feat: Enhance simulation state management to include StaticMachineEventsSchema
- Updated various modules to accommodate StaticMachineEventsSchema in simulation states. - Modified event handling in addAssetModel, deleteFloorItems, and loadInitialFloorItems to support new event types. - Adjusted type definitions in worldTypes.d.ts to define StaticMachineEventsSchema. - Refactored path management in processCreator and simulation to handle new event types. - Ensured compatibility in selection and manipulation controls for StaticMachine events. - Removed bug that made the other assets not droppable
This commit is contained in:
@@ -180,7 +180,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
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updateBackend(updatedPathDetails);
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};
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const updateBackend = async (updatedPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
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const updateBackend = async (updatedPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
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if (updatedPaths.length === 0) return;
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const email = localStorage.getItem("email");
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const organization = email ? email.split("@")[1].split(".")[0] : "";
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@@ -3,386 +3,340 @@ import * as Types from "../../../types/world/worldTypes";
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import { useRef, useState, useEffect, useMemo } from "react";
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import { Sphere, TransformControls } from "@react-three/drei";
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import {
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useEditingPoint,
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useEyeDropMode,
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useIsConnecting,
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usePreviewPosition,
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useRenderDistance,
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useSelectedActionSphere,
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useSelectedPath,
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useSimulationStates,
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useEditingPoint,
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useEyeDropMode,
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useIsConnecting,
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usePreviewPosition,
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useRenderDistance,
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useSelectedActionSphere,
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useSelectedPath,
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useSimulationStates,
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} from "../../../store/store";
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import { useFrame, useThree } from "@react-three/fiber";
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import { useSubModuleStore } from "../../../store/useModuleStore";
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import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
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import { setEventApi } from "../../../services/factoryBuilder/assest/floorAsset/setEventsApt";
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function PathCreation({
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pathsGroupRef,
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}: {
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pathsGroupRef: React.MutableRefObject<THREE.Group>;
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}) {
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const { isPlaying } = usePlayButtonStore();
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const { renderDistance } = useRenderDistance();
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const { setSubModule } = useSubModuleStore();
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const { setSelectedActionSphere, selectedActionSphere } = useSelectedActionSphere();
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const { eyeDropMode, setEyeDropMode } = useEyeDropMode();
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const { editingPoint, setEditingPoint } = useEditingPoint();
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const { previewPosition, setPreviewPosition } = usePreviewPosition();
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const { raycaster, camera, pointer, gl } = useThree();
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const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
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const { setSelectedPath } = useSelectedPath();
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const { simulationStates, setSimulationStates } = useSimulationStates();
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const { isConnecting } = useIsConnecting();
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function PathCreation({ pathsGroupRef, }: { pathsGroupRef: React.MutableRefObject<THREE.Group>; }) {
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const { isPlaying } = usePlayButtonStore();
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const { renderDistance } = useRenderDistance();
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const { setSubModule } = useSubModuleStore();
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const { setSelectedActionSphere, selectedActionSphere } = useSelectedActionSphere();
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const { eyeDropMode, setEyeDropMode } = useEyeDropMode();
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const { editingPoint, setEditingPoint } = useEditingPoint();
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const { previewPosition, setPreviewPosition } = usePreviewPosition();
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const { raycaster, camera, pointer, gl } = useThree();
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const { setSelectedPath } = useSelectedPath();
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const { simulationStates, setSimulationStates } = useSimulationStates();
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const { isConnecting } = useIsConnecting();
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const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
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const groupRefs = useRef<{ [key: string]: THREE.Group }>({});
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const sphereRefs = useRef<{ [key: string]: THREE.Mesh }>({});
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const isMovingRef = useRef(false);
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const transformRef = useRef<any>(null);
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const [transformMode, setTransformMode] = useState<"translate" | "rotate" | null>(null);
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const groupRefs = useRef<{ [key: string]: THREE.Group }>({});
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const sphereRefs = useRef<{ [key: string]: THREE.Mesh }>({});
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const isMovingRef = useRef(false);
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const transformRef = useRef<any>(null);
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const [transformMode, setTransformMode] = useState<"translate" | "rotate" | null>(null);
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useEffect(() => {
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setTransformMode(null);
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const handleKeyDown = (e: KeyboardEvent) => {
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if (!selectedActionSphere) return;
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if (e.key === "g") {
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setTransformMode((prev) => (prev === "translate" ? null : "translate"));
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}
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if (e.key === "r") {
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setTransformMode((prev) => (prev === "rotate" ? null : "rotate"));
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}
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};
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useEffect(() => {
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setTransformMode(null);
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const handleKeyDown = (e: KeyboardEvent) => {
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if (!selectedActionSphere) return;
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if (e.key === "g") {
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setTransformMode((prev) => (prev === "translate" ? null : "translate"));
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}
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if (e.key === "r") {
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setTransformMode((prev) => (prev === "rotate" ? null : "rotate"));
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}
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};
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window.addEventListener("keydown", handleKeyDown);
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return () => window.removeEventListener("keydown", handleKeyDown);
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}, [selectedActionSphere]);
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window.addEventListener("keydown", handleKeyDown);
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return () => window.removeEventListener("keydown", handleKeyDown);
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}, [selectedActionSphere]);
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useFrame(() => {
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Object.values(groupRefs.current).forEach((group) => {
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if (group) {
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const distance = new THREE.Vector3(
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...group.position.toArray()
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).distanceTo(camera.position);
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group.visible = ((distance <= renderDistance) && !isPlaying);
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}
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});
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});
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useFrame(() => {
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Object.values(groupRefs.current).forEach((group) => {
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if (group) {
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const distance = new THREE.Vector3(
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...group.position.toArray()
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).distanceTo(camera.position);
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group.visible = ((distance <= renderDistance) && !isPlaying);
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}
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});
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});
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const updateSimulationPaths = () => {
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if (!selectedActionSphere) return;
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const updateSimulationPaths = () => {
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if (!selectedActionSphere) return;
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const updatedPaths = simulationStates.map((path) => {
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if (path.type === "Conveyor") {
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return {
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...path,
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points: path.points.map((point) =>
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point.uuid === selectedActionSphere.points.uuid
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? {
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...point,
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position: [
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selectedActionSphere.points.position.x,
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selectedActionSphere.points.position.y,
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selectedActionSphere.points.position.z,
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],
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rotation: [
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selectedActionSphere.points.rotation.x,
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selectedActionSphere.points.rotation.y,
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selectedActionSphere.points.rotation.z,
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],
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}
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: point
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),
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};
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} else {
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return path;
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}
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}) as Types.ConveyorEventsSchema[];
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const updatedPaths = simulationStates.map((path) => {
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if (path.type === "Conveyor") {
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return {
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...path,
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points: path.points.map((point) =>
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point.uuid === selectedActionSphere.points.uuid
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? {
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...point,
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position: [
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selectedActionSphere.points.position.x,
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selectedActionSphere.points.position.y,
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selectedActionSphere.points.position.z,
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],
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rotation: [
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selectedActionSphere.points.rotation.x,
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selectedActionSphere.points.rotation.y,
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selectedActionSphere.points.rotation.z,
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],
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}
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: point
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),
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};
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} else {
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return path;
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}
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}) as Types.ConveyorEventsSchema[];
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const updatedPath = updatedPaths.find(
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(path) =>
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path.type === "Conveyor" &&
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path.points.some(
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(point) => point.uuid === selectedActionSphere.points.uuid
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)
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);
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const updatedPath = updatedPaths.find(
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(path) => path.type === "Conveyor" && path.points.some((point) => point.uuid === selectedActionSphere.points.uuid)
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);
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// console.log("Updated Path:", updatedPath);
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// console.log("Updated Path:", updatedPath);
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setSimulationStates(updatedPaths);
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};
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setSimulationStates(updatedPaths);
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};
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useFrame(() => {
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if (eyeDropMode) {
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raycaster.setFromCamera(pointer, camera);
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const intersectionPoint = new THREE.Vector3();
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const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
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useFrame(() => {
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if (eyeDropMode) {
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raycaster.setFromCamera(pointer, camera);
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const intersectionPoint = new THREE.Vector3();
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const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
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if (point) {
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setPreviewPosition({ x: point.x, y: point.z });
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}
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} else {
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setPreviewPosition(null);
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}
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});
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if (point) {
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setPreviewPosition({ x: point.x, y: point.z });
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}
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} else {
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setPreviewPosition(null);
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}
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});
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useEffect(() => {
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if (!camera) return;
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const canvasElement = gl.domElement;
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canvasElement.tabIndex = 0;
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useEffect(() => {
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if (!camera) return;
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const canvasElement = gl.domElement;
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canvasElement.tabIndex = 0;
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const onPointerDown = () => {
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isMovingRef.current = false;
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};
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const onPointerDown = () => {
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isMovingRef.current = false;
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};
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const onPointerMove = () => {
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isMovingRef.current = true;
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};
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const onPointerMove = () => {
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isMovingRef.current = true;
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};
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const onPointerUp = (event: PointerEvent) => {
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if (
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!isMovingRef.current &&
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eyeDropMode &&
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event.button === 0 &&
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previewPosition
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) {
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event.preventDefault();
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if (editingPoint) {
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handlePointUpdate(editingPoint, previewPosition.x, previewPosition.y);
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setEditingPoint(null);
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setEyeDropMode(false);
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}
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}
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};
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const onPointerUp = (event: PointerEvent) => {
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if (
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!isMovingRef.current &&
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eyeDropMode &&
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event.button === 0 &&
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previewPosition
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) {
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event.preventDefault();
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if (editingPoint) {
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handlePointUpdate(editingPoint, previewPosition.x, previewPosition.y);
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setEditingPoint(null);
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setEyeDropMode(false);
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}
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}
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};
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if (eyeDropMode) {
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canvasElement.addEventListener("pointerdown", onPointerDown);
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canvasElement.addEventListener("pointermove", onPointerMove);
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canvasElement.addEventListener("pointerup", onPointerUp);
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}
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if (eyeDropMode) {
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canvasElement.addEventListener("pointerdown", onPointerDown);
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canvasElement.addEventListener("pointermove", onPointerMove);
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canvasElement.addEventListener("pointerup", onPointerUp);
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}
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return () => {
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canvasElement.removeEventListener("pointerdown", onPointerDown);
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canvasElement.removeEventListener("pointermove", onPointerMove);
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canvasElement.removeEventListener("pointerup", onPointerUp);
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};
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}, [eyeDropMode, editingPoint, previewPosition]);
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return () => {
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canvasElement.removeEventListener("pointerdown", onPointerDown);
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canvasElement.removeEventListener("pointermove", onPointerMove);
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canvasElement.removeEventListener("pointerup", onPointerUp);
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};
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}, [eyeDropMode, editingPoint, previewPosition]);
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const updateBackend = async (updatedPath: Types.VehicleEventsSchema | undefined) => {
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if (!updatedPath) return;
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const email = localStorage.getItem("email");
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const organization = email ? email.split("@")[1].split(".")[0] : "";
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await setEventApi(
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organization,
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updatedPath.modeluuid,
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{ type: "Vehicle", points: updatedPath.points }
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);
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}
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const updateBackend = async (updatedPath: Types.VehicleEventsSchema | undefined) => {
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if (!updatedPath) return;
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const email = localStorage.getItem("email");
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const organization = email ? email.split("@")[1].split(".")[0] : "";
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await setEventApi(
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organization,
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updatedPath.modeluuid,
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{ type: "Vehicle", points: updatedPath.points }
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);
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}
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const handlePointUpdate = (
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pointType: "start" | "end",
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x: number,
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z: number
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) => {
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if (!selectedActionSphere?.points?.uuid) return;
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const updatedPaths = simulationStates.map((path) => {
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const handlePointUpdate = (pointType: "start" | "end", x: number, z: number) => {
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if (!selectedActionSphere?.points?.uuid) return;
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const updatedPaths = simulationStates.map((path) => {
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if (
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path.type === "Vehicle" &&
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path.points.uuid === selectedActionSphere.points.uuid
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) {
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return {
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...path,
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points: {
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...path.points,
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actions: {
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...path.points.actions,
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[pointType]: {
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...path.points.actions[pointType],
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x: x,
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y: z,
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},
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},
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},
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};
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}
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return path;
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});
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if (path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid) {
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return {
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...path,
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points: {
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...path.points,
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actions: {
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...path.points.actions,
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[pointType]: { ...path.points.actions[pointType], x: x, y: z, },
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},
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},
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};
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}
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return path;
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});
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const updatedPath = updatedPaths.find(
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(path): path is Types.VehicleEventsSchema =>
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path.type === "Vehicle" &&
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path.points.uuid === selectedActionSphere.points.uuid
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);
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updateBackend(updatedPath);
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const updatedPath = updatedPaths.find((path): path is Types.VehicleEventsSchema => path.type === "Vehicle" && path.points.uuid === selectedActionSphere.points.uuid);
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updateBackend(updatedPath);
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setSimulationStates(updatedPaths);
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};
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setSimulationStates(updatedPaths);
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};
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return (
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<group visible={!isPlaying} name="simulation-simulationStates-group" ref={pathsGroupRef}>
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{simulationStates.map((path) => {
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if (path.type === "Conveyor") {
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const points = path.points.map(
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(point) => new THREE.Vector3(...point.position)
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);
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return (
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<group visible={!isPlaying} name="simulation-simulationStates-group" ref={pathsGroupRef}>
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{simulationStates.map((path) => {
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if (path.type === "Conveyor") {
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const points = path.points.map(
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(point) => new THREE.Vector3(...point.position)
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);
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return (
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<group
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name={`${path.modeluuid}-event-path`}
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key={path.modeluuid}
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ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
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position={path.position}
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rotation={path.rotation}
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onClick={(e) => {
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if (isConnecting || eyeDropMode) return;
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e.stopPropagation();
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setSelectedPath({
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path,
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group: groupRefs.current[path.modeluuid],
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});
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setSelectedActionSphere(null);
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setTransformMode(null);
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setSubModule("mechanics");
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}}
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onPointerMissed={() => {
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if (eyeDropMode) return;
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setSelectedPath(null);
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setSubModule("properties");
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}}
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>
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{path.points.map((point, index) => (
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<Sphere
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key={point.uuid}
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uuid={point.uuid}
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position={point.position}
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args={[0.15, 32, 32]}
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name="events-sphere"
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ref={(el) => (sphereRefs.current[point.uuid] = el!)}
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onClick={(e) => {
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if (isConnecting || eyeDropMode) return;
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e.stopPropagation();
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setSelectedActionSphere({
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path,
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points: sphereRefs.current[point.uuid],
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});
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setSubModule("mechanics");
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setSelectedPath(null);
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}}
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userData={{ points, path }}
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onPointerMissed={() => {
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if (eyeDropMode) return;
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setSubModule("properties");
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setSelectedActionSphere(null);
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}}
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>
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<meshStandardMaterial
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color={
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index === 0
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? "orange"
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: index === path.points.length - 1
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? "blue"
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: "green"
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}
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/>
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</Sphere>
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))}
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return (
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<group
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name={`${path.modeluuid}-${path.type}-path`}
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key={path.modeluuid}
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ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
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position={path.position}
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||||
rotation={path.rotation}
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||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
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||||
e.stopPropagation();
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||||
setSelectedPath({
|
||||
path,
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||||
group: groupRefs.current[path.modeluuid],
|
||||
});
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setSelectedActionSphere(null);
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||||
setTransformMode(null);
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||||
setSubModule("mechanics");
|
||||
}}
|
||||
onPointerMissed={() => {
|
||||
if (eyeDropMode) return;
|
||||
setSelectedPath(null);
|
||||
setSubModule("properties");
|
||||
}}
|
||||
>
|
||||
{path.points.map((point, index) => (
|
||||
<Sphere
|
||||
key={point.uuid}
|
||||
uuid={point.uuid}
|
||||
position={point.position}
|
||||
args={[0.15, 32, 32]}
|
||||
name="events-sphere"
|
||||
ref={(el) => (sphereRefs.current[point.uuid] = el!)}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
setSelectedActionSphere({
|
||||
path,
|
||||
points: sphereRefs.current[point.uuid],
|
||||
});
|
||||
setSubModule("mechanics");
|
||||
setSelectedPath(null);
|
||||
}}
|
||||
userData={{ points, path }}
|
||||
onPointerMissed={() => {
|
||||
if (eyeDropMode) return;
|
||||
setSubModule("properties");
|
||||
setSelectedActionSphere(null);
|
||||
}}
|
||||
>
|
||||
<meshStandardMaterial
|
||||
color={index === 0 ? "orange" : index === path.points.length - 1 ? "blue" : "green"}
|
||||
/>
|
||||
</Sphere>
|
||||
))}
|
||||
|
||||
{points.slice(0, -1).map((point, index) => {
|
||||
const nextPoint = points[index + 1];
|
||||
const segmentCurve = new THREE.CatmullRomCurve3([
|
||||
point,
|
||||
nextPoint,
|
||||
]);
|
||||
const tubeGeometry = new THREE.TubeGeometry(
|
||||
segmentCurve,
|
||||
20,
|
||||
0.1,
|
||||
16,
|
||||
false
|
||||
);
|
||||
{points.slice(0, -1).map((point, index) => {
|
||||
const nextPoint = points[index + 1];
|
||||
const segmentCurve = new THREE.CatmullRomCurve3([point, nextPoint,]);
|
||||
const tubeGeometry = new THREE.TubeGeometry(segmentCurve, 20, 0.1, 16, false);
|
||||
|
||||
return (
|
||||
<mesh
|
||||
name="event-connection-tube"
|
||||
key={`tube-${index}`}
|
||||
geometry={tubeGeometry}
|
||||
>
|
||||
<meshStandardMaterial
|
||||
transparent
|
||||
opacity={0.9}
|
||||
color="red"
|
||||
/>
|
||||
</mesh>
|
||||
);
|
||||
})}
|
||||
</group>
|
||||
);
|
||||
} else if (path.type === "Vehicle") {
|
||||
return (
|
||||
<group
|
||||
name={`${path.modeluuid}-vehicle-path`}
|
||||
key={path.modeluuid}
|
||||
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
|
||||
position={path.position}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
setSelectedPath({
|
||||
path,
|
||||
group: groupRefs.current[path.modeluuid],
|
||||
});
|
||||
setSelectedActionSphere(null);
|
||||
setTransformMode(null);
|
||||
setSubModule("mechanics");
|
||||
}}
|
||||
onPointerMissed={() => {
|
||||
if (eyeDropMode) return;
|
||||
setSelectedPath(null);
|
||||
setSubModule("properties");
|
||||
}}
|
||||
>
|
||||
<Sphere
|
||||
key={path.points.uuid}
|
||||
uuid={path.points.uuid}
|
||||
position={path.points.position}
|
||||
args={[0.15, 32, 32]}
|
||||
name="events-sphere"
|
||||
ref={(el) => (sphereRefs.current[path.points.uuid] = el!)}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
setSelectedActionSphere({
|
||||
path,
|
||||
points: sphereRefs.current[path.points.uuid],
|
||||
});
|
||||
setSubModule("mechanics");
|
||||
setSelectedPath(null);
|
||||
}}
|
||||
userData={{ points: path.points, path }}
|
||||
onPointerMissed={() => {
|
||||
if (eyeDropMode) return;
|
||||
setSubModule("properties");
|
||||
setSelectedActionSphere(null);
|
||||
}}
|
||||
>
|
||||
<meshStandardMaterial color="purple" />
|
||||
</Sphere>
|
||||
</group>
|
||||
);
|
||||
}
|
||||
return null;
|
||||
})}
|
||||
return (
|
||||
<mesh name="event-connection-tube" key={`tube-${index}`} geometry={tubeGeometry}>
|
||||
<meshStandardMaterial transparent opacity={0.9} color="red" />
|
||||
</mesh>
|
||||
);
|
||||
})}
|
||||
</group>
|
||||
);
|
||||
} else if (path.type === "Vehicle" || path.type === "StaticMachine") {
|
||||
return (
|
||||
<group
|
||||
name={`${path.modeluuid}-${path.type}-path`}
|
||||
key={path.modeluuid}
|
||||
ref={(el) => (groupRefs.current[path.modeluuid] = el!)}
|
||||
position={path.position}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
setSelectedPath({
|
||||
path,
|
||||
group: groupRefs.current[path.modeluuid],
|
||||
});
|
||||
setSelectedActionSphere(null);
|
||||
setTransformMode(null);
|
||||
setSubModule("mechanics");
|
||||
}}
|
||||
onPointerMissed={() => {
|
||||
if (eyeDropMode) return;
|
||||
setSelectedPath(null);
|
||||
setSubModule("properties");
|
||||
}}
|
||||
>
|
||||
<Sphere
|
||||
key={path.points.uuid}
|
||||
uuid={path.points.uuid}
|
||||
position={path.points.position}
|
||||
args={[0.15, 32, 32]}
|
||||
name="events-sphere"
|
||||
ref={(el) => (sphereRefs.current[path.points.uuid] = el!)}
|
||||
onClick={(e) => {
|
||||
if (isConnecting || eyeDropMode) return;
|
||||
e.stopPropagation();
|
||||
setSelectedActionSphere({
|
||||
path,
|
||||
points: sphereRefs.current[path.points.uuid],
|
||||
});
|
||||
setSubModule("mechanics");
|
||||
setSelectedPath(null);
|
||||
}}
|
||||
userData={{ points: path.points, path }}
|
||||
onPointerMissed={() => {
|
||||
if (eyeDropMode) return;
|
||||
setSubModule("properties");
|
||||
setSelectedActionSphere(null);
|
||||
}}
|
||||
>
|
||||
<meshStandardMaterial color="purple" />
|
||||
</Sphere>
|
||||
</group>
|
||||
);
|
||||
}
|
||||
return null;
|
||||
})}
|
||||
|
||||
{selectedActionSphere && transformMode && (
|
||||
<TransformControls
|
||||
ref={transformRef}
|
||||
object={selectedActionSphere.points}
|
||||
mode={transformMode}
|
||||
onMouseUp={updateSimulationPaths}
|
||||
/>
|
||||
)}
|
||||
</group>
|
||||
);
|
||||
{selectedActionSphere && transformMode && (
|
||||
<TransformControls
|
||||
ref={transformRef}
|
||||
object={selectedActionSphere.points}
|
||||
mode={transformMode}
|
||||
onMouseUp={updateSimulationPaths}
|
||||
/>
|
||||
)}
|
||||
</group>
|
||||
);
|
||||
}
|
||||
|
||||
export default PathCreation;
|
||||
|
||||
Reference in New Issue
Block a user