add initial components and utility functions for simulation and builder modules
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108
app/src/modules/builder/geomentries/walls/addWallItems.ts
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108
app/src/modules/builder/geomentries/walls/addWallItems.ts
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import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
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import { toast } from 'react-toastify';
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import * as THREE from 'three';
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import * as Types from "../../../../types/world/worldTypes";
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import * as CONSTANTS from '../../../../types/world/worldConstants';
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// import { setWallItem } from '../../../../services/factoryBuilder/assest/wallAsset/setWallItemApi';
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import { Socket } from 'socket.io-client';
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async function AddWallItems(
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selected: Types.String,
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raycaster: THREE.Raycaster,
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CSGGroup: Types.RefMesh,
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AssetConfigurations: Types.AssetConfigurations,
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setWallItems: Types.setWallItemSetState,
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socket: Socket<any>
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): Promise<void> {
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////////// Load Wall GLtf's and set the positions, rotation, type etc. in state and store in localstorage //////////
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let intersects = raycaster?.intersectObject(CSGGroup.current!, true);
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const wallRaycastIntersection = intersects?.find((child) => child.object.name.includes("WallRaycastReference"));
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if (wallRaycastIntersection) {
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const intersectionPoint = wallRaycastIntersection;
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const loader = new GLTFLoader();
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loader.load(AssetConfigurations[selected].modelUrl, async (gltf) => {
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const model = gltf.scene;
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model.userData = { wall: intersectionPoint.object.parent };
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model.children[0].children.forEach((child) => {
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if (child.name !== "CSG_REF") {
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child.castShadow = true;
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child.receiveShadow = true;
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}
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});
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const config = AssetConfigurations[selected];
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let positionY = typeof config.positionY === 'function' ? config.positionY(intersectionPoint) : config.positionY;
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if (positionY === 0) {
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positionY = Math.floor(intersectionPoint.point.y / CONSTANTS.wallConfig.height) * CONSTANTS.wallConfig.height;
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}
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const newWallItem = {
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type: config.type,
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model: model,
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modelname: selected,
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scale: config.scale,
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csgscale: config.csgscale,
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csgposition: config.csgposition,
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position: [intersectionPoint.point.x, positionY, intersectionPoint.point.z] as [number, number, number],
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quaternion: intersectionPoint.object.quaternion.clone() as Types.QuaternionType
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};
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const email = localStorage.getItem('email')
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const organization = (email!.split("@")[1]).split(".")[0];
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//REST
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// await setWallItem(
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// organization,
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// model.uuid,
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// newWallItem.modelname,
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// newWallItem.type!,
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// newWallItem.csgposition!,
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// newWallItem.csgscale!,
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// newWallItem.position,
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// newWallItem.quaternion,
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// newWallItem.scale!,
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// )
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//SOCKET
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const data = {
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organization: organization,
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modeluuid: model.uuid,
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modelname: newWallItem.modelname,
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type: newWallItem.type!,
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csgposition: newWallItem.csgposition!,
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csgscale: newWallItem.csgscale!,
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position: newWallItem.position,
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quaternion: newWallItem.quaternion,
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scale: newWallItem.scale!,
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socketId: socket.id
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}
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socket.emit('v1:wallItems:set', data);
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setWallItems((prevItems) => {
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const updatedItems = [...prevItems, newWallItem];
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const WallItemsForStorage = updatedItems.map(item => {
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const { model, ...rest } = item;
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return {
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...rest,
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modeluuid: model?.uuid,
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};
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});
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localStorage.setItem("WallItems", JSON.stringify(WallItemsForStorage));
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toast.success("Model Added!");
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return updatedItems;
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});
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});
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}
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}
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export default AddWallItems;
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