Merge remote-tracking branch 'origin/simulation-agv-v2' into v2

This commit is contained in:
2025-04-23 12:35:19 +05:30
2 changed files with 101 additions and 8 deletions

View File

@@ -1,14 +1,56 @@
import React from 'react'
import React, { useEffect } from 'react'
import VehicleAnimator from '../animator/vehicleAnimator'
import { NavMeshQuery } from '@recast-navigation/core';
function VehicleInstance() {
return (
<>
<VehicleAnimator />
useEffect(() => {
try {
const navMeshQuery = new NavMeshQuery(navMesh);
const { path: segmentPath } = navMeshQuery.computePath(start, end);
return (
segmentPath?.map(
({ x, y, z }) => [x, y + 0.1, z] as [number, number, number]
) || []
);
} catch {
return [];
}
}, [navMesh]);
</>
)
useEffect(() => {
// const pickupToDropPath = computePath(pickup, drop);
// const dropToPickupPath = computePath(drop, pickup);
if (isPlaying) {
if (!agvDetails.isActive && agvDetails.state == "idle" && currentPhase == "stationed") {
const toPickupPath = computePath(new THREE.Vector3(agvDetails.position[0], agvDetails.position[1], agvDetails.position[2]), agvDetails.point.action.pickUpPoint);
setPath(toPickupPath)
setVehicleActive(agvDetails.modelUuid, true)
setVehicleState(agvDetails.modelUuid, "running")
setCurrentPhase("stationed-pickup")
//
}
}
}, [agvDetails, currentPhase, path, isPlaying])
function handleCallBack() {
if (currentPhase === "stationed-pickup") {
setVehicleActive(agvDetails.modelUuid, false)
setVehicleState(agvDetails.modelUuid, "idle")
setCurrentPhase("picking")
setPath([])
}
}
return (
<>
<VehicleAnimator path={path} handleCallBack={handleCallBack} currentPhase={currentPhase} agvUuid={agvDetails?.modelUuid} />
</>
)
}
export default VehicleInstance