Dwinzo_dev/app/src/modules/simulation/analysis/throughPut/throughPutData.tsx

208 lines
9.7 KiB
TypeScript
Raw Normal View History

2025-05-14 04:27:31 +00:00
import React, { useEffect, useRef, useState } from 'react';
import { useSelectedProduct } from '../../../../store/simulation/useSimulationStore';
import { useProductStore } from '../../../../store/simulation/useProductStore';
import { determineExecutionMachineSequences } from '../../simulator/functions/determineExecutionMachineSequences';
import { useArmBotStore } from '../../../../store/simulation/useArmBotStore';
import { useMachineCount, useMachineUptime, useMaterialCycle, useThroughPutData } from '../../../../store/builder/store';
2025-05-14 04:27:31 +00:00
import { useVehicleStore } from '../../../../store/simulation/useVehicleStore';
import { useMachineStore } from '../../../../store/simulation/useMachineStore';
import { useConveyorStore } from '../../../../store/simulation/useConveyorStore';
import { useStorageUnitStore } from '../../../../store/simulation/useStorageUnitStore';
import { useMaterialStore } from '../../../../store/simulation/useMaterialStore';
import { usePauseButtonStore, usePlayButtonStore } from '../../../../store/usePlayButtonStore';
export default function ThroughPutData() {
const { selectedProduct } = useSelectedProduct();
const { products, getProductById } = useProductStore();
const { armBots, incrementActiveTime, incrementIdleTime } = useArmBotStore();
const { vehicles } = useVehicleStore();
const { machines } = useMachineStore();
const { conveyors } = useConveyorStore();
const { storageUnits } = useStorageUnitStore();
const { materials } = useMaterialStore();
const { machineCount, setMachineCount } = useMachineCount();
const { machineActiveTime, setMachineActiveTime } = useMachineUptime();
const { materialCycleTime, setMaterialCycleTime } = useMaterialCycle();
// const [totalActiveTime, setTotalActiveTime] = useState(0);
const { setThroughputData } = useThroughPutData() // <=== ADD THIS
const { isPlaying } = usePlayButtonStore();
// Setting machine count
useEffect(() => {
if (materialCycleTime < 0) return
// console.log('materialCycleTime: ', materialCycleTime);
const fetchProductSequenceData = async () => {
const productData = getProductById(selectedProduct.productId);
if (productData) {
const productSequenceData = await determineExecutionMachineSequences([productData]);
// console.log('productSequenceData: ', productSequenceData);
if (productSequenceData?.length > 0) {
let totalItems = 0;
let totalActiveTime = 0;
productSequenceData.forEach((sequence) => {
// console.log('sequence: ', sequence);
sequence.forEach((item) => {
if (item.type === "roboticArm") {
armBots.filter(arm => arm.modelUuid === item.modelUuid)
.forEach(arm => {
if (arm.activeTime >= 0) {
totalActiveTime += arm.activeTime;
}
});
} else if (item.type === "vehicle") {
vehicles.filter(vehicle => vehicle.modelUuid === item.modelUuid)
.forEach(vehicle => {
if (vehicle.activeTime >= 0) {
// totalActiveTime += vehicle.activeTime;
// totalActiveTime += 10;
}
});
} else if (item.type === "machine") {
machines.filter(machine => machine.modelUuid === item.modelUuid)
.forEach(machine => {
if (machine.activeTime >= 0) {
// totalActiveTime += machine.activeTime;
// totalActiveTime += 12;
}
});
} else if (item.type === "transfer") {
conveyors.filter(conveyor => conveyor.modelUuid === item.modelUuid)
.forEach(conveyor => {
if (conveyor.activeTime >= 0) {
// totalActiveTime += conveyor.activeTime;
// totalActiveTime += 7;
}
});
} else if (item.type === "storageUnit") {
storageUnits.filter(storage => storage.modelUuid === item.modelUuid)
.forEach(storage => {
if (storage.activeTime >= 0) {
// totalActiveTime += storage.activeTime;
// totalActiveTime += 9;
}
});
}
});
totalItems += sequence.length;
});
setMachineCount(totalItems);
setMachineActiveTime(totalActiveTime);
}
}
};
fetchProductSequenceData();
}, [products, selectedProduct, getProductById, setMachineCount, isPlaying, armBots, materialCycleTime]);
// Setting material cycle time
useEffect(() => {
materials.map((material) => {
// console.log('material: ', material);
// const totalCycleTime = material.endTime - material.startTime;//dynamic
const staticStartTime = 50;
const staticEndTime = 100;
const totalCycleTime = staticEndTime - staticStartTime;
setMaterialCycleTime(totalCycleTime)
})
}, [materials]);
useEffect(() => {
if (machineActiveTime > 0 && materialCycleTime > 0 && machineCount > 0) {
const avgProcessTime = (machineActiveTime / materialCycleTime) * 100; // % value
const throughput = (3600 / materialCycleTime) * machineCount * (avgProcessTime / 100); // ✅ division by 100
setThroughputData(throughput.toFixed(2)); // Set the throughput data in the store
// console.log('---Throughput Results---');
// console.log('Total Active Time:', machineActiveTime);
// console.log('Material Cycle Time:', materialCycleTime);
// console.log('Machine Count:', machineCount);
// console.log('Average Process Time (%):', avgProcessTime);
// console.log('Calculated Throughput:', throughput);
}
}, [machineActiveTime, materialCycleTime, machineCount]);
return (
<>
</>
);
}
// useEffect(() => {
// if (!isPlaying) return;
// const intervalMs = 1000
// if (!armBot.isActive && armBot.state == "idle" && (currentPhase == "rest" || currentPhase == "init") && !isIdleRef.current) {
// isIdleRef.current = true
// // Stop the timer
// // 🚨 1. Clear Active Timer
// if (activeTimerId.current) {
// clearInterval(activeTimerId.current);
// activeTimerId.current = null;
// }
// incrementActiveTime(armBot.modelUuid, activeSecondsElapsed.current)
// console.log(`✅ Active Cycle completed in ${activeSecondsElapsed.current} seconds`);
// // 🚨 2. Reset active timer seconds after logging
// // activeSecondsElapsed.current = 0;
// // 🚨 3. Start Idle Timer (clean old idle timer first)
// if (idleTimerId.current) {
// clearInterval(idleTimerId.current);
// idleTimerId.current = null;
// }
// idleSecondsElapsed.current = 0;
// idleTimerId.current = setInterval(() => {
// if (!isPausedRef.current) {
// idleSecondsElapsed.current += 1;
// console.log(`🕒 Idle Timer: ${idleSecondsElapsed.current} seconds`);
// }
// }, intervalMs);
// }
// if (armBot.isActive && armBot.state != "idle" && currentPhase !== "rest" && armBot.currentAction && isIdleRef.current) {
// isIdleRef.current = false
// if (armBot.currentAction) {
// // 🚨 Clear Idle Timer
// if (idleTimerId.current) {
// clearInterval(idleTimerId.current);
// idleTimerId.current = null;
// }
// incrementIdleTime(armBot.modelUuid, idleSecondsElapsed.current)
// console.log(`🕒 Idle Cycle completed in: ${idleSecondsElapsed.current} seconds`);
// idleSecondsElapsed.current = 0;
// // 🚨 Start Active Timer
// if (activeTimerId.current) {
// clearInterval(activeTimerId.current);
// }
// // activeSecondsElapsed.current = 0;
// activeTimerId.current = setInterval(() => {
// if (!isPausedRef.current) {
// activeSecondsElapsed.current += 1
// console.log(`🕒 Active Timer: ${activeSecondsElapsed.current} seconds`);
// }
// }, intervalMs);
// }
// }
// }, [armBot, currentPhase, isPlaying])