Enhance event handling and backend updates across mechanics components; refactor trigger management in TriggerConnector
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@@ -67,7 +67,6 @@ function VehicleAnimator({ path, handleCallBack, currentPhase, agvUuid, agvDetai
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setRestingRotation(true);
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decrementVehicleLoad(agvDetail.modelUuid, 0);
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const object = scene.getObjectByProperty('uuid', agvUuid);
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console.log('currentPhase: ', currentPhase);
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if (object) {
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object.position.set(agvDetail.position[0], agvDetail.position[1], agvDetail.position[2]);
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object.rotation.set(objectRotation.x, objectRotation.y, objectRotation.z);
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