Refactor action updates to include productId in updateAction calls across mechanics components; enhance event handling in product store and trigger management. Add clear functions for various stores to reset state. Update action and trigger management to prevent duplicates and ensure integrity. Adjust initial load actions to use consistent naming conventions.
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@@ -1,7 +1,6 @@
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import React, { useEffect, useState } from "react";
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import React, { useEffect } from "react";
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import VehicleInstances from "./instances/vehicleInstances";
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import { useVehicleStore } from "../../../store/simulation/useVehicleStore";
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import { useFloorItems } from "../../../store/store";
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import { useSelectedEventData, useSelectedEventSphere, useSelectedProduct } from "../../../store/simulation/useSimulationStore";
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import VehicleUI from "../ui/vehicle/vehicleUI";
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import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
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@@ -10,49 +9,38 @@ import { useProductStore } from "../../../store/simulation/useProductStore";
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function Vehicles() {
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const { products, getProductById } = useProductStore();
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const { selectedProduct } = useSelectedProduct();
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const { vehicles, addVehicle, removeVehicle } = useVehicleStore();
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const { vehicles, addVehicle, clearvehicles } = useVehicleStore();
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const { selectedEventSphere } = useSelectedEventSphere();
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const { selectedEventData } = useSelectedEventData();
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const { floorItems } = useFloorItems();
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const { isPlaying } = usePlayButtonStore();
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useEffect(() => {
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if (selectedProduct.productId) {
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const product = getProductById(selectedProduct.productId);
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if (product) {
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clearvehicles();
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product.eventDatas.forEach(events => {
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if (events.type === 'vehicle') {
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removeVehicle(events.modelUuid);
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addVehicle(selectedProduct.productId, events);
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}
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});
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}
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}
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}, [selectedProduct]);
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// useEffect(() => {
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// vehicles.forEach(vehicle => {
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// const product = getProductById(vehicle.productId);
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// if (product) {
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// const eventData = product.eventDatas.find(event => event.modelUuid === vehicle.modelUuid);
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// if (eventData) {
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// vehicle.eventData = eventData;
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// }
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// }
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// });
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// }, [vehicles, products]);
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}, [selectedProduct, products]);
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useEffect(() => {
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// console.log('vehicles: ', vehicles);
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}, [vehicles])
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return (
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<>
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<VehicleInstances />
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{selectedEventSphere && selectedEventData?.data.type === "vehicle" && !isPlaying &&
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< VehicleUI />
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}
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</>
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);
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}
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