feat: Remove localStorage camera position and control target management from various components
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@@ -49,9 +49,6 @@ export default function Controls() {
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controlsRef.current?.setTarget(...CONSTANTS.threeDimension.defaultTarget);
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controlsRef.current?.rotateAzimuthTo(CONSTANTS.threeDimension.defaultAzimuth);
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localStorage.setItem("cameraPosition", JSON.stringify(new THREE.Vector3(...CONSTANTS.threeDimension.defaultPosition)));
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localStorage.setItem("controlTarget", JSON.stringify(new THREE.Vector3(...CONSTANTS.threeDimension.defaultTarget)));
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const camData = {
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organization,
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userId: userId,
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@@ -277,12 +277,8 @@ const SelectionControls: React.FC = () => {
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const deleteSelection = () => {
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if (selectedAssets.length > 0 && duplicatedObjects.length === 0) {
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const storedItems = JSON.parse(localStorage.getItem("FloorItems") ?? "[]");
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const selectedUUIDs = selectedAssets.map((mesh: THREE.Object3D) => mesh.uuid);
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const updatedStoredItems = storedItems.filter((item: { modelUuid: string }) => !selectedUUIDs.includes(item.modelUuid));
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localStorage.setItem("FloorItems", JSON.stringify(updatedStoredItems));
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selectedAssets.forEach((selectedMesh: THREE.Object3D) => {
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//REST
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