add initial components and utility functions for simulation and builder modules
This commit is contained in:
237
app/src/modules/scene/controls/selection/selectionControls.tsx
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237
app/src/modules/scene/controls/selection/selectionControls.tsx
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import * as THREE from "three";
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import { useEffect, useMemo, useRef, useState } from "react";
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import { SelectionBox } from "three/examples/jsm/interactive/SelectionBox";
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import { SelectionHelper } from "./selectionHelper";
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import { useFrame, useThree } from "@react-three/fiber";
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import { useFloorItems, useSelectedAssets, useSocketStore, useToggleView } from "../../../../store/store";
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import BoundingBox from "./boundingBoxHelper";
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import { toast } from "react-toastify";
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// import { deleteFloorItem } from '../../../../services/factoryBuilder/assest/floorAsset/deleteFloorItemApi';
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import * as Types from "../../../../types/world/worldTypes";
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import DuplicationControls from "./duplicationControls";
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import CopyPasteControls from "./copyPasteControls";
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import MoveControls from "./moveControls";
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import RotateControls from "./rotateControls";
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const SelectionControls: React.FC = () => {
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const { camera, controls, gl, scene, pointer } = useThree();
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const itemsGroupRef = useRef<THREE.Group | undefined>(undefined);
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const selectionGroup = useRef() as Types.RefGroup;
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const { toggleView } = useToggleView();
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const { selectedAssets, setSelectedAssets } = useSelectedAssets();
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const [movedObjects, setMovedObjects] = useState<THREE.Object3D[]>([]);
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const [rotatedObjects, setRotatedObjects] = useState<THREE.Object3D[]>([]);
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const [copiedObjects, setCopiedObjects] = useState<THREE.Object3D[]>([]);
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const [pastedObjects, setpastedObjects] = useState<THREE.Object3D[]>([]);
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const [duplicatedObjects, setDuplicatedObjects] = useState<THREE.Object3D[]>([]);
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const boundingBoxRef = useRef<THREE.Mesh>();
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const { floorItems, setFloorItems } = useFloorItems();
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const { socket } = useSocketStore();
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const selectionBox = useMemo(() => new SelectionBox(camera, scene), [camera, scene]);
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useEffect(() => {
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if (!camera || !scene || toggleView) return;
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const canvasElement = gl.domElement;
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canvasElement.tabIndex = 0;
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const itemsGroup: any = scene.getObjectByName("itemsGroup");
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itemsGroupRef.current = itemsGroup;
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let isSelecting = false;
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let isCtrlSelecting = false;
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const helper = new SelectionHelper(gl);
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if (!itemsGroup) {
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toast.warn("itemsGroup not found in the scene.");
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return;
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}
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const onPointerDown = (event: PointerEvent) => {
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if (event.button !== 0) return
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isSelecting = false;
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isCtrlSelecting = event.ctrlKey;
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if (event.ctrlKey && duplicatedObjects.length === 0) {
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if (controls) (controls as any).enabled = false;
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selectionBox.startPoint.set(pointer.x, pointer.y, 0);
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}
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};
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const onPointerMove = (event: PointerEvent) => {
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isSelecting = true;
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if (helper.isDown && event.ctrlKey && duplicatedObjects.length === 0 && isCtrlSelecting) {
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selectionBox.endPoint.set(pointer.x, pointer.y, 0);
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}
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};
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const onPointerUp = (event: PointerEvent) => {
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if (isSelecting && isCtrlSelecting) {
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isCtrlSelecting = false;
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isSelecting = false;
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if (event.ctrlKey && duplicatedObjects.length === 0) {
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selectAssets();
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}
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} else if (!isSelecting && selectedAssets.length > 0 && ((pastedObjects.length === 0 && duplicatedObjects.length === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) || event.button !== 0)) {
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clearSelection();
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helper.enabled = true;
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isCtrlSelecting = false;
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}
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};
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const onKeyDown = (event: KeyboardEvent) => {
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if (movedObjects.length > 0 || rotatedObjects.length > 0) return;
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if (event.key.toLowerCase() === "escape") {
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event.preventDefault();
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clearSelection();
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}
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if (event.key.toLowerCase() === "delete") {
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event.preventDefault();
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deleteSelection();
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}
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};
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const onContextMenu = (event: MouseEvent) => {
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event.preventDefault();
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clearSelection();
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}
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if (!toggleView) {
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helper.enabled = true;
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canvasElement.addEventListener("pointerdown", onPointerDown);
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canvasElement.addEventListener("pointermove", onPointerMove);
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canvasElement.addEventListener("contextmenu", onContextMenu);
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canvasElement.addEventListener("pointerup", onPointerUp);
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canvasElement.addEventListener("keydown", onKeyDown);
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}
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return () => {
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canvasElement.removeEventListener("pointerdown", onPointerDown);
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canvasElement.removeEventListener("pointermove", onPointerMove);
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canvasElement.removeEventListener("contextmenu", onContextMenu);
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canvasElement.removeEventListener("pointerup", onPointerUp);
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canvasElement.removeEventListener("keydown", onKeyDown);
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helper.enabled = false;
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helper.dispose();
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};
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}, [camera, controls, scene, toggleView, selectedAssets, copiedObjects, pastedObjects, duplicatedObjects, movedObjects, socket, floorItems, rotatedObjects]);
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useFrame(() => {
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if (pastedObjects.length === 0 && duplicatedObjects.length === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
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selectionGroup.current.position.set(0, 0, 0);
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}
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});
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const selectAssets = () => {
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selectionBox.endPoint.set(pointer.x, pointer.y, 0);
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if (controls) (controls as any).enabled = true;
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let selectedObjects = selectionBox.select();
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let Objects = new Set<THREE.Object3D>();
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selectedObjects.map((object) => {
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let currentObject: THREE.Object3D | null = object;
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while (currentObject) {
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if (currentObject.userData.modelId) {
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Objects.add(currentObject);
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break;
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}
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currentObject = currentObject.parent || null;
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}
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})
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if (Objects.size === 0) {
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clearSelection();
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return;
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}
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const updatedSelections = new Set(selectedAssets);
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Objects.forEach((obj) => {
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updatedSelections.has(obj) ? updatedSelections.delete(obj) : updatedSelections.add(obj);
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});
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const selected = Array.from(updatedSelections);
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setSelectedAssets(selected);
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};
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const clearSelection = () => {
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selectionGroup.current.children = [];
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selectionGroup.current.position.set(0, 0, 0);
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selectionGroup.current.rotation.set(0, 0, 0);
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setpastedObjects([]);
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setDuplicatedObjects([]);
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setSelectedAssets([]);
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}
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const deleteSelection = () => {
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if (selectedAssets.length > 0 && duplicatedObjects.length === 0) {
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const email = localStorage.getItem('email');
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const organization = (email!.split("@")[1]).split(".")[0];
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const storedItems = JSON.parse(localStorage.getItem("FloorItems") || '[]');
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const selectedUUIDs = selectedAssets.map((mesh: THREE.Object3D) => mesh.uuid);
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const updatedStoredItems = storedItems.filter((item: { modeluuid: string }) => !selectedUUIDs.includes(item.modeluuid));
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localStorage.setItem("FloorItems", JSON.stringify(updatedStoredItems));
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selectedAssets.forEach((selectedMesh: THREE.Object3D) => {
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//REST
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// const response = await deleteFloorItem(organization, selectedMesh.uuid, selectedMesh.userData.name);
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//SOCKET
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const data = {
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organization: organization,
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modeluuid: selectedMesh.uuid,
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modelname: selectedMesh.userData.name,
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socketId: socket.id
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};
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socket.emit('v1:FloorItems:delete', data);
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selectedMesh.traverse((child: THREE.Object3D) => {
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if (child instanceof THREE.Mesh) {
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if (child.geometry) child.geometry.dispose();
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if (Array.isArray(child.material)) {
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child.material.forEach((material) => {
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if (material.map) material.map.dispose();
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material.dispose();
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});
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} else if (child.material) {
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if (child.material.map) child.material.map.dispose();
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child.material.dispose();
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}
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}
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});
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itemsGroupRef.current?.remove(selectedMesh);
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});
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const updatedItems = floorItems.filter((item: { modeluuid: string }) => !selectedUUIDs.includes(item.modeluuid));
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setFloorItems(updatedItems);
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}
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toast.success("Selected models removed!");
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clearSelection();
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};
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return (
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<>
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<group name="SelectionGroup" >
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<group ref={selectionGroup} name="selectionAssetGroup" >
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<BoundingBox boundingBoxRef={boundingBoxRef} />
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</group>
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</group>
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<MoveControls movedObjects={movedObjects} setMovedObjects={setMovedObjects} itemsGroupRef={itemsGroupRef} copiedObjects={copiedObjects} setCopiedObjects={setCopiedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} selectionGroup={selectionGroup} boundingBoxRef={boundingBoxRef} />
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<RotateControls rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} itemsGroupRef={itemsGroupRef} copiedObjects={copiedObjects} setCopiedObjects={setCopiedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} selectionGroup={selectionGroup} boundingBoxRef={boundingBoxRef} />
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<DuplicationControls itemsGroupRef={itemsGroupRef} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} setpastedObjects={setpastedObjects} selectionGroup={selectionGroup} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
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<CopyPasteControls itemsGroupRef={itemsGroupRef} copiedObjects={copiedObjects} setCopiedObjects={setCopiedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} selectionGroup={selectionGroup} setDuplicatedObjects={setDuplicatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
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</>
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);
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};
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export default SelectionControls;
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