Files
Dwinzo_Demo/app/src/components/layout/sidebarRight/properties/AssetProperties.tsx

147 lines
4.7 KiB
TypeScript

import React, { useState } from "react";
import InputToggle from "../../../ui/inputs/InputToggle";
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
import { RemoveIcon } from "../../../icons/ExportCommonIcons";
import PositionInput from "../customInput/PositionInputs";
import RotationInput from "../customInput/RotationInput";
import {
useSelectedFloorItem,
useObjectPosition,
useObjectRotation,
} from "../../../../store/builder/store";
import { useSceneContext } from "../../../../modules/scene/sceneContext";
import { useBuilderStore } from "../../../../store/builder/useBuilderStore";
interface UserData {
id: number;
label: string;
value: string;
}
const AssetProperties: React.FC = () => {
const [userData, setUserData] = useState<UserData[]>([]);
const { selectedFloorItem } = useSelectedFloorItem();
const { objectPosition } = useObjectPosition();
const { objectRotation } = useObjectRotation();
const { assetStore } = useSceneContext();
const { assets, setCurrentAnimation } = assetStore();
const { loopAnimation } = useBuilderStore();
const [hoveredIndex, setHoveredIndex] = useState<any>(null);
const handleAddUserData = () => {
setUserData([]);
};
const handleUserDataChange = (id: number, newValue: string) => { };
const handleRemoveUserData = (id: number) => { };
const handleAnimationClick = (animation: string) => {
if (selectedFloorItem) {
setCurrentAnimation(
selectedFloorItem.uuid,
animation,
true,
loopAnimation,
true
);
}
};
if (!selectedFloorItem) return null;
return (
<div className="asset-properties-container">
{/* Name */}
<div className="header">{selectedFloorItem.userData.modelName}</div>
<section>
{objectPosition && (
<PositionInput
disabled={true}
onChange={() => { }}
value1={parseFloat(objectPosition.x.toFixed(5))}
value2={parseFloat(objectPosition.z.toFixed(5))}
/>
)}
{objectRotation && (
<RotationInput
disabled={true}
onChange={() => { }}
value={parseFloat(objectRotation.y.toFixed(5))}
/>
)}
</section>
<div className="header">Render settings</div>
<section>
<InputToggle inputKey="visible" label="Visible" />
<InputToggle inputKey="frustumCull" label="Frustum cull" />
</section>
<section>
<div className="header">User Data</div>
{userData.map((data, i) => (
<div className="input-container" key={i}>
<InputWithDropDown
key={data.id}
label={data.label}
value={data.value}
editableLabel
onChange={(newValue) => handleUserDataChange(data.id, newValue)}
/>
<div
className="remove-button"
onClick={() => handleRemoveUserData(data.id)}
>
<RemoveIcon />
</div>
</div>
))}
{/* Add new user data */}
<div className="optimize-button" onClick={handleAddUserData}>
+ Add
</div>
</section>
<div className="header">Animations</div>
<section className="animations-lists">
{assets.map((asset, i) => {
if (asset.modelUuid !== selectedFloorItem.uuid || !asset.animations)
return (
i === 0 && (
<div className="no-animation" key={i}>
Looks like there are no preset animations yet. Stay tuned for
future additions!
</div>
)
);
return asset.animations.map((animation, index) => (
<div key={index} className="animations-list-wrapper">
<div
onClick={() => handleAnimationClick(animation)}
onMouseEnter={() => setHoveredIndex(index)}
onMouseLeave={() => setHoveredIndex(null)}
className="animations-list"
style={{
background:
hoveredIndex === index
? "var(--background-color-button)"
: "var(--background-color)",
color:
hoveredIndex === index ? "var(--text-button-color)" : "",
}}
>
{animation.charAt(0).toUpperCase() +
animation.slice(1).toLowerCase()}
</div>
</div>
));
})}
</section>
</div>
);
};
export default AssetProperties;