Refactor builder store and remove wall store

Refactor builder store and remove wall store

- Consolidated wall-related state management into the builder store by removing the useWallStore.
- Added new properties and setters for wall attributes (thickness, height, materials) in the builder store.
- Introduced SelectedWallProperties and WallProperties components for managing wall properties in the sidebar.
- Created a new floor store for managing floor-related state.
- Added a wall asset store for managing wall assets.
- Implemented a zone store for managing zones and their properties.
- Updated sidebar styles for better layout and appearance.
This commit is contained in:
2025-06-25 15:26:53 +05:30
parent 982c92cf26
commit 587ed6c9d7
21 changed files with 870 additions and 402 deletions

View File

@@ -23,12 +23,14 @@ import {
useSelectedEventSphere,
} from "../../../store/simulation/useSimulationStore";
import GlobalProperties from "./properties/GlobalProperties";
import AsstePropertiies from "./properties/AssetProperties";
import AssetProperties from "./properties/AssetProperties";
import ZoneProperties from "./properties/ZoneProperties";
import EventProperties from "./properties/eventProperties/EventProperties";
import VersionHistory from "./versionHisory/VersionHistory";
import AisleProperties from "./properties/AisleProperties";
import WallProperties from "./properties/eventProperties/WallProperties";
import WallProperties from "./properties/WallProperties";
import { useBuilderStore } from "../../../store/builder/useBuilderStore";
import SelectedWallProperties from "./properties/SelectedWallProperties";
const SideBarRight: React.FC = () => {
const { activeModule } = useModuleStore();
@@ -36,6 +38,7 @@ const SideBarRight: React.FC = () => {
const { toolMode } = useToolMode();
const { subModule, setSubModule } = useSubModuleStore();
const { selectedFloorItem } = useSelectedFloorItem();
const { selectedWall } = useBuilderStore();
const { selectedEventData } = useSelectedEventData();
const { selectedEventSphere } = useSelectedEventSphere();
const { viewVersionHistory, setVersionHistoryVisible } = useVersionHistoryVisibleStore();
@@ -143,7 +146,8 @@ const SideBarRight: React.FC = () => {
{!viewVersionHistory &&
subModule === "properties" &&
activeModule !== "visualization" &&
!selectedFloorItem && (
!selectedFloorItem &&
!selectedWall && (
<div className="sidebar-right-container">
<div className="sidebar-right-content-container">
{(() => {
@@ -158,13 +162,26 @@ const SideBarRight: React.FC = () => {
</div>
</div>
)}
{!viewVersionHistory &&
subModule === "properties" &&
activeModule !== "visualization" &&
selectedFloorItem && (
<div className="sidebar-right-container">
<div className="sidebar-right-content-container">
<AsstePropertiies />
<AssetProperties />
</div>
</div>
)}
{!viewVersionHistory &&
subModule === "properties" &&
activeModule !== "visualization" &&
!selectedFloorItem &&
selectedWall && (
<div className="sidebar-right-container">
<div className="sidebar-right-content-container">
<SelectedWallProperties />
</div>
</div>
)}
@@ -178,6 +195,7 @@ const SideBarRight: React.FC = () => {
</div>
</div>
)}
{/* simulation */}
{!isVersionSaved &&
!viewVersionHistory &&

View File

@@ -0,0 +1,143 @@
import { useState } from "react";
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
import defaultTexture from '../../../../assets/textures/floor/wall-tex.png';
import wallTexture1 from '../../../../assets/textures/floor/factory wall texture.jpg';
import { useBuilderStore } from "../../../../store/builder/useBuilderStore";
import { useSceneContext } from "../../../../modules/scene/sceneContext";
const SelectedWallProperties = () => {
const { selectedWall } = useBuilderStore();
const { wallStore } = useSceneContext();
const { getWallById, updateWall } = wallStore();
const [activeSide, setActiveSide] = useState<"side1" | "side2">("side1");
const materials = [
{ texture: defaultTexture, textureId: "Default Material", textureName: "Default Material" },
{ texture: wallTexture1, textureId: "Material 1", textureName: "Grunge Concrete Wall" }
];
const wall = selectedWall ? getWallById(selectedWall.userData.wallUuid) : null;
const handleHeightChange = (val: string) => {
const height = parseFloat(val);
if (!isNaN(height) && wall) {
updateWall(wall.wallUuid, { wallHeight: height });
}
};
const handleThicknessChange = (val: string) => {
const thickness = parseFloat(val);
if (!isNaN(thickness) && wall) {
updateWall(wall.wallUuid, { wallThickness: thickness });
}
};
const handleSelectMaterial = (material: { textureId: string; textureName: string }) => {
if (!wall) return;
const updated = (activeSide === "side1" ? { insideMaterial: material.textureId } : { outsideMaterial: material.textureId })
updateWall(wall.wallUuid, updated);
};
if (!wall) return null;
const selectedMaterials = {
side1: {
texture: materials.find((material) => material.textureId === wall.insideMaterial)?.texture || 'Unknown',
textureId: materials.find((material) => material.textureId === wall.insideMaterial)?.textureId || 'Unknown',
textureName: materials.find((material) => material.textureId === wall.insideMaterial)?.textureName || 'Unknown'
},
side2: {
texture: materials.find((material) => material.textureId === wall.outsideMaterial)?.texture || 'Unknown',
textureId: materials.find((material) => material.textureId === wall.outsideMaterial)?.textureId || 'Unknown',
textureName: materials.find((material) => material.textureId === wall.outsideMaterial)?.textureName || 'Unknown'
}
};
return (
<div className="wall-properties-container">
<section className="wall-properties-section">
<div className="header">Wall</div>
<div className="wall-properties">
<InputWithDropDown
label="Height"
value={`${wall.wallHeight}`}
onChange={handleHeightChange}
/>
<InputWithDropDown
label="Thickness"
value={`${wall.wallThickness}`}
onChange={handleThicknessChange}
/>
</div>
</section>
<section>
<div className="header-wrapper">
<div className="header">Materials</div>
</div>
<div className="material-preview">
<div className="sides-wrapper">
{(["side1", "side2"] as const).map((side) => (
<button
key={side}
className={`side-wrapper ${activeSide === side ? "active" : ""}`}
onClick={() => setActiveSide(side)}
>
<div className="label">Side {side === "side1" ? 1 : 2}</div>
<div className="texture-image">
<img
draggable={false}
src={selectedMaterials[side].texture}
alt={selectedMaterials[side].textureName}
/>
</div>
</button>
))}
</div>
<div className="preview">
<img
draggable={false}
src={selectedMaterials[activeSide].texture}
alt={selectedMaterials[activeSide].textureName}
/>
</div>
</div>
<div className="materials">
<div className="material-container">
{materials.map((material, index) => {
const isSelected = selectedMaterials[activeSide].textureId === material.textureId;
return (
<button
className={`material-wrapper ${isSelected ? "selectedMaterial" : ""}`}
key={`${material.textureName}_${index}`}
onClick={() => handleSelectMaterial(material)}
>
<div className="material-property">
<div className="material-image">
<img
draggable={false}
src={material.texture}
alt={material.textureName}
/>
</div>
<div className="material-name">{material.textureName}</div>
</div>
</button>
);
})}
</div>
</div>
</section>
</div>
);
};
export default SelectedWallProperties;

View File

@@ -1,11 +1,12 @@
import { useEffect, useState } from "react";
import InputWithDropDown from "../../../../ui/inputs/InputWithDropDown";
import { AddIcon, RemoveIcon } from "../../../../icons/ExportCommonIcons";
import InputWithDropDown from "../../../ui/inputs/InputWithDropDown";
// Texture Imports
import wallTexture1 from "../../../../../assets/image/wallTextures/wallTexture.png";
import defaultTexture from "../../../../../assets/image/wallTextures/defaultTexture.jpg";
import { useBuilderStore } from "../../../../../store/builder/useBuilderStore";
import defaultTexture from '../../../../assets/textures/floor/wall-tex.png';
import wallTexture1 from '../../../../assets/textures/floor/factory wall texture.jpg';
import { useBuilderStore } from "../../../../store/builder/useBuilderStore";
// Define Material type
type Material = {
@@ -58,14 +59,6 @@ const WallProperties = () => {
setWallThickness(parseFloat(newValue));
};
const handleAddMaterial = () => {
const newMaterial: Material = {
texture: defaultMaterial.texture,
textureName: `Material ${materials.length + 1}`,
};
setMaterials([...materials, newMaterial]);
};
const handleSelectMaterial = (material: Material) => {
setSelectedMaterials((prev) => ({
...prev,
@@ -73,46 +66,26 @@ const WallProperties = () => {
}));
};
const handleRemoveMaterial = (index: number) => {
const removedTexture = materials[index].texture;
const updatedMaterials = materials.filter((_, i) => i !== index);
const newMaterials = updatedMaterials.length === 0 ? [defaultMaterial] : updatedMaterials;
setMaterials(newMaterials);
setSelectedMaterials((prev) => {
const updated = { ...prev };
["side1", "side2"].forEach((side) => {
if (updated[side as "side1" | "side2"]?.texture === removedTexture) {
updated[side as "side1" | "side2"] = defaultMaterial;
}
});
return updated;
});
};
return (
<div className="wall-properties-container">
<div className="header">Wall</div>
<div className="wall-properties">
<InputWithDropDown
label="Height"
value={`${wallHeight}`}
onChange={(val) => handleHeightChange(val)}
/>
<InputWithDropDown
label="Thickness"
value={`${wallThickness}`}
onChange={(val) => handleThicknessChange(val)}
/>
</div>
<section className="wall-properties-section">
<div className="header">Wall</div>
<div className="wall-properties">
<InputWithDropDown
label="Height"
value={`${wallHeight}`}
onChange={(val) => handleHeightChange(val)}
/>
<InputWithDropDown
label="Thickness"
value={`${wallThickness}`}
onChange={(val) => handleThicknessChange(val)}
/>
</div>
</section>
<section>
<div className="header-wrapper">
<div className="header">Materials</div>
<button className="addMaterial" onClick={handleAddMaterial}>
<AddIcon />
</button>
</div>
<div className="material-preview">
@@ -185,15 +158,6 @@ const WallProperties = () => {
</div>
<div className="material-name">{material.textureName}</div>
</div>
<button
className="delete-material"
onClick={(e) => {
e.stopPropagation();
handleRemoveMaterial(index);
}}
>
<RemoveIcon />
</button>
</button>
);
})}

View File

@@ -276,7 +276,7 @@ export default function Builder() {
<LayoutImage />
</Bvh>
{/* <WallGroup /> */}
<WallGroup />
</>
);
}

View File

@@ -148,7 +148,7 @@ const FloorPlanGroup = ({ floorPlanGroup, floorPlanGroupLine, floorPlanGroupPoin
}
if (toolMode === "Wall") {
drawWall(raycaster, plane, floorPlanGroupPoint, snappedPoint, isSnapped, isSnappedUUID, line, ispreSnapped, anglesnappedPoint, isAngleSnapped, lines, floorPlanGroupLine, floorPlanGroup, ReferenceLineMesh, LineCreated, currentLayerPoint, dragPointControls, setNewLines, setDeletedLines, activeLayer, socket, projectId, selectedVersion?.versionId || '',);
// drawWall(raycaster, plane, floorPlanGroupPoint, snappedPoint, isSnapped, isSnappedUUID, line, ispreSnapped, anglesnappedPoint, isAngleSnapped, lines, floorPlanGroupLine, floorPlanGroup, ReferenceLineMesh, LineCreated, currentLayerPoint, dragPointControls, setNewLines, setDeletedLines, activeLayer, socket, projectId, selectedVersion?.versionId || '',);
}
if (toolMode === "Floor") {

View File

@@ -1,11 +1,11 @@
import * as THREE from 'three';
import { useThree } from '@react-three/fiber';
import { useEffect, useMemo, useState } from "react";
import * as Constants from '../../../types/world/worldConstants';
import { DragControls, Tube } from '@react-three/drei';
import { useToolMode } from '../../../store/builder/store';
import { useBuilderStore } from '../../../store/builder/useBuilderStore';
import { useWallStore } from '../../../store/builder/useWallStore';
import { useThree } from '@react-three/fiber';
import { useSceneContext } from '../../scene/sceneContext';
import * as Constants from '../../../types/world/worldConstants';
interface LineProps {
points: [Point, Point];
@@ -17,7 +17,8 @@ function Line({ points }: Readonly<LineProps>) {
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
const [isDeletable, setIsDeletable] = useState(false);
const { toolMode } = useToolMode();
const { removeWallByPoints, setPosition } = useWallStore();
const { wallStore } = useSceneContext();
const { removeWallByPoints, setPosition } = wallStore();
const [dragOffset, setDragOffset] = useState<THREE.Vector3 | null>(null);
const { hoveredLine, setHoveredLine, hoveredPoint } = useBuilderStore();
@@ -79,6 +80,7 @@ function Line({ points }: Readonly<LineProps>) {
if (toolMode === '2D-Delete') {
if (points[0].pointType === 'Wall' && points[1].pointType === 'Wall') {
removeWallByPoints(points);
setHoveredLine(null);
}
gl.domElement.style.cursor = 'default';
}

View File

@@ -1,6 +1,5 @@
import * as THREE from 'three';
import { useCallback } from 'react';
import { useWallStore } from '../../../../store/builder/useWallStore';
import { useSceneContext } from '../../../scene/sceneContext';
const POINT_SNAP_THRESHOLD = 0.5; // Distance threshold for snapping in meters
@@ -12,9 +11,9 @@ const ANGLE_SNAP_DISTANCE_THRESHOLD = 0.5; // Distance threshold for snapping i
const CAN_ANGLE_SNAP = true; // Whether snapping is enabled or not
export const usePointSnapping = (currentPoint: { uuid: string, pointType: string, position: [number, number, number] } | null) => {
const { aisleStore } = useSceneContext();
const { aisleStore, wallStore } = useSceneContext();
const { aisles, getConnectedPoints: getConnectedAislePoints } = aisleStore();
const { walls, getConnectedPoints: getConnectedWallPoints } = useWallStore();
const { walls, getConnectedPoints: getConnectedWallPoints } = wallStore();
// Wall Snapping

View File

@@ -6,7 +6,6 @@ import { DragControls } from '@react-three/drei';
import { useThree } from '@react-three/fiber';
import { useBuilderStore } from '../../../store/builder/useBuilderStore';
import { usePointSnapping } from './helpers/usePointSnapping';
import { useWallStore } from '../../../store/builder/useWallStore';
import { deleteAisleApi } from '../../../services/factoryBuilder/aisle/deleteAisleApi';
import { useParams } from 'react-router-dom';
import { createAisleApi } from '../../../services/factoryBuilder/aisle/createAisleApi';
@@ -20,9 +19,9 @@ function Point({ point }: { readonly point: Point }) {
const [isHovered, setIsHovered] = useState(false);
const [dragOffset, setDragOffset] = useState<THREE.Vector3 | null>(null);
const { toolMode } = useToolMode();
const { aisleStore } = useSceneContext();
const { aisleStore, wallStore } = useSceneContext();
const { setPosition: setAislePosition, removePoint: removeAislePoint, getAislesByPointId } = aisleStore();
const { setPosition: setWallPosition, removePoint: removeWallPoint } = useWallStore();
const { setPosition: setWallPosition, removePoint: removeWallPoint } = wallStore();
const { snapAislePoint, snapAisleAngle, snapWallPoint, snapWallAngle } = usePointSnapping({ uuid: point.pointUuid, pointType: point.pointType, position: point.position });
const { hoveredPoint, setHoveredPoint } = useBuilderStore();
const { selectedVersionStore } = useVersionContext();
@@ -31,6 +30,10 @@ function Point({ point }: { readonly point: Point }) {
const boxScale: [number, number, number] = Constants.pointConfig.boxScale;
const colors = getColor(point);
useEffect(() => {
gl.domElement.style.cursor = 'default';
}, [toolMode])
function getColor(point: Point) {
if (point.pointType === 'Aisle') {
return {

View File

@@ -1,18 +1,25 @@
import * as THREE from 'three';
import { Base } from '@react-three/csg';
import { useMemo, useRef, useState } from 'react';
import * as Constants from '../../../../../types/world/worldConstants';
import { Decal, MeshDiscardMaterial } from '@react-three/drei';
import { useFrame, useThree } from '@react-three/fiber';
import defaultMaterial from '../../../../../assets/textures/floor/wall-tex.png';
import material1 from '../../../../../assets/textures/floor/factory wall texture.jpg';
import { useWallStore } from '../../../../../store/builder/useWallStore';
import useModuleStore from '../../../../../store/useModuleStore';
import { useSceneContext } from '../../../../scene/sceneContext';
import { useWallClassification } from './helpers/useWallClassification';
import { useFrame, useThree } from '@react-three/fiber';
import { useWallVisibility } from '../../../../../store/builder/store';
import { Decal } from '@react-three/drei';
import { Base } from '@react-three/csg';
import { useToggleView, useWallVisibility } from '../../../../../store/builder/store';
import { useBuilderStore } from '../../../../../store/builder/useBuilderStore';
import * as Constants from '../../../../../types/world/worldConstants';
function Wall({ wall }: { readonly wall: Wall }) {
const { walls } = useWallStore();
const { wallStore } = useSceneContext();
const { walls } = wallStore();
const { togglView } = useToggleView();
const { setSelectedWall } = useBuilderStore();
const { activeModule } = useModuleStore();
const { camera } = useThree();
const { wallVisibility } = useWallVisibility();
const { getWallType, isWallFlipped } = useWallClassification(walls);
@@ -67,7 +74,7 @@ function Wall({ wall }: { readonly wall: Wall }) {
new THREE.MeshStandardMaterial({
color: Constants.wallConfig.defaultColor,
side: THREE.DoubleSide,
map: wall.outsideMaterial === 'Default Material`' ? defaultWallTexture : material1WallTexture,
map: wall.outsideMaterial === 'Default Material' ? defaultWallTexture : material1WallTexture,
}),
];
}, [defaultWallTexture, material1WallTexture, wall]);
@@ -100,6 +107,7 @@ function Wall({ wall }: { readonly wall: Wall }) {
geometry={geometry}
position={[centerX, centerY, centerZ]}
rotation={[0, -angle, 0]}
userData={wall}
>
{materials.map((material, index) => (
<primitive key={index} visible={visible} object={material} attach={`material-${index}`} />
@@ -112,6 +120,7 @@ function Wall({ wall }: { readonly wall: Wall }) {
position={[decal.decalPosition[0], decal.decalPosition[1], wall.wallThickness / 2]}
rotation={[0, 0, decal.decalRotation]}
scale={[decal.decalScale, decal.decalScale, 0.001]}
userData={decal}
>
<meshBasicMaterial
map={material1WallTexture}
@@ -123,6 +132,22 @@ function Wall({ wall }: { readonly wall: Wall }) {
)
})}
</Base>
<mesh
castShadow
geometry={geometry}
position={[centerX, centerY, centerZ]}
rotation={[0, -angle, 0]}
userData={wall}
name={`WallRaycastReference_${wall.wallUuid}`}
onClick={(e) => {
if (visible && !togglView && activeModule === 'builder') {
setSelectedWall(e.object)
}
}}
onPointerMissed={() => { setSelectedWall(null) }}
>
<MeshDiscardMaterial />
</mesh>
</mesh>
);
}

View File

@@ -2,9 +2,10 @@ import React, { useEffect, useMemo } from 'react';
import { DoubleSide, RepeatWrapping, Shape, SRGBColorSpace, TextureLoader, Vector2, Vector3 } from 'three';
import { Geometry } from '@react-three/csg';
import { Html, Extrude } from '@react-three/drei';
import { useWallStore } from '../../../../store/builder/useWallStore'
import { useWallClassification } from './instance/helpers/useWallClassification';
import { useLoader } from '@react-three/fiber';
import { useSceneContext } from '../../../scene/sceneContext';
import { useToggleView } from '../../../../store/builder/store';
import { useWallClassification } from './instance/helpers/useWallClassification';
import Line from '../../line/line';
import Point from '../../point/point';
import WallInstance from './instance/wallInstance';
@@ -12,10 +13,10 @@ import * as Constants from '../../../../types/world/worldConstants';
import texturePath from "../../../../assets/textures/floor/white.png";
import texturePathDark from "../../../../assets/textures/floor/black.png";
import { useLoader } from '@react-three/fiber';
function WallInstances() {
const { walls } = useWallStore();
const { wallStore } = useSceneContext();
const { walls } = wallStore();
const { rooms } = useWallClassification(walls)
const { toggleView } = useToggleView();

View File

@@ -3,7 +3,7 @@ import { useEffect, useMemo, useRef, useState } from 'react'
import { useThree } from '@react-three/fiber';
import { useActiveLayer, useSocketStore, useToggleView, useToolMode } from '../../../../store/builder/store';
import * as Constants from '../../../../types/world/worldConstants';
import { useWallStore } from '../../../../store/builder/useWallStore';
import { useSceneContext } from '../../../scene/sceneContext';
import { useBuilderStore } from '../../../../store/builder/useBuilderStore';
import ReferencePoint from '../../point/reference/referencePoint';
import ReferenceWall from './referenceWall';
@@ -16,7 +16,8 @@ function WallCreator() {
const { toolMode } = useToolMode();
const { activeLayer } = useActiveLayer();
const { socket } = useSocketStore();
const { addWall, getWallPointById, removeWall, getWallByPoints } = useWallStore();
const { wallStore } = useSceneContext();
const { addWall, getWallPointById, removeWall, getWallByPoints } = wallStore();
const drag = useRef(false);
const isLeftMouseDown = useRef(false);
const { wallThickness, wallHeight, insideMaterial, outsideMaterial, snappedPosition, snappedPoint } = useBuilderStore();

View File

@@ -1,7 +1,21 @@
import { useEffect } from 'react';
import { useToggleView } from '../../../store/builder/store'
import { useBuilderStore } from '../../../store/builder/useBuilderStore';
import WallCreator from './wallCreator/wallCreator'
import WallInstances from './Instances/wallInstances'
import useModuleStore from '../../../store/useModuleStore';
function WallGroup() {
const { togglView } = useToggleView();
const { setSelectedWall } = useBuilderStore();
const { activeModule } = useModuleStore();
useEffect(() => {
if (togglView || activeModule !== 'builder') {
setSelectedWall(null);
}
}, [togglView, activeModule])
return (
<>

View File

@@ -15,7 +15,7 @@ export default function PostProcessing() {
const { selectedWallItem } = useSelectedWallItem();
const { selectedFloorItem } = useSelectedFloorItem();
const { selectedEventSphere } = useSelectedEventSphere();
const { selectedAisle } = useBuilderStore();
const { selectedAisle, selectedWall } = useBuilderStore();
function flattenChildren(children: any[]) {
const allChildren: any[] = [];
@@ -40,6 +40,10 @@ export default function PostProcessing() {
// console.log('selectedAisle: ', selectedAisle);
}, [selectedAisle])
useEffect(() => {
// console.log('selectedWall: ', selectedWall);
}, [selectedWall])
return (
<EffectComposer autoClear={false}>
<N8AO
@@ -66,6 +70,21 @@ export default function PostProcessing() {
xRay={false}
/>
)}
{selectedWall && (
<Outline
selection={selectedWall}
selectionLayer={10}
width={2000}
blendFunction={BlendFunction.ALPHA}
edgeStrength={5}
resolutionScale={2}
pulseSpeed={0}
visibleEdgeColor={CONSTANTS.outlineConfig.assetSelectColor}
hiddenEdgeColor={CONSTANTS.outlineConfig.assetSelectColor}
blur={true}
xRay={true}
/>
)}
{deletableFloorItem && (
<Outline
selection={flattenChildren(deletableFloorItem.children)}

View File

@@ -1,7 +1,11 @@
import { createContext, useContext, useMemo } from 'react';
import { createAssetStore, AssetStoreType } from '../../store/builder/useAssetStore';
import { createWallAssetStore, WallAssetStoreType } from '../../store/builder/useWallAssetStore';
import { createWallStore, WallStoreType } from '../../store/builder/useWallStore';
import { createAisleStore, AisleStoreType } from '../../store/builder/useAisleStore';
import { createZoneStore, ZoneStoreType } from '../../store/builder/useZoneStore';
import { createFloorStore, FloorStoreType } from '../../store/builder/useFloorStore';
import { createEventStore, EventStoreType } from '../../store/simulation/useEventsStore';
import { createProductStore, ProductStoreType } from '../../store/simulation/useProductStore';
@@ -16,7 +20,11 @@ import { createStorageUnitStore, StorageUnitStoreType } from '../../store/simula
type SceneContextValue = {
assetStore: AssetStoreType,
wallAssetStore: WallAssetStoreType,
wallStore: WallStoreType,
aisleStore: AisleStoreType,
zoneStore: ZoneStoreType,
floorStore: FloorStoreType,
eventStore: EventStoreType,
productStore: ProductStoreType,
@@ -44,7 +52,11 @@ export function SceneProvider({
}) {
const assetStore = useMemo(() => createAssetStore(), []);
const wallAssetStore = useMemo(() => createWallAssetStore(), []);
const wallStore = useMemo(() => createWallStore(), []);
const aisleStore = useMemo(() => createAisleStore(), []);
const zoneStore = useMemo(() => createZoneStore(), []);
const floorStore = useMemo(() => createFloorStore(), []);
const eventStore = useMemo(() => createEventStore(), []);
const productStore = useMemo(() => createProductStore(), []);
@@ -58,7 +70,11 @@ export function SceneProvider({
const clearStores = useMemo(() => () => {
assetStore.getState().clearAssets();
wallAssetStore.getState().clearWallAssets();
wallStore.getState().clearWalls();
aisleStore.getState().clearAisles();
zoneStore.getState().clearZones();
floorStore.getState().clearFloors();
eventStore.getState().clearEvents();
productStore.getState().clearProducts();
materialStore.getState().clearMaterials();
@@ -67,12 +83,16 @@ export function SceneProvider({
conveyorStore.getState().clearConveyors();
vehicleStore.getState().clearVehicles();
storageUnitStore.getState().clearStorageUnits();
}, [assetStore, aisleStore, eventStore, productStore, materialStore, armBotStore, machineStore, conveyorStore, vehicleStore, storageUnitStore]);
}, [assetStore, wallAssetStore, wallStore, aisleStore, zoneStore, floorStore, eventStore, productStore, materialStore, armBotStore, machineStore, conveyorStore, vehicleStore, storageUnitStore]);
const contextValue = useMemo(() => (
{
assetStore,
wallAssetStore,
wallStore,
aisleStore,
zoneStore,
floorStore,
eventStore,
productStore,
materialStore,
@@ -84,7 +104,7 @@ export function SceneProvider({
clearStores,
layout
}
), [assetStore, aisleStore, eventStore, productStore, materialStore, armBotStore, machineStore, conveyorStore, vehicleStore, storageUnitStore, clearStores, layout]);
), [assetStore, wallAssetStore, wallStore, aisleStore, zoneStore, floorStore, eventStore, productStore, materialStore, armBotStore, machineStore, conveyorStore, vehicleStore, storageUnitStore, clearStores, layout]);
return (
<SceneContext.Provider value={contextValue}>

View File

@@ -3,74 +3,58 @@ import { create } from 'zustand';
import { immer } from 'zustand/middleware/immer';
interface BuilderState {
// Common properties
// Point & Line Interaction
hoveredPoint: Point | null;
snappedPoint: Point | null;
snappedPosition: [number, number, number] | null;
hoveredLine: [Point, Point] | null;
// Wall
// Wall Settings
selectedWall: Object3D | null;
wallThickness: number;
wallHeight: number;
outsideMaterial: string;
insideMaterial: string;
setWallThickness: (thickness: number) => void;
setWallHeight: (height: number) => void;
setWallMaterial: (material: string, side: 'inside' | 'outside') => void;
// Aisle
// Aisle General
selectedAisle: Object3D | null;
aisleType: AisleTypes;
aisleWidth: number;
aisleColor: AisleColors;
// Dashed aisle properties
// Aisle Specific Styles
dashLength: number;
gapLength: number;
// Dotted aisle properties
dotRadius: number;
// Arrows aisle properties
aisleLength: number;
// Junction aisle properties
isFlipped: boolean;
// Setters for common properties
// Setters - Point/Line
setHoveredPoint: (point: Point | null) => void;
setSnappedPoint: (point: Point | null) => void;
setSnappedPosition: (position: [number, number, number] | null) => void;
setHoveredLine: (line: [Point, Point] | null) => void;
setSelectedAisle: (aisle: Object3D | null) => void;
// Setters - Wall
setSelectedWall: (wall: Object3D | null) => void;
setWallThickness: (thickness: number) => void;
setWallHeight: (height: number) => void;
setWallMaterial: (material: string, side: 'inside' | 'outside') => void;
// Setters - Aisle General
setSelectedAisle: (aisle: Object3D | null) => void;
setAisleType: (type: AisleTypes) => void;
setAisleWidth: (width: number) => void;
setAisleColor: (color: AisleColors) => void;
// Setters for dashed aisle
// Setters - Aisle Specific
setDashLength: (length: number) => void;
setGapLength: (length: number) => void;
// Setters for dotted aisle
setDotRadius: (radius: number) => void;
// Setters for arrows aisle
setAisleLength: (length: number) => void;
// Setters for junction aisle
setIsFlipped: (isFlipped: boolean) => void;
// Batch setters
// Batch Setters
setDashedAisleProperties: (width: number, dashLength: number, gapLength: number) => void;
setDottedAisleProperties: (width: number, dotRadius: number, gapLength: number) => void;
setArrowsAisleProperties: (width: number, aisleLength: number, gapLength: number) => void;
@@ -79,20 +63,62 @@ interface BuilderState {
export const useBuilderStore = create<BuilderState>()(
immer((set) => ({
// Default values
// === Defaults ===
hoveredPoint: null,
snappedPoint: null,
snappedPosition: null,
hoveredLine: null,
// Wall
selectedWall: null,
wallThickness: 0.5,
wallHeight: 7,
outsideMaterial: 'Default Material',
insideMaterial: 'Default Material',
insideMaterial: 'Material 1',
selectedAisle: null,
aisleType: 'solid-aisle',
aisleWidth: 0.1,
aisleColor: 'yellow',
dashLength: 0.5,
gapLength: 0.3,
dotRadius: 0.1,
aisleLength: 0.6,
isFlipped: false,
// === Setters: Point/Line ===
setHoveredPoint: (point: Point | null) => {
set((state) => {
state.hoveredPoint = point;
});
},
setSnappedPoint: (point: Point | null) => {
set((state) => {
state.snappedPoint = point;
});
},
setSnappedPosition: (position: [number, number, number] | null) => {
set((state) => {
state.snappedPosition = position;
});
},
setHoveredLine: (line: [Point, Point] | null) => {
set((state) => {
state.hoveredLine = line;
})
},
// === Setters: Wall ===
setSelectedWall: (wall: Object3D | null) => {
set((state) => {
state.selectedWall = wall;
})
},
setWallThickness: (thickness: number) => {
set((state) => {
@@ -113,44 +139,7 @@ export const useBuilderStore = create<BuilderState>()(
});
},
// Aisle
selectedAisle: null,
aisleType: 'solid-aisle',
aisleWidth: 0.1,
aisleColor: 'yellow',
dashLength: 0.5,
gapLength: 0.3,
dotRadius: 0.1,
aisleLength: 0.6,
isFlipped: false,
// Individual setters
setHoveredPoint: (point: Point | null) => {
set((state) => {
state.hoveredPoint = point;
});
},
setHoveredLine: (line: [Point, Point] | null) => {
set((state) => {
state.hoveredLine = line;
})
},
setSnappedPoint: (point: Point | null) => {
set((state) => {
state.snappedPoint = point;
});
},
setSnappedPosition: (position: [number, number, number] | null) => {
set((state) => {
state.snappedPosition = position;
});
},
// === Setters: Aisle General ===
setSelectedAisle: (aisle: Object3D | null) => {
set((state) => {
@@ -163,73 +152,78 @@ export const useBuilderStore = create<BuilderState>()(
state.aisleType = type;
});
},
setAisleWidth: (width) => {
set((state) => {
state.aisleWidth = width;
});
},
setAisleColor: (color) => {
set((state) => {
state.aisleColor = color;
});
},
// === Setters: Aisle Specific ===
setDashLength: (length) => {
set((state) => {
state.dashLength = length;
});
},
setGapLength: (length) => {
set((state) => {
state.gapLength = length;
});
},
setDotRadius: (radius) => {
set((state) => {
state.dotRadius = radius;
});
},
setAisleLength: (length) => {
set((state) => {
state.aisleLength = length;
});
},
setIsFlipped: (isFlipped) => {
set((state) => {
state.isFlipped = isFlipped;
});
},
// Batch setters
setDashedAisleProperties: (width, dashLength, gapLength) => {
set((state) => {
state.aisleType = 'dashed-aisle';
state.aisleWidth = width;
state.dashLength = dashLength;
state.gapLength = gapLength;
});
},
setDottedAisleProperties: (width, dotRadius, gapLength) => {
set((state) => {
state.aisleType = 'dotted-aisle';
state.aisleWidth = width;
state.dotRadius = dotRadius;
state.gapLength = gapLength;
});
},
setArrowsAisleProperties: (width, aisleLength, gapLength) => {
set((state) => {
state.aisleType = 'arrows-aisle';
state.aisleWidth = width;
state.aisleLength = aisleLength;
state.gapLength = gapLength;
});
},
setAisleProperties: (type, width, color) => {
set((state) => {
state.aisleType = type;
state.aisleWidth = width;
state.aisleColor = color;
});
}
// === Batch Setters ===
setDashedAisleProperties: (width, dashLength, gapLength) => set((state) => {
state.aisleType = 'dashed-aisle';
state.aisleWidth = width;
state.dashLength = dashLength;
state.gapLength = gapLength;
}),
setDottedAisleProperties: (width, dotRadius, gapLength) => set((state) => {
state.aisleType = 'dotted-aisle';
state.aisleWidth = width;
state.dotRadius = dotRadius;
state.gapLength = gapLength;
}),
setArrowsAisleProperties: (width, aisleLength, gapLength) => set((state) => {
state.aisleType = 'arrows-aisle';
state.aisleWidth = width;
state.aisleLength = aisleLength;
state.gapLength = gapLength;
}),
setAisleProperties: (type, width, color) => set((state) => {
state.aisleType = type;
state.aisleWidth = width;
state.aisleColor = color;
})
}))
);
);

View File

@@ -0,0 +1,90 @@
import { create } from 'zustand';
import { immer } from 'zustand/middleware/immer';
interface FloorStore {
floors: Floor[];
setFloors: (floors: Floor[]) => void;
addFloor: (floor: Floor) => void;
updateFloor: (uuid: string, updated: Partial<Floor>) => void;
removeFloor: (uuid: string) => void;
removePointFromFloors: (pointUuid: string) => void;
clearFloors: () => void;
setIsBeveled: (uuid: string, isBeveled: boolean) => void;
setBevelStrength: (uuid: string, strength: number) => void;
setDepth: (uuid: string, depth: number) => void;
setMaterial: (uuid: string, sideMaterial: string, topMaterial: string) => void;
getFloorById: (uuid: string) => Floor | undefined;
}
export const createFloorStore = () => {
return create<FloorStore>()(
immer((set, get) => ({
floors: [],
setFloors: (floors) => set(state => {
state.floors = floors;
}),
addFloor: (floor) => set(state => {
state.floors.push(floor);
}),
updateFloor: (uuid, updated) => set(state => {
const floor = state.floors.find(f => f.floorUuid === uuid);
if (floor) {
Object.assign(floor, updated);
}
}),
removeFloor: (uuid) => set(state => {
state.floors = state.floors.filter(f => f.floorUuid !== uuid);
}),
removePointFromFloors: (pointUuid) => set(state => {
for (const floor of state.floors) {
floor.points = floor.points.filter(p => p.pointUuid !== pointUuid);
}
}),
clearFloors: () => set(state => {
state.floors = [];
}),
setIsBeveled: (uuid, isBeveled) => set(state => {
const floor = state.floors.find(f => f.floorUuid === uuid);
if (floor) {
floor.isBeveled = isBeveled;
}
}),
setBevelStrength: (uuid, strength) => set(state => {
const floor = state.floors.find(f => f.floorUuid === uuid);
if (floor) {
floor.bevelStrength = strength;
}
}),
setDepth: (uuid, depth) => set(state => {
const floor = state.floors.find(f => f.floorUuid === uuid);
if (floor) {
floor.floorDepth = depth;
}
}),
setMaterial: (uuid, sideMaterial, topMaterial) => set(state => {
const floor = state.floors.find(f => f.floorUuid === uuid);
if (floor) {
floor.sideMaterial = sideMaterial;
floor.topMaterial = topMaterial;
}
}),
getFloorById: (uuid) => {
return get().floors.find(f => f.floorUuid === uuid);
},
}))
);
};
export type FloorStoreType = ReturnType<typeof createFloorStore>;

View File

@@ -0,0 +1,82 @@
import { create } from 'zustand';
import { immer } from 'zustand/middleware/immer';
interface WallAssetStore {
wallAssets: WallAsset[];
setWallAssets: (assets: WallAsset[]) => void;
addWallAsset: (asset: WallAsset) => void;
updateWallAsset: (uuid: string, updated: Partial<WallAsset>) => void;
removeWallAsset: (uuid: string) => void;
clearWallAssets: () => void;
setVisibility: (uuid: string, isVisible: boolean) => void;
setLock: (uuid: string, isLocked: boolean) => void;
setOpacity: (uuid: string, opacity: number) => void;
getWallAssetById: (uuid: string) => WallAsset | undefined;
getAssetsByWall: (wallUuid: string) => WallAsset[];
}
export const createWallAssetStore = () => {
return create<WallAssetStore>()(
immer((set, get) => ({
wallAssets: [],
setWallAssets: (assets) => set(state => {
state.wallAssets = assets;
}),
addWallAsset: (asset) => set(state => {
state.wallAssets.push(asset);
}),
updateWallAsset: (uuid, updated) => set(state => {
const asset = state.wallAssets.find(a => a.modelUuid === uuid);
if (asset) {
Object.assign(asset, updated);
}
}),
removeWallAsset: (uuid) => set(state => {
state.wallAssets = state.wallAssets.filter(a => a.modelUuid !== uuid);
}),
clearWallAssets: () => {
set(state => {
state.wallAssets = [];
})
},
setVisibility: (uuid, isVisible) => set(state => {
const asset = state.wallAssets.find(a => a.modelUuid === uuid);
if (asset) {
asset.isVisible = isVisible;
}
}),
setLock: (uuid, isLocked) => set(state => {
const asset = state.wallAssets.find(a => a.modelUuid === uuid);
if (asset) {
asset.isLocked = isLocked;
}
}),
setOpacity: (uuid, opacity) => set(state => {
const asset = state.wallAssets.find(a => a.modelUuid === uuid);
if (asset) {
asset.opacity = opacity;
}
}),
getWallAssetById: (uuid) => {
return get().wallAssets.find(a => a.modelUuid === uuid);
},
getAssetsByWall: (wallUuid) => {
return get().wallAssets.filter(a => a.wallUuid === wallUuid);
},
}))
);
};
export type WallAssetStoreType = ReturnType<typeof createWallAssetStore>;

View File

@@ -0,0 +1,211 @@
import { create } from 'zustand';
import { immer } from 'zustand/middleware/immer';
interface WallStore {
walls: Wall[];
setWalls: (walls: Wall[]) => void;
addWall: (wall: Wall) => void;
updateWall: (uuid: string, updated: Partial<Wall>) => void;
removeWall: (uuid: string) => void;
clearWalls: () => void;
removeWallByPoints: (Points: [Point, Point]) => Wall | undefined;
addDecal: (wallUuid: string, decal: Decal) => void;
updateDecal: (decalUuid: string, decal: Decal) => void;
removeDecal: (decalUuid: string) => void;
updateDecalPosition: (decalUuid: string, position: [number, number, number]) => void;
updateDecalRotation: (decalUuid: string, rotation: number) => void;
updateDecalScale: (decalUuid: string, scale: number) => void;
removePoint: (pointUuid: string) => Wall[];
setPosition: (pointUuid: string, position: [number, number, number]) => void;
setLayer: (pointUuid: string, layer: number) => void;
getWallById: (uuid: string) => Wall | undefined;
getWallByPointId: (uuid: string) => Wall | undefined;
getWallByPoints: (points: Point[]) => Wall | undefined;
getWallPointById: (uuid: string) => Point | undefined;
getConnectedPoints: (uuid: string) => Point[];
}
export const createWallStore = () => {
return create<WallStore>()(
immer((set, get) => ({
walls: [],
setWalls: (walls) => set((state) => {
state.walls = walls;
}),
addWall: (wall) => set((state) => {
state.walls.push(wall);
}),
updateWall: (uuid, updated) => set((state) => {
const wall = state.walls.find(w => w.wallUuid === uuid);
if (wall) {
Object.assign(wall, updated);
}
}),
removeWall: (uuid) => set((state) => {
state.walls = state.walls.filter(w => w.wallUuid !== uuid);
}),
clearWalls: () => {
set((state) => {
state.walls = [];
})
},
removeWallByPoints: (points) => {
let removedWall: Wall | undefined;
const [pointA, pointB] = points;
set((state) => {
state.walls = state.walls.filter(wall => {
const wallPoints = wall.points.map(p => p.pointUuid);
const hasBothPoints = wallPoints.includes(pointA.pointUuid) && wallPoints.includes(pointB.pointUuid);
if (hasBothPoints) {
removedWall = JSON.parse(JSON.stringify(wall));
return false;
}
return true;
});
});
return removedWall;
},
addDecal: (wallUuid, decal) => set((state) => {
const wallToUpdate = state.walls.find(w => w.wallUuid === wallUuid);
if (wallToUpdate) {
wallToUpdate.decals.push(decal);
}
}),
updateDecal: (decalUuid, decal) => set((state) => {
for (const wall of state.walls) {
const decalToUpdate = wall.decals.find(d => d.decalUuid === decalUuid);
if (decalToUpdate) {
Object.assign(decalToUpdate, decal);
}
}
}),
removeDecal: (decalUuid) => set((state) => {
for (const wall of state.walls) {
wall.decals = wall.decals.filter(d => d.decalUuid !== decalUuid);
}
}),
updateDecalPosition: (decalUuid, position) => set((state) => {
for (const wall of state.walls) {
const decal = wall.decals.find(d => d.decalUuid === decalUuid);
if (decal) {
decal.decalPosition = position;
break;
}
}
}),
updateDecalRotation: (decalUuid, rotation) => set((state) => {
for (const wall of state.walls) {
const decal = wall.decals.find(d => d.decalUuid === decalUuid);
if (decal) {
decal.decalRotation = rotation;
break;
}
}
}),
updateDecalScale: (decalUuid, scale) => set((state) => {
for (const wall of state.walls) {
const decal = wall.decals.find(d => d.decalUuid === decalUuid);
if (decal) {
decal.decalScale = scale;
break;
}
}
}),
removePoint: (pointUuid) => {
const removedWalls: Wall[] = [];
set((state) => {
state.walls = state.walls.filter((wall) => {
const hasPoint = wall.points.some(p => p.pointUuid === pointUuid);
if (hasPoint) {
removedWalls.push(JSON.parse(JSON.stringify(wall)));
return false;
}
return true;
});
});
return removedWalls;
},
setPosition: (pointUuid, position) => set((state) => {
for (const wall of state.walls) {
const point = wall.points.find(p => p.pointUuid === pointUuid);
if (point) {
point.position = position;
}
}
}),
setLayer: (pointUuid, layer) => set((state) => {
for (const wall of state.walls) {
const point = wall.points.find(p => p.pointUuid === pointUuid);
if (point) {
point.layer = layer;
}
}
}),
getWallById: (uuid) => {
return get().walls.find(w => w.wallUuid === uuid);
},
getWallByPointId: (uuid) => {
for (const wall of get().walls) {
if (wall.points.some(p => p.pointUuid === uuid)) {
return wall;
}
}
return undefined;
},
getWallByPoints: (point) => {
for (const wall of get().walls) {
if (((wall.points[0].pointUuid === point[0].pointUuid) || (wall.points[1].pointUuid === point[0].pointUuid)) &&
((wall.points[0].pointUuid === point[1].pointUuid) || (wall.points[1].pointUuid === point[1].pointUuid))) {
return wall;
}
}
return undefined;
},
getWallPointById: (uuid) => {
for (const wall of get().walls) {
const point = wall.points.find(p => p.pointUuid === uuid);
if (point) return point;
}
return undefined;
},
getConnectedPoints: (uuid) => {
const connected: Point[] = [];
for (const wall of get().walls) {
for (const point of wall.points) {
if (point.pointUuid === uuid) {
connected.push(...wall.points.filter(p => p.pointUuid !== uuid));
}
}
}
return connected;
},
}))
)
}
export type WallStoreType = ReturnType<typeof createWallStore>;

View File

@@ -1,200 +0,0 @@
import { create } from 'zustand';
import { immer } from 'zustand/middleware/immer';
interface WallStore {
walls: Wall[];
setWalls: (walls: Wall[]) => void;
addWall: (wall: Wall) => void;
updateWall: (uuid: string, updated: Partial<Wall>) => void;
removeWall: (uuid: string) => void;
removeWallByPoints: (Points: [Point, Point]) => Wall | undefined;
addDecal: (wallUuid: string, decal: Decal) => void;
updateDecal: (decalUuid: string, decal: Decal) => void;
removeDecal: (decalUuid: string) => void;
updateDecalPosition: (decalUuid: string, position: [number, number, number]) => void;
updateDecalRotation: (decalUuid: string, rotation: number) => void;
updateDecalScale: (decalUuid: string, scale: number) => void;
removePoint: (pointUuid: string) => Wall[];
setPosition: (pointUuid: string, position: [number, number, number]) => void;
setLayer: (pointUuid: string, layer: number) => void;
getWallById: (uuid: string) => Wall | undefined;
getWallByPointId: (uuid: string) => Wall | undefined;
getWallByPoints: (points: Point[]) => Wall | undefined;
getWallPointById: (uuid: string) => Point | undefined;
getConnectedPoints: (uuid: string) => Point[];
}
export const useWallStore = create<WallStore>()(
immer((set, get) => ({
walls: [],
setWalls: (walls) => set((state) => {
state.walls = walls;
}),
addWall: (wall) => set((state) => {
state.walls.push(wall);
}),
updateWall: (uuid, updated) => set((state) => {
const wall = state.walls.find(w => w.wallUuid === uuid);
if (wall) {
Object.assign(wall, updated);
}
}),
removeWall: (uuid) => set((state) => {
state.walls = state.walls.filter(w => w.wallUuid !== uuid);
}),
removeWallByPoints: (points) => {
let removedWall: Wall | undefined;
const [pointA, pointB] = points;
set((state) => {
state.walls = state.walls.filter(wall => {
const wallPoints = wall.points.map(p => p.pointUuid);
const hasBothPoints = wallPoints.includes(pointA.pointUuid) && wallPoints.includes(pointB.pointUuid);
if (hasBothPoints) {
removedWall = JSON.parse(JSON.stringify(wall));
return false;
}
return true;
});
});
return removedWall;
},
addDecal: (wallUuid, decal) => set((state) => {
const wallToUpdate = state.walls.find(w => w.wallUuid === wallUuid);
if (wallToUpdate) {
wallToUpdate.decals.push(decal);
}
}),
updateDecal: (decalUuid, decal) => set((state) => {
for (const wall of state.walls) {
const decalToUpdate = wall.decals.find(d => d.decalUuid === decalUuid);
if (decalToUpdate) {
Object.assign(decalToUpdate, decal);
}
}
}),
removeDecal: (decalUuid) => set((state) => {
for (const wall of state.walls) {
wall.decals = wall.decals.filter(d => d.decalUuid !== decalUuid);
}
}),
updateDecalPosition: (decalUuid, position) => set((state) => {
for (const wall of state.walls) {
const decal = wall.decals.find(d => d.decalUuid === decalUuid);
if (decal) {
decal.decalPosition = position;
break;
}
}
}),
updateDecalRotation: (decalUuid, rotation) => set((state) => {
for (const wall of state.walls) {
const decal = wall.decals.find(d => d.decalUuid === decalUuid);
if (decal) {
decal.decalRotation = rotation;
break;
}
}
}),
updateDecalScale: (decalUuid, scale) => set((state) => {
for (const wall of state.walls) {
const decal = wall.decals.find(d => d.decalUuid === decalUuid);
if (decal) {
decal.decalScale = scale;
break;
}
}
}),
removePoint: (pointUuid) => {
const removedWalls: Wall[] = [];
set((state) => {
state.walls = state.walls.filter((wall) => {
const hasPoint = wall.points.some(p => p.pointUuid === pointUuid);
if (hasPoint) {
removedWalls.push(JSON.parse(JSON.stringify(wall)));
return false;
}
return true;
});
});
return removedWalls;
},
setPosition: (pointUuid, position) => set((state) => {
for (const wall of state.walls) {
const point = wall.points.find(p => p.pointUuid === pointUuid);
if (point) {
point.position = position;
}
}
}),
setLayer: (pointUuid, layer) => set((state) => {
for (const wall of state.walls) {
const point = wall.points.find(p => p.pointUuid === pointUuid);
if (point) {
point.layer = layer;
}
}
}),
getWallById: (uuid) => {
return get().walls.find(w => w.wallUuid === uuid);
},
getWallByPointId: (uuid) => {
for (const wall of get().walls) {
if (wall.points.some(p => p.pointUuid === uuid)) {
return wall;
}
}
return undefined;
},
getWallByPoints: (point) => {
for (const wall of get().walls) {
if (((wall.points[0].pointUuid === point[0].pointUuid) || (wall.points[1].pointUuid === point[0].pointUuid)) &&
((wall.points[0].pointUuid === point[1].pointUuid) || (wall.points[1].pointUuid === point[1].pointUuid))) {
return wall;
}
}
return undefined;
},
getWallPointById: (uuid) => {
for (const wall of get().walls) {
const point = wall.points.find(p => p.pointUuid === uuid);
if (point) return point;
}
return undefined;
},
getConnectedPoints: (uuid) => {
const connected: Point[] = [];
for (const wall of get().walls) {
for (const point of wall.points) {
if (point.pointUuid === uuid) {
connected.push(...wall.points.filter(p => p.pointUuid !== uuid));
}
}
}
return connected;
},
}))
);

View File

@@ -0,0 +1,74 @@
import { create } from 'zustand';
import { immer } from 'zustand/middleware/immer';
interface ZoneStore {
zones: Zone[];
setZones: (zones: Zone[]) => void;
addZone: (zone: Zone) => void;
updateZone: (uuid: string, updated: Partial<Zone>) => void;
removeZone: (uuid: string) => void;
removePointFromZones: (pointUuid: string) => void;
clearZones: () => void;
setViewPort: (uuid: string, position: [number, number, number], target: [number, number, number]) => void;
setColor: (uuid: string, color: string) => void;
getZoneById: (uuid: string) => Zone | undefined;
}
export const createZoneStore = () => {
return create<ZoneStore>()(
immer((set, get) => ({
zones: [],
setZones: (zones) => set(state => {
state.zones = zones;
}),
addZone: (zone) => set(state => {
state.zones.push(zone);
}),
updateZone: (uuid, updated) => set(state => {
const zone = state.zones.find(z => z.zoneUuid === uuid);
if (zone) {
Object.assign(zone, updated);
}
}),
removeZone: (uuid) => set(state => {
state.zones = state.zones.filter(z => z.zoneUuid !== uuid);
}),
removePointFromZones: (pointUuid) => set(state => {
for (const zone of state.zones) {
zone.points = zone.points.filter(p => p.pointUuid !== pointUuid);
}
}),
clearZones: () => set(state => {
state.zones = [];
}),
setViewPort: (uuid, position, target) => set(state => {
const zone = state.zones.find(z => z.zoneUuid === uuid);
if (zone) {
zone.viewPortPosition = position;
zone.viewPortTarget = target;
}
}),
setColor: (uuid, color) => set(state => {
const zone = state.zones.find(z => z.zoneUuid === uuid);
if (zone) {
zone.zoneColor = color;
}
}),
getZoneById: (uuid) => {
return get().zones.find(z => z.zoneUuid === uuid);
},
}))
);
};
export type ZoneStoreType = ReturnType<typeof createZoneStore>;

View File

@@ -1657,8 +1657,13 @@
.sidebar-right-wrapper {
.wall-properties-container {
.wall-properties-section{
padding: 14px;
padding-bottom: 0;
margin-bottom: 8px;
}
.header {
color: var(--background-color-button);
color: var(--text-color);
}
.wall-properties {
@@ -1692,7 +1697,7 @@
flex-direction: column;
align-items: center;
gap: 15px;
background: var(--Grays-Gray-6, #f2f2f7);
background: var(--background-color-secondary);
padding: 18px 25px;
.sides-wrapper {
@@ -1736,8 +1741,10 @@
}
.preview {
width: 90%;
width: 100%;
height: 111px;
border-radius: 20px;
overflow: hidden;
img {
width: 100%;
@@ -1750,7 +1757,8 @@
.materials {
max-height: 250px;
overflow: auto;
margin-bottom: 6px;
margin-top: 12px;
margin-bottom: 16px;
padding: 0 12px;
.material-container {