simulation and decal bug fix
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@@ -27,7 +27,7 @@ function DecalInstance({ parent, visible = true, decal, zPosition = decal.decalP
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}
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}, [selectedDecal])
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const { handlePointerMissed, handlePointerLeave, handleClick, handlePointerDown, handlePointerEnter } = useDecalEventHandlers({ parent, decal, visible });
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const { handlePointerMissed, handlePointerLeave, handleClick, handlePointerDown, handlePointerEnter, handleDecalUp } = useDecalEventHandlers({ parent, decal, visible });
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const [texture, setTexture] = useState<THREE.Texture | null>(null);
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@@ -152,6 +152,7 @@ function DecalInstance({ parent, visible = true, decal, zPosition = decal.decalP
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scale={[(decal.decalType.type === 'Floor' || zPosition < 0) ? -decal.decalScale : decal.decalScale, decal.decalScale, 0.01]}
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userData={decal}
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onPointerDown={(e) => { if (e.button === 0) handlePointerDown(e) }}
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onPointerUp={(e) => { if (e.button === 0) handleDecalUp(e) }}
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onClick={(e) => { handleClick(e) }}
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onPointerEnter={(e) => { handlePointerEnter(e) }}
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onPointerLeave={(e) => { handlePointerLeave(e) }}
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@@ -218,13 +218,12 @@ export function useDecalEventHandlers({
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const handlePointerDown = (e: ThreeEvent<MouseEvent>) => {
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if (visible && !toggleView && activeModule === 'builder') {
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if (e.object.userData.decalUuid && toolMode === 'cursor') {
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if (e.object.userData.decalUuid && toolMode === 'cursor' && (selectedDecal && selectedDecal.decalData.decalUuid === decal.decalUuid)) {
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e.stopPropagation();
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setDecalDragState(true, decal.decalUuid, null);
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if (controls) {
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(controls as CameraControls).enabled = false;
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}
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setSelectedDecal({ decalMesh: e.object, decalData: decal });
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setSelectedWall(null);
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setSelectedFloor(null);
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@@ -235,6 +234,14 @@ export function useDecalEventHandlers({
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}
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};
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const handleDecalUp = (e: ThreeEvent<MouseEvent>) => {
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if (visible && !toggleView && activeModule === 'builder') {
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if (!decalDragState.isDragging && !selectedDecal && e.object.userData.decalUuid && toolMode === 'cursor') {
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setSelectedDecal({ decalMesh: e.object, decalData: decal });
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}
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}
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}
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const handleClick = (e: ThreeEvent<MouseEvent>) => {
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if (visible && !toggleView && activeModule === 'builder') {
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if (e.object.userData.decalUuid) {
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@@ -292,6 +299,7 @@ export function useDecalEventHandlers({
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return {
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handlePointerDown,
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handleDecalUp,
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handleClick,
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handlePointerEnter,
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handlePointerLeave,
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@@ -116,7 +116,7 @@ function MachineInstance({ machineDetail }: { readonly machineDetail: MachineSta
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function handleCallBack() {
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if (currentPhase == "processing") {
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setMachineState(machineDetail.modelUuid, 'idle');
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setMachineActive(machineDetail.modelUuid, true);
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setMachineActive(machineDetail.modelUuid, false);
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setCurrentPhase("idle")
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isIncrememtable.current = true;
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machineStatus(machineDetail.modelUuid, "Machine has completed the processing")
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@@ -206,47 +206,17 @@ export function useTriggerHandler() {
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} else if (model?.type === 'machine') {
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const armBot = getArmBotById(trigger.triggeredAsset?.triggeredModel.modelUuid);
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if (armBot) {
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if (armBot.isActive === false && armBot.state === 'idle') {
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const machine = getMachineById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
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setIsPaused(materialId, true);
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addArmBotToMonitor(armBot.modelUuid, () => {
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const machine = getMachineById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
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if (machine) {
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if (machine.isActive === false && machine.state === 'idle' && !machine.currentAction) {
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setIsPaused(materialId, true);
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setIsPaused(materialId, true);
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addMachineToMonitor(machine.modelUuid, () => {
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handleAction(action, materialId);
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} else {
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// Handle current action using Event Manager
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setIsPaused(materialId, true);
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addMachineToMonitor(machine.modelUuid,
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() => {
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handleAction(action, materialId);
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}
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)
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}
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})
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}
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} else {
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setIsPaused(materialId, true);
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addArmBotToMonitor(armBot.modelUuid, () => {
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const machine = getMachineById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
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if (machine) {
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if (machine.isActive === false && machine.state === 'idle' && !machine.currentAction) {
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setIsPaused(materialId, true);
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handleAction(action, materialId);
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} else {
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// Handle current action using Event Manager
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setIsPaused(materialId, true);
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addMachineToMonitor(machine.modelUuid,
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() => {
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handleAction(action, materialId);
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}
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)
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}
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}
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}
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);
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}
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});
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}
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} else {
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if (armBot.isActive === false && armBot.state === 'idle') {
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