added multiple actions for storage unit , and simulation bug fix

This commit is contained in:
2025-08-22 09:52:02 +05:30
parent e950b0f54a
commit c24b0fd414
16 changed files with 112 additions and 189 deletions

View File

@@ -125,26 +125,6 @@ function ConveyorMechanics() {
}
};
const handleRenameAction = (newName: string) => {
if (!selectedPointData) return;
setActionName(newName);
const event = updateAction(
selectedProduct.productUuid,
selectedPointData.action.actionUuid,
{ actionName: newName }
);
if (event) {
updateBackend(
selectedProduct.productName,
selectedProduct.productUuid,
projectId || '',
event
);
}
};
const handleSpawnCountChange = (value: string) => {
if (!selectedPointData) return;

View File

@@ -62,36 +62,6 @@ function CraneMechanics() {
});
};
const handleRenameAction = (newName: string) => {
if (!selectedAction.actionId || !selectedPointData) return;
const event = updateAction(
selectedProduct.productUuid,
selectedAction.actionId,
{ actionName: newName }
);
const updatedActions = selectedPointData.actions.map(action =>
action.actionUuid === selectedAction.actionId
? { ...action, actionName: newName }
: action
);
setSelectedPointData({
...selectedPointData,
actions: updatedActions,
});
if (event) {
updateBackend(
selectedProduct.productName,
selectedProduct.productUuid,
projectId || '',
event
);
}
};
const handleAddAction = () => {
if (!selectedEventData || !selectedPointData) return;

View File

@@ -142,7 +142,6 @@ function HumanMechanics() {
if (isNaN(numericValue)) return;
const updatedEvent = {
...selectedEventData.data,
speed: numericValue
} as HumanEventSchema;

View File

@@ -71,36 +71,6 @@ function RoboticArmMechanics() {
});
};
const handleRenameAction = (newName: string) => {
if (!selectedAction.actionId || !selectedPointData) return;
const event = updateAction(
selectedProduct.productUuid,
selectedAction.actionId,
{ actionName: newName }
);
const updatedActions = selectedPointData.actions.map(action =>
action.actionUuid === selectedAction.actionId
? { ...action, actionName: newName }
: action
);
setSelectedPointData({
...selectedPointData,
actions: updatedActions,
});
if (event) {
updateBackend(
selectedProduct.productName,
selectedProduct.productUuid,
projectId || '',
event
);
}
};
const handleSpeedChange = (value: string) => {
if (!selectedEventData) return;

View File

@@ -18,7 +18,6 @@ function StorageMechanics() {
const [spawnedCount, setSpawnedCount] = useState("0");
const [spawnedMaterial, setSpawnedMaterial] = useState("Default material");
const [selectedPointData, setSelectedPointData] = useState<StoragePointSchema | undefined>();
const [currentAction, setCurrentAction] = useState<StorageAction | undefined>();
const { selectedEventData } = useSelectedEventData();
const { productStore } = useSceneContext();
const { getPointByUuid, updateAction, updateEvent, getEventByModelUuid, getActionByUuid, addAction, removeAction } = productStore();
@@ -40,7 +39,6 @@ function StorageMechanics() {
if (point?.actions?.length) {
setSelectedPointData(point);
const firstAction = point.actions[0];
setCurrentAction(firstAction);
const eventData = getEventByModelUuid(
selectedProduct.productUuid,
@@ -62,7 +60,6 @@ function StorageMechanics() {
}
} else {
clearSelectedAction();
setCurrentAction(undefined);
}
}, [selectedEventData, selectedProduct]);
@@ -74,18 +71,18 @@ function StorageMechanics() {
selectedEventData.selectedPoint
) as StoragePointSchema | undefined;
const newCurrentAction = getActionByUuid(selectedProduct.productUuid, selectedAction.actionId);
const actionUuid = selectedAction.actionId || point?.actions[0].actionUuid || '';
const newCurrentAction = getActionByUuid(selectedProduct.productUuid, actionUuid);
if (newCurrentAction && (newCurrentAction.actionType === 'store' || newCurrentAction.actionType === 'retrieve')) {
if (!selectedAction.actionId) {
setSelectedAction(newCurrentAction.actionUuid, newCurrentAction.actionName);
}
setCurrentAction(newCurrentAction);
const uiOption = newCurrentAction.actionType === "retrieve" ? "spawn" : "store";
setActiveOption(uiOption);
} else {
clearSelectedAction();
setCurrentAction(undefined);
}
}
}, [selectedAction, selectedProduct, selectedEventData]);
@@ -106,17 +103,19 @@ function StorageMechanics() {
}
const handleActionTypeChange = (option: string) => {
if (!selectedAction.actionId || !currentAction || !selectedPointData) return;
if (!selectedAction.actionId || !selectedPointData) return;
const internalOption = option === "spawn" ? "retrieve" : "store";
const updatedAction = {
...currentAction,
actionType: internalOption as "store" | "retrieve"
};
const updatedActions = selectedPointData.actions.map(action =>
action.actionUuid === updatedAction.actionUuid ? updatedAction : action
action.actionUuid === selectedAction.actionId ? {
...action,
actionType: updatedAction.actionType
} : action
);
const updatedPoint = { ...selectedPointData, actions: updatedActions };
@@ -136,7 +135,6 @@ function StorageMechanics() {
);
}
setCurrentAction(updatedAction);
setSelectedPointData(updatedPoint);
setActiveOption(option as "store" | "spawn");
};
@@ -148,7 +146,6 @@ function StorageMechanics() {
if (isNaN(numericValue)) return;
const updatedEvent = {
...selectedEventData.data,
storageCapacity: numericValue
} as StorageEventSchema;
@@ -186,7 +183,6 @@ function StorageMechanics() {
if (numericValue > maxCapacity) return;
const updatedEvent = {
...selectedEventData.data,
storageCount: numericValue
} as StorageEventSchema;
@@ -212,7 +208,6 @@ function StorageMechanics() {
if (!selectedEventData) return;
const updatedEvent = {
...selectedEventData.data,
materialType: value
} as StorageEventSchema;
@@ -283,13 +278,8 @@ function StorageMechanics() {
const nextAction = updatedPoint.actions[index] || updatedPoint.actions[index - 1];
if (nextAction) {
setSelectedAction(nextAction.actionUuid, nextAction.actionName);
const action = getActionByUuid(selectedProduct.productUuid, nextAction.actionUuid);
if (action) {
setCurrentAction(action as StorageAction);
}
} else {
clearSelectedAction();
setCurrentAction(undefined);
}
};
@@ -318,7 +308,7 @@ function StorageMechanics() {
handleDeleteAction={handleDeleteAction}
/>
{selectedAction.actionId && currentAction && (
{selectedAction.actionId && (
<div className="selected-actions-details">
<div className="selected-actions-header">
<RenameInput

View File

@@ -119,26 +119,6 @@ function VehicleMechanics() {
}
};
const handleRenameAction = (newName: string) => {
if (!selectedPointData) return;
setActionName(newName);
const event = updateAction(
selectedProduct.productUuid,
selectedPointData.action.actionUuid,
{ actionName: newName }
);
if (event) {
updateBackend(
selectedProduct.productName,
selectedProduct.productUuid,
projectId || '',
event
);
}
};
const handleLoadCapacityChange = (value: string) => {
if (!selectedPointData) return;

View File

@@ -44,35 +44,29 @@ export function useRetrieveHandler() {
if (!modelUuid || !pointUuid) return null;
const currentTime = performance.now();
if (action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid &&
action.triggers[0]?.triggeredAsset?.triggeredPoint?.pointUuid &&
action.triggers[0]?.triggeredAsset?.triggeredAction?.actionUuid
) {
const newMaterial: MaterialSchema = {
materialId: materialId,
materialName: `${materialType}-${Date.now()}`,
materialType: materialType,
isActive: false,
isVisible: false,
isPaused: false,
isRendered: true,
startTime: currentTime,
previous: {
modelUuid: modelUuid,
pointUuid: pointUuid,
actionUuid: action.actionUuid
},
current: {
modelUuid: modelUuid,
pointUuid: pointUuid,
actionUuid: action.actionUuid
},
};
const newMaterial: MaterialSchema = {
materialId: materialId,
materialName: `${materialType}-${Date.now()}`,
materialType: materialType,
isActive: false,
isVisible: false,
isPaused: false,
isRendered: true,
startTime: currentTime,
previous: {
modelUuid: modelUuid,
pointUuid: pointUuid,
actionUuid: action.actionUuid
},
current: {
modelUuid: modelUuid,
pointUuid: pointUuid,
actionUuid: action.actionUuid
},
};
addMaterial(newMaterial);
return newMaterial;
}
return null;
addMaterial(newMaterial);
return newMaterial;
}, [addMaterial, getModelUuidByActionUuid, getPointUuidByActionUuid, selectedProduct.productUuid]);
useEffect(() => {
@@ -112,12 +106,16 @@ export function useRetrieveHandler() {
getModelUuidByActionUuid(selectedProduct.productUuid, retrieval.action.actionUuid) ?? ''
);
if (!storageUnit || storageUnit.currentLoad <= 0) {
if (!storageUnit) {
completedActions.push(actionUuid);
hasChanges = true;
return;
}
if (storageUnit.currentLoad <= 0) {
return;
}
if (retrieval.action.triggers.length === 0 || !retrieval.action.triggers[0]?.triggeredAsset) {
return;
}

View File

@@ -56,7 +56,6 @@ function PillarJibAnimator({
if (crane.currentPhase === 'init-pickup') {
if (crane.currentMaterials.length > 0) {
const materials = scene.getObjectsByProperty('uuid', crane.currentMaterials[0].materialId);
console.log('materials: ', materials);
const material = materials.find((material) => material.visible === true);
if (material) {
const materialWorld = new THREE.Vector3();

View File

@@ -35,17 +35,15 @@ function PillarJibInstance({ crane }: { crane: CraneStatus }) {
if (!crane.isActive && crane.currentPhase === 'init' && crane.currentMaterials.length > 0 && action.maxPickUpCount <= crane.currentMaterials.length) {
setCurrentPhase(crane.modelUuid, 'init-pickup');
} else if (crane.currentPhase === 'picking' && crane.currentMaterials.length > 0 && action.maxPickUpCount <= crane.currentMaterials.length && !crane.isCarrying) {
if (action.triggers.length > 0) {
if (humanAsset?.animationState?.current === "working_standing" && humanAsset?.animationState?.isCompleted && humanId && humanAction && humanAction.actionType === 'operator') {
setCurrentAnimation(humanId, 'idle', true, true, true);
setIsCaryying(crane.modelUuid, true);
setCurrentPhase(crane.modelUuid, 'pickup-drop');
} else {
setCurrentPhaseHuman(humanId, 'hooking');
setHumanActive(humanId, true);
setHumanState(humanId, 'running');
setCurrentAnimation(humanId, 'working_standing', true, false, false);
}
if (humanAsset?.animationState?.current === "working_standing" && humanAsset?.animationState?.isCompleted && humanId && humanAction && humanAction.actionType === 'operator') {
setCurrentAnimation(humanId, 'idle', true, true, true);
setIsCaryying(crane.modelUuid, true);
setCurrentPhase(crane.modelUuid, 'pickup-drop');
} else {
setCurrentPhaseHuman(humanId, 'hooking');
setHumanActive(humanId, true);
setHumanState(humanId, 'running');
setCurrentAnimation(humanId, 'working_standing', true, false, false);
}
} else if (crane.currentPhase === 'dropping' && crane.currentMaterials.length > 0 && action.maxPickUpCount <= crane.currentMaterials.length && crane.isCarrying && human.currentPhase === 'hooking') {
setCurrentPhaseHuman(humanId, 'loadPoint-unloadPoint');

View File

@@ -126,9 +126,11 @@ function OperatorInstance({ human }: { human: HumanStatus }) {
humanStatus(human.modelUuid, 'Started from loadPoint, heading to unloadPoint');
}
} else if (human.state === 'idle' && human.currentPhase === 'unhooking') {
setHumanState(human.modelUuid, 'running');
setHumanActive(human.modelUuid, true);
setCurrentAnimation(human.modelUuid, 'working_standing', true, false, false);
setTimeout(() => {
setHumanState(human.modelUuid, 'running');
setHumanActive(human.modelUuid, true);
setCurrentAnimation(human.modelUuid, 'working_standing', true, false, false);
}, 1)
}
} else {
reset()

View File

@@ -1,12 +1,13 @@
import { extractTriggersFromPoint } from "./extractTriggersFromPoint";
export function determineExecutionOrder(products: productsSchema): PointsScheme[] {
export function determineExecutionOrder(products: productsSchema): Action[] {
// Create maps for all events and points
const eventMap = new Map<string, EventsSchema>();
const pointMap = new Map<string, PointsScheme>();
const allPoints: PointsScheme[] = [];
const spawnActions: Action[] = [];
// First pass: collect all points
// First pass: collect all points and identify spawn actions
products.forEach(product => {
product.eventDatas.forEach(event => {
eventMap.set(event.modelUuid, event);
@@ -15,6 +16,11 @@ export function determineExecutionOrder(products: productsSchema): PointsScheme[
event.points.forEach(point => {
pointMap.set(point.uuid, point);
allPoints.push(point);
// Check for spawn actions in conveyors
if (point.action.actionType === 'spawn') {
spawnActions.push(point.action);
}
});
} else if (event.type === 'vehicle' ||
event.type === 'machine' ||
@@ -25,6 +31,16 @@ export function determineExecutionOrder(products: productsSchema): PointsScheme[
) {
pointMap.set(event.point.uuid, event.point);
allPoints.push(event.point);
// Check for spawn actions in storage units and other types
if (event.type === 'storageUnit') {
const storagePoint = event.point as StoragePointSchema;
storagePoint.actions.forEach(action => {
if (action.actionType === 'retrieve') {
spawnActions.push(action);
}
});
}
}
});
});
@@ -33,11 +49,19 @@ export function determineExecutionOrder(products: productsSchema): PointsScheme[
const graph = new Map<string, string[]>();
const reverseGraph = new Map<string, string[]>();
const allTriggeredPoints = new Set<string>();
const actionMap = new Map<string, Action>(); // Map point UUID to its primary action
allPoints.forEach(point => {
const triggers = extractTriggersFromPoint(point);
const dependencies: string[] = [];
// Store the primary action for this point
if ('action' in point) {
actionMap.set(point.uuid, point.action);
} else if ('actions' in point && point.actions.length > 0) {
actionMap.set(point.uuid, point.actions[0]); // Use first action as primary
}
triggers.forEach(trigger => {
const targetUuid = trigger.triggeredAsset?.triggeredPoint?.pointUuid;
if (targetUuid && pointMap.has(targetUuid)) {
@@ -58,15 +82,12 @@ export function determineExecutionOrder(products: productsSchema): PointsScheme[
const rootPoints = allPoints
.filter(point => !allTriggeredPoints.has(point.uuid))
.filter(point => {
// Only include roots that actually have triggers pointing FROM them
const triggers = extractTriggersFromPoint(point);
return triggers.some(t => t.triggeredAsset?.triggeredPoint?.pointUuid);
});
// If no root points found but we have triggered points, find the earliest triggers
if (rootPoints.length === 0 && allTriggeredPoints.size > 0) {
// This handles cases where we have circular dependencies
// but still want to include the triggered points
const minTriggerCount = Math.min(
...Array.from(allTriggeredPoints)
.map(uuid => (graph.get(uuid) || []).length)
@@ -105,11 +126,18 @@ export function determineExecutionOrder(products: productsSchema): PointsScheme[
// Start processing from root points
rootPoints.forEach(root => visit(root.uuid));
// Convert UUIDs back to points and filter out untriggered points
const triggeredPoints = order
.map(uuid => pointMap.get(uuid)!)
.filter(point => allTriggeredPoints.has(point.uuid) ||
rootPoints.some(root => root.uuid === point.uuid));
// Convert UUIDs back to actions
const triggeredActions = order
.map(uuid => actionMap.get(uuid))
.filter((action): action is Action => action !== undefined);
return triggeredPoints;
// Combine triggered actions with ALL spawn actions
const allExecutionActions = [...triggeredActions, ...spawnActions];
// Remove duplicate actions while preserving order
const uniqueActions = allExecutionActions.filter((action, index, array) =>
array.findIndex(a => a.actionUuid === action.actionUuid) === index
);
return uniqueActions;
}

View File

@@ -21,12 +21,13 @@ function Simulator() {
if (!product) return;
const executionOrder = determineExecutionOrder([product]);
executionOrder.forEach(point => {
const action = 'actions' in point ? point.actions[0] : point.action;
executionOrder.forEach(action => {
handleAction(action);
});
}, [products, isPlaying, isReset, selectedProduct]);
return (
<>

View File

@@ -106,6 +106,7 @@ export function useTriggerHandler() {
// Handle current action using Event Manager
addVehicleToMonitor(vehicle.modelUuid, () => {
setIsVisible(materialId, false);
handleAction(action, materialId);
})
}
@@ -392,7 +393,7 @@ export function useTriggerHandler() {
}
}
} else if (toEvent?.type === 'crane') {
// Transfer to Human
// Transfer to Crane
if (materialId && trigger.triggeredAsset && trigger.triggeredAsset.triggeredPoint && trigger.triggeredAsset.triggeredAction) {
const material = getMaterialById(materialId);
if (material) {
@@ -622,7 +623,7 @@ export function useTriggerHandler() {
}
}
} else if (toEvent?.type === 'crane') {
// Vehicle to Human
// Vehicle to Crane
if (materialId && trigger.triggeredAsset && trigger.triggeredAsset.triggeredPoint && trigger.triggeredAsset.triggeredAction) {
const material = getMaterialById(materialId);
if (material) {
@@ -1801,25 +1802,25 @@ export function useTriggerHandler() {
}
} else if (fromEvent?.type === 'crane') {
if (toEvent?.type === 'transfer') {
// Crane Unit to Transfer
// Crane to Transfer
} else if (toEvent?.type === 'vehicle') {
// Crane Unit to Vehicle
// Crane to Vehicle
} else if (toEvent?.type === 'machine') {
// Crane Unit to Machine
// Crane to Machine
} else if (toEvent?.type === 'roboticArm') {
// Crane Unit to Robotic Arm
// Crane to Robotic Arm
} else if (toEvent?.type === 'storageUnit') {
// Crane Unit to Storage Unit
// Crane to Storage Unit
} else if (toEvent?.type === 'human') {
// Crane Unit to Human
// Crane to Human
} else if (toEvent?.type === 'crane') {
// Crane Unit to Human
// Crane to Human
}
}

View File

@@ -378,8 +378,10 @@ function VehicleInstance({ agvDetail }: Readonly<{ agvDetail: VehicleStatus }>)
const human = getHumanById(humanId);
const humanAction = human?.point.actions.find((action) => action.actionUuid === humanActionId);
if (human && human.currentAction?.actionUuid !== humanActionId && human.currentLoad < (humanAction?.loadCapacity || 0)) {
addCurrentAction(humanId, humanActionId);
if (human && human.currentLoad < (humanAction?.loadCapacity || 0)) {
if (human.currentAction?.actionUuid !== humanActionId) {
addCurrentAction(humanId, humanActionId);
}
setTimeout(() => {
unloadLoop();
}, 500)

View File

@@ -80,7 +80,13 @@ export const createMaterialStore = () => {
addMaterial: (material) => {
let updatedMaterial: MaterialSchema | undefined;
set((state) => {
const existingIndex = state.materials.findIndex(m => m.materialId === material.materialId);
if (existingIndex !== -1) {
state.materials.splice(existingIndex, 1);
}
state.materials.push(material);
updatedMaterial = JSON.parse(JSON.stringify(material));
});
return updatedMaterial;
},

View File

@@ -456,7 +456,6 @@ type ConveyorPoints = NormalConveyor | YJunctionConveyor | CurvedConveyor;
// Crane Constraints
type PillarJibCrane = {
trolleySpeed: number;
hookSpeed: number;