Merge branch 'main' into simulation-agv

This commit is contained in:
2025-03-29 14:30:02 +05:30
61 changed files with 3690 additions and 1814 deletions

View File

@@ -1,14 +1,18 @@
import React from "react";
import React, { useEffect } from "react";
import { AppDockIcon } from "../../icons/HeaderIcons";
import orgImg from "../../../assets/orgTemp.png"
import orgImg from "../../../assets/orgTemp.png";
import { useActiveUsers } from "../../../store/store";
import { getAvatarColor } from "../../../modules/collaboration/users/functions/getAvatarColor";
import { ActiveUser } from "../../../types/users";
const Header: React.FC = () => {
const guestUsers = [
{ value: "Nazria", color: "#43C06D" },
{ value: "Name1", color: "#0050EB" },
{ value: "Abigail", color: "#FF6600" },
{ value: "Jack", color: "#488EF6" },
]; // Example guest users array
const { activeUsers } = useActiveUsers();
const userName = localStorage.getItem("userName") || "Anonymous";
const guestUsers: ActiveUser[] = activeUsers.filter(
(user: ActiveUser) => user.userName !== userName
);
console.log('guestUsers: ', guestUsers);
return (
<div className="header-container">
@@ -25,18 +29,23 @@ const Header: React.FC = () => {
<div className="other-guest">+{guestUsers.length - 3}</div>
)}
{guestUsers.slice(0, 3).map((user, index) => (
<div
key={index}
className="user-profile"
style={{ background: user.color }}
>
{user.value[0]}
</div>
<>
<div
key={index}
className="user-profile"
style={{ background: getAvatarColor(index) }}
>
{user.userName[0]}
</div>
</>
))}
</div>
<div className="user-profile-container">
<div className="user-profile" style={{ background: "#48AC2A" }}>
V
<div
className="user-profile"
style={{ background: "var(--accent-color)" }}
>
{userName[0]}
</div>
<div className="user-organization">
<img src={orgImg} alt="" />

View File

@@ -10,7 +10,7 @@ import {
SimulationIcon,
} from "../../icons/SimulationIcons";
import useToggleStore from "../../../store/useUIToggleStore";
import MachineMechanics from "./mechanics/MachineMechanics";
import ConveyorMechanics from "./mechanics/ConveyorMechanics";
import Visualization from "./visualization/Visualization";
import Analysis from "./analysis/Analysis";
import Simulations from "./simulation/Simulations";
@@ -18,6 +18,7 @@ import { useSelectedActionSphere } from "../../../store/store";
import GlobalProperties from "./properties/GlobalProperties";
import AsstePropertiies from "./properties/AssetProperties";
import ZoneProperties from "./properties/ZoneProperties";
import VehicleMechanics from "./mechanics/VehicleMechanics";
const SideBarRight: React.FC = () => {
const { activeModule } = useModuleStore();
@@ -98,17 +99,24 @@ const SideBarRight: React.FC = () => {
{toggleUI && activeModule === "simulation" && (
<>
{subModule === "mechanics" && selectedActionSphere && (
{subModule === "mechanics" && selectedActionSphere && selectedActionSphere.path.type === "Conveyor" && (
<div className="sidebar-right-container">
<div className="sidebar-right-content-container">
<MachineMechanics />
<ConveyorMechanics />
</div>
</div>
)}
{subModule === "mechanics" && selectedActionSphere && selectedActionSphere.path.type === "Vehicle" && (
<div className="sidebar-right-container">
<div className="sidebar-right-content-container">
{/* <VehicleMechanics /> */}
</div>
</div>
)}
{subModule === "mechanics" && !selectedActionSphere && (
<div className="sidebar-right-container">
<div className="sidebar-right-content-container">
{/* <MachineMechanics /> */}
<ConveyorMechanics />
</div>
</div>
)}

View File

@@ -0,0 +1,586 @@
import React, { useRef, useState, useMemo, useEffect } from "react";
import {
AddIcon,
InfoIcon,
RemoveIcon,
ResizeHeightIcon,
} from "../../../icons/ExportCommonIcons";
import RenameInput from "../../../ui/inputs/RenameInput";
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
import LabledDropdown from "../../../ui/inputs/LabledDropdown";
import RegularDropDown from "../../../ui/inputs/RegularDropDown";
import { handleResize } from "../../../../functions/handleResizePannel";
import EyeDropInput from "../../../ui/inputs/EyeDropInput";
import { useSelectedActionSphere, useSelectedPath, useSimulationPaths } from "../../../../store/store";
import * as THREE from 'three';
import * as Types from '../../../../types/world/worldTypes';
import InputToggle from "../../../ui/inputs/InputToggle";
const ConveyorMechanics: React.FC = () => {
const { selectedActionSphere } = useSelectedActionSphere();
const { selectedPath, setSelectedPath } = useSelectedPath();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const actionsContainerRef = useRef<HTMLDivElement>(null);
const triggersContainerRef = useRef<HTMLDivElement>(null);
const selectedPoint = useMemo(() => {
if (!selectedActionSphere) return null;
return simulationPaths
.filter((path): path is Types.ConveyorEventsSchema => path.type === "Conveyor")
.flatMap((path) => path.points)
.find((point) => point.uuid === selectedActionSphere.point.uuid);
}, [selectedActionSphere, simulationPaths]);
const handleAddAction = () => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => {
if (path.type === "Conveyor") {
return {
...path,
points: path.points.map((point) => {
if (point.uuid === selectedActionSphere.point.uuid) {
const actionIndex = point.actions.length;
const newAction = {
uuid: THREE.MathUtils.generateUUID(),
name: `Action ${actionIndex + 1}`,
type: 'Inherit',
material: 'Inherit',
delay: 'Inherit',
spawnInterval: 'Inherit',
isUsed: false
};
return { ...point, actions: [...point.actions, newAction] };
}
return point;
}),
};
}
return path;
});
setSimulationPaths(updatedPaths);
};
const handleDeleteAction = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? { ...point, actions: point.actions.filter(action => action.uuid !== uuid) }
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
};
const handleActionSelect = (uuid: string, actionType: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) =>
action.uuid === uuid
? {
...action,
type: actionType,
material: actionType === 'Spawn' || actionType === 'Swap' ? 'Inherit' : action.material,
delay: actionType === 'Delay' ? 'Inherit' : action.delay,
spawnInterval: actionType === 'Spawn' ? 'Inherit' : action.spawnInterval
}
: action
),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
// Update the selected item to reflect changes
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
const updatedAction = updatedPaths
.filter((path): path is Types.ConveyorEventsSchema => path.type === "Conveyor")
.flatMap(path => path.points)
.find(p => p.uuid === selectedActionSphere.point.uuid)
?.actions.find(a => a.uuid === uuid);
if (updatedAction) {
setSelectedItem({
type: "action",
item: updatedAction
});
}
}
};
// Modified handleMaterialSelect to ensure it only applies to relevant action types
const handleMaterialSelect = (uuid: string, material: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) =>
action.uuid === uuid &&
(action.type === 'Spawn' || action.type === 'Swap')
? { ...action, material }
: action
),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
// Update selected item if it's the current action
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
setSelectedItem({
...selectedItem,
item: {
...selectedItem.item,
material
}
});
}
};
const handleDelayChange = (uuid: string, delay: number | string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) =>
action.uuid === uuid ? { ...action, delay } : action
),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
};
const handleSpawnIntervalChange = (uuid: string, spawnInterval: number | string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) =>
action.uuid === uuid ? { ...action, spawnInterval } : action
),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
};
const handleSpeedChange = (speed: number) => {
if (!selectedPath) return;
const updatedPaths = simulationPaths.map((path) =>
path.modeluuid === selectedPath.path.modeluuid ? { ...path, speed } : path
);
setSimulationPaths(updatedPaths);
setSelectedPath({ ...selectedPath, path: { ...selectedPath.path, speed } });
};
const handleAddTrigger = () => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) => {
if (point.uuid === selectedActionSphere.point.uuid) {
const triggerIndex = point.triggers.length;
const newTrigger = {
uuid: THREE.MathUtils.generateUUID(),
name: `Trigger ${triggerIndex + 1}`,
type: '',
isUsed: false
};
return { ...point, triggers: [...point.triggers, newTrigger] };
}
return point;
}),
}
: path
);
setSimulationPaths(updatedPaths);
};
const handleDeleteTrigger = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? { ...point, triggers: point.triggers.filter(trigger => trigger.uuid !== uuid) }
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
};
const handleTriggerSelect = (uuid: string, triggerType: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
triggers: point.triggers.map((trigger) =>
trigger.uuid === uuid ? { ...trigger, type: triggerType } : trigger
),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
};
// Update the toggle handlers to immediately update the selected item
const handleActionToggle = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) => ({
...action,
isUsed: action.uuid === uuid ? !action.isUsed : false,
})),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
// Immediately update the selected item if it's the one being toggled
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
setSelectedItem({
...selectedItem,
item: {
...selectedItem.item,
isUsed: !selectedItem.item.isUsed
}
});
}
};
// Do the same for trigger toggle
const handleTriggerToggle = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
triggers: point.triggers.map((trigger) => ({
...trigger,
isUsed: trigger.uuid === uuid ? !trigger.isUsed : false,
})),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
// Immediately update the selected item if it's the one being toggled
if (selectedItem?.type === "trigger" && selectedItem.item.uuid === uuid) {
setSelectedItem({
...selectedItem,
item: {
...selectedItem.item,
isUsed: !selectedItem.item.isUsed
}
});
}
};
const [selectedItem, setSelectedItem] = useState<{ type: "action" | "trigger"; item: any; } | null>(null);
useEffect(() => {
setSelectedItem(null); // Reset selectedItem when selectedActionSphere changes
}, [selectedActionSphere]);
return (
<div className="machine-mechanics-container">
<div className="machine-mechanics-header">
{selectedActionSphere?.path?.modelName || "point name not found"}
</div>
<div className="machine-mechanics-content-container">
{!selectedPath &&
<>
<div className="actions">
<div className="header">
<div className="header-value">Actions</div>
<div className="add-button" onClick={handleAddAction}>
<AddIcon /> Add
</div>
</div>
<div
className="lists-main-container"
ref={actionsContainerRef}
style={{ height: "120px" }}
>
<div className="list-container">
{selectedPoint?.actions.map((action) => (
<div
key={action.uuid}
className={`list-item ${selectedItem?.type === "action" &&
selectedItem.item?.uuid === action.uuid
? "active"
: ""
}`}
>
<div
className="value"
onClick={() => setSelectedItem({ type: "action", item: action })}
>
<RenameInput value={action.name} />
</div>
<div
className="remove-button"
onClick={() => handleDeleteAction(action.uuid)}
>
<RemoveIcon />
</div>
</div>
))}
</div>
<div
className="resize-icon"
id="action-resize"
onMouseDown={(e) => handleResize(e, actionsContainerRef)}
>
<ResizeHeightIcon />
</div>
</div>
</div>
<div className="triggers">
<div className="header">
<div className="header-value">Triggers</div>
<div className="add-button" onClick={handleAddTrigger}>
<AddIcon /> Add
</div>
</div>
<div
className="lists-main-container"
ref={triggersContainerRef}
style={{ height: "120px" }}
>
<div className="list-container">
{selectedPoint?.triggers.map((trigger) => (
<div
key={trigger.uuid}
className={`list-item ${selectedItem?.type === "trigger" &&
selectedItem.item?.uuid === trigger.uuid
? "active"
: ""
}`}
>
<div
className="value"
onClick={() => setSelectedItem({ type: "trigger", item: trigger })}
>
<RenameInput value={trigger.name} />
</div>
<div
className="remove-button"
onClick={() => handleDeleteTrigger(trigger.uuid)}
>
<RemoveIcon />
</div>
</div>
))}
</div>
<div
className="resize-icon"
id="trigger-resize"
onMouseDown={(e) => handleResize(e, triggersContainerRef)}
>
<ResizeHeightIcon />
</div>
</div>
</div>
</>
}
<div className="selected-properties-container">
{selectedItem && (
<>
<div className="properties-header">{selectedItem.item.name}</div>
{selectedItem.type === "action" && (
<>
<InputToggle
inputKey="enableTrigger"
label="Enable Trigger"
value={selectedItem.item.isUsed}
onClick={() => handleActionToggle(selectedItem.item.uuid)}
/>
<LabledDropdown
defaultOption={selectedItem.item.type}
options={["Inherit", "Spawn", "Swap", "Despawn", "Delay"]}
onSelect={(option) => handleActionSelect(selectedItem.item.uuid, option)}
/>
{/* Only show material dropdown for Spawn/Swap actions */}
{(selectedItem.item.type === 'Spawn' || selectedItem.item.type === 'Swap') && (
<LabledDropdown
label={selectedItem.item.type === 'Spawn' ? 'Spawn Material' : 'Swap Material'}
defaultOption={selectedItem.item.material}
options={["Inherit", "Crate", "Box"]}
onSelect={(option) => handleMaterialSelect(selectedItem.item.uuid, option)}
/>
)}
{/* Only show delay input for Delay actions */}
{selectedItem.item.type === 'Delay' && (
<InputWithDropDown
label="Delay Time"
value={selectedItem.item.delay === 'Inherit'
? undefined
: selectedItem.item.delay}
onChange={(value) => {
const numValue = parseInt(value);
handleDelayChange(
selectedItem.item.uuid,
!value ? 'Inherit' : numValue
);
}}
/>
)}
{/* Only show spawn interval for Spawn actions */}
{selectedItem.item.type === 'Spawn' && (
<InputWithDropDown
label="Spawn Interval"
min={0}
defaultValue={selectedItem.item.spawnInterval === "Inherit" ? "" : selectedItem.item.spawnInterval.toString()}
value={selectedItem.item.spawnInterval === "Inherit" ? "" : selectedItem.item.spawnInterval.toString()}
onChange={(value) => {
handleSpawnIntervalChange(selectedItem.item.uuid, (value === "") ? "Inherit" : parseInt(value));
}}
/>
)}
</>
)}
{selectedItem.type === "trigger" && (
<>
<InputToggle
inputKey="enableTrigger"
label="Enable Trigger"
value={selectedItem.item.isUsed}
onClick={() => handleTriggerToggle(selectedItem.item.uuid)}
/>
<LabledDropdown
defaultOption={selectedItem.item.type || "Select Trigger Type"}
options={["On-Hit", "Buffer"]}
onSelect={(option) => handleTriggerSelect(selectedItem.item.uuid, option)}
/>
</>
)}
</>
)}
{selectedPath && !selectedItem && (
<div className="speed-control">
<InputWithDropDown
label="Conveyor Speed"
value={selectedPath.path.speed.toString()}
onChange={(value) => handleSpeedChange(parseFloat(value))}
/>
</div>
)}
</div>
<div className="footer">
<InfoIcon />
By selecting points, you can create events and triggers.
</div>
</div>
</div>
);
};
export default ConveyorMechanics;

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@@ -1,533 +0,0 @@
import React, { useRef, useState, useMemo, useEffect } from "react";
import {
AddIcon,
InfoIcon,
RemoveIcon,
ResizeHeightIcon,
} from "../../../icons/ExportCommonIcons";
import RenameInput from "../../../ui/inputs/RenameInput";
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
import LabledDropdown from "../../../ui/inputs/LabledDropdown";
import RegularDropDown from "../../../ui/inputs/RegularDropDown";
import { handleResize } from "../../../../functions/handleResizePannel";
import EyeDropInput from "../../../ui/inputs/EyeDropInput";
import { useSelectedActionSphere, useSelectedPath, useSimulationPaths } from "../../../../store/store";
import * as THREE from 'three';
import InputToggle from "../../../ui/inputs/InputToggle";
const MachineMechanics: React.FC = () => {
const { selectedActionSphere } = useSelectedActionSphere();
const { selectedPath, setSelectedPath } = useSelectedPath();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const actionsContainerRef = useRef<HTMLDivElement>(null);
const triggersContainerRef = useRef<HTMLDivElement>(null);
const selectedPoint = useMemo(() => {
if (!selectedActionSphere) return null;
return simulationPaths.flatMap((path) => path.points).find((point) => point.uuid === selectedActionSphere.point.uuid);
}, [selectedActionSphere, simulationPaths]);
const handleAddAction = () => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => ({
...path,
points: path.points.map((point) => {
if (point.uuid === selectedActionSphere.point.uuid) {
const actionIndex = point.actions.length;
const newAction = {
uuid: THREE.MathUtils.generateUUID(),
name: `Action ${actionIndex + 1}`,
type: 'Inherit',
material: 'Inherit',
delay: 'Inherit',
spawnInterval: 'Inherit',
isUsed: false
};
return { ...point, actions: [...point.actions, newAction] };
}
return point;
}),
}));
setSimulationPaths(updatedPaths);
};
const handleDeleteAction = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => ({
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? { ...point, actions: point.actions.filter(action => action.uuid !== uuid) }
: point
),
}));
setSimulationPaths(updatedPaths);
};
const handleActionSelect = (uuid: string, actionType: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => ({
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) =>
action.uuid === uuid
? {
...action,
type: actionType,
// Reset dependent fields when type changes
material: actionType === 'Spawn' || actionType === 'Swap' ? 'Inherit' : action.material,
delay: actionType === 'Delay' ? 'Inherit' : action.delay,
spawnInterval: actionType === 'Spawn' ? 'Inherit' : action.spawnInterval
}
: action
),
}
: point
),
}));
setSimulationPaths(updatedPaths);
// Update the selected item to reflect changes
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
const updatedAction = updatedPaths
.flatMap(path => path.points)
.find(p => p.uuid === selectedActionSphere.point.uuid)
?.actions.find(a => a.uuid === uuid);
if (updatedAction) {
setSelectedItem({
type: "action",
item: updatedAction
});
}
}
};
// Modified handleMaterialSelect to ensure it only applies to relevant action types
const handleMaterialSelect = (uuid: string, material: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => ({
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) =>
action.uuid === uuid &&
(action.type === 'Spawn' || action.type === 'Swap')
? { ...action, material }
: action
),
}
: point
),
}));
setSimulationPaths(updatedPaths);
// Update selected item if it's the current action
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
setSelectedItem({
...selectedItem,
item: {
...selectedItem.item,
material
}
});
}
};
const handleDelayChange = (uuid: string, delay: number | string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => ({
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) =>
action.uuid === uuid ? { ...action, delay } : action
),
}
: point
),
}));
setSimulationPaths(updatedPaths);
};
const handleSpawnIntervalChange = (uuid: string, spawnInterval: number | string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => ({
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) =>
action.uuid === uuid ? { ...action, spawnInterval } : action
),
}
: point
),
}));
setSimulationPaths(updatedPaths);
};
const handleSpeedChange = (speed: number) => {
if (!selectedPath) return;
const updatedPaths = simulationPaths.map((path) =>
path.modeluuid === selectedPath.path.modeluuid ? { ...path, speed } : path
);
setSimulationPaths(updatedPaths);
setSelectedPath({ ...selectedPath, path: { ...selectedPath.path, speed } });
};
const handleAddTrigger = () => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => ({
...path,
points: path.points.map((point) => {
if (point.uuid === selectedActionSphere.point.uuid) {
const triggerIndex = point.triggers.length;
const newTrigger = {
uuid: THREE.MathUtils.generateUUID(),
name: `Trigger ${triggerIndex + 1}`,
type: '',
isUsed: false
};
return { ...point, triggers: [...point.triggers, newTrigger] };
}
return point;
}),
}));
setSimulationPaths(updatedPaths);
};
const handleDeleteTrigger = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => ({
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? { ...point, triggers: point.triggers.filter(trigger => trigger.uuid !== uuid) }
: point
),
}));
setSimulationPaths(updatedPaths);
};
const handleTriggerSelect = (uuid: string, triggerType: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => ({
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
triggers: point.triggers.map((trigger) =>
trigger.uuid === uuid ? { ...trigger, type: triggerType } : trigger
),
}
: point
),
}));
setSimulationPaths(updatedPaths);
};
// Update the toggle handlers to immediately update the selected item
const handleActionToggle = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => ({
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) => ({
...action,
isUsed: action.uuid === uuid ? !action.isUsed : false,
})),
}
: point
),
}));
setSimulationPaths(updatedPaths);
// Immediately update the selected item if it's the one being toggled
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
setSelectedItem({
...selectedItem,
item: {
...selectedItem.item,
isUsed: !selectedItem.item.isUsed
}
});
}
};
// Do the same for trigger toggle
const handleTriggerToggle = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => ({
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
triggers: point.triggers.map((trigger) => ({
...trigger,
isUsed: trigger.uuid === uuid ? !trigger.isUsed : false,
})),
}
: point
),
}));
setSimulationPaths(updatedPaths);
// Immediately update the selected item if it's the one being toggled
if (selectedItem?.type === "trigger" && selectedItem.item.uuid === uuid) {
setSelectedItem({
...selectedItem,
item: {
...selectedItem.item,
isUsed: !selectedItem.item.isUsed
}
});
}
};
const [selectedItem, setSelectedItem] = useState<{ type: "action" | "trigger"; item: any; } | null>(null);
useEffect(() => {
setSelectedItem(null); // Reset selectedItem when selectedActionSphere changes
}, [selectedActionSphere]);
return (
<div className="machine-mechanics-container">
<div className="machine-mechanics-header">
{selectedActionSphere?.path?.modelName || "point name not found"}
</div>
<div className="machine-mechanics-content-container">
<div className="actions">
<div className="header">
<div className="header-value">Actions</div>
<div className="add-button" onClick={handleAddAction}>
<AddIcon /> Add
</div>
</div>
<div
className="lists-main-container"
ref={actionsContainerRef}
style={{ height: "120px" }}
>
<div className="list-container">
{selectedPoint?.actions.map((action) => (
<div
key={action.uuid}
className={`list-item ${selectedItem?.type === "action" &&
selectedItem.item?.uuid === action.uuid
? "active"
: ""
}`}
>
<div
className="value"
onClick={() => setSelectedItem({ type: "action", item: action })}
>
<RenameInput value={action.name} />
</div>
<div
className="remove-button"
onClick={() => handleDeleteAction(action.uuid)}
>
<RemoveIcon />
</div>
</div>
))}
</div>
<div
className="resize-icon"
id="action-resize"
onMouseDown={(e) => handleResize(e, actionsContainerRef)}
>
<ResizeHeightIcon />
</div>
</div>
</div>
<div className="triggers">
<div className="header">
<div className="header-value">Triggers</div>
<div className="add-button" onClick={handleAddTrigger}>
<AddIcon /> Add
</div>
</div>
<div
className="lists-main-container"
ref={triggersContainerRef}
style={{ height: "120px" }}
>
<div className="list-container">
{selectedPoint?.triggers.map((trigger) => (
<div
key={trigger.uuid}
className={`list-item ${selectedItem?.type === "trigger" &&
selectedItem.item?.uuid === trigger.uuid
? "active"
: ""
}`}
>
<div
className="value"
onClick={() => setSelectedItem({ type: "trigger", item: trigger })}
>
<RenameInput value={trigger.name} />
</div>
<div
className="remove-button"
onClick={() => handleDeleteTrigger(trigger.uuid)}
>
<RemoveIcon />
</div>
</div>
))}
</div>
<div
className="resize-icon"
id="trigger-resize"
onMouseDown={(e) => handleResize(e, triggersContainerRef)}
>
<ResizeHeightIcon />
</div>
</div>
</div>
<div className="selected-properties-container">
{selectedItem && (
<>
<div className="properties-header">{selectedItem.item.name}</div>
{selectedItem.type === "action" && (
<>
<InputToggle
inputKey="enableTrigger"
label="Enable Trigger"
value={selectedItem.item.isUsed}
onClick={() => handleActionToggle(selectedItem.item.uuid)}
/>
<LabledDropdown
defaultOption={selectedItem.item.type}
options={["Inherit", "Spawn", "Swap", "Despawn", "Delay"]}
onSelect={(option) => handleActionSelect(selectedItem.item.uuid, option)}
/>
{/* Only show material dropdown for Spawn/Swap actions */}
{(selectedItem.item.type === 'Spawn' || selectedItem.item.type === 'Swap') && (
<LabledDropdown
label={selectedItem.item.type === 'Spawn' ? 'Spawn Material' : 'Swap Material'}
defaultOption={selectedItem.item.material}
options={["Inherit", "Crate", "Box"]}
onSelect={(option) => handleMaterialSelect(selectedItem.item.uuid, option)}
/>
)}
{/* Only show delay input for Delay actions */}
{selectedItem.item.type === 'Delay' && (
<InputWithDropDown
label="Delay Time"
value={selectedItem.item.delay === 'Inherit'
? undefined
: selectedItem.item.delay}
onChange={(value) => {
const numValue = parseInt(value);
handleDelayChange(
selectedItem.item.uuid,
!value ? 'Inherit' : numValue
);
}}
/>
)}
{/* Only show spawn interval for Spawn actions */}
{selectedItem.item.type === 'Spawn' && (
<InputWithDropDown
label="Spawn Interval"
min={0}
defaultValue={selectedItem.item.spawnInterval === "Inherit" ? "" : selectedItem.item.spawnInterval.toString()}
value={selectedItem.item.spawnInterval === "Inherit" ? "" : selectedItem.item.spawnInterval.toString()}
onChange={(value) => {
handleSpawnIntervalChange(selectedItem.item.uuid, (value === "") ? "Inherit" : parseInt(value));
}}
/>
)}
</>
)}
{selectedItem.type === "trigger" && (
<>
<InputToggle
inputKey="enableTrigger"
label="Enable Trigger"
value={selectedItem.item.isUsed}
onClick={() => handleTriggerToggle(selectedItem.item.uuid)}
/>
<LabledDropdown
defaultOption={selectedItem.item.type || "Select Trigger Type"}
options={["On-Hit", "Buffer"]}
onSelect={(option) => handleTriggerSelect(selectedItem.item.uuid, option)}
/>
</>
)}
</>
)}
{selectedPath && !selectedItem && (
<div className="speed-control">
<InputWithDropDown
label="Path Speed"
value={selectedPath.path.speed.toString()}
onChange={(value) => handleSpeedChange(parseFloat(value))}
/>
</div>
)}
</div>
<div className="footer">
<InfoIcon />
By selecting points, you can create events and triggers.
</div>
</div>
</div>
);
};
export default MachineMechanics;

View File

@@ -0,0 +1,561 @@
import React, { useRef, useState, useMemo, useEffect } from "react";
import {
AddIcon,
InfoIcon,
RemoveIcon,
ResizeHeightIcon,
} from "../../../icons/ExportCommonIcons";
import RenameInput from "../../../ui/inputs/RenameInput";
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
import LabledDropdown from "../../../ui/inputs/LabledDropdown";
import RegularDropDown from "../../../ui/inputs/RegularDropDown";
import { handleResize } from "../../../../functions/handleResizePannel";
import EyeDropInput from "../../../ui/inputs/EyeDropInput";
import { useSelectedActionSphere, useSelectedPath, useSimulationPaths } from "../../../../store/store";
import * as THREE from 'three';
import * as Types from '../../../../types/world/worldTypes';
import InputToggle from "../../../ui/inputs/InputToggle";
const VehicleMechanics: React.FC = () => {
const { selectedActionSphere } = useSelectedActionSphere();
const { selectedPath, setSelectedPath } = useSelectedPath();
const { simulationPaths, setSimulationPaths } = useSimulationPaths();
const actionsContainerRef = useRef<HTMLDivElement>(null);
const triggersContainerRef = useRef<HTMLDivElement>(null);
const selectedPoint = useMemo(() => {
if (!selectedActionSphere) return null;
return simulationPaths
.filter((path): path is Types.ConveyorEventsSchema => path.type === "Conveyor")
.flatMap((path) => path.points)
.find((point) => point.uuid === selectedActionSphere.point.uuid);
}, [selectedActionSphere, simulationPaths]);
const handleAddAction = () => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) => {
if (path.type === "Conveyor") {
return {
...path,
points: path.points.map((point) => {
if (point.uuid === selectedActionSphere.point.uuid) {
const actionIndex = point.actions.length;
const newAction = {
uuid: THREE.MathUtils.generateUUID(),
name: `Action ${actionIndex + 1}`,
type: 'Inherit',
material: 'Inherit',
delay: 'Inherit',
spawnInterval: 'Inherit',
isUsed: false
};
return { ...point, actions: [...point.actions, newAction] };
}
return point;
}),
};
}
return path;
});
setSimulationPaths(updatedPaths);
};
const handleDeleteAction = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? { ...point, actions: point.actions.filter(action => action.uuid !== uuid) }
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
};
const handleActionSelect = (uuid: string, actionType: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) =>
action.uuid === uuid
? {
...action,
type: actionType,
material: actionType === 'Spawn' || actionType === 'Swap' ? 'Inherit' : action.material,
delay: actionType === 'Delay' ? 'Inherit' : action.delay,
spawnInterval: actionType === 'Spawn' ? 'Inherit' : action.spawnInterval
}
: action
),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
// Update the selected item to reflect changes
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
const updatedAction = updatedPaths
.filter((path): path is Types.ConveyorEventsSchema => path.type === "Conveyor")
.flatMap(path => path.points)
.find(p => p.uuid === selectedActionSphere.point.uuid)
?.actions.find(a => a.uuid === uuid);
if (updatedAction) {
setSelectedItem({
type: "action",
item: updatedAction
});
}
}
};
// Modified handleMaterialSelect to ensure it only applies to relevant action types
const handleMaterialSelect = (uuid: string, material: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) =>
action.uuid === uuid &&
(action.type === 'Spawn' || action.type === 'Swap')
? { ...action, material }
: action
),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
// Update selected item if it's the current action
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
setSelectedItem({
...selectedItem,
item: {
...selectedItem.item,
material
}
});
}
};
const handleDelayChange = (uuid: string, delay: number | string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) =>
action.uuid === uuid ? { ...action, delay } : action
),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
};
const handleSpawnIntervalChange = (uuid: string, spawnInterval: number | string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) =>
action.uuid === uuid ? { ...action, spawnInterval } : action
),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
};
const handleSpeedChange = (speed: number) => {
if (!selectedPath) return;
const updatedPaths = simulationPaths.map((path) =>
path.modeluuid === selectedPath.path.modeluuid ? { ...path, speed } : path
);
setSimulationPaths(updatedPaths);
setSelectedPath({ ...selectedPath, path: { ...selectedPath.path, speed } });
};
const handleAddTrigger = () => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) => {
if (point.uuid === selectedActionSphere.point.uuid) {
const triggerIndex = point.triggers.length;
const newTrigger = {
uuid: THREE.MathUtils.generateUUID(),
name: `Trigger ${triggerIndex + 1}`,
type: '',
isUsed: false
};
return { ...point, triggers: [...point.triggers, newTrigger] };
}
return point;
}),
}
: path
);
setSimulationPaths(updatedPaths);
};
const handleDeleteTrigger = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? { ...point, triggers: point.triggers.filter(trigger => trigger.uuid !== uuid) }
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
};
const handleTriggerSelect = (uuid: string, triggerType: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
triggers: point.triggers.map((trigger) =>
trigger.uuid === uuid ? { ...trigger, type: triggerType } : trigger
),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
};
// Update the toggle handlers to immediately update the selected item
const handleActionToggle = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
actions: point.actions.map((action) => ({
...action,
isUsed: action.uuid === uuid ? !action.isUsed : false,
})),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
// Immediately update the selected item if it's the one being toggled
if (selectedItem?.type === "action" && selectedItem.item.uuid === uuid) {
setSelectedItem({
...selectedItem,
item: {
...selectedItem.item,
isUsed: !selectedItem.item.isUsed
}
});
}
};
// Do the same for trigger toggle
const handleTriggerToggle = (uuid: string) => {
if (!selectedActionSphere) return;
const updatedPaths = simulationPaths.map((path) =>
path.type === "Conveyor"
? {
...path,
points: path.points.map((point) =>
point.uuid === selectedActionSphere.point.uuid
? {
...point,
triggers: point.triggers.map((trigger) => ({
...trigger,
isUsed: trigger.uuid === uuid ? !trigger.isUsed : false,
})),
}
: point
),
}
: path
);
setSimulationPaths(updatedPaths);
// Immediately update the selected item if it's the one being toggled
if (selectedItem?.type === "trigger" && selectedItem.item.uuid === uuid) {
setSelectedItem({
...selectedItem,
item: {
...selectedItem.item,
isUsed: !selectedItem.item.isUsed
}
});
}
};
const [selectedItem, setSelectedItem] = useState<{ type: "action" | "trigger"; item: any; } | null>(null);
useEffect(() => {
setSelectedItem(null); // Reset selectedItem when selectedActionSphere changes
}, [selectedActionSphere]);
return (
<div className="machine-mechanics-container">
<div className="machine-mechanics-header">
{selectedActionSphere?.path?.modelName || "point name not found"}
</div>
<div className="machine-mechanics-content-container">
<div className="actions">
<div className="header">
<div className="header-value">Actions</div>
<div className="add-button" onClick={handleAddAction}>
<AddIcon /> Add
</div>
</div>
<div
className="lists-main-container"
ref={actionsContainerRef}
style={{ height: "120px" }}
>
<div className="list-container">
<>
{console.log(selectedPoint)}
</>
</div>
<div
className="resize-icon"
id="action-resize"
onMouseDown={(e) => handleResize(e, actionsContainerRef)}
>
<ResizeHeightIcon />
</div>
</div>
</div>
<div className="triggers">
<div className="header">
<div className="header-value">Triggers</div>
<div className="add-button" onClick={handleAddTrigger}>
<AddIcon /> Add
</div>
</div>
<div
className="lists-main-container"
ref={triggersContainerRef}
style={{ height: "120px" }}
>
<div className="list-container">
{selectedPoint?.triggers.map((trigger) => (
<div
key={trigger.uuid}
className={`list-item ${selectedItem?.type === "trigger" &&
selectedItem.item?.uuid === trigger.uuid
? "active"
: ""
}`}
>
<div
className="value"
onClick={() => setSelectedItem({ type: "trigger", item: trigger })}
>
<RenameInput value={trigger.name} />
</div>
<div
className="remove-button"
onClick={() => handleDeleteTrigger(trigger.uuid)}
>
<RemoveIcon />
</div>
</div>
))}
</div>
<div
className="resize-icon"
id="trigger-resize"
onMouseDown={(e) => handleResize(e, triggersContainerRef)}
>
<ResizeHeightIcon />
</div>
</div>
</div>
<div className="selected-properties-container">
{selectedItem && (
<>
<div className="properties-header">{selectedItem.item.name}</div>
{selectedItem.type === "action" && (
<>
<InputToggle
inputKey="enableTrigger"
label="Enable Trigger"
value={selectedItem.item.isUsed}
onClick={() => handleActionToggle(selectedItem.item.uuid)}
/>
<LabledDropdown
defaultOption={selectedItem.item.type}
options={["Inherit", "Spawn", "Swap", "Despawn", "Delay"]}
onSelect={(option) => handleActionSelect(selectedItem.item.uuid, option)}
/>
{/* Only show material dropdown for Spawn/Swap actions */}
{(selectedItem.item.type === 'Spawn' || selectedItem.item.type === 'Swap') && (
<LabledDropdown
label={selectedItem.item.type === 'Spawn' ? 'Spawn Material' : 'Swap Material'}
defaultOption={selectedItem.item.material}
options={["Inherit", "Crate", "Box"]}
onSelect={(option) => handleMaterialSelect(selectedItem.item.uuid, option)}
/>
)}
{/* Only show delay input for Delay actions */}
{selectedItem.item.type === 'Delay' && (
<InputWithDropDown
label="Delay Time"
value={selectedItem.item.delay === 'Inherit'
? undefined
: selectedItem.item.delay}
onChange={(value) => {
const numValue = parseInt(value);
handleDelayChange(
selectedItem.item.uuid,
!value ? 'Inherit' : numValue
);
}}
/>
)}
{/* Only show spawn interval for Spawn actions */}
{selectedItem.item.type === 'Spawn' && (
<InputWithDropDown
label="Spawn Interval"
min={0}
defaultValue={selectedItem.item.spawnInterval === "Inherit" ? "" : selectedItem.item.spawnInterval.toString()}
value={selectedItem.item.spawnInterval === "Inherit" ? "" : selectedItem.item.spawnInterval.toString()}
onChange={(value) => {
handleSpawnIntervalChange(selectedItem.item.uuid, (value === "") ? "Inherit" : parseInt(value));
}}
/>
)}
</>
)}
{selectedItem.type === "trigger" && (
<>
<InputToggle
inputKey="enableTrigger"
label="Enable Trigger"
value={selectedItem.item.isUsed}
onClick={() => handleTriggerToggle(selectedItem.item.uuid)}
/>
<LabledDropdown
defaultOption={selectedItem.item.type || "Select Trigger Type"}
options={["On-Hit", "Buffer"]}
onSelect={(option) => handleTriggerSelect(selectedItem.item.uuid, option)}
/>
</>
)}
</>
)}
{selectedPath && !selectedItem && (
<div className="speed-control">
<InputWithDropDown
label="ConveyorEventsSchema Speed"
value={selectedPath.path.speed.toString()}
onChange={(value) => handleSpeedChange(parseFloat(value))}
/>
</div>
)}
</div>
<div className="footer">
<InfoIcon />
By selecting points, you can create events and triggers.
</div>
</div>
</div>
);
};
export default VehicleMechanics;

View File

@@ -1,115 +1,215 @@
import React, { useEffect, useState } from 'react'
import MultiLevelDropdown from '../../../../ui/inputs/MultiLevelDropDown'
import { AddIcon } from '../../../../icons/ExportCommonIcons'
import RegularDropDown from '../../../../ui/inputs/RegularDropDown'
import useChartStore from '../../../../../store/useChartStore'
import axios from 'axios'
// import React, { useEffect, useState } from 'react'
// import MultiLevelDropdown from '../../../../ui/inputs/MultiLevelDropDown'
// import { AddIcon } from '../../../../icons/ExportCommonIcons'
// import RegularDropDown from '../../../../ui/inputs/RegularDropDown'
// import useChartStore from '../../../../../store/useChartStore'
// import axios from 'axios'
type Props = {}
// type Props = {}
const LineGrapInput = (props: Props) => {
const [dropDowndata, setDropDownData] = useState({})
const [selections, setSelections] = useState<Record<string, { name: string, fields: string }>>({})
const [selectedOption, setSelectedOption] = useState('1h')
const { measurements, setMeasurements, updateDuration, duration } = useChartStore();
// const LineGrapInput = (props: Props) => {
// const [dropDowndata, setDropDownData] = useState({})
// const [selections, setSelections] = useState<Record<string, { name: string, fields: string }>>({})
// const [selectedOption, setSelectedOption] = useState('1h')
// const { measurements, setMeasurements, updateDuration, duration } = useChartStore();
// const iotApiUrl = process.env.REACT_APP_IOT_SOCKET_SERVER_URL;
const handleSelectDuration = (option: string) => {
updateDuration(option); // Normalize for key matching
};
// const handleSelectDuration = (option: string) => {
// updateDuration(option); // Normalize for key matching
// };
useEffect(() => {
const fetchZoneData = async () => {
try {
const response = await axios.get('http://192.168.0.192:5010/getinput');
if (response.status === 200) {
console.log('dropdown data:', response.data);
setDropDownData(response.data)
} else {
console.log('Unexpected response:', response);
}
} catch (error) {
console.error('There was an error!', error);
}
};
fetchZoneData();
}, []);
// useEffect(() => {
// const fetchZoneData = async () => {
// try {
// const response = await axios.get(`http://${iotApiUrl}/getinput`);
// if (response.status === 200) {
// console.log('dropdown data:', response.data);
// setDropDownData(response.data)
// } else {
// console.log('Unexpected response:', response);
// }
// } catch (error) {
// console.error('There was an error!', error);
// }
// };
// fetchZoneData();
// }, []);
useEffect(() => {
console.log(selections);
}, [selections])
// useEffect(() => {
// console.log(selections);
// }, [selections])
const handleSelect = (inputKey: string, selectedData: { name: string, fields: string } | null) => {
setSelections(prev => {
if (selectedData === null) {
const newSelections = { ...prev };
delete newSelections[inputKey];
return newSelections;
} else {
return {
...prev,
[inputKey]: selectedData
};
}
});
};
// const handleSelect = (inputKey: string, selectedData: { name: string, fields: string } | null) => {
// setSelections(prev => {
// if (selectedData === null) {
// const newSelections = { ...prev };
// delete newSelections[inputKey];
// return newSelections;
// } else {
// return {
// ...prev,
// [inputKey]: selectedData
// };
// }
// });
// };
interface Measurement {
name: string;
fields: string;
}
// interface Measurement {
// name: string;
// fields: string;
// }
interface InputData {
[key: string]: Measurement;
}
// interface InputData {
// [key: string]: Measurement;
// }
const extractMeasurements = (input: InputData): Measurement[] => {
return Object.values(input);
};
// const extractMeasurements = (input: InputData): Measurement[] => {
// return Object.values(input);
// };
useEffect(() => {
const measurementsData = extractMeasurements(selections);
setMeasurements(measurementsData);
}, [selections]);
// useEffect(() => {
// const measurementsData = extractMeasurements(selections);
// setMeasurements(measurementsData);
// }, [selections]);
return (
<>
<div className="inputs-wrapper">
{[...Array(6)].map((_, index) => {
const inputKey = `input${index + 1}`;
return (
<div key={index} className="datas">
<div className="datas__label">Input {index + 1}</div>
<div className="datas__class">
<MultiLevelDropdown
data={dropDowndata}
onSelect={(selectedData) => handleSelect(inputKey, selectedData)}
onUnselect={() => handleSelect(inputKey, null)}
selectedValue={selections[inputKey]}
/>
<div className="icon">
<AddIcon />
</div>
</div>
</div>
);
})}
</div>
<div>
<div className="datas">
<div className="datas__label">duration</div>
<div className="datas__class">
<RegularDropDown
header={duration}
options={["1h", "2h", "12h"]}
onSelect={handleSelectDuration}
search={false}
/>
</div>
</div>
</div>
</>
)
}
// return (
// <>
// <div className="inputs-wrapper">
// {[...Array(6)].map((_, index) => {
// const inputKey = `input${index + 1}`;
// return (
// <div key={index} className="datas">
// <div className="datas__label">Input {index + 1}</div>
// <div className="datas__class">
// <MultiLevelDropdown
// data={dropDowndata}
// onSelect={(selectedData) => handleSelect(inputKey, selectedData)}
// onUnselect={() => handleSelect(inputKey, null)}
// selectedValue={selections[inputKey]}
// />
// <div className="icon">
// <AddIcon />
// </div>
// </div>
// </div>
// );
// })}
// </div>
// <div>
// <div className="datas">
// <div className="datas__label">duration</div>
// <div className="datas__class">
// <RegularDropDown
// header={duration}
// options={["1h", "2h", "12h"]}
// onSelect={handleSelectDuration}
// search={false}
// />
// </div>
// </div>
// </div>
// </>
// )
// }
export default LineGrapInput
// export default LineGrapInput
import React, { useEffect, useState } from "react";
import MultiLevelDropdown from "../../../../ui/inputs/MultiLevelDropDown";
import { AddIcon } from "../../../../icons/ExportCommonIcons";
import RegularDropDown from "../../../../ui/inputs/RegularDropDown";
import useChartStore from "../../../../../store/useChartStore";
import axios from "axios";
type Props = {};
const LineGrapInput = (props: Props) => {
const { measurements, setMeasurements, updateDuration, duration } = useChartStore();
const [dropDowndata, setDropDownData] = useState({});
const [selections, setSelections] = useState<Record<string, { name: string; fields: string }>>(measurements);
const iotApiUrl = process.env.REACT_APP_IOT_SOCKET_SERVER_URL;
useEffect(() => {
const fetchZoneData = async () => {
try {
const response = await axios.get(`http://${iotApiUrl}/getinput`);
if (response.status === 200) {
console.log("dropdown data:", response.data);
setDropDownData(response.data);
} else {
console.log("Unexpected response:", response);
}
} catch (error) {
console.error("There was an error!", error);
}
};
fetchZoneData();
}, []);
// Sync Zustand state when component mounts
useEffect(() => {
setSelections(measurements);
}, [measurements]);
const handleSelect = (inputKey: string, selectedData: { name: string; fields: string } | null) => {
setSelections((prev) => {
const newSelections = { ...prev };
if (selectedData === null) {
delete newSelections[inputKey];
} else {
newSelections[inputKey] = selectedData;
}
setMeasurements(newSelections); // Update Zustand store
return newSelections;
});
};
const handleSelectDuration = (option: string) => {
updateDuration(option);
};
return (
<>
<div className="inputs-wrapper">
{[...Array(6)].map((_, index) => {
const inputKey = `input${index + 1}`;
return (
<div key={index} className="datas">
<div className="datas__label">Input {index + 1}</div>
<div className="datas__class">
<MultiLevelDropdown
data={dropDowndata}
onSelect={(selectedData) => handleSelect(inputKey, selectedData)}
onUnselect={() => handleSelect(inputKey, null)}
selectedValue={selections[inputKey]} // Load from Zustand
/>
<div className="icon">
<AddIcon />
</div>
</div>
</div>
);
})}
</div>
<div>
<div className="datas">
<div className="datas__label">Duration</div>
<div className="datas__class">
<RegularDropDown
header={duration}
options={["1h", "2h", "12h"]}
onSelect={handleSelectDuration}
search={false}
/>
</div>
</div>
</div>
</>
);
};
export default LineGrapInput;

View File

@@ -8,11 +8,12 @@ type Props = {}
const PieChartInput = (props: Props) => {
const [dropDowndata, setDropDownData] = useState({})
const [selections, setSelections] = useState<Record<string, {name: string, fields: string}>>({})
const iotApiUrl = process.env.REACT_APP_IOT_SOCKET_SERVER_URL;
useEffect(() => {
const fetchZoneData = async () => {
try {
const response = await axios.get('http://192.168.0.192:5010/getinput');
const response = await axios.get(`http://${iotApiUrl}/getinput`);
if (response.status === 200) {
console.log('dropdown data:', response.data);
setDropDownData(response.data)