feat: Implement ArmReplace component with MultiGLTFInstances for dynamic arm rendering
- Added ArmReplace component to manage the rendering of arm models based on scene objects. - Integrated MultiGLTFInstances for loading and displaying multiple GLTF models. - Created findLinkObjects function to traverse the scene and extract positions, rotations, and visibility settings for objects named 'link_0'. - Utilized useModuleStore to manage active module state and control visibility of arm models.
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app/src/assets/gltf-glb/rigged/ik_arm_4.glb
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app/src/assets/gltf-glb/rigged/ik_arm_4.glb
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