feat: Implement human event handling in copy and duplication controls
- Added support for handling "Human" type events in the copy and duplication controls. - Created a new HumanEventSchema to manage human-related events, including position, rotation, and action details. - Updated the HumanAnimator to improve rotation handling using quaternions for smoother transitions. - Enhanced the HumanInstance to ensure proper synchronization of human positions and rotations. - Integrated human event handling in the trigger handler for various interactions, including vehicle and machine actions. - Introduced material drop functionality from vehicles to humans, allowing for dynamic interactions in the simulation.
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@@ -219,7 +219,6 @@ function HumanUi() {
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{selectedHumanData && (
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<group
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position={selectedHumanData.position}
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rotation={selectedHumanData.rotation}
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ref={outerGroup}
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>
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<primitive
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