feat: Refactor human action handling to replace animatedTravel with worker actions and enhance animation management

This commit is contained in:
2025-07-03 14:23:57 +05:30
parent 98f4d48db2
commit eb5683eadc
11 changed files with 606 additions and 112 deletions

View File

@@ -0,0 +1,104 @@
import React, { useRef } from "react";
import { AddIcon, RemoveIcon, ResizeHeightIcon } from "../../../../../icons/ExportCommonIcons";
import { handleResize } from "../../../../../../functions/handleResizePannel";
import { useSelectedAction } from "../../../../../../store/simulation/useSimulationStore";
import RenameInput from "../../../../../ui/inputs/RenameInput";
interface AnimationListProps {
animationOptions: string[];
animationSequences: {
animationUuid: string;
animationName: string;
animationType: "behaviour" | "animatedTravel";
animation: string | null;
travelPoints?: { startPoint: [number, number, number] | null; endPoint: [number, number, number] | null };
}[];
onAddAnimation: () => void;
onRemoveAnimation: (animationUuid: string) => void;
handleAnimationSelect: (animationUuid: string) => void;
handleRenameAnimation: (animationUuid: string, newName: string) => void;
selectedAnimation: {
animationUuid: string;
animationName: string;
animationType: "behaviour" | "animatedTravel";
animation: string | null;
travelPoints?: { startPoint: [number, number, number] | null; endPoint: [number, number, number] | null };
} | undefined
}
const AnimationList: React.FC<AnimationListProps> = ({
animationSequences,
onAddAnimation,
onRemoveAnimation,
handleAnimationSelect,
handleRenameAnimation,
selectedAnimation
}) => {
const animationContainerRef = useRef<HTMLDivElement>(null);
const { selectedAction } = useSelectedAction();
return (
<div className="actions-list-container">
<div className="actions">
<div className="header">
<div className="header-value">Animation Sequences</div>
<button
id="add-action-button"
className="add-button"
onClick={onAddAnimation}
disabled={!selectedAction.actionId}
>
<AddIcon /> Add
</button>
</div>
<div
className="lists-main-container"
ref={animationContainerRef}
style={{ height: "120px" }}
>
<div className="list-container">
{animationSequences.map((sequence) => (
<div
key={sequence.animationUuid}
className={`list-item ${selectedAnimation?.animationUuid === sequence.animationUuid ? "active" : ""}`}
>
<button
id="action-button"
className="value"
onClick={() =>
handleAnimationSelect(sequence.animationUuid)
}
>
<RenameInput
value={sequence.animationName}
onRename={(value) => handleRenameAnimation(sequence.animationUuid, value)}
/>
</button>
{animationSequences.length > 1 && (
<button
id="remove-action-button"
className="remove-button"
onClick={() => onRemoveAnimation(sequence.animationUuid)}
>
<RemoveIcon />
</button>
)}
</div>
))}
</div>
{animationSequences.length > 0 && (
<button
className="resize-icon"
id="action-resize"
onMouseDown={(e: any) => handleResize(e, animationContainerRef)}
>
<ResizeHeightIcon />
</button>
)}
</div>
</div>
</div>
);
};
export default AnimationList;

View File

@@ -1,27 +1,38 @@
import { useEffect, useState } from "react";
import { MathUtils } from "three";
import InputWithDropDown from "../../../../../ui/inputs/InputWithDropDown";
import RenameInput from "../../../../../ui/inputs/RenameInput";
import LabledDropdown from "../../../../../ui/inputs/LabledDropdown";
import Trigger from "../trigger/Trigger";
import { useSelectedEventData, useSelectedAction } from "../../../../../../store/simulation/useSimulationStore";
import PickAndPlaceAction from "../actions/PickAndPlaceAction";
import ActionsList from "../components/ActionsList";
import AnimationList from "../components/AnimationList";
import { useSelectedEventData, useSelectedAction } from "../../../../../../store/simulation/useSimulationStore";
import { upsertProductOrEventApi } from "../../../../../../services/simulation/products/UpsertProductOrEventApi";
import { useProductContext } from "../../../../../../modules/simulation/products/productContext";
import { useParams } from "react-router-dom";
import { useVersionContext } from "../../../../../../modules/builder/version/versionContext";
import { useSceneContext } from "../../../../../../modules/scene/sceneContext";
import ActionsList from "../components/ActionsList";
import { useParams } from "react-router-dom";
function HumanMechanics() {
const [activeOption, setActiveOption] = useState<"animatedTravel">("animatedTravel");
const [activeOption, setActiveOption] = useState<"worker">("worker");
const [animationOptions, setAnimationOptions] = useState<string[]>([]);
const [speed, setSpeed] = useState("0.5");
const [currentAction, setCurrentAction] = useState<HumanAction | undefined>();
const [selectedPointData, setSelectedPointData] = useState<HumanPointSchema | undefined>();
const { selectedEventData } = useSelectedEventData();
const { productStore } = useSceneContext();
const { getPointByUuid, getEventByModelUuid, updateEvent, updateAction } = productStore();
const { productStore, assetStore } = useSceneContext();
const { getAssetById } = assetStore();
const { getPointByUuid, getEventByModelUuid, updateEvent, updateAction, addAction, removeAction } = productStore();
const { selectedProductStore } = useProductContext();
const { selectedProduct } = selectedProductStore();
const [selectedAnimation, setSelectedAnimation] = useState<{
animationUuid: string;
animationName: string;
animationType: "behaviour" | "animatedTravel";
animation: string | null;
travelPoints?: { startPoint: [number, number, number] | null; endPoint: [number, number, number] | null; }
}>();
const { selectedAction, setSelectedAction, clearSelectedAction } = useSelectedAction();
const { selectedVersionStore } = useVersionContext();
const { selectedVersion } = selectedVersionStore();
@@ -35,10 +46,15 @@ function HumanMechanics() {
selectedEventData.selectedPoint
) as HumanPointSchema | undefined;
if (point?.action) {
if (point?.actions) {
setSelectedPointData(point);
const action = point.action;
setSelectedAction(action.actionUuid, action.actionName);
if (point.actions.length > 0) {
setSelectedAction(point.actions[0].actionUuid, point.actions[0].actionName);
const asset = getAssetById(selectedEventData.data.modelUuid);
if (asset && asset.animations) {
setAnimationOptions(asset.animations)
}
}
}
} else {
clearSelectedAction();
@@ -62,11 +78,16 @@ function HumanMechanics() {
selectedEventData.selectedPoint
) as HumanPointSchema | undefined;
if (point?.action) {
if (point?.actions) {
setSelectedPointData(point);
const action = point.action;
setCurrentAction(action);
setActiveOption(action.actionType as "animatedTravel");
const action = point.actions.find((a) => a.actionUuid === selectedAction.actionId);
if (action) {
setCurrentAction(action);
setActiveOption(action.actionType as "worker");
if (action.animationSequences.length > 0) {
setSelectedAnimation(action.animationSequences[0]);
}
}
}
} else {
clearSelectedAction();
@@ -91,80 +112,387 @@ function HumanMechanics() {
};
const handleSelectActionType = (actionType: string) => {
if (!currentAction) return;
setActiveOption(actionType as "animatedTravel");
if (!selectedAction.actionId || !currentAction || !selectedPointData) return;
const updatedAction = {
...currentAction,
actionType: actionType as "worker"
};
const updatedPoint = {
...selectedPointData,
actions: selectedPointData.actions.map(action =>
action.actionUuid === selectedAction.actionId ? updatedAction : action
)
};
const event = updateAction(
selectedProduct.productUuid,
currentAction.actionUuid,
{ actionType: actionType as "animatedTravel" }
selectedAction.actionId,
updatedAction
);
if (event && selectedPointData) {
const updatedAction = { ...selectedPointData.action, actionType: actionType as "animatedTravel" };
setSelectedPointData({ ...selectedPointData, action: updatedAction });
}
if (event) {
updateBackend(selectedProduct.productName, selectedProduct.productUuid, projectId || '', event);
}
setCurrentAction(updatedAction);
setSelectedPointData(updatedPoint);
};
const handleRenameAction = (newName: string) => {
if (!currentAction) return;
const handleChooseAnimation = (animationOption: string) => {
if (!selectedAction.actionId || !currentAction || !selectedAnimation || !selectedPointData) return;
const updatedAnimation = {
...selectedAnimation,
animation: animationOption
};
const updatedAction = {
...currentAction,
animationSequences: currentAction.animationSequences.map(anim =>
anim.animationUuid === selectedAnimation.animationUuid ? updatedAnimation : anim
)
};
const updatedPoint = {
...selectedPointData,
actions: selectedPointData.actions.map(action =>
action.actionUuid === selectedAction.actionId ? updatedAction : action
)
};
const event = updateAction(
selectedProduct.productUuid,
currentAction.actionUuid,
{ actionName: newName }
selectedAction.actionId,
updatedAction
);
if (event && selectedPointData) {
const updatedAction = { ...selectedPointData.action, actionName: newName };
setSelectedPointData({ ...selectedPointData, action: updatedAction });
}
if (event) {
updateBackend(selectedProduct.productName, selectedProduct.productUuid, projectId || '', event);
}
setCurrentAction(updatedAction);
setSelectedAnimation(updatedAnimation);
setSelectedPointData(updatedPoint);
};
const handleSpeedChange = (value: string) => {
if (!selectedEventData) return;
const numericValue = parseFloat(value);
if (isNaN(numericValue)) return;
const updatedEvent = {
...selectedEventData.data,
speed: numericValue
} as HumanEventSchema;
const event = updateEvent(
selectedProduct.productUuid,
selectedEventData.data.modelUuid,
{ speed: parseFloat(value) }
updatedEvent
);
if (event) {
updateBackend(selectedProduct.productName, selectedProduct.productUuid, projectId || '', event);
}
setSpeed(value);
};
const handleClearPoints = () => {
if (!currentAction) return;
const handleClearPoints = (animationUuid: string) => {
if (!currentAction || !selectedPointData || !selectedAction.actionId) return;
const updatedAnimation = currentAction.animationSequences.find(anim =>
anim.animationUuid === animationUuid
);
if (!updatedAnimation) return;
updatedAnimation.travelPoints = {
startPoint: null,
endPoint: null
};
const updatedAction = {
...currentAction,
animationSequences: currentAction.animationSequences.map(anim =>
anim.animationUuid === animationUuid ? updatedAnimation : anim
)
};
const updatedPoint = {
...selectedPointData,
actions: selectedPointData.actions.map(action =>
action.actionUuid === selectedAction.actionId ? updatedAction : action
)
};
const event = updateAction(
selectedProduct.productUuid,
currentAction.actionUuid,
{
travelPoints: {
startPoint: null,
endPoint: null,
},
}
selectedAction.actionId,
updatedAction
);
if (event) {
updateBackend(selectedProduct.productName, selectedProduct.productUuid, projectId || '', event);
}
setCurrentAction(updatedAction);
setSelectedPointData(updatedPoint);
if (selectedAnimation?.animationUuid === animationUuid) {
setSelectedAnimation(updatedAnimation);
}
};
const handleAddAction = () => {
if (!selectedEventData || !selectedPointData) return;
const newAction: HumanAction = {
actionUuid: MathUtils.generateUUID(),
actionName: `Action ${selectedPointData.actions.length + 1}`,
actionType: "worker",
animationSequences: [
{
animationUuid: MathUtils.generateUUID(),
animationName: 'Animation 1',
animationType: 'behaviour',
animation: null
}
],
loadCapacity: 1,
triggers: [],
};
const event = addAction(
selectedProduct.productUuid,
selectedEventData.data.modelUuid,
selectedEventData.selectedPoint,
newAction
);
if (event) {
updateBackend(selectedProduct.productName, selectedProduct.productUuid, projectId || '', event);
}
const updatedPoint = { ...selectedPointData, actions: [...selectedPointData.actions, newAction] };
setSelectedPointData(updatedPoint);
setSelectedAction(newAction.actionUuid, newAction.actionName);
};
const handleDeleteAction = (actionUuid: string) => {
if (!selectedPointData) return;
const event = removeAction(selectedProduct.productUuid, actionUuid);
if (event) {
updateBackend(selectedProduct.productName, selectedProduct.productUuid, projectId || '', event);
}
const index = selectedPointData.actions.findIndex((a) => a.actionUuid === actionUuid);
const newActions = selectedPointData.actions.filter((a) => a.actionUuid !== actionUuid);
const updatedPoint = { ...selectedPointData, actions: newActions };
setSelectedPointData(updatedPoint);
if (selectedAction.actionId === actionUuid) {
const nextAction = newActions[index] || newActions[index - 1];
if (nextAction) {
setSelectedAction(nextAction.actionUuid, nextAction.actionName);
} else {
clearSelectedAction();
}
}
};
const handleAddAnimation = () => {
if (!currentAction || !selectedPointData || !selectedAction.actionId) return;
const newAnimation = {
animationUuid: MathUtils.generateUUID(),
animationName: `Animation ${currentAction.animationSequences.length + 1}`,
animationType: 'behaviour' as "behaviour",
animation: null
};
const updatedAction = {
...currentAction,
animationSequences: [...currentAction.animationSequences, newAnimation]
};
const updatedPoint = {
...selectedPointData,
actions: selectedPointData.actions.map(action =>
action.actionUuid === selectedAction.actionId ? updatedAction : action
)
};
const event = updateAction(
selectedProduct.productUuid,
selectedAction.actionId,
updatedAction
);
if (event) {
updateBackend(selectedProduct.productName, selectedProduct.productUuid, projectId || '', event);
}
setCurrentAction(updatedAction);
setSelectedPointData(updatedPoint);
setSelectedAnimation(newAnimation);
};
const handleRemoveAnimation = (animationUuid: string) => {
if (!currentAction || !selectedPointData || !selectedAction.actionId) return;
const updatedAction = {
...currentAction,
animationSequences: currentAction.animationSequences.filter(
anim => anim.animationUuid !== animationUuid
)
};
const updatedPoint = {
...selectedPointData,
actions: selectedPointData.actions.map(action =>
action.actionUuid === selectedAction.actionId ? updatedAction : action
)
};
const event = updateAction(
selectedProduct.productUuid,
selectedAction.actionId,
updatedAction
);
if (event) {
updateBackend(selectedProduct.productName, selectedProduct.productUuid, projectId || '', event);
}
setCurrentAction(updatedAction);
setSelectedPointData(updatedPoint);
if (selectedAnimation?.animationUuid === animationUuid) {
setSelectedAnimation(updatedAction.animationSequences[0] || undefined);
}
};
const handleAnimationTypeChange = (animationUuid: string, newType: "behaviour" | "animatedTravel") => {
if (!currentAction || !selectedPointData || !selectedAction.actionId) return;
const updatedAnimationSequences = currentAction.animationSequences.map(anim => {
if (anim.animationUuid === animationUuid) {
const updatedAnim = {
...anim,
animationType: newType
};
if (newType === 'animatedTravel') {
updatedAnim.travelPoints = {
startPoint: null,
endPoint: null
};
} else {
delete updatedAnim.travelPoints;
}
return updatedAnim;
}
return anim;
});
const updatedAction = {
...currentAction,
animationSequences: updatedAnimationSequences
};
const updatedPoint = {
...selectedPointData,
actions: selectedPointData.actions.map(action =>
action.actionUuid === selectedAction.actionId ? updatedAction : action
)
};
const event = updateAction(
selectedProduct.productUuid,
selectedAction.actionId,
updatedAction
);
if (event) {
updateBackend(selectedProduct.productName, selectedProduct.productUuid, projectId || '', event);
}
setCurrentAction(updatedAction);
setSelectedPointData(updatedPoint);
if (selectedAnimation?.animationUuid === animationUuid) {
const updatedAnimation = updatedAnimationSequences.find(anim =>
anim.animationUuid === animationUuid
);
if (updatedAnimation) {
setSelectedAnimation(updatedAnimation);
}
}
};
const handleAnimationSelect = (animationUuid: string) => {
if (!currentAction || !selectedAction.actionId) return;
const animation = currentAction.animationSequences.find(
anim => anim.animationUuid === animationUuid
);
if (animation) {
setSelectedAnimation(animation);
}
};
const handleRenameAnimation = (animationUuid: string, newName: string) => {
if (!currentAction || !selectedPointData || !selectedAction.actionId) return;
const updatedAnimation = currentAction.animationSequences.find(anim =>
anim.animationUuid === animationUuid
);
if (!updatedAnimation) return;
const renamedAnimation = { ...updatedAnimation, animationName: newName };
const updatedAction = {
...currentAction,
animationSequences: currentAction.animationSequences.map(anim =>
anim.animationUuid === animationUuid ? renamedAnimation : anim
)
};
const updatedPoint = {
...selectedPointData,
actions: selectedPointData.actions.map(action =>
action.actionUuid === selectedAction.actionId ? updatedAction : action
)
};
const event = updateAction(
selectedProduct.productUuid,
selectedAction.actionId,
updatedAction
);
if (event) {
updateBackend(selectedProduct.productName, selectedProduct.productUuid, projectId || '', event);
}
setCurrentAction(updatedAction);
setSelectedPointData(updatedPoint);
if (selectedAnimation?.animationUuid === animationUuid) {
setSelectedAnimation(renamedAnimation);
}
};
const availableActions = {
defaultOption: "animatedTravel",
options: ["animatedTravel"],
defaultOption: "worker",
options: ["worker"],
};
return (
@@ -186,21 +514,20 @@ function HumanMechanics() {
</div>
</div>
</div>
<section>
<ActionsList
selectedPointData={selectedPointData}
multipleAction
handleAddAction={handleAddAction}
handleDeleteAction={handleDeleteAction}
/>
{currentAction && (
<section>
<ActionsList
selectedPointData={selectedPointData}
multipleAction={false}
handleAddAction={() => { }}
handleDeleteAction={() => { }}
/>
{selectedAction.actionId && currentAction && (
<div className="selected-actions-details">
<div className="selected-actions-header">
<RenameInput
value={currentAction.actionName || ""}
onRename={handleRenameAction}
value={selectedAction.actionName || ""}
canEdit={false}
/>
</div>
<div className="selected-actions-list">
@@ -211,21 +538,63 @@ function HumanMechanics() {
onSelect={handleSelectActionType}
disabled={true}
/>
{activeOption === 'animatedTravel' && (
<PickAndPlaceAction clearPoints={handleClearPoints} />
)}
</div>
<AnimationList
animationOptions={animationOptions}
animationSequences={currentAction?.animationSequences || []}
onAddAnimation={handleAddAnimation}
onRemoveAnimation={handleRemoveAnimation}
handleAnimationSelect={handleAnimationSelect}
handleRenameAnimation={handleRenameAnimation}
selectedAnimation={selectedAnimation}
/>
{selectedAnimation && (
<>
<div className="selected-actions-header">
<RenameInput
value={selectedAnimation.animationName || ""}
canEdit={false}
/>
</div>
<div className="animation-controls">
<LabledDropdown
label="Animation Type"
defaultOption={selectedAnimation.animationType}
options={["behaviour", "animatedTravel"]}
onSelect={(type) =>
handleAnimationTypeChange(
selectedAnimation.animationUuid,
type as "behaviour" | "animatedTravel"
)
}
/>
<LabledDropdown
label="Animation"
defaultOption={selectedAnimation.animation || ''}
options={animationOptions}
onSelect={handleChooseAnimation}
disabled={true}
/>
{selectedAnimation.animationType === "animatedTravel" && (
<PickAndPlaceAction
clearPoints={() => handleClearPoints(selectedAnimation.animationUuid)}
/>
)}
</div>
</>
)}
<div className="tirgger">
<Trigger
selectedPointData={selectedPointData as any}
type="Human"
type={"Human"}
/>
</div>
</div>
</section>
)}
)}
</section>
</>
);
}
export default HumanMechanics;
export default HumanMechanics;

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@@ -9,9 +9,10 @@ interface RenameInputProps {
value: string;
onRename?: (newText: string) => void;
checkDuplicate?: (name: string) => boolean;
canEdit?: boolean;
}
const RenameInput: React.FC<RenameInputProps> = ({ value, onRename, checkDuplicate }) => {
const RenameInput: React.FC<RenameInputProps> = ({ value, onRename, checkDuplicate, canEdit = true }) => {
const [isEditing, setIsEditing] = useState(false);
const [text, setText] = useState(value);
const [isDuplicate, setIsDuplicate] = useState(false);
@@ -28,13 +29,15 @@ const RenameInput: React.FC<RenameInputProps> = ({ value, onRename, checkDuplica
}, [text, checkDuplicate]);
const handleDoubleClick = () => {
setIsEditing(true);
setTimeout(() => inputRef.current?.focus(), 0);
if (canEdit) {
setIsEditing(true);
setTimeout(() => inputRef.current?.focus(), 0);
}
};
const handleBlur = () => {
if(isDuplicate) return
if (isDuplicate) return
setIsEditing(false);
if (onRename && !isDuplicate) {
onRename(text);

View File

@@ -256,18 +256,23 @@ function AssetsGroup({ plane }: { readonly plane: RefMesh }) {
uuid: item.eventData.point?.uuid || THREE.MathUtils.generateUUID(),
position: [item.eventData.point?.position[0] || 0, item.eventData.point?.position[1] || 0, item.eventData.point?.position[2] || 0],
rotation: [item.eventData.point?.rotation[0] || 0, item.eventData.point?.rotation[1] || 0, item.eventData.point?.rotation[2] || 0],
action: {
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Action 1",
actionType: "animatedTravel",
loadCapacity: 1,
travelPoints: {
startPoint: null,
endPoint: null,
},
triggers: []
}
actions: [
{
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Action 1",
actionType: "worker",
animationSequences: [
{
animationUuid: THREE.MathUtils.generateUUID(),
animationName: 'Animation 1',
animationType: 'behaviour',
animation: null
}
],
loadCapacity: 1,
triggers: []
}
]
}
}
addEvent(humanEvent);

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@@ -374,17 +374,23 @@ async function handleModelLoad(
uuid: THREE.MathUtils.generateUUID(),
position: [data.points[0].x, data.points[0].y, data.points[0].z],
rotation: [0, 0, 0],
action: {
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Action 1",
actionType: "animatedTravel",
loadCapacity: 1,
travelPoints: {
startPoint: null,
endPoint: null,
},
triggers: []
}
actions: [
{
actionUuid: THREE.MathUtils.generateUUID(),
actionName: "Action 1",
actionType: "worker",
animationSequences: [
{
animationUuid: THREE.MathUtils.generateUUID(),
animationName: 'Animation 1',
animationType: 'behaviour',
animation: null
}
],
loadCapacity: 1,
triggers: []
}
]
}
}

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@@ -2,7 +2,7 @@ import { useCallback } from "react";
import { useSceneContext } from "../../../../scene/sceneContext";
import { useProductContext } from "../../../products/productContext";
export function useAnimatedTravelHandler() {
export function useWorkerHandler() {
const { materialStore, humanStore, productStore } = useSceneContext();
const { getMaterialById } = materialStore();
const { } = humanStore();
@@ -10,12 +10,12 @@ export function useAnimatedTravelHandler() {
const { selectedProductStore } = useProductContext();
const { selectedProduct } = selectedProductStore();
const animatedTravelLogStatus = (materialUuid: string, status: string) => {
const workerLogStatus = (materialUuid: string, status: string) => {
echo.info(`${materialUuid}, ${status}`);
}
const handleAnimatedTravel = useCallback((action: HumanAction, materialId?: string) => {
if (!action || action.actionType !== 'animatedTravel' || !materialId) return;
const handleWorker = useCallback((action: HumanAction, materialId?: string) => {
if (!action || action.actionType !== 'worker' || !materialId) return;
const material = getMaterialById(materialId);
if (!material) return;
@@ -24,11 +24,11 @@ export function useAnimatedTravelHandler() {
if (!modelUuid) return;
animatedTravelLogStatus(material.materialName, `performing animatedTravel`);
workerLogStatus(material.materialName, `performing worker action`);
}, [getMaterialById]);
return {
handleAnimatedTravel,
handleWorker,
};
}

View File

@@ -1,24 +1,24 @@
import { useEffect, useCallback } from 'react';
import { useAnimatedTravelHandler } from './actionHandler/useAnimatedTravelHandler';
import { useWorkerHandler } from './actionHandler/useWorkerHandler';
export function useHumanActions() {
const { handleAnimatedTravel } = useAnimatedTravelHandler();
const { handleWorker } = useWorkerHandler();
const handleAnimatedTravelAction = useCallback((action: HumanAction) => {
handleAnimatedTravel(action);
}, [handleAnimatedTravel]);
const handleWorkerAction = useCallback((action: HumanAction) => {
handleWorker(action);
}, [handleWorker]);
const handleHumanAction = useCallback((action: HumanAction, materialId: string) => {
if (!action) return;
switch (action.actionType) {
case 'animatedTravel':
handleAnimatedTravelAction(action);
case 'worker':
handleWorkerAction(action);
break;
default:
console.warn(`Unknown Human action type: ${action.actionType}`);
}
}, [handleAnimatedTravelAction]);
}, [handleWorkerAction]);
const cleanup = useCallback(() => {
}, []);

View File

@@ -39,7 +39,7 @@ export function useActionHandler() {
case 'store': case 'retrieve':
handleStorageAction(action as StorageAction, materialId as string);
break;
case 'animatedTravel':
case 'worker':
handleHumanAction(action as HumanAction, materialId as string);
break;
default:

View File

@@ -155,8 +155,8 @@ function TriggerConnector() {
// Handle Human point
else if (event.type === "human" && 'point' in event) {
const point = event.point;
if (point.action?.triggers) {
point.action.triggers.forEach(trigger => {
point.actions?.forEach(action => {
action.triggers?.forEach(trigger => {
if (trigger.triggeredAsset && trigger.triggeredAsset.triggeredPoint) {
newConnections.push({
id: `${point.uuid}-${trigger.triggeredAsset.triggeredPoint.pointUuid}-${trigger.triggerUuid}`,
@@ -166,7 +166,7 @@ function TriggerConnector() {
});
}
});
}
});
}
});

View File

@@ -32,13 +32,13 @@ type ProductsStore = {
productUuid: string,
modelUuid: string,
pointUuid: string,
action: ConveyorPointSchema['action'] | VehiclePointSchema['action'] | RoboticArmPointSchema['actions'][0] | MachinePointSchema['action'] | StoragePointSchema['action'] | HumanPointSchema['action']
action: ConveyorPointSchema['action'] | VehiclePointSchema['action'] | RoboticArmPointSchema['actions'][0] | MachinePointSchema['action'] | StoragePointSchema['action'] | HumanPointSchema['actions'][0]
) => EventsSchema | undefined;
removeAction: (productUuid: string, actionUuid: string) => EventsSchema | undefined;
updateAction: (
productUuid: string,
actionUuid: string,
updates: Partial<ConveyorPointSchema['action'] | VehiclePointSchema['action'] | RoboticArmPointSchema['actions'][0] | MachinePointSchema['action'] | StoragePointSchema['action'] | HumanPointSchema['action']>
updates: Partial<ConveyorPointSchema['action'] | VehiclePointSchema['action'] | RoboticArmPointSchema['actions'][0] | MachinePointSchema['action'] | StoragePointSchema['action'] | HumanPointSchema['actions'][0]>
) => EventsSchema | undefined;
// Trigger-level actionss

View File

@@ -72,9 +72,15 @@ interface StorageAction {
interface HumanAction {
actionUuid: string;
actionName: string;
actionType: "animatedTravel";
actionType: "worker";
animationSequences: {
animationUuid: string;
animationName: string;
animationType: "behaviour" | "animatedTravel";
animation: string | null;
travelPoints?: { startPoint: [number, number, number] | null; endPoint: [number, number, number] | null; }
}[]
loadCapacity: number;
travelPoints?: { startPoint: [number, number, number] | null; endPoint: [number, number, number] | null; }
triggers: TriggerSchema[];
}
@@ -120,7 +126,7 @@ interface HumanPointSchema {
uuid: string;
position: [number, number, number];
rotation: [number, number, number];
action: HumanAction;
actions: HumanAction[];
}
type PointsScheme = | ConveyorPointSchema | VehiclePointSchema | RoboticArmPointSchema | MachinePointSchema | StoragePointSchema | HumanPointSchema;
@@ -229,6 +235,7 @@ interface HumanStatus extends HumanEventSchema {
currentAction?: {
actionUuid: string;
actionName: string;
animationUuid: string;
materialType?: string | null;
materialId?: string | null;
};