added ui and integerated ui for the vehicle mechanics

This commit is contained in:
2025-03-29 12:58:54 +05:30
parent 1ce24a64f1
commit 13732a5679
12 changed files with 156 additions and 544 deletions

View File

@@ -36,7 +36,7 @@ const MeasurementTool = () => {
isLeftMouseDown = false;
if (evt.button === 0 && !drag) {
raycaster.setFromCamera(pointer, camera);
const intersects = raycaster.intersectObjects(scene.children, true).filter(intersect => !intersect.object.name.includes("Roof") && !intersect.object.name.includes("MeasurementReference") && !(intersect.object.type === "GridHelper"));
const intersects = raycaster.intersectObjects(scene.children, true).filter(intersect => !intersect.object.name.includes("Roof") && !intersect.object.name.includes("MeasurementReference") && !intersect.object.name.includes("agv-collider") && !(intersect.object.type === "GridHelper"));
if (intersects.length > 0) {
const intersectionPoint = intersects[0].point.clone();
@@ -83,7 +83,7 @@ const MeasurementTool = () => {
useFrame(() => {
if (points.length === 1) {
raycaster.setFromCamera(pointer, camera);
const intersects = raycaster.intersectObjects(scene.children, true).filter(intersect => !intersect.object.name.includes("Roof") && !intersect.object.name.includes("MeasurementReference") && !(intersect.object.type === "GridHelper"));
const intersects = raycaster.intersectObjects(scene.children, true).filter(intersect => !intersect.object.name.includes("Roof") && !intersect.object.name.includes("MeasurementReference") && !intersect.object.name.includes("agv-collider") && !(intersect.object.type === "GridHelper"));
if (intersects.length > 0) {
updateMeasurement(points[0], intersects[0].point);