Commit Graph

  • 0804c22a0b feat: Refactor aisle rendering components to use Instances for improved performance and rendering efficiency Jerald-Golden-B 2025-08-01 09:59:50 +05:30
  • 43dbf9dfaf feat: Update wall asset handling; include wallAssets in visibility logic for improved rendering conditions Jerald-Golden-B 2025-07-31 15:57:33 +05:30
  • 1177e35db6 feat: Enhance wall and wall asset interactions; integrate pointer event handling for wall asset updates and improve wall asset visibility logic Jerald-Golden-B 2025-07-31 15:53:34 +05:30
  • 5b62f54769 feat: Refactor camera controls and view switching; enhance event handling for improved user experience and state management Jerald-Golden-B 2025-07-31 13:38:50 +05:30
  • 3cfde617cc feat: Update point click handling to prevent event propagation; enhance data structure in undo/redo handlers for improved state management Jerald-Golden-B 2025-07-31 10:27:07 +05:30
  • 2a177d1500 Merge remote-tracking branch 'origin/main-dev' into main-demo Vishnu 2025-07-31 10:02:31 +05:30
  • d6f8a29b83 feat: Enhance undo/redo functionality in MoveControls2D and SelectionControls2D; process deleted and updated aisles, walls, floors, and zones for better state management Jerald-Golden-B 2025-07-31 09:53:49 +05:30
  • 04573b86dd plane geometry added with physics Gomathi9520 2025-07-30 18:16:01 +05:30
  • 498bda216b updated - create path RAMKUMARP 2025-07-30 12:06:53 +00:00
  • e405596d9e feat: Integrate undo/redo functionality for aisle and line creation; enhance selection controls for better state management Jerald-Golden-B 2025-07-30 13:51:30 +05:30
  • e001bfaa0a Merge branch 'main-dev' into dev-physics Gomathi9520 2025-07-30 12:52:03 +05:30
  • d3697bb690 feat: Enhance ConveyorCollider with modelName and scene props, add CurvedPlane component, and update PhysicsSimulator to comment out MaterialSpawner Gomathi9520 2025-07-30 10:02:55 +05:30
  • fcd924eb31 feat: Implement undo and redo functionality for 2D scene controls Jerald-Golden-B 2025-07-29 17:20:34 +05:30
  • 253b3db2ed Refactor position handling in CopyPasteControls3D and DuplicationControls3D; update useRetrieveHandler to include machine and human event management; implement event handlers for model interactions in useEventHandlers. dev-simulation/human Jerald-Golden-B 2025-07-29 11:24:46 +05:30
  • 2cf98b0e56 Merge remote-tracking branch 'origin/main-dev' into main-demo Vishnu 2025-07-29 09:11:53 +05:30
  • 7d29228541 Refactor Model and Models components to streamline rendering logic; update distanceWorker for improved distance calculations and rendering conditions. Jerald-Golden-B 2025-07-28 17:34:36 +05:30
  • 1231bedbb1 Refactor AssetBoundingBox to use cylinders for edges and improve bounding box rendering logic; update Model component to adjust line width for better visibility; enhance distanceWorker to utilize Vector3 for distance calculations. Jerald-Golden-B 2025-07-28 17:21:07 +05:30
  • c224d9bb3c Refactor Model component to remove unused distance worker and implement asset rendering logic based on camera distance Jerald-Golden-B 2025-07-28 15:26:49 +05:30
  • 751ac9a4ad Merge branch 'dev-simulation/human' into main-dev Jerald-Golden-B 2025-07-28 15:06:03 +05:30
  • 2aab047b6d Refactor useRetrieveHandler to remove unused human event manager and streamline action handling Jerald-Golden-B 2025-07-28 15:05:28 +05:30
  • 11ace1977a Refactor asset loading and distance calculation logic for improved performance and clarity Jerald-Golden-B 2025-07-28 15:00:24 +05:30
  • 2ac6bbeb9d Refactor mouse button handling and key event logic in MoveControls3D for improved clarity Jerald-Golden-B 2025-07-28 14:13:27 +05:30
  • 8ad3c3d449 Merge remote-tracking branch 'origin/main-dev' into main-demo Vishnu 2025-07-28 13:19:06 +05:30
  • f86d36c59f Fix position format in event update for moved assets Jerald-Golden-B 2025-07-28 13:09:08 +05:30
  • 795c69a3d4 Enhance shadow handling and visibility settings across components Jerald-Golden-B 2025-07-28 13:05:32 +05:30
  • 10e7f2f8c4 Refactor action handling in simulation components for improved clarity and efficiency Jerald-Golden-B 2025-07-28 12:23:22 +05:30
  • 117fb84ff1 refactor: updated env intencity Vishnu 2025-07-24 11:42:28 +05:30
  • ec4a4247b2 feat: Implement ColliderCreator and ColliderInstance components, enhance PhysicsSimulator with multiple MaterialSpawner instances Gomathi9520 2025-07-23 14:03:00 +05:30
  • c1397c23f6 fix: human not moving bug fixed Vishnu 2025-07-23 10:17:27 +05:30
  • d1948f6b73 Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo Vishnu 2025-07-23 10:16:03 +05:30
  • 06e4d516ba bug fix Jerald-Golden-B 2025-07-22 17:12:09 +05:30
  • 32bce9ca24 unwanted package removed Vishnu 2025-07-22 16:59:47 +05:30
  • c9d2f76b0c Merge remote-tracking branch 'origin/main-dev' into main-demo Vishnu 2025-07-22 16:48:23 +05:30
  • e1546cc0b7 update: updated material 3 texture Vishnu 2025-07-22 16:48:11 +05:30
  • 708c8a4ba1 new human event mangaer Jerald-Golden-B 2025-07-22 16:33:33 +05:30
  • 786e6cb6d9 refactor: added pref Vishnu 2025-07-22 14:36:03 +05:30
  • 156712f684 Merge remote-tracking branch 'origin/main-dev' into main-demo Vishnu 2025-07-22 10:23:14 +05:30
  • 60e43f9619 Refactor code structure for improved readability and maintainability Vishnu 2025-07-22 10:22:29 +05:30
  • 88361b1623 human bug fix Jerald-Golden-B 2025-07-22 10:19:49 +05:30
  • 8a6312322c Add Bloom effect to post-processing and update color space in scene rendering Vishnu 2025-07-21 18:11:02 +05:30
  • 2984a283e2 Refactor code structure for improved readability and maintainability Vishnu 2025-07-21 14:45:10 +05:30
  • 4868b78025 Refactor code structure for improved readability and maintainability Vishnu 2025-07-21 11:58:40 +05:30
  • ccf64e0f97 bug fix Jerald-Golden-B 2025-07-18 17:10:40 +05:30
  • c9dc6c8642 bug fix Jerald-Golden-B 2025-07-18 15:25:22 +05:30
  • 5ae8d8e273 move speed control Jerald-Golden-B 2025-07-18 15:11:57 +05:30
  • c309af135d moveControls and other controls altered Jerald-Golden-B 2025-07-18 14:14:34 +05:30
  • d4d66d9d32 feat: Replace crypto.randomUUID with generateUniqueId in MaterialSpawner and reduce spawnCount to 10 Gomathi9520 2025-07-17 18:00:55 +05:30
  • 8191e955ca refactor: Remove unused onReachEnd prop from ConveyorCollider component Gomathi9520 2025-07-17 17:26:03 +05:30
  • bbe93a91d5 Merge branch 'main-dev' into dev-physics Gomathi9520 2025-07-17 17:23:37 +05:30
  • 0b9f23ba4f tab switch simulation paused implemented dev-zone Jerald-Golden-B 2025-07-17 17:15:53 +05:30
  • 1e314bc290 feat: Refactor conveyor collider logic, enhance material spawning, and remove unused colliders component Gomathi9520 2025-07-17 17:15:46 +05:30
  • 9d3365ae86 bug fix Jerald-Golden-B 2025-07-17 14:31:57 +05:30
  • 660e21edcc feat: Integrate @react-three/rapier for physics simulation and add conveyor collider functionality Gomathi9520 2025-07-17 14:31:43 +05:30
  • 2fd1cf352c schema changes Jerald-Golden-B 2025-07-17 13:07:06 +05:30
  • 1d6d42b358 vehicle to human completed Jerald-Golden-B 2025-07-17 12:54:47 +05:30
  • fe09c3df56 human to conveyor, conveyor to human multiple actions completed Jerald-Golden-B 2025-07-17 09:44:08 +05:30
  • e9053ccd1b human assembly rotation and movement bug fixed Jerald-Golden-B 2025-07-14 10:45:24 +05:30
  • 7a72d31008 bug fix in line Jerald-Golden-B 2025-07-14 09:48:02 +05:30
  • 99b51df468 Merge remote-tracking branch 'origin/main-dev' into main-demo Vishnu 2025-07-11 18:18:27 +05:30
  • 7dc85b2edd bug fix dev-2d-selection Jerald-Golden-B 2025-07-11 17:41:38 +05:30
  • 96216783ef added 2d point select delete and move Jerald-Golden-B 2025-07-11 17:40:15 +05:30
  • a42007ec14 Merge remote-tracking branch 'origin/main-dev' into main-demo Vishnu 2025-07-11 16:39:38 +05:30
  • 4baef5fa77 add 2d selection and delete Jerald-Golden-B 2025-07-11 16:27:55 +05:30
  • 633a568d7f human bug fix Jerald-Golden-B 2025-07-11 13:46:52 +05:30
  • b58cdf45b0 Merge remote-tracking branch 'origin/main-dev' into main-demo Vishnu 2025-07-11 13:15:26 +05:30
  • 52ac89f8b7 added storage unit to human Jerald-Golden-B 2025-07-11 13:14:18 +05:30
  • 646028f39f feat: add keyboard-based mouse action helper with Zustand integration Vishnu 2025-07-11 13:06:17 +05:30
  • b2b4e0826c Update compose.yaml mongo-check RamkumarP 2025-07-11 07:23:55 +00:00
  • 24ff130d82 feat: Enhance cursor handling and mouse action notes in the footer and builder components Vishnu 2025-07-11 12:31:00 +05:30
  • e7868171f0 Update compose.yaml RamkumarP 2025-07-11 05:13:48 +00:00
  • d92e1b8ea4 Merge remote-tracking branch 'origin/main-demo' into main-dev Jerald-Golden-B 2025-07-11 09:35:49 +05:30
  • 56b6195ee5 started storage to human Jerald-Golden-B 2025-07-11 09:35:29 +05:30
  • 5d40139e95 Add custom SVG cursors and update cursor handling Vishnu 2025-07-11 09:26:21 +05:30
  • 6f7f6549db refactor: Comment out decal mapping in Wall component and clean up dashboard styles Vishnu 2025-07-10 12:20:43 +05:30
  • 541ddfbb06 Merge branch 'main-demo' of http://185.100.212.76:7778/Dwinzo-Beta/Dwinzo_Demo into main-demo Vishnu 2025-07-10 11:13:55 +05:30
  • 992b854e00 Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo Vishnu 2025-07-10 11:08:30 +05:30
  • 9448ef5f19 fix: Update stroke and fill colors to use var(--text-button-color) for consistency across icon components Vishnu 2025-07-10 11:08:05 +05:30
  • a8d505f9a9 bug fix Jerald-Golden-B 2025-07-09 17:15:24 +05:30
  • 10a35b4892 added human animation pause Jerald-Golden-B 2025-07-09 17:13:33 +05:30
  • 3b4cdc95fc removed the human bug, i dont know if there are any new bugs though. Jerald-Golden-B 2025-07-09 16:34:38 +05:30
  • 5ead48d438 Update compose.yaml RamkumarP 2025-07-09 11:00:48 +00:00
  • a26ca3eea3 Update compose.yaml RamkumarP 2025-07-09 10:59:34 +00:00
  • 8e3ab45c6a Update compose.yaml RamkumarP 2025-07-09 10:47:01 +00:00
  • d2bcf6b796 Update compose.yaml RamkumarP 2025-07-09 10:44:45 +00:00
  • 357ba6315d fix: Update server API base URLs in .env for correct communication endpoints Vishnu 2025-07-09 16:05:26 +05:30
  • 65ef6839a0 feat: Enhance IK handling in Model and IKInstance components with improved data structure and validation Jerald-Golden-B 2025-07-09 13:38:06 +05:30
  • 146976f338 Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo Vishnu 2025-07-09 09:42:16 +05:30
  • 8c69aa52db feat: Refactor NavMeshDetails component to improve imports and utilize scene context for aisles and walls Jerald-Golden-B 2025-07-08 18:00:15 +05:30
  • c3551ef18a Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo Vishnu 2025-07-08 17:33:55 +05:30
  • 81c893e569 feat: Add getAssetIksApi service for fetching asset IKs and update Model component to utilize it Jerald-Golden-B 2025-07-08 16:31:20 +05:30
  • a28333f1d9 feat: Implement deletable event sphere management and refactor point instances for better event handling Jerald-Golden-B 2025-07-08 15:16:40 +05:30
  • bffb1e6037 feat: Refactor point management in PointsCreator and update product store for better event handling Jerald-Golden-B 2025-07-08 14:19:09 +05:30
  • 1b736dafce feat: Update pointer event handling in Model and WallAssetInstance components for improved interaction Jerald-Golden-B 2025-07-08 11:44:25 +05:30
  • b563fd4162 Merge remote-tracking branch 'origin/main-dev' into main-demo Vishnu 2025-07-08 10:50:08 +05:30
  • 0e0f48ac02 Merge branch 'dev-zone' into dev-simulation/human Jerald-Golden-B 2025-07-08 10:38:42 +05:30
  • ea604453d2 feat: Update floor item selection logic to use userData for model UUID comparison Jerald-Golden-B 2025-07-08 10:38:16 +05:30
  • 9881346c7d Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo Vishnu 2025-07-08 10:32:57 +05:30
  • 7f51ce1d58 feat: Enhance arrow and trigger connection handling with backend updates and improved event management Jerald-Golden-B 2025-07-08 10:12:16 +05:30
  • 5af0ba303e feat: Remove localStorage camera position and control target management from various components Jerald-Golden-B 2025-07-07 17:13:43 +05:30
  • d96730368b feat: Add logging for specific human model during trigger handling Jerald-Golden-B 2025-07-07 16:41:03 +05:30