Commit Graph

398 Commits

Author SHA1 Message Date
11ace1977a Refactor asset loading and distance calculation logic for improved performance and clarity 2025-07-28 15:00:24 +05:30
2ac6bbeb9d Refactor mouse button handling and key event logic in MoveControls3D for improved clarity 2025-07-28 14:13:27 +05:30
8ad3c3d449 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-28 13:19:06 +05:30
f86d36c59f Fix position format in event update for moved assets 2025-07-28 13:09:08 +05:30
795c69a3d4 Enhance shadow handling and visibility settings across components 2025-07-28 13:05:32 +05:30
10e7f2f8c4 Refactor action handling in simulation components for improved clarity and efficiency 2025-07-28 12:23:22 +05:30
117fb84ff1 refactor: updated env intencity 2025-07-24 11:42:28 +05:30
ec4a4247b2 feat: Implement ColliderCreator and ColliderInstance components, enhance PhysicsSimulator with multiple MaterialSpawner instances 2025-07-23 14:03:00 +05:30
c1397c23f6 fix: human not moving bug fixed 2025-07-23 10:17:27 +05:30
d1948f6b73 Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo 2025-07-23 10:16:03 +05:30
06e4d516ba bug fix 2025-07-22 17:12:09 +05:30
32bce9ca24 unwanted package removed 2025-07-22 16:59:47 +05:30
c9d2f76b0c Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-22 16:48:23 +05:30
e1546cc0b7 update: updated material 3 texture 2025-07-22 16:48:11 +05:30
708c8a4ba1 new human event mangaer 2025-07-22 16:33:33 +05:30
786e6cb6d9 refactor: added pref 2025-07-22 14:36:03 +05:30
156712f684 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-22 10:23:14 +05:30
60e43f9619 Refactor code structure for improved readability and maintainability 2025-07-22 10:22:29 +05:30
88361b1623 human bug fix 2025-07-22 10:19:49 +05:30
8a6312322c Add Bloom effect to post-processing and update color space in scene rendering 2025-07-21 18:11:02 +05:30
2984a283e2 Refactor code structure for improved readability and maintainability 2025-07-21 14:45:10 +05:30
4868b78025 Refactor code structure for improved readability and maintainability 2025-07-21 11:58:40 +05:30
ccf64e0f97 bug fix 2025-07-18 17:10:40 +05:30
c9dc6c8642 bug fix 2025-07-18 15:25:22 +05:30
5ae8d8e273 move speed control 2025-07-18 15:11:57 +05:30
c309af135d moveControls and other controls altered 2025-07-18 14:14:34 +05:30
d4d66d9d32 feat: Replace crypto.randomUUID with generateUniqueId in MaterialSpawner and reduce spawnCount to 10 2025-07-17 18:00:55 +05:30
8191e955ca refactor: Remove unused onReachEnd prop from ConveyorCollider component 2025-07-17 17:26:03 +05:30
bbe93a91d5 Merge branch 'main-dev' into dev-physics 2025-07-17 17:23:37 +05:30
0b9f23ba4f tab switch simulation paused implemented 2025-07-17 17:15:53 +05:30
1e314bc290 feat: Refactor conveyor collider logic, enhance material spawning, and remove unused colliders component 2025-07-17 17:15:46 +05:30
9d3365ae86 bug fix 2025-07-17 14:31:57 +05:30
660e21edcc feat: Integrate @react-three/rapier for physics simulation and add conveyor collider functionality
- Added @react-three/rapier to package.json for physics support.
- Refactored AssetBoundingBox to utilize RigidBody for collision detection.
- Implemented ConveyorCollider to manage object movement on conveyor belts.
- Enhanced Model component to include rigid body references and bounding box calculations.
- Updated Ground component to use RigidBody for ground physics.
- Introduced Colliders component to manage material instances with physics interactions.
- Created SecondaryCamera for enhanced camera management and editing capabilities.
- Added secondary canvas for rendering secondary camera views.
- Updated selection controls to utilize bounding boxes for asset selection.
2025-07-17 14:31:43 +05:30
2fd1cf352c schema changes 2025-07-17 13:07:06 +05:30
1d6d42b358 vehicle to human completed 2025-07-17 12:54:47 +05:30
fe09c3df56 human to conveyor, conveyor to human multiple actions completed 2025-07-17 09:44:08 +05:30
e9053ccd1b human assembly rotation and movement bug fixed 2025-07-14 10:45:24 +05:30
7a72d31008 bug fix in line 2025-07-14 09:48:02 +05:30
99b51df468 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-11 18:18:27 +05:30
7dc85b2edd bug fix 2025-07-11 17:41:38 +05:30
96216783ef added 2d point select delete and move 2025-07-11 17:40:15 +05:30
a42007ec14 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-11 16:39:38 +05:30
4baef5fa77 add 2d selection and delete 2025-07-11 16:27:55 +05:30
633a568d7f human bug fix 2025-07-11 13:46:52 +05:30
b58cdf45b0 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-11 13:15:26 +05:30
52ac89f8b7 added storage unit to human 2025-07-11 13:14:18 +05:30
646028f39f feat: add keyboard-based mouse action helper with Zustand integration
- Implemented `mouseActionHelper.ts` to track modifier keys (e.g. CONTROL, SHIFT)
- Dynamically constructs mouse+modifier combos (e.g. left+CONTROL)
- Updates Zustand store (`useMouseNoteStore`) with appropriate notes
- Supports multi-key combinations and cleans up listeners on unmount
2025-07-11 13:06:17 +05:30
24ff130d82 feat: Enhance cursor handling and mouse action notes in the footer and builder components 2025-07-11 12:31:00 +05:30
d92e1b8ea4 Merge remote-tracking branch 'origin/main-demo' into main-dev 2025-07-11 09:35:49 +05:30
56b6195ee5 started storage to human 2025-07-11 09:35:29 +05:30