add initial components and utility functions for simulation and builder modules
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54
app/src/modules/builder/csg/csg.tsx
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54
app/src/modules/builder/csg/csg.tsx
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import * as THREE from "three";
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import { Geometry, Base, Subtraction } from "@react-three/csg";
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import { useDeleteModels } from "../../../store/store";
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import { useRef } from "react";
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export interface CsgProps {
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position: THREE.Vector3 | [number, number, number];
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scale: THREE.Vector3 | [number, number, number];
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model: THREE.Object3D;
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hoveredDeletableWallItem: { current: THREE.Mesh | null };
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}
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export const Csg: React.FC<CsgProps> = (props) => {
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const { deleteModels } = useDeleteModels();
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const modelRef = useRef<THREE.Object3D>();
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const originalMaterials = useRef<Map<THREE.Mesh, THREE.Material>>(new Map());
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const handleHover = (hovered: boolean, object: THREE.Mesh | null) => {
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if (modelRef.current && deleteModels) {
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modelRef.current.traverse((child) => {
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if (child instanceof THREE.Mesh) {
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if (!originalMaterials.current.has(child)) {
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originalMaterials.current.set(child, child.material);
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}
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child.material = child.material.clone();
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child.material.color.set(hovered && deleteModels ? 0xff0000 : (originalMaterials.current.get(child) as any).color);
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}
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});
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}
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props.hoveredDeletableWallItem.current = hovered ? object : null;
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};
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return (
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<Geometry>
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<Subtraction {...props}>
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<Geometry>
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<Base geometry={new THREE.BoxGeometry()} />
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</Geometry>
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</Subtraction>
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<primitive
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object={props.model}
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ref={modelRef}
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onPointerOver={(e: any) => {
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e.stopPropagation();
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handleHover(true, e.object.parent);
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}}
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onPointerOut={(e: any) => {
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e.stopPropagation();
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handleHover(false, null);
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}}
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/>
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</Geometry>
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);
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};
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