added ui and integerated ui for the vehicle mechanics
This commit is contained in:
@@ -29,6 +29,7 @@ import {
|
||||
useUpdateScene,
|
||||
useWalls,
|
||||
useToolMode,
|
||||
useRefTextUpdate,
|
||||
} from "../../../store/store";
|
||||
|
||||
////////// 3D Function Imports //////////
|
||||
@@ -118,7 +119,7 @@ export default function World() {
|
||||
const { shadows, setShadows } = useShadows();
|
||||
const { updateScene, setUpdateScene } = useUpdateScene();
|
||||
const { walls, setWalls } = useWalls();
|
||||
const [RefTextupdate, setRefTextUpdate] = useState(-1000);
|
||||
const { refTextupdate, setRefTextUpdate } = useRefTextUpdate();
|
||||
|
||||
// const loader = new GLTFLoader();
|
||||
// const dracoLoader = new DRACOLoader();
|
||||
@@ -158,7 +159,7 @@ export default function World() {
|
||||
////////// All Toggle's //////////
|
||||
|
||||
useEffect(() => {
|
||||
setRefTextUpdate((prevUpdate) => prevUpdate - 1);
|
||||
setRefTextUpdate((prevUpdate: number) => prevUpdate - 1);
|
||||
if (dragPointControls.current) {
|
||||
dragPointControls.current.enabled = false;
|
||||
}
|
||||
@@ -241,7 +242,7 @@ export default function World() {
|
||||
<DistanceText key={toggleView} />
|
||||
|
||||
<ReferenceDistanceText
|
||||
key={RefTextupdate}
|
||||
key={refTextupdate}
|
||||
line={ReferenceLineMesh.current}
|
||||
/>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user