Commit Graph

14 Commits

Author SHA1 Message Date
14d03bbdd2 feat: Refactor asset loading and model handling; remove unused loadInitialWallItems function and streamline GLTFLoader usage across components 2025-08-01 14:20:04 +05:30
1d6d42b358 vehicle to human completed 2025-07-17 12:54:47 +05:30
7519aa90c6 feat: Implement human simulation features
- Added human event handling in the simulation, including the ability to add, update, and remove human instances.
- Introduced a new Human store to manage human states and actions.
- Updated the simulation context to include human management.
- Enhanced the Points and TriggerConnector components to support human interactions.
- Refactored existing components to integrate human-related functionalities.
- Added HumanInstance and HumanInstances components for rendering human entities in the simulation.
- Updated TypeScript definitions to include human-related types and actions.
2025-07-02 15:07:31 +05:30
3f59f5d2dd refactor: Clean up console log statements and improve component state management in SideBarRight, AssetProperties, WallInstances, WallCreator, and SocketResponses 2025-07-02 11:52:57 +05:30
64d086f808 feat: Implement wall asset management APIs and socket integration for create, update, and delete operations 2025-07-02 10:49:07 +05:30
812a4f6aef Refactor wall creator and socket responses; update nav mesh components and remove unused pillar functions
- Updated import path for getClosestIntersection in wallCreator.tsx
- Cleaned up socketResponses.dev.tsx by removing unused imports and code, simplifying the component structure
- Modified navMesh.tsx to remove lines prop and adjust NavMeshDetails accordingly
- Refactored navMeshDetails.tsx to remove lines dependency in useEffect
- Updated polygonGenerator.tsx to remove lines prop and commented out unused code
- Added getClosestIntersection helper function for better modularity
- Removed unused pillar-related functions and commented out code in addAndUpdateReferencePillar.ts, addPillar.ts, deletableHoveredPillar.ts, deletePillar.ts, and updateReferencePolesheight.ts
2025-06-27 16:54:38 +05:30
a562a51025 Refactor collaboration APIs to include versionId in relevant functions and clean up commented code 2025-06-24 12:21:12 +05:30
3fe52e3e7c Add versioning support to collaboration features and API calls
- Adjust logic in socket responses to handle versioning for comments and threads.
2025-06-24 11:56:26 +05:30
b49f431ebf Refactor error handling in API services to use console.error instead of throwing errors
- Updated various API service files to replace error throwing with console.error for better logging.
- This change affects services related to aisles, assets, cameras, collaboration, comments, environment, lines, marketplace, simulation, visualization, and zones.
- The modifications aim to improve error handling by logging errors to the console instead of interrupting the flow with thrown errors.
2025-06-24 09:31:45 +05:30
329acbe397 Refactor code by removing unnecessary lines and comments, and update wall thickness in builder store 2025-06-23 10:54:17 +05:30
54b02541c1 updated 2025-06-23 09:37:53 +05:30
2fbdf8ab61 updated comparision 2025-06-12 17:35:42 +05:30
c7cc5cf2ca update assetID 2025-06-12 09:31:51 +05:30
e22a2dc275 first commit 2025-06-10 15:28:23 +05:30