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2025-06-10 15:28:23 +05:30
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import * as THREE from 'three';
import * as Types from "../../../types/world/worldTypes";
function handleMeshMissed(
currentWallItem: Types.RefMesh,
setSelectedWallItem: Types.setSelectedWallItemSetState,
setSelectedItemsIndex: Types.setSelectedItemsIndexSetState
): void {
////////// If an item is selected and then clicked outside other than the selected object, this runs and removes the color of the selected object and sets setSelectedWallItem and setSelectedItemsIndex as null //////////
if (currentWallItem.current) {
currentWallItem.current.children.forEach((child) => {
if ((child as THREE.Mesh).isMesh && child.name !== "CSG_REF") {
const material = (child as THREE.Mesh).material;
if (Array.isArray(material)) {
material.forEach(mat => {
if (mat instanceof THREE.MeshStandardMaterial) {
mat.emissive = new THREE.Color("black");
}
});
} else if (material instanceof THREE.MeshStandardMaterial) {
material.emissive = new THREE.Color("black");
}
}
});
currentWallItem.current = null;
setSelectedWallItem(null);
setSelectedItemsIndex(null);
}
}
export default handleMeshMissed;