Refactor error handling in API services to use console.error instead of throwing errors

- Updated various API service files to replace error throwing with console.error for better logging.
- This change affects services related to aisles, assets, cameras, collaboration, comments, environment, lines, marketplace, simulation, visualization, and zones.
- The modifications aim to improve error handling by logging errors to the console instead of interrupting the flow with thrown errors.
This commit is contained in:
2025-06-24 09:31:45 +05:30
parent 385a64d307
commit b49f431ebf
97 changed files with 127 additions and 119 deletions

View File

@@ -33,7 +33,7 @@ export const createHandleDrop = ({
const droppedData = JSON.parse(data);
const canvasElement = document.getElementById("work-space-three-d-canvas");
if (!canvasElement) throw new Error("Canvas element not found");
if (!canvasElement) return;
const rect = canvasElement.getBoundingClientRect();
const relativeX = event.clientX - rect.left;

View File

@@ -680,7 +680,7 @@ export default function Dropped3dWidgets() {
event.preventDefault();
const canvasElement = document.getElementById("work-space-three-d-canvas");
if (!canvasElement) throw new Error("Canvas element not found");
if (!canvasElement) return;
const canvasRect = canvasElement.getBoundingClientRect();
const relativeX = event.clientX - canvasRect.left;
@@ -744,7 +744,7 @@ export default function Dropped3dWidgets() {
const canvasElement = document.getElementById(
"work-space-three-d-canvas"
);
if (!canvasElement) throw new Error("Canvas element not found");
if (!canvasElement) return;
const canvasRect = canvasElement.getBoundingClientRect();
const relativeX = event.clientX - canvasRect.left;
const relativeY = event.clientY - canvasRect.top;