ProcessAnimator: React.FC<ProcessContainerProps> = ({
|
|||
|
||||
useFrame(() => {
|
||||
// Spawn logic frame
|
||||
const currentTime =
|
||||
clockRef.current.getElapsedTime() - elapsedBeforePauseRef.current;
|
||||
const currentTime = clockRef.current.getElapsedTime() - elapsedBeforePauseRef.current;
|
||||
|
||||
setAnimationStates((prev) => {
|
||||
const newStates = { ...prev };
|
||||
|
@ -131,10 +119,7 @@ const ProcessAnimator: React.FC<ProcessContainerProps> = ({
|
|||
: parseFloat(spawnAction.spawnInterval as string) || 0;
|
||||
|
||||
// Check if this is a zero interval spawn and we already spawned an object
|
||||
if (
|
||||
spawnInterval === 0 &&
|
||||
processState.hasSpawnedZeroIntervalObject === true
|
||||
) {
|
||||
if (spawnInterval === 0 && processState.hasSpawnedZeroIntervalObject === true) {
|
||||
return; // Don't spawn more objects for zero interval
|
||||
}
|
||||
|
||||
|
@ -312,35 +297,87 @@ const ProcessAnimator: React.FC<ProcessContainerProps> = ({
|
|||
// }
|
||||
// }
|
||||
|
||||
// if (isLastPoint) {
|
||||
// if (currentPointData?.actions) {
|
||||
// const hasNonInherit = hasNonInheritActions(
|
||||
// currentPointData.actions
|
||||
// );
|
||||
// if (!hasNonInherit) {
|
||||
// // Remove the object if all actions are inherit
|
||||
// updatedObjects[objectId] = {
|
||||
// ...obj,
|
||||
// visible: false,
|
||||
// state: { ...stateRef, isAnimating: false },
|
||||
// };
|
||||
// return;
|
||||
// }
|
||||
// } else {
|
||||
// // No actions at last point - remove the object
|
||||
// updatedObjects[objectId] = {
|
||||
// ...obj,
|
||||
// visible: false,
|
||||
// state: { ...stateRef, isAnimating: false },
|
||||
// };
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
|
||||
if (isLastPoint) {
|
||||
if (currentPointData?.actions) {
|
||||
const hasNonInherit = hasNonInheritActions(
|
||||
currentPointData.actions
|
||||
);
|
||||
if (!hasNonInherit) {
|
||||
// Remove the object if all actions are inherit
|
||||
const isAgvPicking = agvRef.current.some(
|
||||
(agv: any) => agv.processId === process.id && agv.status === "picking"
|
||||
);
|
||||
|
||||
const shouldHide = !currentPointData?.actions || !hasNonInheritActions(currentPointData.actions);
|
||||
|
||||
if (shouldHide) {
|
||||
if (isAgvPicking) {
|
||||
updatedObjects[objectId] = {
|
||||
...obj,
|
||||
visible: false,
|
||||
state: { ...stateRef, isAnimating: false },
|
||||
state: {
|
||||
...stateRef,
|
||||
isAnimating: false,
|
||||
},
|
||||
};
|
||||
} else {
|
||||
tempStackedObjectsRef.current[objectId] = true;
|
||||
|
||||
updatedObjects[objectId] = {
|
||||
...obj,
|
||||
visible: true,
|
||||
state: {
|
||||
...stateRef,
|
||||
isAnimating: true,
|
||||
},
|
||||
};
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
// No actions at last point - remove the object
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (tempStackedObjectsRef.current[objectId]) {
|
||||
const isAgvPicking = agvRef.current.some(
|
||||
(agv: any) => agv.processId === process.id && agv.status === "picking"
|
||||
);
|
||||
|
||||
if (isAgvPicking) {
|
||||
delete tempStackedObjectsRef.current[objectId];
|
||||
|
||||
updatedObjects[objectId] = {
|
||||
...obj,
|
||||
visible: false,
|
||||
state: { ...stateRef, isAnimating: false },
|
||||
state: {
|
||||
...stateRef,
|
||||
isAnimating: false,
|
||||
},
|
||||
};
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!isLastPoint) {
|
||||
const nextPoint = path[nextPointIdx];
|
||||
const distance =
|
||||
path[stateRef.currentIndex].distanceTo(nextPoint);
|
||||
const distance = path[stateRef.currentIndex].distanceTo(nextPoint);
|
||||
const effectiveSpeed = stateRef.speed * speedRef.current;
|
||||
const movement = effectiveSpeed * delta;
|
||||
|
||||
|
|
|
@ -57,7 +57,7 @@
|
|||
// pointActions: PointAction[][];
|
||||
// pointTriggers: PointTrigger[][];
|
||||
// speed: number;
|
||||
// isplaying: boolean;
|
||||
// isActive: boolean;
|
||||
// }
|
||||
|
||||
// interface ProcessCreatorProps {
|
||||
|
@ -147,7 +147,7 @@
|
|||
// pointActions: [],
|
||||
// pointTriggers: [], // Added point triggers array
|
||||
// speed: 1,
|
||||
// isplaying: false,
|
||||
// isActive: false,
|
||||
// });
|
||||
|
||||
// // Enhanced connection checking function
|
||||
|
@ -283,7 +283,7 @@
|
|||
// pointActions,
|
||||
// pointTriggers,
|
||||
// speed: processSpeed,
|
||||
// isplaying: false,
|
||||
// isActive: false,
|
||||
// };
|
||||
// },
|
||||
// [scene]
|
||||
|
@ -410,7 +410,7 @@
|
|||
// p.connections.targets.map((t: { modelUUID: string }) => t.modelUUID)
|
||||
// )
|
||||
// .join(","),
|
||||
// isplaying: false,
|
||||
// isActive: false,
|
||||
// }));
|
||||
// }, [convertedPaths]);
|
||||
|
||||
|
@ -459,6 +459,7 @@ import {
|
|||
ConveyorEventsSchema,
|
||||
VehicleEventsSchema,
|
||||
} from "../../../types/world/worldTypes";
|
||||
import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
|
||||
|
||||
// Type definitions
|
||||
export interface PointAction {
|
||||
|
@ -495,7 +496,7 @@ export interface SimulationPath {
|
|||
points: PathPoint[];
|
||||
pathPosition: [number, number, number];
|
||||
speed?: number;
|
||||
isplaying: boolean;
|
||||
isActive: boolean;
|
||||
}
|
||||
|
||||
export interface Process {
|
||||
|
@ -505,7 +506,7 @@ export interface Process {
|
|||
pointActions: PointAction[][];
|
||||
pointTriggers: PointTrigger[][];
|
||||
speed: number;
|
||||
isplaying: boolean;
|
||||
isActive: boolean;
|
||||
}
|
||||
|
||||
interface ProcessCreatorProps {
|
||||
|
@ -538,13 +539,13 @@ function convertToSimulationPath(
|
|||
actions: Array.isArray(point.actions)
|
||||
? point.actions.map(normalizeAction)
|
||||
: point.actions
|
||||
? [normalizeAction(point.actions)]
|
||||
: [],
|
||||
? [normalizeAction(point.actions)]
|
||||
: [],
|
||||
triggers: Array.isArray(point.triggers)
|
||||
? point.triggers.map(normalizeTrigger)
|
||||
: point.triggers
|
||||
? [normalizeTrigger(point.triggers)]
|
||||
: [],
|
||||
? [normalizeTrigger(point.triggers)]
|
||||
: [],
|
||||
connections: {
|
||||
targets: point.connections.targets.map((target) => ({
|
||||
modelUUID: target.modelUUID,
|
||||
|
@ -556,7 +557,7 @@ function convertToSimulationPath(
|
|||
typeof path.speed === "string"
|
||||
? parseFloat(path.speed) || 1
|
||||
: path.speed || 1,
|
||||
isplaying: false, // Added missing property
|
||||
isActive: false, // Added missing property
|
||||
};
|
||||
} else {
|
||||
// For vehicle paths, handle the case where triggers might not exist
|
||||
|
@ -570,8 +571,8 @@ function convertToSimulationPath(
|
|||
actions: Array.isArray(path.points.actions)
|
||||
? path.points.actions.map(normalizeAction)
|
||||
: path.points.actions
|
||||
? [normalizeAction(path.points.actions)]
|
||||
: [],
|
||||
? [normalizeAction(path.points.actions)]
|
||||
: [],
|
||||
triggers: [],
|
||||
connections: {
|
||||
targets: path.points.connections.targets.map((target) => ({
|
||||
|
@ -582,7 +583,7 @@ function convertToSimulationPath(
|
|||
],
|
||||
pathPosition: path.position,
|
||||
speed: path.points.speed || 1,
|
||||
isplaying: false,
|
||||
isActive: false,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -595,7 +596,7 @@ const createEmptyProcess = (): Process => ({
|
|||
pointActions: [],
|
||||
pointTriggers: [], // Added point triggers array
|
||||
speed: 1,
|
||||
isplaying: false,
|
||||
isActive: false,
|
||||
});
|
||||
|
||||
// Enhanced connection checking function
|
||||
|
@ -731,7 +732,7 @@ export function useProcessCreation() {
|
|||
pointActions,
|
||||
pointTriggers,
|
||||
speed: processSpeed,
|
||||
isplaying: false,
|
||||
isActive: false,
|
||||
};
|
||||
},
|
||||
[scene]
|
||||
|
@ -824,6 +825,7 @@ const ProcessCreator: React.FC<ProcessCreatorProps> = React.memo(
|
|||
const { createProcessesFromPaths } = useProcessCreation();
|
||||
const prevPathsRef = useRef<SimulationPath[]>([]);
|
||||
const prevProcessesRef = useRef<Process[]>([]);
|
||||
const { isPlaying } = usePlayButtonStore();
|
||||
|
||||
const convertedPaths = useMemo((): SimulationPath[] => {
|
||||
if (!simulationStates) return [];
|
||||
|
@ -858,7 +860,7 @@ const ProcessCreator: React.FC<ProcessCreatorProps> = React.memo(
|
|||
p.connections.targets.map((t: { modelUUID: string }) => t.modelUUID)
|
||||
)
|
||||
.join(","),
|
||||
isplaying: false,
|
||||
isActive: false,
|
||||
}));
|
||||
}, [convertedPaths]);
|
||||
|
||||
|
|
|
@ -39,7 +39,7 @@ export interface ProcessPath {
|
|||
pathRotation: number[];
|
||||
speed: number;
|
||||
type: "Conveyor" | "Vehicle";
|
||||
isplaying: boolean
|
||||
isActive: boolean
|
||||
}
|
||||
|
||||
export interface ProcessData {
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -15,7 +15,6 @@ import Agv from "../builder/agv/agv";
|
|||
function Simulation() {
|
||||
const { activeModule } = useModuleStore();
|
||||
const pathsGroupRef = useRef() as React.MutableRefObject<THREE.Group>;
|
||||
const { simulationStates, setSimulationStates } = useSimulationStates();
|
||||
const [processes, setProcesses] = useState<any[]>([]);
|
||||
const agvRef = useRef([]);
|
||||
const MaterialRef = useRef([]);
|
||||
|
|
|
@ -102,6 +102,7 @@ const RealTimeVisulization: React.FC = () => {
|
|||
const organization = email?.split("@")[1]?.split(".")[0];
|
||||
try {
|
||||
const response = await getZone2dData(organization);
|
||||
// console.log('response: ', response);
|
||||
|
||||
if (!Array.isArray(response)) {
|
||||
return;
|
||||
|
@ -319,7 +320,6 @@ const RealTimeVisulization: React.FC = () => {
|
|||
"Horizontal Move",
|
||||
"RotateX",
|
||||
"RotateY",
|
||||
"RotateZ",
|
||||
"Delete",
|
||||
]}
|
||||
/>
|
||||
|
|
|
@ -1,11 +1,13 @@
|
|||
import { useEffect } from "react";
|
||||
import { useDroppedObjectsStore } from "../../../store/useDroppedObjectsStore";
|
||||
import useTemplateStore from "../../../store/useTemplateStore";
|
||||
import { useSelectedZoneStore } from "../../../store/useZoneStore";
|
||||
import { getTemplateData } from "../../../services/realTimeVisulization/zoneData/getTemplate";
|
||||
import { useSocketStore } from "../../../store/store";
|
||||
import { getTemplateData } from "../../../services/realTimeVisulization/zoneData/getTemplate";
|
||||
import { useDroppedObjectsStore } from "../../../store/useDroppedObjectsStore";
|
||||
import RenameInput from "../../../components/ui/inputs/RenameInput";
|
||||
|
||||
|
||||
|
||||
const Templates = () => {
|
||||
const { templates, removeTemplate, setTemplates } = useTemplateStore();
|
||||
const { setSelectedZone, selectedZone } = useSelectedZoneStore();
|
||||
|
@ -90,15 +92,15 @@ const Templates = () => {
|
|||
};
|
||||
|
||||
return (
|
||||
<div className="template-list widgets-wrapper">
|
||||
<div className="template-list">
|
||||
{templates.map((template, index) => (
|
||||
<div
|
||||
key={template.id}
|
||||
className="template-item"
|
||||
onClick={() => handleLoadTemplate(template)}
|
||||
|
||||
>
|
||||
{template?.snapshot && (
|
||||
<div className="template-image-container">
|
||||
<div className="template-image-container" onClick={() => handleLoadTemplate(template)}>
|
||||
<img
|
||||
src={template.snapshot}
|
||||
alt={`${template.name} preview`}
|
||||
|
|
|
@ -19,6 +19,7 @@ import { useClickOutside } from "../../functions/handleWidgetsOuterClick";
|
|||
import { useSocketStore } from "../../../../store/store";
|
||||
import { usePlayButtonStore } from "../../../../store/usePlayButtonStore";
|
||||
import OuterClick from "../../../../utils/outerClick";
|
||||
import useChartStore from "../../../../store/useChartStore";
|
||||
|
||||
type Side = "top" | "bottom" | "left" | "right";
|
||||
|
||||
|
@ -81,6 +82,16 @@ export const DraggableWidget = ({
|
|||
const [panelDimensions, setPanelDimensions] = useState<{
|
||||
[side in Side]?: { width: number; height: number };
|
||||
}>({});
|
||||
const { measurements, duration, name } = useChartStore();
|
||||
const { isPlaying } = usePlayButtonStore();
|
||||
|
||||
const [canvasDimensions, setCanvasDimensions] = useState({
|
||||
width: 0,
|
||||
height: 0,
|
||||
});
|
||||
useEffect(() => {
|
||||
console.log("changes loggggg", measurements, duration, name);
|
||||
}, [measurements, duration, name])
|
||||
const handlePointerDown = () => {
|
||||
if (selectedChartId?.id !== widget.id) {
|
||||
setSelectedChartId(widget);
|
||||
|
@ -128,40 +139,50 @@ export const DraggableWidget = ({
|
|||
}
|
||||
};
|
||||
|
||||
// Calculate panel size
|
||||
const panelSize = Math.max(
|
||||
Math.min(canvasDimensions.width * 0.25, canvasDimensions.height * 0.25),
|
||||
170 // Min 170px
|
||||
);
|
||||
|
||||
const getCurrentWidgetCount = (panel: Side) =>
|
||||
selectedZone.widgets.filter((w) => w.panel === panel).length;
|
||||
|
||||
// Calculate panel capacity
|
||||
|
||||
const calculatePanelCapacity = (panel: Side) => {
|
||||
const CHART_WIDTH = 150;
|
||||
const CHART_HEIGHT = 150;
|
||||
const FALLBACK_HORIZONTAL_CAPACITY = 5;
|
||||
const FALLBACK_VERTICAL_CAPACITY = 3;
|
||||
const CHART_WIDTH = panelSize;
|
||||
const CHART_HEIGHT = panelSize;
|
||||
|
||||
const dimensions = panelDimensions[panel];
|
||||
if (!dimensions) {
|
||||
return panel === "top" || panel === "bottom"
|
||||
? FALLBACK_HORIZONTAL_CAPACITY
|
||||
: FALLBACK_VERTICAL_CAPACITY;
|
||||
return panel === "top" || panel === "bottom" ? 5 : 3; // Fallback capacities
|
||||
}
|
||||
|
||||
return panel === "top" || panel === "bottom"
|
||||
? Math.floor(dimensions.width / CHART_WIDTH)
|
||||
: Math.floor(dimensions.height / CHART_HEIGHT);
|
||||
? Math.max(1, Math.floor(dimensions.width / CHART_WIDTH))
|
||||
: Math.max(1, Math.floor(dimensions.height / CHART_HEIGHT));
|
||||
};
|
||||
|
||||
const isPanelFull = (panel: Side) => {
|
||||
const currentWidgetCount = getCurrentWidgetCount(panel);
|
||||
const panelCapacity = calculatePanelCapacity(panel);
|
||||
return currentWidgetCount >= panelCapacity;
|
||||
|
||||
return currentWidgetCount > panelCapacity;
|
||||
};
|
||||
|
||||
const duplicateWidget = async () => {
|
||||
try {
|
||||
const email = localStorage.getItem("email") || "";
|
||||
const organization = email?.split("@")[1]?.split(".")[0];
|
||||
console.log("widget data sent", widget);
|
||||
|
||||
|
||||
const duplicatedWidget: Widget = {
|
||||
...widget,
|
||||
Data: {
|
||||
duration: duration,
|
||||
measurements: { ...measurements }
|
||||
},
|
||||
id: `${widget.id}-copy-${Date.now()}`,
|
||||
};
|
||||
console.log("duplicatedWidget: ", duplicatedWidget);
|
||||
|
@ -172,6 +193,8 @@ export const DraggableWidget = ({
|
|||
widget: duplicatedWidget,
|
||||
};
|
||||
if (visualizationSocket) {
|
||||
console.log("duplecate widget", duplicateWidget);
|
||||
|
||||
visualizationSocket.emit("v2:viz-widget:add", duplicateWidget);
|
||||
}
|
||||
setSelectedZone((prevZone: any) => ({
|
||||
|
@ -244,12 +267,7 @@ export const DraggableWidget = ({
|
|||
// useClickOutside(chartWidget, () => {
|
||||
// setSelectedChartId(null);
|
||||
// });
|
||||
const { isPlaying } = usePlayButtonStore();
|
||||
|
||||
const [canvasDimensions, setCanvasDimensions] = useState({
|
||||
width: 0,
|
||||
height: 0,
|
||||
});
|
||||
// Track canvas dimensions
|
||||
|
||||
// Current: Two identical useEffect hooks for canvas dimensions
|
||||
|
@ -287,9 +305,8 @@ export const DraggableWidget = ({
|
|||
<div
|
||||
draggable
|
||||
key={widget.id}
|
||||
className={`chart-container ${
|
||||
selectedChartId?.id === widget.id && !isPlaying && "activeChart"
|
||||
}`}
|
||||
className={`chart-container ${selectedChartId?.id === widget.id && !isPlaying && "activeChart"
|
||||
}`}
|
||||
onPointerDown={handlePointerDown}
|
||||
onDragStart={handleDragStart}
|
||||
onDragEnter={handleDragEnter}
|
||||
|
@ -315,10 +332,9 @@ export const DraggableWidget = ({
|
|||
{openKebabId === widget.id && (
|
||||
<div className="kebab-options" ref={widgetRef}>
|
||||
<div
|
||||
className={`edit btn ${
|
||||
isPanelFull(widget.panel) ? "btn-blur" : ""
|
||||
}`}
|
||||
onClick={isPanelFull(widget.panel) ? undefined : duplicateWidget}
|
||||
className={`edit btn ${isPanelFull(widget.panel) ? "btn-blur" : ""
|
||||
}`}
|
||||
onClick={duplicateWidget}
|
||||
>
|
||||
<div className="icon">
|
||||
<DublicateIcon />
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
import React, { useEffect, useMemo, useState } from "react";
|
||||
import { Doughnut } from "react-chartjs-2";
|
||||
import { Line } from "react-chartjs-2";
|
||||
import io from "socket.io-client";
|
||||
|
||||
import axios from "axios";
|
||||
|
@ -16,7 +16,7 @@ interface ChartComponentProps {
|
|||
fontWeight?: "Light" | "Regular" | "Bold";
|
||||
}
|
||||
|
||||
const DoughnutGraphComponent = ({
|
||||
const LineGraphComponent = ({
|
||||
id,
|
||||
type,
|
||||
title,
|
||||
|
@ -52,7 +52,7 @@ const DoughnutGraphComponent = ({
|
|||
};
|
||||
|
||||
useEffect(() => {
|
||||
|
||||
|
||||
},[])
|
||||
|
||||
// Memoize Theme Colors
|
||||
|
@ -97,11 +97,11 @@ const DoughnutGraphComponent = ({
|
|||
},
|
||||
},
|
||||
scales: {
|
||||
// x: {
|
||||
// ticks: {
|
||||
// display: true, // This hides the x-axis labels
|
||||
// },
|
||||
// },
|
||||
x: {
|
||||
ticks: {
|
||||
display: true, // This hides the x-axis labels
|
||||
},
|
||||
},
|
||||
},
|
||||
}),
|
||||
[title, chartFontStyle, name]
|
||||
|
@ -161,6 +161,8 @@ const DoughnutGraphComponent = ({
|
|||
try {
|
||||
const response = await axios.get(`http://${process.env.REACT_APP_SERVER_REST_API_BASE_URL}/api/v2/WidgetData/${id}/${organization}`);
|
||||
if (response.status === 200) {
|
||||
console.log('line chart res',response);
|
||||
|
||||
setmeasurements(response.data.Data.measurements)
|
||||
setDuration(response.data.Data.duration)
|
||||
setName(response.data.widgetName)
|
||||
|
@ -184,7 +186,7 @@ const DoughnutGraphComponent = ({
|
|||
}
|
||||
,[chartMeasurements, chartDuration, widgetName])
|
||||
|
||||
return <Doughnut data={Object.keys(measurements).length > 0 ? chartData : defaultData} options={options} />;
|
||||
return <Line data={Object.keys(measurements).length > 0 ? chartData : defaultData} options={options} />;
|
||||
};
|
||||
|
||||
export default DoughnutGraphComponent;
|
||||
export default LineGraphComponent;
|
||||
|
|
|
@ -13,6 +13,8 @@ import ProductionCapacity from "./cards/ProductionCapacity";
|
|||
import ReturnOfInvestment from "./cards/ReturnOfInvestment";
|
||||
import StateWorking from "./cards/StateWorking";
|
||||
import Throughput from "./cards/Throughput";
|
||||
import { useWidgetStore } from "../../../../store/useWidgetStore";
|
||||
import useChartStore from "../../../../store/useChartStore";
|
||||
|
||||
|
||||
|
||||
|
@ -45,10 +47,14 @@ export default function Dropped3dWidgets() {
|
|||
const planeIntersect = useRef(new THREE.Vector3());
|
||||
const rotationStartRef = useRef<[number, number, number]>([0, 0, 0]);
|
||||
const mouseStartRef = useRef<{ x: number; y: number }>({ x: 0, y: 0 });
|
||||
const { setSelectedChartId } = useWidgetStore();
|
||||
const { measurements, duration} = useChartStore();
|
||||
let [floorPlanesVertical, setFloorPlanesVertical] = useState(
|
||||
new THREE.Plane(new THREE.Vector3(0, 1, 0))
|
||||
);
|
||||
|
||||
const [intersectcontextmenu, setintersectcontextmenu] = useState<number | undefined>();
|
||||
const [horizontalX, setHorizontalX] = useState<number | undefined>();
|
||||
const [horizontalZ, setHorizontalZ] = useState<number | undefined>();
|
||||
|
||||
const activeZoneWidgets = zoneWidgetData[selectedZone.zoneId] || [];
|
||||
useEffect(() => {
|
||||
|
@ -165,26 +171,30 @@ export default function Dropped3dWidgets() {
|
|||
};
|
||||
|
||||
const onDrop = (event: any) => {
|
||||
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
|
||||
|
||||
hasEntered.current = false;
|
||||
|
||||
|
||||
const email = localStorage.getItem("email") || "";
|
||||
const organization = email?.split("@")[1]?.split(".")[0];
|
||||
|
||||
|
||||
const newWidget = createdWidgetRef.current;
|
||||
if (!newWidget || !widgetSelect.startsWith("ui")) return;
|
||||
|
||||
|
||||
// ✅ Extract 2D drop position
|
||||
const [x, , z] = newWidget.position;
|
||||
|
||||
let [x, y, z] = newWidget.position;
|
||||
|
||||
// ✅ Clamp Y to at least 0
|
||||
y = Math.max(y, 0);
|
||||
newWidget.position = [x, y, z];
|
||||
|
||||
// ✅ Prepare polygon from selectedZone.points
|
||||
const points3D = selectedZone.points as Array<[number, number, number]>;
|
||||
const zonePolygonXZ = points3D.map(([x, , z]) => [x, z] as [number, number]);
|
||||
|
||||
|
||||
const isInside = isPointInPolygon([x, z], zonePolygonXZ);
|
||||
|
||||
// ✅ Remove temp widget
|
||||
const prevWidgets = useZoneWidgetStore.getState().zoneWidgetData[selectedZone.zoneId] || [];
|
||||
const cleanedWidgets = prevWidgets.filter(w => w.id !== newWidget.id);
|
||||
|
@ -194,26 +204,29 @@ export default function Dropped3dWidgets() {
|
|||
[selectedZone.zoneId]: cleanedWidgets,
|
||||
},
|
||||
}));
|
||||
|
||||
// (Optional) Prevent adding if dropped outside zone
|
||||
// if (!isInside) {
|
||||
|
||||
// createdWidgetRef.current = null;
|
||||
// return; // Stop here
|
||||
// return;
|
||||
// }
|
||||
// ✅ Add widget if inside polygon
|
||||
|
||||
// ✅ Add widget
|
||||
addWidget(selectedZone.zoneId, newWidget);
|
||||
|
||||
|
||||
const add3dWidget = {
|
||||
organization,
|
||||
widget: newWidget,
|
||||
zoneId: selectedZone.zoneId,
|
||||
};
|
||||
|
||||
|
||||
if (visualizationSocket) {
|
||||
visualizationSocket.emit("v2:viz-3D-widget:add", add3dWidget);
|
||||
}
|
||||
|
||||
|
||||
createdWidgetRef.current = null;
|
||||
};
|
||||
|
||||
|
||||
|
||||
canvasElement.addEventListener("dragenter", handleDragEnter);
|
||||
|
@ -237,8 +250,10 @@ export default function Dropped3dWidgets() {
|
|||
const widgetToDuplicate = activeZoneWidgets.find(
|
||||
(w: WidgetData) => w.id === rightClickSelected
|
||||
);
|
||||
console.log("3d widget to duplecate", widgetToDuplicate);
|
||||
|
||||
if (!widgetToDuplicate) return;
|
||||
const newWidget: WidgetData = {
|
||||
const newWidget: any = {
|
||||
id: generateUniqueId(),
|
||||
type: widgetToDuplicate.type,
|
||||
position: [
|
||||
|
@ -247,6 +262,10 @@ export default function Dropped3dWidgets() {
|
|||
widgetToDuplicate.position[2] + 0.5,
|
||||
],
|
||||
rotation: widgetToDuplicate.rotation || [0, 0, 0],
|
||||
Data:{
|
||||
measurements: measurements,
|
||||
duration: duration
|
||||
},
|
||||
};
|
||||
const adding3dWidget = {
|
||||
organization: organization,
|
||||
|
@ -319,28 +338,40 @@ export default function Dropped3dWidgets() {
|
|||
return inside;
|
||||
}
|
||||
const [prevX, setPrevX] = useState(0);
|
||||
|
||||
|
||||
useEffect(() => {
|
||||
const email = localStorage.getItem("email") || "";
|
||||
const organization = email?.split("@")[1]?.split(".")[0];
|
||||
const handleMouseDown = (event: MouseEvent) => {
|
||||
if (!rightClickSelected || !rightSelect) return;
|
||||
const selectedZoneId = Object.keys(zoneWidgetData).find(
|
||||
(zoneId: string) =>
|
||||
zoneWidgetData[zoneId].some(
|
||||
(widget: WidgetData) => widget.id === rightClickSelected
|
||||
)
|
||||
);
|
||||
if (!selectedZoneId) return;
|
||||
const selectedWidget = zoneWidgetData[selectedZoneId].find(
|
||||
(widget: WidgetData) => widget.id === rightClickSelected
|
||||
);
|
||||
if (!selectedWidget) return
|
||||
// let points = [];
|
||||
// points.push(new THREE.Vector3(0, 0, 0));
|
||||
// points.push(new THREE.Vector3(0, selectedWidget.position[1], 0));
|
||||
// const newgeometry = new THREE.BufferGeometry().setFromPoints(points);
|
||||
// let vector = new THREE.Vector3();
|
||||
// camera.getWorldDirection(vector);
|
||||
// let cameraDirection = vector;
|
||||
// let newPlane = new THREE.Plane(cameraDirection);
|
||||
// floorPlanesVertical = newPlane;
|
||||
// setFloorPlanesVertical(newPlane);
|
||||
// const intersect1 = raycaster?.ray?.intersectPlane(
|
||||
// floorPlanesVertical,
|
||||
// planeIntersect.current
|
||||
// );
|
||||
|
||||
// setintersectcontextmenu(intersect1.y);
|
||||
|
||||
const cameraDirection = new THREE.Vector3();
|
||||
camera.getWorldDirection(cameraDirection);
|
||||
|
||||
// Plane normal should be perpendicular to screen (XZ move), so use screen right direction
|
||||
const right = new THREE.Vector3();
|
||||
camera.getWorldDirection(cameraDirection);
|
||||
cameraDirection.y = 0;
|
||||
cameraDirection.normalize();
|
||||
|
||||
right.crossVectors(new THREE.Vector3(0, 1, 0), cameraDirection).normalize();
|
||||
|
||||
// Create a plane that allows vertical movement
|
||||
const verticalPlane = new THREE.Plane().setFromNormalAndCoplanarPoint(right, new THREE.Vector3(0, 0, 0));
|
||||
|
||||
setFloorPlanesVertical(verticalPlane);
|
||||
if (rightSelect === "RotateX" || rightSelect === "RotateY") {
|
||||
mouseStartRef.current = { x: event.clientX, y: event.clientY };
|
||||
|
||||
|
@ -358,6 +389,7 @@ export default function Dropped3dWidgets() {
|
|||
rotationStartRef.current = selectedWidget.rotation || [0, 0, 0];
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
const handleMouseMove = (event: MouseEvent) => {
|
||||
|
@ -380,90 +412,110 @@ export default function Dropped3dWidgets() {
|
|||
|
||||
raycaster.setFromCamera(mouse, camera);
|
||||
|
||||
if (rightSelect === "Horizontal Move" &&raycaster.ray.intersectPlane(plane.current, planeIntersect.current)) {
|
||||
const points3D = selectedZone.points as Array<[number, number, number]>;
|
||||
const zonePolygonXZ = points3D.map(([x, , z]) => [x, z] as [number, number]);
|
||||
const newPosition: [number, number, number] = [
|
||||
planeIntersect.current.x,
|
||||
selectedWidget.position[1],
|
||||
planeIntersect.current.z,
|
||||
];
|
||||
const isInside = isPointInPolygon(
|
||||
[newPosition[0], newPosition[2]],
|
||||
zonePolygonXZ
|
||||
);
|
||||
// if (isInside) {
|
||||
if (rightSelect === "Horizontal Move") {
|
||||
const intersect = raycaster.ray.intersectPlane(plane.current, planeIntersect.current);
|
||||
if (
|
||||
intersect &&
|
||||
typeof horizontalX === "number" &&
|
||||
typeof horizontalZ === "number"
|
||||
) {
|
||||
const selectedZoneId = Object.keys(zoneWidgetData).find(zoneId =>
|
||||
zoneWidgetData[zoneId].some(widget => widget.id === rightClickSelected)
|
||||
);
|
||||
if (!selectedZoneId) return;
|
||||
|
||||
const selectedWidget = zoneWidgetData[selectedZoneId].find(widget => widget.id === rightClickSelected);
|
||||
if (!selectedWidget) return;
|
||||
|
||||
const newPosition: [number, number, number] = [
|
||||
intersect.x + horizontalX,
|
||||
selectedWidget.position[1],
|
||||
intersect.z + horizontalZ,
|
||||
];
|
||||
|
||||
|
||||
updateWidgetPosition(selectedZoneId, rightClickSelected, newPosition);
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (rightSelect === "Vertical Move") {
|
||||
if (raycaster.ray.intersectPlane(floorPlanesVertical, planeIntersect.current)) {
|
||||
const currentY = selectedWidget.position[1];
|
||||
const newY = planeIntersect.current.y;
|
||||
console.log('planeIntersect.current: ', planeIntersect.current);
|
||||
|
||||
const deltaY = newY - currentY;
|
||||
|
||||
// Reject if jump is too large (safety check)
|
||||
if (Math.abs(deltaY) > 200) return;
|
||||
|
||||
// Clamp jump or apply smoothing
|
||||
const clampedY = currentY + THREE.MathUtils.clamp(deltaY, -10, 10);
|
||||
|
||||
if (clampedY > 0) {
|
||||
updateWidgetPosition(selectedZoneId, rightClickSelected, [
|
||||
selectedWidget.position[0],
|
||||
clampedY,
|
||||
selectedWidget.position[2],
|
||||
]);
|
||||
}
|
||||
const intersect = raycaster.ray.intersectPlane(floorPlanesVertical, planeIntersect.current);
|
||||
|
||||
if (intersect && typeof intersectcontextmenu === "number") {
|
||||
const diff = intersect.y - intersectcontextmenu;
|
||||
const unclampedY = selectedWidget.position[1] + diff;
|
||||
const newY = Math.max(0, unclampedY); // Prevent going below floor (y=0)
|
||||
|
||||
setintersectcontextmenu(intersect.y);
|
||||
|
||||
const newPosition: [number, number, number] = [
|
||||
selectedWidget.position[0],
|
||||
newY,
|
||||
selectedWidget.position[2],
|
||||
];
|
||||
|
||||
updateWidgetPosition(selectedZoneId, rightClickSelected, newPosition);
|
||||
}
|
||||
}
|
||||
|
||||
if (rightSelect?.startsWith("Rotate")) {
|
||||
const axis = rightSelect.slice(-1).toLowerCase(); // "x", "y", or "z"
|
||||
const currentX = event.pageX;
|
||||
const sign = currentX > prevX ? 1 : currentX < prevX ? -1 : 0;
|
||||
setPrevX(currentX);
|
||||
if (selectedWidget?.rotation && selectedWidget.rotation.length >= 3) {
|
||||
const index = axis === "x" ? 0 : axis === "y" ? 1 : 2;
|
||||
const currentRotation = selectedWidget.rotation as [number, number, number]; // assert type
|
||||
const newRotation: [number, number, number] = [...currentRotation];
|
||||
newRotation[index] += 0.05 * sign;
|
||||
updateWidgetRotation(selectedZoneId, rightClickSelected, newRotation);
|
||||
}
|
||||
}
|
||||
// if (rightSelect === "RotateX") {
|
||||
//
|
||||
// const currentX = event.pageX;
|
||||
// const sign = currentX > prevX ? 1 : currentX < prevX ? -1 : 0;
|
||||
//
|
||||
// setPrevX(currentX);
|
||||
// if (selectedWidget?.rotation && selectedWidget.rotation.length >= 3) {
|
||||
//
|
||||
// const newRotation: [number, number, number] = [
|
||||
// selectedWidget.rotation[0] + 0.05 * sign,
|
||||
// selectedWidget.rotation[1],
|
||||
// selectedWidget.rotation[2],
|
||||
// ];
|
||||
// updateWidgetRotation(selectedZoneId, rightClickSelected, newRotation);
|
||||
// }
|
||||
// }
|
||||
// if (rightSelect === "RotateY") {
|
||||
// const currentX = event.pageX;
|
||||
// const sign = currentX > prevX ? 1 : currentX < prevX ? -1 : 0;
|
||||
// setPrevX(currentX);
|
||||
// if (selectedWidget?.rotation && selectedWidget.rotation.length >= 3) {
|
||||
// const newRotation: [number, number, number] = [
|
||||
// selectedWidget.rotation[0],
|
||||
// selectedWidget.rotation[1] + 0.05 * sign,
|
||||
// selectedWidget.rotation[2],
|
||||
// ];
|
||||
|
||||
if (rightSelect === "RotateX") {
|
||||
const currentX = event.pageX;
|
||||
const sign = currentX > prevX ? 1 : currentX < prevX ? -1 : 0;
|
||||
setPrevX(currentX);
|
||||
if (selectedWidget?.rotation && selectedWidget.rotation.length >= 3) {
|
||||
const newRotation: [number, number, number] = [
|
||||
selectedWidget.rotation[0] + 0.05 * sign,
|
||||
selectedWidget.rotation[1],
|
||||
selectedWidget.rotation[2],
|
||||
];
|
||||
|
||||
updateWidgetRotation(selectedZoneId, rightClickSelected, newRotation);
|
||||
}
|
||||
}
|
||||
// updateWidgetRotation(selectedZoneId, rightClickSelected, newRotation);
|
||||
// }
|
||||
// }
|
||||
// if (rightSelect === "RotateZ") {
|
||||
// const currentX = event.pageX;
|
||||
// const sign = currentX > prevX ? 1 : currentX < prevX ? -1 : 0;
|
||||
// setPrevX(currentX);
|
||||
// if (selectedWidget?.rotation && selectedWidget.rotation.length >= 3) {
|
||||
// const newRotation: [number, number, number] = [
|
||||
// selectedWidget.rotation[0],
|
||||
// selectedWidget.rotation[1],
|
||||
// selectedWidget.rotation[2] + 0.05 * sign,
|
||||
// ];
|
||||
|
||||
if (rightSelect === "RotateY") {
|
||||
const currentX = event.pageX;
|
||||
const sign = currentX > prevX ? 1 : currentX < prevX ? -1 : 0;
|
||||
setPrevX(currentX);
|
||||
if (selectedWidget?.rotation && selectedWidget.rotation.length >= 3) {
|
||||
const newRotation: [number, number, number] = [
|
||||
selectedWidget.rotation[0] ,
|
||||
selectedWidget.rotation[1]+ 0.05 * sign,
|
||||
selectedWidget.rotation[2],
|
||||
];
|
||||
|
||||
updateWidgetRotation(selectedZoneId, rightClickSelected, newRotation);
|
||||
}
|
||||
}
|
||||
if (rightSelect === "RotateZ") {
|
||||
const currentX = event.pageX;
|
||||
const sign = currentX > prevX ? 1 : currentX < prevX ? -1 : 0;
|
||||
setPrevX(currentX);
|
||||
if (selectedWidget?.rotation && selectedWidget.rotation.length >= 3) {
|
||||
const newRotation: [number, number, number] = [
|
||||
selectedWidget.rotation[0] ,
|
||||
selectedWidget.rotation[1],
|
||||
selectedWidget.rotation[2]+ 0.05 * sign,
|
||||
];
|
||||
|
||||
updateWidgetRotation(selectedZoneId, rightClickSelected, newRotation);
|
||||
}
|
||||
}
|
||||
// updateWidgetRotation(selectedZoneId, rightClickSelected, newRotation);
|
||||
// }
|
||||
// }
|
||||
};
|
||||
const handleMouseUp = () => {
|
||||
if (!rightClickSelected || !rightSelect) return;
|
||||
|
@ -513,7 +565,7 @@ export default function Dropped3dWidgets() {
|
|||
const rotation = selectedWidget.rotation || [0, 0, 0];
|
||||
|
||||
let lastRotation = formatValues(rotation) as [number, number, number];
|
||||
|
||||
|
||||
// (async () => {
|
||||
// let response = await update3dWidgetRotation(selectedZoneId, organization, rightClickSelected, lastRotation);
|
||||
//
|
||||
|
@ -552,11 +604,60 @@ export default function Dropped3dWidgets() {
|
|||
};
|
||||
}, [rightClickSelected, rightSelect, zoneWidgetData, gl]);
|
||||
|
||||
const handleRightClick3d = (event: React.MouseEvent, id: string) => {
|
||||
event.preventDefault();
|
||||
|
||||
const canvasElement = document.getElementById("real-time-vis-canvas");
|
||||
if (!canvasElement) throw new Error("Canvas element not found");
|
||||
|
||||
const canvasRect = canvasElement.getBoundingClientRect();
|
||||
const relativeX = event.clientX - canvasRect.left;
|
||||
const relativeY = event.clientY - canvasRect.top;
|
||||
|
||||
setEditWidgetOptions(true);
|
||||
setRightClickSelected(id);
|
||||
setTop(relativeY);
|
||||
setLeft(relativeX);
|
||||
|
||||
const selectedZoneId = Object.keys(zoneWidgetData).find(zoneId =>
|
||||
zoneWidgetData[zoneId].some(widget => widget.id === id)
|
||||
);
|
||||
if (!selectedZoneId) return;
|
||||
|
||||
const selectedWidget = zoneWidgetData[selectedZoneId].find(widget => widget.id === id);
|
||||
if (!selectedWidget) return;
|
||||
|
||||
const { top, left, width, height } = canvasElement.getBoundingClientRect();
|
||||
mouse.x = ((event.clientX - left) / width) * 2 - 1;
|
||||
mouse.y = -((event.clientY - top) / height) * 2 + 1;
|
||||
|
||||
raycaster.setFromCamera(mouse, camera);
|
||||
|
||||
const cameraDirection = new THREE.Vector3();
|
||||
camera.getWorldDirection(cameraDirection);
|
||||
const verticalPlane = new THREE.Plane(cameraDirection);
|
||||
setFloorPlanesVertical(verticalPlane);
|
||||
|
||||
const intersectPoint = raycaster.ray.intersectPlane(verticalPlane, planeIntersect.current);
|
||||
if (intersectPoint) {
|
||||
setintersectcontextmenu(intersectPoint.y);
|
||||
}
|
||||
const intersect2 = raycaster.ray.intersectPlane(plane.current, planeIntersect.current);
|
||||
if (intersect2) {
|
||||
const xDiff = -intersect2.x + selectedWidget.position[0];
|
||||
const zDiff = -intersect2.z + selectedWidget.position[2];
|
||||
setHorizontalX(xDiff);
|
||||
setHorizontalZ(zDiff);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
return (
|
||||
<>
|
||||
{activeZoneWidgets.map(
|
||||
({ id, type, position, rotation = [0, 0, 0] }: WidgetData) => {
|
||||
({ id, type, position, Data, rotation = [0, 0, 0] }: any) => {
|
||||
const handleRightClick = (event: React.MouseEvent, id: string) => {
|
||||
setSelectedChartId({ id: id, type: type })
|
||||
event.preventDefault();
|
||||
const canvasElement = document.getElementById(
|
||||
"real-time-vis-canvas"
|
||||
|
@ -569,6 +670,7 @@ export default function Dropped3dWidgets() {
|
|||
setRightClickSelected(id);
|
||||
setTop(relativeY);
|
||||
setLeft(relativeX);
|
||||
handleRightClick3d(event, id)
|
||||
};
|
||||
|
||||
switch (type) {
|
||||
|
@ -580,6 +682,7 @@ export default function Dropped3dWidgets() {
|
|||
type={type}
|
||||
position={position}
|
||||
rotation={rotation}
|
||||
Data={Data}
|
||||
onContextMenu={(e) => handleRightClick(e, id)}
|
||||
/>
|
||||
);
|
||||
|
@ -591,6 +694,7 @@ export default function Dropped3dWidgets() {
|
|||
type={type}
|
||||
position={position}
|
||||
rotation={rotation}
|
||||
Data={Data}
|
||||
onContextMenu={(e) => handleRightClick(e, id)}
|
||||
/>
|
||||
);
|
||||
|
@ -602,6 +706,7 @@ export default function Dropped3dWidgets() {
|
|||
type={type}
|
||||
position={position}
|
||||
rotation={rotation}
|
||||
Data={Data}
|
||||
onContextMenu={(e) => handleRightClick(e, id)}
|
||||
/>
|
||||
);
|
||||
|
@ -613,6 +718,7 @@ export default function Dropped3dWidgets() {
|
|||
type={type}
|
||||
position={position}
|
||||
rotation={rotation}
|
||||
Data={Data}
|
||||
onContextMenu={(e) => handleRightClick(e, id)}
|
||||
/>
|
||||
);
|
||||
|
|
|
@ -31,6 +31,7 @@ interface ProductionCapacityProps {
|
|||
type: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
Data?: any,
|
||||
onContextMenu?: (event: React.MouseEvent) => void;
|
||||
// onPointerDown:any
|
||||
}
|
||||
|
@ -38,6 +39,7 @@ interface ProductionCapacityProps {
|
|||
const ProductionCapacity: React.FC<ProductionCapacityProps> = ({
|
||||
id,
|
||||
type,
|
||||
Data,
|
||||
position,
|
||||
rotation,
|
||||
onContextMenu,
|
||||
|
@ -48,8 +50,8 @@ const ProductionCapacity: React.FC<ProductionCapacityProps> = ({
|
|||
duration: chartDuration,
|
||||
name: widgetName,
|
||||
} = useChartStore();
|
||||
const [measurements, setmeasurements] = useState<any>({});
|
||||
const [duration, setDuration] = useState("1h");
|
||||
const [measurements, setmeasurements] = useState<any>(Data?.measurements ? Data.measurements : {});
|
||||
const [duration, setDuration] = useState(Data?.duration ? Data.duration : "1h");
|
||||
const [name, setName] = useState("Widget");
|
||||
const [chartData, setChartData] = useState<{
|
||||
labels: string[];
|
||||
|
@ -173,7 +175,7 @@ const ProductionCapacity: React.FC<ProductionCapacityProps> = ({
|
|||
setName(response.data.widgetName);
|
||||
} else {
|
||||
}
|
||||
} catch (error) {}
|
||||
} catch (error) { }
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -187,9 +189,12 @@ const ProductionCapacity: React.FC<ProductionCapacityProps> = ({
|
|||
}
|
||||
}, [chartMeasurements, chartDuration, widgetName]);
|
||||
|
||||
useEffect(() => {}, [rotation]);
|
||||
useEffect(() => { }, [rotation]);
|
||||
|
||||
|
||||
|
||||
return (
|
||||
|
||||
<Html
|
||||
position={position}
|
||||
scale={[0.5, 0.5, 0.5]}
|
||||
|
@ -211,20 +216,20 @@ const ProductionCapacity: React.FC<ProductionCapacityProps> = ({
|
|||
// e.stopPropagation();
|
||||
}}
|
||||
wrapperClass="pointer-none"
|
||||
|
||||
>
|
||||
<div
|
||||
className={`productionCapacity-wrapper card ${
|
||||
selectedChartId?.id === id ? "activeChart" : ""
|
||||
}`}
|
||||
className={`productionCapacity-wrapper card ${selectedChartId?.id === id ? "activeChart" : ""}`}
|
||||
onClick={() => setSelectedChartId({ id: id, type: type })}
|
||||
onContextMenu={onContextMenu}
|
||||
|
||||
style={{
|
||||
width: "300px", // Original width
|
||||
height: "300px", // Original height
|
||||
// transform: transformStyle.transform,
|
||||
transformStyle: "preserve-3d",
|
||||
position: "absolute",
|
||||
transform: "translate(-50%, -50%)",
|
||||
transform:'translate(-50%, -50%)',
|
||||
}}
|
||||
>
|
||||
<div className="headeproductionCapacityr-wrapper">
|
||||
|
@ -258,6 +263,7 @@ const ProductionCapacity: React.FC<ProductionCapacityProps> = ({
|
|||
</div>
|
||||
</div>
|
||||
</Html>
|
||||
|
||||
);
|
||||
};
|
||||
|
||||
|
|
|
@ -12,6 +12,7 @@ import {
|
|||
ChartOptions,
|
||||
} from "chart.js";
|
||||
|
||||
|
||||
import axios from "axios";
|
||||
import io from "socket.io-client";
|
||||
import { useWidgetStore } from "../../../../../store/useWidgetStore";
|
||||
|
@ -45,11 +46,13 @@ interface ReturnOfInvestmentProps {
|
|||
type: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
Data?: any;
|
||||
onContextMenu?: (event: React.MouseEvent) => void;
|
||||
}
|
||||
const ReturnOfInvestment: React.FC<ReturnOfInvestmentProps> = ({
|
||||
id,
|
||||
type,
|
||||
Data,
|
||||
position,
|
||||
rotation,
|
||||
onContextMenu,
|
||||
|
@ -60,8 +63,8 @@ const ReturnOfInvestment: React.FC<ReturnOfInvestmentProps> = ({
|
|||
duration: chartDuration,
|
||||
name: widgetName,
|
||||
} = useChartStore();
|
||||
const [measurements, setmeasurements] = useState<any>({});
|
||||
const [duration, setDuration] = useState("1h");
|
||||
const [measurements, setmeasurements] = useState<any>(Data?.measurements ? Data.measurements : {});
|
||||
const [duration, setDuration] = useState(Data?.duration ? Data.duration : "1h");
|
||||
const [name, setName] = useState("Widget");
|
||||
const [chartData, setChartData] = useState<{
|
||||
labels: string[];
|
||||
|
|
|
@ -12,11 +12,13 @@ interface StateWorkingProps {
|
|||
type: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
Data?:any;
|
||||
onContextMenu?: (event: React.MouseEvent) => void;
|
||||
}
|
||||
const StateWorking: React.FC<StateWorkingProps> = ({
|
||||
id,
|
||||
type,
|
||||
Data,
|
||||
position,
|
||||
rotation,
|
||||
onContextMenu,
|
||||
|
@ -27,8 +29,8 @@ const StateWorking: React.FC<StateWorkingProps> = ({
|
|||
duration: chartDuration,
|
||||
name: widgetName,
|
||||
} = useChartStore();
|
||||
const [measurements, setmeasurements] = useState<any>({});
|
||||
const [duration, setDuration] = useState("1h");
|
||||
const [measurements, setmeasurements] = useState<any>(Data?.measurements ? Data.measurements : {});
|
||||
const [duration, setDuration] = useState(Data?.duration ? Data.duration : "1h");
|
||||
const [name, setName] = useState("Widget");
|
||||
const [datas, setDatas] = useState<any>({});
|
||||
const iotApiUrl = process.env.REACT_APP_IOT_SOCKET_SERVER_URL;
|
||||
|
@ -114,7 +116,7 @@ const StateWorking: React.FC<StateWorkingProps> = ({
|
|||
scale={[0.5, 0.5, 0.5]}
|
||||
transform
|
||||
zIndexRange={[1, 0]}
|
||||
sprite={false}
|
||||
sprite={false}
|
||||
// style={{
|
||||
// transform: transformStyle.transform,
|
||||
// transformStyle: "preserve-3d",
|
||||
|
|
|
@ -14,6 +14,7 @@ import {
|
|||
ChartOptions,
|
||||
} from "chart.js";
|
||||
|
||||
|
||||
import axios from "axios";
|
||||
import io from "socket.io-client";
|
||||
import { useWidgetStore } from "../../../../../store/useWidgetStore";
|
||||
|
@ -47,12 +48,14 @@ interface ThroughputProps {
|
|||
type: string;
|
||||
position: [number, number, number];
|
||||
rotation: [number, number, number];
|
||||
Data?:any;
|
||||
onContextMenu?: (event: React.MouseEvent) => void;
|
||||
}
|
||||
|
||||
const Throughput: React.FC<ThroughputProps> = ({
|
||||
id,
|
||||
type,
|
||||
Data,
|
||||
position,
|
||||
rotation,
|
||||
onContextMenu,
|
||||
|
@ -63,8 +66,8 @@ const Throughput: React.FC<ThroughputProps> = ({
|
|||
duration: chartDuration,
|
||||
name: widgetName,
|
||||
} = useChartStore();
|
||||
const [measurements, setmeasurements] = useState<any>({});
|
||||
const [duration, setDuration] = useState("1h");
|
||||
const [measurements, setmeasurements] = useState<any>(Data?.measurements ? Data.measurements : {});
|
||||
const [duration, setDuration] = useState(Data?.duration ? Data.duration : "1h");
|
||||
const [name, setName] = useState("Widget");
|
||||
const [chartData, setChartData] = useState<{
|
||||
labels: string[];
|
||||
|
|
|
@ -41,7 +41,7 @@ const FleetEfficiencyComponent = ({object}: any) => {
|
|||
|
||||
socket.on("lastOutput", (response) => {
|
||||
const responseData = response.input1;
|
||||
console.log(responseData);
|
||||
// console.log(responseData);
|
||||
|
||||
if (typeof responseData === "number") {
|
||||
console.log("It's a number!");
|
||||
|
|
|
@ -108,9 +108,8 @@ const Panel: React.FC<PanelProps> = ({
|
|||
case "bottom":
|
||||
return {
|
||||
minWidth: "170px",
|
||||
width: `calc(100% - ${
|
||||
(leftActive ? panelSize : 0) + (rightActive ? panelSize : 0)
|
||||
}px)`,
|
||||
width: `calc(100% - ${(leftActive ? panelSize : 0) + (rightActive ? panelSize : 0)
|
||||
}px)`,
|
||||
minHeight: "170px",
|
||||
height: `${panelSize}px`,
|
||||
left: leftActive ? `${panelSize}px` : "0",
|
||||
|
@ -123,9 +122,8 @@ const Panel: React.FC<PanelProps> = ({
|
|||
minWidth: "170px",
|
||||
width: `${panelSize}px`,
|
||||
minHeight: "170px",
|
||||
height: `calc(100% - ${
|
||||
(topActive ? panelSize : 0) + (bottomActive ? panelSize : 0)
|
||||
}px)`,
|
||||
height: `calc(100% - ${(topActive ? panelSize : 0) + (bottomActive ? panelSize : 0)
|
||||
}px)`,
|
||||
top: topActive ? `${panelSize}px` : "0",
|
||||
bottom: bottomActive ? `${panelSize}px` : "0",
|
||||
[side]: "0",
|
||||
|
@ -151,6 +149,7 @@ const Panel: React.FC<PanelProps> = ({
|
|||
const currentWidgetsCount = getCurrentWidgetCount(panel);
|
||||
const maxCapacity = calculatePanelCapacity(panel);
|
||||
|
||||
|
||||
if (currentWidgetsCount < maxCapacity) {
|
||||
addWidgetToPanel(draggedAsset, panel);
|
||||
}
|
||||
|
@ -284,9 +283,8 @@ const Panel: React.FC<PanelProps> = ({
|
|||
<div
|
||||
key={side}
|
||||
id="panel-wrapper"
|
||||
className={`panel ${side}-panel absolute ${
|
||||
hiddenPanels[selectedZone.zoneId]?.includes(side) ? "hidePanel" : ""
|
||||
}`}
|
||||
className={`panel ${side}-panel absolute ${hiddenPanels[selectedZone.zoneId]?.includes(side) ? "hidePanel" : ""
|
||||
}`}
|
||||
style={getPanelStyle(side)}
|
||||
onDrop={(e) => handleDrop(e, side)}
|
||||
onDragOver={(e) => e.preventDefault()}
|
||||
|
@ -303,7 +301,7 @@ const Panel: React.FC<PanelProps> = ({
|
|||
style={{
|
||||
pointerEvents:
|
||||
selectedZone.lockedPanels.includes(side) ||
|
||||
hiddenPanels[selectedZone.zoneId]?.includes(side)
|
||||
hiddenPanels[selectedZone.zoneId]?.includes(side)
|
||||
? "none"
|
||||
: "auto",
|
||||
opacity: selectedZone.lockedPanels.includes(side) ? "0.8" : "1",
|
||||
|
|
|
@ -8,7 +8,7 @@ export const addingFloatingWidgets = async (
|
|||
) => {
|
||||
|
||||
|
||||
|
||||
|
||||
try {
|
||||
const response = await fetch(
|
||||
`${url_Backend_dwinzo}/api/v2/floatwidget/save`,
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
import { create } from "zustand";
|
||||
import { addingFloatingWidgets } from "../services/realTimeVisulization/zoneData/addFloatingWidgets";
|
||||
import { useSocketStore } from "./store";
|
||||
import useChartStore from "./useChartStore";
|
||||
|
||||
type DroppedObject = {
|
||||
className: string;
|
||||
|
@ -96,7 +97,10 @@ export const useDroppedObjectsStore = create<DroppedObjectsState>((set) => ({
|
|||
const state = useDroppedObjectsStore.getState(); // Get the current state
|
||||
const zone = state.zones[zoneName];
|
||||
let socketState = useSocketStore.getState();
|
||||
let iotData = useChartStore.getState();
|
||||
let visualizationSocket = socketState.visualizationSocket;
|
||||
let iotMeasurements = iotData.flotingMeasurements;
|
||||
let iotDuration = iotData.flotingDuration;
|
||||
|
||||
if (!zone) return;
|
||||
|
||||
|
@ -109,6 +113,10 @@ export const useDroppedObjectsStore = create<DroppedObjectsState>((set) => ({
|
|||
// Create a shallow copy of the object with a unique ID and slightly adjusted position
|
||||
const duplicatedObject: DroppedObject = {
|
||||
...originalObject,
|
||||
Data:{
|
||||
measurements: iotMeasurements,
|
||||
duration: iotDuration,
|
||||
},
|
||||
id: `${originalObject.id}-copy-${Date.now()}`, // Unique ID
|
||||
position: {
|
||||
...originalObject.position,
|
||||
|
@ -122,7 +130,8 @@ export const useDroppedObjectsStore = create<DroppedObjectsState>((set) => ({
|
|||
: originalObject.position.left,
|
||||
},
|
||||
};
|
||||
|
||||
console.log("duplicated object",duplicatedObject);
|
||||
|
||||
let duplicateFloatingWidget = {
|
||||
organization: organization,
|
||||
widget: duplicatedObject,
|
||||
|
|
|
@ -8,22 +8,8 @@ export interface Widget {
|
|||
fontFamily?: string;
|
||||
fontSize?: string;
|
||||
fontWeight?: string;
|
||||
data: {
|
||||
// Chart data
|
||||
labels?: string[];
|
||||
datasets?: Array<{
|
||||
data: number[];
|
||||
backgroundColor: string;
|
||||
borderColor: string;
|
||||
borderWidth: number;
|
||||
}>;
|
||||
// Progress card data
|
||||
stocks?: Array<{
|
||||
key: string;
|
||||
value: number;
|
||||
description: string;
|
||||
}>;
|
||||
};
|
||||
data?: any;
|
||||
Data?:any;
|
||||
}
|
||||
|
||||
interface WidgetStore {
|
||||
|
|
|
@ -285,9 +285,6 @@
|
|||
}
|
||||
}
|
||||
|
||||
.chart-container.notLinked {
|
||||
border-color: red;
|
||||
}
|
||||
|
||||
.close-btn {
|
||||
position: absolute;
|
||||
|
@ -755,6 +752,13 @@
|
|||
z-index: 2 !important;
|
||||
}
|
||||
|
||||
.chart-container.notLinked {
|
||||
|
||||
outline: 1px solid red;
|
||||
|
||||
|
||||
}
|
||||
|
||||
.connectionSuccess {
|
||||
outline-color: #43c06d;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue