2a177d1500
Merge remote-tracking branch 'origin/main-dev' into main-demo
2025-07-31 10:02:31 +05:30
e405596d9e
feat: Integrate undo/redo functionality for aisle and line creation; enhance selection controls for better state management
2025-07-30 13:51:30 +05:30
fcd924eb31
feat: Implement undo and redo functionality for 2D scene controls
...
- Added useRedoHandler to manage redo actions, including socket communication for wall, floor, zone, and aisle updates.
- Added useUndoHandler to manage undo actions, reversing the effects of previous actions with corresponding socket updates.
- Created UndoRedo2DControls component to handle keyboard shortcuts for undo (Ctrl+Z) and redo (Ctrl+Y).
- Established a Zustand store (useUndoRedo2DStore) to maintain undo and redo stacks, with methods for pushing, popping, and peeking actions.
2025-07-29 17:20:34 +05:30
253b3db2ed
Refactor position handling in CopyPasteControls3D and DuplicationControls3D; update useRetrieveHandler to include machine and human event management; implement event handlers for model interactions in useEventHandlers.
2025-07-29 11:24:46 +05:30
2cf98b0e56
Merge remote-tracking branch 'origin/main-dev' into main-demo
2025-07-29 09:11:53 +05:30
7d29228541
Refactor Model and Models components to streamline rendering logic; update distanceWorker for improved distance calculations and rendering conditions.
2025-07-28 17:34:36 +05:30
1231bedbb1
Refactor AssetBoundingBox to use cylinders for edges and improve bounding box rendering logic; update Model component to adjust line width for better visibility; enhance distanceWorker to utilize Vector3 for distance calculations.
2025-07-28 17:21:07 +05:30
c224d9bb3c
Refactor Model component to remove unused distance worker and implement asset rendering logic based on camera distance
2025-07-28 15:26:49 +05:30
751ac9a4ad
Merge branch 'dev-simulation/human' into main-dev
2025-07-28 15:06:03 +05:30
2aab047b6d
Refactor useRetrieveHandler to remove unused human event manager and streamline action handling
2025-07-28 15:05:28 +05:30
11ace1977a
Refactor asset loading and distance calculation logic for improved performance and clarity
2025-07-28 15:00:24 +05:30
8ad3c3d449
Merge remote-tracking branch 'origin/main-dev' into main-demo
2025-07-28 13:19:06 +05:30
795c69a3d4
Enhance shadow handling and visibility settings across components
2025-07-28 13:05:32 +05:30
117fb84ff1
refactor: updated env intencity
2025-07-24 11:42:28 +05:30
c9d2f76b0c
Merge remote-tracking branch 'origin/main-dev' into main-demo
2025-07-22 16:48:23 +05:30
e1546cc0b7
update: updated material 3 texture
2025-07-22 16:48:11 +05:30
708c8a4ba1
new human event mangaer
2025-07-22 16:33:33 +05:30
156712f684
Merge remote-tracking branch 'origin/main-dev' into main-demo
2025-07-22 10:23:14 +05:30
60e43f9619
Refactor code structure for improved readability and maintainability
2025-07-22 10:22:29 +05:30
2984a283e2
Refactor code structure for improved readability and maintainability
2025-07-21 14:45:10 +05:30
4868b78025
Refactor code structure for improved readability and maintainability
2025-07-21 11:58:40 +05:30
ccf64e0f97
bug fix
2025-07-18 17:10:40 +05:30
c309af135d
moveControls and other controls altered
2025-07-18 14:14:34 +05:30
1d6d42b358
vehicle to human completed
2025-07-17 12:54:47 +05:30
fe09c3df56
human to conveyor, conveyor to human multiple actions completed
2025-07-17 09:44:08 +05:30
7a72d31008
bug fix in line
2025-07-14 09:48:02 +05:30
99b51df468
Merge remote-tracking branch 'origin/main-dev' into main-demo
2025-07-11 18:18:27 +05:30
4baef5fa77
add 2d selection and delete
2025-07-11 16:27:55 +05:30
b58cdf45b0
Merge remote-tracking branch 'origin/main-dev' into main-demo
2025-07-11 13:15:26 +05:30
52ac89f8b7
added storage unit to human
2025-07-11 13:14:18 +05:30
24ff130d82
feat: Enhance cursor handling and mouse action notes in the footer and builder components
2025-07-11 12:31:00 +05:30
6f7f6549db
refactor: Comment out decal mapping in Wall component and clean up dashboard styles
2025-07-10 12:20:43 +05:30
992b854e00
Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo
2025-07-10 11:08:30 +05:30
10a35b4892
added human animation pause
2025-07-09 17:13:33 +05:30
65ef6839a0
feat: Enhance IK handling in Model and IKInstance components with improved data structure and validation
2025-07-09 13:38:06 +05:30
c3551ef18a
Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo
2025-07-08 17:33:55 +05:30
81c893e569
feat: Add getAssetIksApi service for fetching asset IKs and update Model component to utilize it
2025-07-08 16:31:20 +05:30
bffb1e6037
feat: Refactor point management in PointsCreator and update product store for better event handling
2025-07-08 14:19:09 +05:30
1b736dafce
feat: Update pointer event handling in Model and WallAssetInstance components for improved interaction
2025-07-08 11:44:25 +05:30
b563fd4162
Merge remote-tracking branch 'origin/main-dev' into main-demo
2025-07-08 10:50:08 +05:30
ea604453d2
feat: Update floor item selection logic to use userData for model UUID comparison
2025-07-08 10:38:16 +05:30
9881346c7d
Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo
2025-07-08 10:32:57 +05:30
6bcdf0a715
Merge branch 'dev-simulation/human' into main-dev
2025-07-07 16:21:40 +05:30
82ba6d24bc
feat: Remove unused GLB models and enhance asset reset functionality
2025-07-07 16:21:21 +05:30
74094aee9f
feat: Add assembly action handling and UI components
...
- Implemented `useAssemblyHandler` to manage assembly actions for humans.
- Enhanced `useHumanActions` to include assembly action handling.
- Updated `HumanInstance` to support assembly processes and animations.
- Modified `HumanUi` to allow for assembly point configuration and rotation.
- Created `AssemblyAction` component for setting process time and material swap options.
- Updated simulation types to include assembly action properties.
- Adjusted existing action handlers to accommodate assembly actions alongside worker actions.
- Refactored `MaterialAnimator` and `VehicleAnimator` to manage attachment states and visibility based on load.
- Updated product store types to include human point actions.
2025-07-07 15:00:16 +05:30
36421fa70a
added new human ui
2025-07-07 10:11:37 +05:30
675b4fc8bc
Merge remote-tracking branch 'origin/feature/agv-edit' into main-demo
2025-07-05 12:21:23 +05:30
dee0a96287
Merge remote-tracking branch 'origin/main-dev' into feature/agv-edit
2025-07-05 11:20:50 +05:30
5a0978560c
feat: Enhance vehicle simulation with draggable path points and interactive controls
2025-07-05 11:16:31 +05:30
2feedc7dcb
fix: Update animation reset logic and frame update speed based on active module
2025-07-04 17:29:19 +05:30