Refactor builder store and remove wall store

Refactor builder store and remove wall store

- Consolidated wall-related state management into the builder store by removing the useWallStore.
- Added new properties and setters for wall attributes (thickness, height, materials) in the builder store.
- Introduced SelectedWallProperties and WallProperties components for managing wall properties in the sidebar.
- Created a new floor store for managing floor-related state.
- Added a wall asset store for managing wall assets.
- Implemented a zone store for managing zones and their properties.
- Updated sidebar styles for better layout and appearance.
This commit is contained in:
2025-06-25 15:26:53 +05:30
parent 982c92cf26
commit 587ed6c9d7
21 changed files with 870 additions and 402 deletions

View File

@@ -148,7 +148,7 @@ const FloorPlanGroup = ({ floorPlanGroup, floorPlanGroupLine, floorPlanGroupPoin
}
if (toolMode === "Wall") {
drawWall(raycaster, plane, floorPlanGroupPoint, snappedPoint, isSnapped, isSnappedUUID, line, ispreSnapped, anglesnappedPoint, isAngleSnapped, lines, floorPlanGroupLine, floorPlanGroup, ReferenceLineMesh, LineCreated, currentLayerPoint, dragPointControls, setNewLines, setDeletedLines, activeLayer, socket, projectId, selectedVersion?.versionId || '',);
// drawWall(raycaster, plane, floorPlanGroupPoint, snappedPoint, isSnapped, isSnappedUUID, line, ispreSnapped, anglesnappedPoint, isAngleSnapped, lines, floorPlanGroupLine, floorPlanGroup, ReferenceLineMesh, LineCreated, currentLayerPoint, dragPointControls, setNewLines, setDeletedLines, activeLayer, socket, projectId, selectedVersion?.versionId || '',);
}
if (toolMode === "Floor") {