0804c22a0b
feat: Refactor aisle rendering components to use Instances for improved performance and rendering efficiency
Jerald-Golden-B2025-08-01 09:59:50 +05:30
43dbf9dfaf
feat: Update wall asset handling; include wallAssets in visibility logic for improved rendering conditions
Jerald-Golden-B2025-07-31 15:57:33 +05:30
1177e35db6
feat: Enhance wall and wall asset interactions; integrate pointer event handling for wall asset updates and improve wall asset visibility logic
Jerald-Golden-B2025-07-31 15:53:34 +05:30
5b62f54769
feat: Refactor camera controls and view switching; enhance event handling for improved user experience and state management
Jerald-Golden-B2025-07-31 13:38:50 +05:30
3cfde617cc
feat: Update point click handling to prevent event propagation; enhance data structure in undo/redo handlers for improved state management
Jerald-Golden-B2025-07-31 10:27:07 +05:30
2a177d1500
Merge remote-tracking branch 'origin/main-dev' into main-demo
Vishnu2025-07-31 10:02:31 +05:30
d6f8a29b83
feat: Enhance undo/redo functionality in MoveControls2D and SelectionControls2D; process deleted and updated aisles, walls, floors, and zones for better state management
Jerald-Golden-B2025-07-31 09:53:49 +05:30
e405596d9e
feat: Integrate undo/redo functionality for aisle and line creation; enhance selection controls for better state management
Jerald-Golden-B2025-07-30 13:51:30 +05:30
e001bfaa0a
Merge branch 'main-dev' into dev-physics
Gomathi95202025-07-30 12:52:03 +05:30
d3697bb690
feat: Enhance ConveyorCollider with modelName and scene props, add CurvedPlane component, and update PhysicsSimulator to comment out MaterialSpawner
Gomathi95202025-07-30 10:02:55 +05:30
fcd924eb31
feat: Implement undo and redo functionality for 2D scene controls
Jerald-Golden-B2025-07-29 17:20:34 +05:30
253b3db2ed
Refactor position handling in CopyPasteControls3D and DuplicationControls3D; update useRetrieveHandler to include machine and human event management; implement event handlers for model interactions in useEventHandlers.
dev-simulation/human
Jerald-Golden-B2025-07-29 11:24:46 +05:30
2cf98b0e56
Merge remote-tracking branch 'origin/main-dev' into main-demo
Vishnu2025-07-29 09:11:53 +05:30
7d29228541
Refactor Model and Models components to streamline rendering logic; update distanceWorker for improved distance calculations and rendering conditions.
Jerald-Golden-B2025-07-28 17:34:36 +05:30
1231bedbb1
Refactor AssetBoundingBox to use cylinders for edges and improve bounding box rendering logic; update Model component to adjust line width for better visibility; enhance distanceWorker to utilize Vector3 for distance calculations.
Jerald-Golden-B2025-07-28 17:21:07 +05:30
c224d9bb3c
Refactor Model component to remove unused distance worker and implement asset rendering logic based on camera distance
Jerald-Golden-B2025-07-28 15:26:49 +05:30
751ac9a4ad
Merge branch 'dev-simulation/human' into main-dev
Jerald-Golden-B2025-07-28 15:06:03 +05:30
2aab047b6d
Refactor useRetrieveHandler to remove unused human event manager and streamline action handling
Jerald-Golden-B2025-07-28 15:05:28 +05:30
11ace1977a
Refactor asset loading and distance calculation logic for improved performance and clarity
Jerald-Golden-B2025-07-28 15:00:24 +05:30
2ac6bbeb9d
Refactor mouse button handling and key event logic in MoveControls3D for improved clarity
Jerald-Golden-B2025-07-28 14:13:27 +05:30
8ad3c3d449
Merge remote-tracking branch 'origin/main-dev' into main-demo
Vishnu2025-07-28 13:19:06 +05:30
f86d36c59f
Fix position format in event update for moved assets
Jerald-Golden-B2025-07-28 13:09:08 +05:30
795c69a3d4
Enhance shadow handling and visibility settings across components
Jerald-Golden-B2025-07-28 13:05:32 +05:30
10e7f2f8c4
Refactor action handling in simulation components for improved clarity and efficiency
Jerald-Golden-B2025-07-28 12:23:22 +05:30
357ba6315d
fix: Update server API base URLs in .env for correct communication endpoints
Vishnu2025-07-09 16:05:26 +05:30
65ef6839a0
feat: Enhance IK handling in Model and IKInstance components with improved data structure and validation
Jerald-Golden-B2025-07-09 13:38:06 +05:30
146976f338
Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo
Vishnu2025-07-09 09:42:16 +05:30
8c69aa52db
feat: Refactor NavMeshDetails component to improve imports and utilize scene context for aisles and walls
Jerald-Golden-B2025-07-08 18:00:15 +05:30
c3551ef18a
Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo
Vishnu2025-07-08 17:33:55 +05:30
81c893e569
feat: Add getAssetIksApi service for fetching asset IKs and update Model component to utilize it
Jerald-Golden-B2025-07-08 16:31:20 +05:30
a28333f1d9
feat: Implement deletable event sphere management and refactor point instances for better event handling
Jerald-Golden-B2025-07-08 15:16:40 +05:30
bffb1e6037
feat: Refactor point management in PointsCreator and update product store for better event handling
Jerald-Golden-B2025-07-08 14:19:09 +05:30
1b736dafce
feat: Update pointer event handling in Model and WallAssetInstance components for improved interaction
Jerald-Golden-B2025-07-08 11:44:25 +05:30
b563fd4162
Merge remote-tracking branch 'origin/main-dev' into main-demo
Vishnu2025-07-08 10:50:08 +05:30
0e0f48ac02
Merge branch 'dev-zone' into dev-simulation/human
Jerald-Golden-B2025-07-08 10:38:42 +05:30
ea604453d2
feat: Update floor item selection logic to use userData for model UUID comparison
Jerald-Golden-B2025-07-08 10:38:16 +05:30
9881346c7d
Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo
Vishnu2025-07-08 10:32:57 +05:30
7f51ce1d58
feat: Enhance arrow and trigger connection handling with backend updates and improved event management
Jerald-Golden-B2025-07-08 10:12:16 +05:30
5af0ba303e
feat: Remove localStorage camera position and control target management from various components
Jerald-Golden-B2025-07-07 17:13:43 +05:30
d96730368b
feat: Add logging for specific human model during trigger handling
Jerald-Golden-B2025-07-07 16:41:03 +05:30