feat: Enhance simulation state management to include StaticMachineEventsSchema
- Updated various modules to accommodate StaticMachineEventsSchema in simulation states. - Modified event handling in addAssetModel, deleteFloorItems, and loadInitialFloorItems to support new event types. - Adjusted type definitions in worldTypes.d.ts to define StaticMachineEventsSchema. - Refactored path management in processCreator and simulation to handle new event types. - Ensured compatibility in selection and manipulation controls for StaticMachine events. - Removed bug that made the other assets not droppable
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@@ -184,7 +184,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
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return updatedItems;
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});
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let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
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let eventData: Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | undefined = simulationStates.find((events) => events.modeluuid === obj.userData.modeluuid);
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const email = localStorage.getItem("email");
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const organization = email ? email.split("@")[1].split(".")[0] : "default";
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@@ -233,7 +233,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
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newEventData.position = newFloorItem.position;
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newEventData.rotation = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
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const updatedEvents = (prevEvents || []).map(event =>
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event.modeluuid === newFloorItem.modeluuid
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? { ...event, ...newEventData }
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@@ -285,7 +285,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
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newEventData.modelName = newFloorItem.modelname;
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newEventData.position = newFloorItem.position;
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
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const updatedEvents = (prevEvents || []).map(event =>
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event.modeluuid === newFloorItem.modeluuid
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? { ...event, ...newEventData }
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