crane bug fix

This commit is contained in:
2025-08-22 16:40:06 +05:30
parent aa55f2ba9e
commit cbeb53af95
3 changed files with 2 additions and 3 deletions

View File

@@ -51,7 +51,7 @@ export function useRetrieveHandler() {
isActive: false,
isVisible: false,
isPaused: false,
isRendered: false,
isRendered: true,
startTime: currentTime,
previous: {
modelUuid: modelUuid,

View File

@@ -130,7 +130,7 @@ function OperatorInstance({ human }: { human: HumanStatus }) {
setHumanState(human.modelUuid, 'running');
setHumanActive(human.modelUuid, true);
setCurrentAnimation(human.modelUuid, 'working_standing', true, false, false);
}, 10)
}, 1)
}
} else {
reset()

View File

@@ -181,7 +181,6 @@ function RoboticArmAnimator({ HandleCallback, restPosition, ikSolver, targetBone
const nextModel = getEventByModelUuid(selectedProduct.productUuid, currentAction?.triggers[0]?.triggeredAsset?.triggeredModel?.modelUuid || '');
const nextPoint = getPointByUuid(selectedProduct.productUuid, currentAction?.triggers[0]?.triggeredAsset?.triggeredModel?.modelUuid || '', currentAction?.triggers[0]?.triggeredAsset?.triggeredPoint?.pointUuid || '');
console.log('prevModel: ', prevModel);
if (prevModel && prevModel.type === 'transfer') {
const material = scene.getObjectByProperty("uuid", currentMaterial);
const armbotModel = scene.getObjectByProperty("uuid", armBot.modelUuid);