Add context menu and context controls for asset manipulation
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@@ -1,3 +1,4 @@
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import { Object3D } from "three";
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import { create } from "zustand";
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import { io } from "socket.io-client";
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import * as CONSTANTS from "../../types/world/worldConstants";
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@@ -166,9 +167,14 @@ export const useNavMesh = create<any>((set: any) => ({
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setNavMesh: (x: any) => set({ navMesh: x }),
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}));
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export const useSelectedAssets = create<any>((set: any) => ({
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type SelectedAssetsState = {
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selectedAssets: Object3D[];
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setSelectedAssets: (assets: Object3D[]) => void;
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};
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export const useSelectedAssets = create<SelectedAssetsState>((set) => ({
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selectedAssets: [],
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setSelectedAssets: (x: any) => set(() => ({ selectedAssets: x })),
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setSelectedAssets: (assets) => set({ selectedAssets: assets }),
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}));
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export const useLayers = create<any>((set: any) => ({
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@@ -632,3 +638,7 @@ export const useSelectedPath = create<any>((set: any) => ({
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selectedPath: "auto",
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setSelectedPath: (x: any) => set({ selectedPath: x }),
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}));
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export const useContextActionStore = create<any>((set: any) => ({
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contextAction: null,
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setContextAction: (x: any) => set({ contextAction: x }),
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}));
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