wall bug found
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@@ -81,7 +81,7 @@ function Wall({ wall }: { readonly wall: Wall }) {
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map: wall.outsideMaterial === 'Default Material' ? defaultWallTexture : material1WallTexture,
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}),
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];
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}, [defaultWallTexture, material1WallTexture, wall]);
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}, [defaultWallTexture, material1WallTexture, wall, visible]);
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const geometry = useMemo(() => new THREE.BoxGeometry(wallLength, wall.wallHeight, wall.wallThickness), [wallLength, wall.wallHeight, wall.wallThickness]);
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@@ -116,7 +116,7 @@ function Wall({ wall }: { readonly wall: Wall }) {
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key={wall.wallUuid}
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userData={wall}
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>
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{(assets.length > 0 || (walls[0].wallUuid === wall.wallUuid && wallAssets.length > 0)) && visible ?
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{(assets.length > 0 || (walls[0].wallUuid === wall.wallUuid && wallAssets.length > 0)) ?
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<Base
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castShadow
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receiveShadow
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