feat: Add assembly action handling and UI components
- Implemented `useAssemblyHandler` to manage assembly actions for humans. - Enhanced `useHumanActions` to include assembly action handling. - Updated `HumanInstance` to support assembly processes and animations. - Modified `HumanUi` to allow for assembly point configuration and rotation. - Created `AssemblyAction` component for setting process time and material swap options. - Updated simulation types to include assembly action properties. - Adjusted existing action handlers to accommodate assembly actions alongside worker actions. - Refactored `MaterialAnimator` and `VehicleAnimator` to manage attachment states and visibility based on load. - Updated product store types to include human point actions.
This commit is contained in:
@@ -301,7 +301,6 @@ const VehicleUI = () => {
|
||||
return selectedVehicleData ? (
|
||||
<group
|
||||
position={selectedVehicleData.position}
|
||||
rotation={selectedVehicleData.rotation}
|
||||
ref={outerGroup}
|
||||
>
|
||||
<group
|
||||
|
||||
Reference in New Issue
Block a user