Commit Graph

81 Commits

Author SHA1 Message Date
e2c5b43c2e Refactor SideBarRight component for improved readability and functionality; add DecalProperties component; remove DecalTransformation; update AssetProperties animations rendering; enhance InputRange and RegularDropDown components; adjust styles for better layout; fix state management in decal store. 2025-08-23 15:43:19 +05:30
e3bd30743d 2d undo redo bug fix 2025-08-23 15:27:17 +05:30
21cd12b518 added wall asset visiblity toggle and code optimization 2025-08-23 12:26:45 +05:30
69329dba7a name and schema chmage for assembly to manufacturer 2025-08-23 10:24:21 +05:30
0b7ef13a81 Merge remote-tracking branch 'origin/dev-storageunit-refactor' into main-demo 2025-08-22 13:53:29 +05:30
970e3a837b human and vehicle bug fix 2025-08-22 13:51:35 +05:30
45fba262a2 Merge remote-tracking branch 'origin/ui' into main-demo 2025-08-22 13:01:25 +05:30
Nalvazhuthi
dc873a8c59 feat: Add Resource Management module with HRM and Asset Management features
- Introduced FilePackageIcon component for resource management.
- Updated MainScene to include resource management functionality.
- Enhanced SideBarRight to support resource management display.
- Created NavigateCategory component for category navigation in resource management.
- Developed ResourceManagement component to switch between HRM and Asset Management views.
- Implemented Hrm component to display employee details and tasks.
- Added AssetManagement component to manage and display asset information.
- Updated useModuleStore to include resourceManagement as a submodule.
- Created resourceManagement.scss for styling the new module.
- Removed hrm.scss as its styles have been integrated into resourceManagement.scss.
- Updated main.scss to import resourceManagement styles instead of hrm.
2025-08-22 12:44:55 +05:30
40de4d77f3 Merge remote-tracking branch 'origin/dev-storageunit-refactor' into main-demo 2025-08-22 09:55:21 +05:30
c24b0fd414 added multiple actions for storage unit , and simulation bug fix 2025-08-22 09:52:02 +05:30
Nalvazhuthi
31c07e92b4 feat: Enhance duplication and movement controls with axis constraints and snapping functionality
- Added axis constraint toggling for duplication and movement controls (X and Z axes).
- Implemented snapping functionality for asset positioning based on modifier keys (Ctrl, Shift).
- Created utility functions for handling asset position and rotation snapping.
- Refactored moveControls3D and rotateControls3D to utilize new snapping functions.
- Introduced state management for key events and axis constraints.
- Updated styles for new UI components related to asset filtering and transformation.
- Removed deprecated snapControls utility function.
2025-08-21 09:57:48 +05:30
11c0994833 schema change 2025-08-20 17:00:27 +05:30
5d17c1125b Merge pull request 'dev-contextMenu' (#1) from dev-contextMenu into main-demo
Reviewed-on: http://185.100.212.76:7778/Dwinzo-Beta/Dwinzo_Demo/pulls/1
2025-08-14 04:58:00 +00:00
b898c51927 added crane interialtion with other assets 2025-08-13 18:19:17 +05:30
a5dad27dab Merge branch 'main-dev' into dev-contextMenu 2025-08-13 10:39:36 +05:30
c71b25c407 Add context menu and context controls for asset manipulation 2025-08-12 09:54:42 +05:30
78e1ccf39f added undo redo for builder (not for simulation data) 2025-08-11 16:59:36 +05:30
a08cec33ab pillar Jig half way completed 2025-08-06 18:19:54 +05:30
169e098024 bug fix human 2025-08-05 13:10:36 +05:30
c9cc8d3534 feat: Enhance material handling and storage unit interactions; refactor MaterialAnimator and useRetrieveHandler for improved state management 2025-08-04 12:00:48 +05:30
fcd924eb31 feat: Implement undo and redo functionality for 2D scene controls
- Added useRedoHandler to manage redo actions, including socket communication for wall, floor, zone, and aisle updates.
- Added useUndoHandler to manage undo actions, reversing the effects of previous actions with corresponding socket updates.
- Created UndoRedo2DControls component to handle keyboard shortcuts for undo (Ctrl+Z) and redo (Ctrl+Y).
- Established a Zustand store (useUndoRedo2DStore) to maintain undo and redo stacks, with methods for pushing, popping, and peeking actions.
2025-07-29 17:20:34 +05:30
88361b1623 human bug fix 2025-07-22 10:19:49 +05:30
2fd1cf352c schema changes 2025-07-17 13:07:06 +05:30
1d6d42b358 vehicle to human completed 2025-07-17 12:54:47 +05:30
fe09c3df56 human to conveyor, conveyor to human multiple actions completed 2025-07-17 09:44:08 +05:30
e9053ccd1b human assembly rotation and movement bug fixed 2025-07-14 10:45:24 +05:30
99b51df468 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-11 18:18:27 +05:30
4baef5fa77 add 2d selection and delete 2025-07-11 16:27:55 +05:30
b58cdf45b0 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-11 13:15:26 +05:30
52ac89f8b7 added storage unit to human 2025-07-11 13:14:18 +05:30
646028f39f feat: add keyboard-based mouse action helper with Zustand integration
- Implemented `mouseActionHelper.ts` to track modifier keys (e.g. CONTROL, SHIFT)
- Dynamically constructs mouse+modifier combos (e.g. left+CONTROL)
- Updates Zustand store (`useMouseNoteStore`) with appropriate notes
- Supports multi-key combinations and cleans up listeners on unmount
2025-07-11 13:06:17 +05:30
992b854e00 Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo 2025-07-10 11:08:30 +05:30
3b4cdc95fc removed the human bug, i dont know if there are any new bugs though. 2025-07-09 16:34:38 +05:30
c3551ef18a Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo 2025-07-08 17:33:55 +05:30
a28333f1d9 feat: Implement deletable event sphere management and refactor point instances for better event handling 2025-07-08 15:16:40 +05:30
bffb1e6037 feat: Refactor point management in PointsCreator and update product store for better event handling 2025-07-08 14:19:09 +05:30
b563fd4162 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-08 10:50:08 +05:30
9881346c7d Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo 2025-07-08 10:32:57 +05:30
82ba6d24bc feat: Remove unused GLB models and enhance asset reset functionality 2025-07-07 16:21:21 +05:30
74094aee9f feat: Add assembly action handling and UI components
- Implemented `useAssemblyHandler` to manage assembly actions for humans.
- Enhanced `useHumanActions` to include assembly action handling.
- Updated `HumanInstance` to support assembly processes and animations.
- Modified `HumanUi` to allow for assembly point configuration and rotation.
- Created `AssemblyAction` component for setting process time and material swap options.
- Updated simulation types to include assembly action properties.
- Adjusted existing action handlers to accommodate assembly actions alongside worker actions.
- Refactored `MaterialAnimator` and `VehicleAnimator` to manage attachment states and visibility based on load.
- Updated product store types to include human point actions.
2025-07-07 15:00:16 +05:30
36421fa70a added new human ui 2025-07-07 10:11:37 +05:30
dee0a96287 Merge remote-tracking branch 'origin/main-dev' into feature/agv-edit 2025-07-05 11:20:50 +05:30
5a0978560c feat: Enhance vehicle simulation with draggable path points and interactive controls 2025-07-05 11:16:31 +05:30
ff02f01430 fix: Update asset animation state handling to ensure correct playback status 2025-07-04 14:02:44 +05:30
02490214d9 feat: Enhance InputWithDropDown to support disabled state
fix: Update Model component to manage animation states and transitions more effectively

feat: Implement worker action handling in useWorkerHandler for material management

feat: Add MaterialAnimator to HumanInstance for dynamic material loading

feat: Extend useTriggerHandler to support interactions between humans and various entities

feat: Create WorkerAction component for managing load capacity and actions

feat: Introduce MaterialAnimator for human instances to visualize material loads

refactor: Update asset store to manage animation completion state

fix: Ensure proper handling of human materials in useHumanStore
2025-07-04 13:14:39 +05:30
7cf82629e9 completed init movement for human 2025-07-03 18:01:11 +05:30
1e715cee50 feat: Enhance human event handling and animation management, including state updates and monitoring 2025-07-03 16:55:30 +05:30
8dd853dd03 feat: Implement selected animation handling and integrate with human mechanics 2025-07-03 15:18:49 +05:30
eb5683eadc feat: Refactor human action handling to replace animatedTravel with worker actions and enhance animation management 2025-07-03 14:23:57 +05:30
98f4d48db2 feat: Refactor human action handling to support animated travel and streamline action structure 2025-07-03 12:11:58 +05:30