- Added zone handling in the Line component for removing and updating zones based on points.
- Enhanced Point component to support snapping and updating zone positions.
- Introduced zone-related API calls for upserting and deleting zones.
- Updated zone store to manage zones more effectively, including methods for removing zones by points and getting zones by point IDs.
- Improved zone instance rendering to handle dynamic point connections.
- Refactored zone creation logic to allow for better interaction and snapping behavior.
- Updated API endpoints for zone operations to use version 1 of the API.
- Updated import path for getClosestIntersection in wallCreator.tsx
- Cleaned up socketResponses.dev.tsx by removing unused imports and code, simplifying the component structure
- Modified navMesh.tsx to remove lines prop and adjust NavMeshDetails accordingly
- Refactored navMeshDetails.tsx to remove lines dependency in useEffect
- Updated polygonGenerator.tsx to remove lines prop and commented out unused code
- Added getClosestIntersection helper function for better modularity
- Removed unused pillar-related functions and commented out code in addAndUpdateReferencePillar.ts, addPillar.ts, deletableHoveredPillar.ts, deletePillar.ts, and updateReferencePolesheight.ts
Refactor builder store and remove wall store
- Consolidated wall-related state management into the builder store by removing the useWallStore.
- Added new properties and setters for wall attributes (thickness, height, materials) in the builder store.
- Introduced SelectedWallProperties and WallProperties components for managing wall properties in the sidebar.
- Created a new floor store for managing floor-related state.
- Added a wall asset store for managing wall assets.
- Implemented a zone store for managing zones and their properties.
- Updated sidebar styles for better layout and appearance.