removed the human bug, i dont know if there are any new bugs though.
This commit is contained in:
@@ -3,76 +3,97 @@ import { useFrame } from '@react-three/fiber';
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import { usePauseButtonStore, usePlayButtonStore, useResetButtonStore } from '../../../../store/usePlayButtonStore';
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import { useSceneContext } from '../../../scene/sceneContext';
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type HumanCallback = {
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humanId: string;
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callback: () => void;
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};
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export function useHumanEventManager() {
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const { humanStore } = useSceneContext();
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const { getHumanById } = humanStore();
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const callbacksRef = useRef<HumanCallback[]>([]);
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const callbacksRef = useRef<Map<string, (() => void)[]>>(new Map());
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const isMonitoringRef = useRef(false);
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const isCooldownRef = useRef<Map<string, boolean>>(new Map());
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const { isPlaying } = usePlayButtonStore();
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const { isPaused } = usePauseButtonStore();
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const { isReset } = useResetButtonStore();
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useEffect(() => {
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if (isReset) {
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callbacksRef.current = [];
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callbacksRef.current.clear();
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isCooldownRef.current.clear();
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}
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}, [isReset])
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}, [isReset]);
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// Add a new human to monitor
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const addHumanToMonitor = (humanId: string, callback: () => void) => {
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// Avoid duplicates
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if (!callbacksRef.current.some((entry) => entry.humanId === humanId)) {
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callbacksRef.current.push({ humanId, callback });
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if (!callbacksRef.current.has(humanId)) {
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callbacksRef.current.set(humanId, []);
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}
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callbacksRef.current.get(humanId)!.push(callback);
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// Start monitoring if not already running
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if (!isMonitoringRef.current) {
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isMonitoringRef.current = true;
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}
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};
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// Remove a human from monitoring
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const removeHumanFromMonitor = (humanId: string) => {
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callbacksRef.current = callbacksRef.current.filter(
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(entry) => entry.humanId !== humanId
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);
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callbacksRef.current.delete(humanId);
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isCooldownRef.current.delete(humanId);
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// Stop monitoring if no more humans to track
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if (callbacksRef.current.length === 0) {
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if (callbacksRef.current.size === 0) {
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isMonitoringRef.current = false;
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}
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};
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// Check human states every frame
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useFrame(() => {
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if (!isMonitoringRef.current || callbacksRef.current.length === 0 || !isPlaying || isPaused) return;
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callbacksRef.current.forEach(({ humanId, callback }) => {
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if (!isMonitoringRef.current || !isPlaying || isPaused) return;
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callbacksRef.current.forEach((queue, humanId) => {
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if (queue.length === 0 || isCooldownRef.current.get(humanId)) return;
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const human = getHumanById(humanId);
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if (human?.point.action.actionType === 'worker') {
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if (human && human.isActive === false && human.state === 'idle' && human.isPicking && human.currentLoad < human.point.action.loadCapacity) {
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const actionType = human?.point.action.actionType;
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let conditionMet = false;
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if (actionType === 'worker') {
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conditionMet = Boolean(
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human &&
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human.isActive === false &&
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human.state === 'idle' &&
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human.isScheduled === false &&
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human.currentLoad < human.point.action.loadCapacity
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);
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} else if (actionType === 'assembly') {
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conditionMet = Boolean(
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human &&
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human.isActive === false &&
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human.state === 'idle' &&
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human.isScheduled === false
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);
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}
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if (conditionMet) {
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const callback = queue.shift();
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if (callback) {
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callback();
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removeHumanFromMonitor(humanId); // Remove after triggering
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}
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} else if (human?.point.action.actionType === 'assembly') {
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if (human && human.isActive === false && human.state === 'idle') {
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callback();
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removeHumanFromMonitor(humanId); // Remove after triggering
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if (queue.length === 0) {
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removeHumanFromMonitor(humanId);
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} else {
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isCooldownRef.current.set(humanId, true);
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setTimeout(() => {
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isCooldownRef.current.set(humanId, false);
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}, 1000);
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}
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}
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}
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});
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});
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// Cleanup on unmount
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useEffect(() => {
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return () => {
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callbacksRef.current = [];
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callbacksRef.current.clear();
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isMonitoringRef.current = false;
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isCooldownRef.current.clear();
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};
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}, []);
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@@ -80,4 +101,4 @@ export function useHumanEventManager() {
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addHumanToMonitor,
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removeHumanFromMonitor,
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};
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}
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}
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@@ -27,7 +27,7 @@ function HumanInstance({ human }: { human: HumanStatus }) {
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const { getActionByUuid, getEventByModelUuid, getTriggerByUuid } = productStore();
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const { selectedProductStore } = useProductContext();
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const { selectedProduct } = selectedProductStore();
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const { setHumanActive, setHumanState, setHumanPicking, clearCurrentMaterials, setHumanLoad, decrementHumanLoad, removeLastMaterial, incrementIdleTime, incrementActiveTime, resetTime } = humanStore();
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const { setHumanActive, setHumanState, clearCurrentMaterials, setHumanLoad, setHumanScheduled, decrementHumanLoad, removeLastMaterial, incrementIdleTime, incrementActiveTime, resetTime } = humanStore();
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const [currentPhase, setCurrentPhase] = useState<string>('init');
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const [path, setPath] = useState<[number, number, number][]>([]);
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@@ -86,8 +86,8 @@ function HumanInstance({ human }: { human: HumanStatus }) {
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function reset() {
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setCurrentPhase('init');
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setHumanActive(human.modelUuid, false);
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setHumanPicking(human.modelUuid, false);
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setHumanState(human.modelUuid, 'idle');
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setHumanScheduled(human.modelUuid, false);
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setHumanLoad(human.modelUuid, 0);
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resetAnimation(human.modelUuid);
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setPath([]);
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@@ -125,7 +125,6 @@ function HumanInstance({ human }: { human: HumanStatus }) {
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if (!human.isActive && human.state === 'idle' && currentPhase === 'init') {
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setHumanState(human.modelUuid, 'idle');
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setCurrentPhase('waiting');
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setHumanPicking(human.modelUuid, false);
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setHumanActive(human.modelUuid, false);
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setCurrentAnimation(human.modelUuid, 'idle', true, true, true);
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humanStatus(human.modelUuid, 'Human is waiting for material in assembly');
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@@ -134,7 +133,6 @@ function HumanInstance({ human }: { human: HumanStatus }) {
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setCurrentAnimation(human.modelUuid, 'working_standing', true, true, false);
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setHumanState(human.modelUuid, 'running');
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setCurrentPhase('assembling');
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setHumanPicking(human.modelUuid, true);
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setHumanActive(human.modelUuid, true);
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processStartTimeRef.current = performance.now();
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@@ -152,8 +150,8 @@ function HumanInstance({ human }: { human: HumanStatus }) {
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if (human.point.action.assemblyPoint && currentPhase === 'assembling') {
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setHumanState(human.modelUuid, 'idle');
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setCurrentPhase('waiting');
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setHumanPicking(human.modelUuid, false);
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setHumanActive(human.modelUuid, false);
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setHumanScheduled(human.modelUuid, false);
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setCurrentAnimation(human.modelUuid, 'idle', true, true, true);
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humanStatus(human.modelUuid, 'Human is waiting for material in assembly');
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@@ -230,7 +228,6 @@ function HumanInstance({ human }: { human: HumanStatus }) {
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setPath(toPickupPath);
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setCurrentPhase('init-pickup');
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setHumanState(human.modelUuid, 'running');
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setHumanPicking(human.modelUuid, false);
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setHumanActive(human.modelUuid, true);
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setCurrentAnimation(human.modelUuid, 'walking', true, true, true);
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humanStatus(human.modelUuid, 'Started from init, heading to pickup');
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@@ -253,8 +250,6 @@ function HumanInstance({ human }: { human: HumanStatus }) {
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setPath(toDrop);
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setCurrentPhase('pickup-drop');
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setHumanState(human.modelUuid, 'running');
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setHumanPicking(human.modelUuid, false);
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setHumanPicking(human.modelUuid, true);
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setCurrentAnimation(human.modelUuid, 'walk_with_box', true, true, true);
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humanStatus(human.modelUuid, 'Started from pickup point, heading to drop point');
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}
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@@ -278,7 +273,6 @@ function HumanInstance({ human }: { human: HumanStatus }) {
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setPath(dropToPickup);
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setCurrentPhase('drop-pickup');
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setHumanState(human.modelUuid, 'running');
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setHumanPicking(human.modelUuid, false);
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setHumanActive(human.modelUuid, true);
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setCurrentAnimation(human.modelUuid, 'walking', true, true, true);
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humanStatus(human.modelUuid, 'Started from dropping point, heading to pickup point');
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@@ -295,7 +289,6 @@ function HumanInstance({ human }: { human: HumanStatus }) {
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if (currentPhase === 'init-pickup') {
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setCurrentPhase('picking');
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setHumanState(human.modelUuid, 'idle');
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setHumanPicking(human.modelUuid, true);
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setHumanActive(human.modelUuid, false);
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setCurrentAnimation(human.modelUuid, 'idle', true, true, true);
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humanStatus(human.modelUuid, 'Reached pickup point, waiting for material');
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@@ -303,7 +296,6 @@ function HumanInstance({ human }: { human: HumanStatus }) {
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} else if (currentPhase === 'pickup-drop') {
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setCurrentPhase('dropping');
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setHumanState(human.modelUuid, 'idle');
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setHumanPicking(human.modelUuid, false);
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setHumanActive(human.modelUuid, false);
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setCurrentAnimation(human.modelUuid, 'drop', true, false, false);
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humanStatus(human.modelUuid, 'Reached drop point');
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@@ -311,8 +303,8 @@ function HumanInstance({ human }: { human: HumanStatus }) {
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} else if (currentPhase === 'drop-pickup') {
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setCurrentPhase('picking');
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setHumanState(human.modelUuid, 'idle');
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setHumanPicking(human.modelUuid, true);
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setHumanActive(human.modelUuid, false);
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setHumanScheduled(human.modelUuid, false);
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setPath([]);
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clearCurrentMaterials(human.modelUuid);
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setCurrentAnimation(human.modelUuid, 'idle', true, true, true);
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@@ -45,7 +45,8 @@ function IKInstance({ setIkSolver, armBot }: IKInstanceProps) {
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rotationMax: link.rotationMax ? new THREE.Vector3(...link.rotationMax) : undefined,
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limitation: link.limitation ? new THREE.Vector3(...link.limitation) : undefined,
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})),
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ringRadius: ik.ringRadius,
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minDistance: ik.minDistance,
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maxDistance: ik.maxDistance,
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maxheight: ik.maxheight,
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minheight: ik.minheight,
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}));
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@@ -171,7 +171,17 @@ const ArmBotUI = () => {
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}
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}
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const { handlePointerDown } = useDraggableGLTF(updatePointToState);
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const targetMesh = scene?.getObjectByProperty("uuid", selectedArmBotData.modelUuid);
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const { handlePointerDown } = useDraggableGLTF(
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updatePointToState,
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{
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minDistance: targetMesh?.userData.iks[0].minDistance || 1.2,
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maxDistance: targetMesh?.userData.iks[0].maxDistance || 2,
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maxheight: targetMesh?.userData.iks[0].maxheight || 0.6,
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minheight: targetMesh?.userData.iks[0].minheight || 1.9,
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}
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);
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if (!selectedArmBotData || !Array.isArray(selectedArmBotData.point?.actions)) {
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return null; // avoid rendering if no data yet
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@@ -1,15 +1,26 @@
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import { useRef, useState } from "react";
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import * as THREE from "three";
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import { ThreeEvent, useThree } from "@react-three/fiber";
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import {
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useSelectedEventData,
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} from "../../../../store/simulation/useSimulationStore";
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import { useSelectedEventData } from "../../../../store/simulation/useSimulationStore";
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import { useProductContext } from "../../products/productContext";
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import { useSceneContext } from "../../../scene/sceneContext";
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type OnUpdateCallback = (object: THREE.Object3D) => void;
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export default function useDraggableGLTF(onUpdate: OnUpdateCallback) {
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export default function useDraggableGLTF(
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onUpdate: OnUpdateCallback,
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constraints: {
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minDistance?: number;
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maxDistance?: number;
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maxheight?: number;
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minheight?: number;
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} = {
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minDistance: 1.2,
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maxDistance: 2,
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minheight: 0.6,
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maxheight: 1.9
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}
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) {
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const { productStore } = useSceneContext();
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const { getEventByModelUuid } = productStore();
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const { selectedEventData } = useSelectedEventData();
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@@ -120,8 +131,10 @@ export default function useDraggableGLTF(onUpdate: OnUpdateCallback) {
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// CONSTRAIN MOVEMENT HERE:
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const centerX = selectedArmBot.position[0];
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const centerZ = selectedArmBot.position[2];
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const minDistance = 1.2;
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const maxDistance = 2;
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const minDistance = constraints.minDistance ?? 1.2;
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const maxDistance = constraints.maxDistance ?? 2;
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const minHeight = constraints.minheight ?? 0.6;
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const maxHeight = constraints.maxheight ?? 1.9;
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const delta = new THREE.Vector3(targetPosition.x - centerX, 0, targetPosition.z - centerZ);
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@@ -169,9 +182,8 @@ export default function useDraggableGLTF(onUpdate: OnUpdateCallback) {
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targetPosition.x = centerX + finalLocal.x;
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targetPosition.z = centerZ + finalLocal.z;
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// Clamp Y axis if needed
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targetPosition.y = Math.min(Math.max(targetPosition.y, 0.6), 1.9);
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// Clamp Y axis using variables
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targetPosition.y = Math.min(Math.max(targetPosition.y, minHeight), maxHeight);
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// Convert to local if parent exists
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if (parent) {
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@@ -22,7 +22,7 @@ export function useTriggerHandler() {
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const { addMachineToMonitor } = useMachineEventManager();
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const { addHumanToMonitor } = useHumanEventManager();
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const { getVehicleById } = vehicleStore();
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const { getHumanById } = humanStore();
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const { getHumanById, setHumanScheduled } = humanStore();
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const { getMachineById } = machineStore();
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const { getStorageUnitById } = storageUnitStore();
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const { getMaterialById, setCurrentLocation, setNextLocation, setPreviousLocation, setIsPaused, setIsVisible, setEndTime } = materialStore();
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@@ -334,12 +334,14 @@ export function useTriggerHandler() {
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setIsVisible(materialId, false);
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}
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setIsPaused(materialId, true);
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setHumanScheduled(human.modelUuid, true);
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handleAction(action, materialId);
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} else {
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// Handle current action using Event Manager
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setIsPaused(materialId, true);
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setHumanScheduled(human.modelUuid, true);
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addVehicleToMonitor(vehicle.modelUuid,
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() => {
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@@ -362,12 +364,14 @@ export function useTriggerHandler() {
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setIsVisible(materialId, false);
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}
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setIsPaused(materialId, true);
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setHumanScheduled(human.modelUuid, true);
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handleAction(action, materialId);
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} else {
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// Handle current action using Event Manager
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setIsPaused(materialId, true);
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setHumanScheduled(human.modelUuid, true);
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addVehicleToMonitor(vehicle.modelUuid,
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() => {
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@@ -386,24 +390,29 @@ export function useTriggerHandler() {
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const human = getHumanById(trigger.triggeredAsset?.triggeredModel.modelUuid);
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if (human) {
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if (human.isActive === false && human.state === 'idle') {
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if (human && human.modelUuid === "cc62adae-7000-447b-b845-6d4910de503a") {
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console.log(human);
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}
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const conveyor = getConveyorById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
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if (conveyor) {
|
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if (!conveyor.isPaused) {
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// Handle current action from vehicle
|
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if (action.actionType === 'worker') {
|
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setIsVisible(materialId, false);
|
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// Handle current action using Event Manager
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setIsPaused(materialId, true);
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setHumanScheduled(human.modelUuid, true);
|
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|
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addConveyorToMonitor(conveyor.modelUuid,
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() => {
|
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if (action.actionType === 'worker') {
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setIsVisible(materialId, false);
|
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}
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handleAction(action, materialId);
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}
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setIsPaused(materialId, true);
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handleAction(action, materialId);
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} else {
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)
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}
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} else {
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setIsPaused(materialId, true);
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addHumanToMonitor(human.modelUuid, () => {
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const conveyor = getConveyorById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
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if (conveyor) {
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// Handle current action using Event Manager
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setIsPaused(materialId, true);
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setHumanScheduled(human.modelUuid, true);
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addConveyorToMonitor(conveyor.modelUuid,
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() => {
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@@ -414,35 +423,6 @@ export function useTriggerHandler() {
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}
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)
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}
|
||||
}
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||||
} else {
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setIsPaused(materialId, true);
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addHumanToMonitor(human.modelUuid, () => {
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const conveyor = getConveyorById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
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if (conveyor) {
|
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if (!conveyor.isPaused) {
|
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// Handle current action from vehicle
|
||||
if (action.actionType === 'worker') {
|
||||
setIsVisible(materialId, false);
|
||||
}
|
||||
setIsPaused(materialId, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addConveyorToMonitor(conveyor.modelUuid,
|
||||
() => {
|
||||
if (action.actionType === 'worker') {
|
||||
setIsVisible(materialId, false);
|
||||
}
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -457,11 +437,13 @@ export function useTriggerHandler() {
|
||||
if (action.actionType === 'worker') {
|
||||
setIsVisible(materialId, false);
|
||||
}
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
handleAction(action, materialId);
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
|
||||
addMachineToMonitor(machine.modelUuid,
|
||||
() => {
|
||||
@@ -483,11 +465,13 @@ export function useTriggerHandler() {
|
||||
if (action.actionType === 'worker') {
|
||||
setIsVisible(materialId, false);
|
||||
}
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
handleAction(action, materialId);
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
|
||||
addMachineToMonitor(machine.modelUuid,
|
||||
() => {
|
||||
@@ -536,12 +520,14 @@ export function useTriggerHandler() {
|
||||
if (action.actionType === 'worker') {
|
||||
setIsVisible(materialId, false);
|
||||
}
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
addHumanToMonitor(human.modelUuid,
|
||||
() => {
|
||||
if (action.actionType === 'worker') {
|
||||
@@ -711,7 +697,6 @@ export function useTriggerHandler() {
|
||||
|
||||
setNextLocation(material.materialId, null);
|
||||
|
||||
|
||||
if (action && human) {
|
||||
|
||||
if (human.isActive === false && human.state === 'idle') {
|
||||
@@ -719,10 +704,13 @@ export function useTriggerHandler() {
|
||||
// Handle current action from arm bot
|
||||
setIsVisible(materialId, false);
|
||||
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
addHumanToMonitor(human.modelUuid,
|
||||
() => {
|
||||
setIsVisible(materialId, false);
|
||||
@@ -879,8 +867,10 @@ export function useTriggerHandler() {
|
||||
const previousModel = getEventByModelUuid(selectedProduct.productUuid, material.previous?.modelUuid || '');
|
||||
if (previousModel) {
|
||||
if (previousModel.type === 'transfer' && previousModel.modelUuid === model.modelUuid) {
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
handleAction(action, materialId)
|
||||
} else {
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
addConveyorToMonitor(conveyor.modelUuid,
|
||||
() => {
|
||||
handleAction(action, materialId)
|
||||
@@ -888,6 +878,7 @@ export function useTriggerHandler() {
|
||||
)
|
||||
}
|
||||
} else {
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
// handleAction(action, materialId)
|
||||
@@ -898,12 +889,14 @@ export function useTriggerHandler() {
|
||||
if (vehicle.isActive === false && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) {
|
||||
// Handle current action from vehicle
|
||||
setIsPaused(materialId, true);
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
|
||||
addVehicleToMonitor(vehicle.modelUuid,
|
||||
() => {
|
||||
@@ -913,6 +906,7 @@ export function useTriggerHandler() {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
|
||||
@@ -928,8 +922,11 @@ export function useTriggerHandler() {
|
||||
const previousModel = getEventByModelUuid(selectedProduct.productUuid, material.previous?.modelUuid || '');
|
||||
if (previousModel) {
|
||||
if (previousModel.type === 'transfer' && previousModel.modelUuid === model.modelUuid) {
|
||||
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
handleAction(action, materialId)
|
||||
} else {
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
addConveyorToMonitor(conveyor.modelUuid,
|
||||
() => {
|
||||
handleAction(action, materialId)
|
||||
@@ -937,6 +934,7 @@ export function useTriggerHandler() {
|
||||
)
|
||||
}
|
||||
} else {
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
}
|
||||
@@ -946,12 +944,14 @@ export function useTriggerHandler() {
|
||||
if (vehicle.isActive === false && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) {
|
||||
// Handle current action from vehicle
|
||||
setIsPaused(materialId, true);
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
|
||||
addVehicleToMonitor(vehicle.modelUuid,
|
||||
() => {
|
||||
@@ -961,6 +961,7 @@ export function useTriggerHandler() {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
}
|
||||
@@ -1259,7 +1260,7 @@ export function useTriggerHandler() {
|
||||
|
||||
if (human) {
|
||||
|
||||
if (human.isActive === false && human.state === 'idle' && human.isPicking && human.currentLoad < human.point.action.loadCapacity) {
|
||||
if (human.isActive === false && human.state === 'idle' && !human.isScheduled && human.currentLoad < human.point.action.loadCapacity) {
|
||||
|
||||
setIsVisible(materialId, false);
|
||||
|
||||
@@ -1276,6 +1277,7 @@ export function useTriggerHandler() {
|
||||
});
|
||||
|
||||
// Handle current action from human
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
@@ -1460,14 +1462,60 @@ export function useTriggerHandler() {
|
||||
actionUuid: material.current.actionUuid,
|
||||
});
|
||||
|
||||
setNextLocation(material.materialId, {
|
||||
modelUuid: trigger.triggeredAsset?.triggeredModel.modelUuid,
|
||||
pointUuid: trigger.triggeredAsset?.triggeredPoint?.pointUuid,
|
||||
})
|
||||
|
||||
setIsPaused(material.materialId, false);
|
||||
setIsPaused(material.materialId, true);
|
||||
setIsVisible(material.materialId, true);
|
||||
|
||||
const action = getActionByUuid(selectedProduct.productUuid, trigger.triggeredAsset.triggeredAction.actionUuid);
|
||||
|
||||
if (action && action.triggers.length > 0 &&
|
||||
action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid &&
|
||||
action.triggers[0]?.triggeredAsset?.triggeredAction?.actionUuid &&
|
||||
action.triggers[0]?.triggeredAsset?.triggeredPoint?.pointUuid) {
|
||||
const model = getEventByModelUuid(selectedProduct.productUuid, action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
|
||||
|
||||
if (model?.type === 'roboticArm') {
|
||||
addArmBotToMonitor(model.modelUuid, () => {
|
||||
setNextLocation(material.materialId, {
|
||||
modelUuid: trigger.triggeredAsset?.triggeredModel.modelUuid || '',
|
||||
pointUuid: trigger.triggeredAsset?.triggeredPoint?.pointUuid || '',
|
||||
})
|
||||
|
||||
setIsPaused(material.materialId, false);
|
||||
})
|
||||
} else if (model?.type === 'vehicle') {
|
||||
addVehicleToMonitor(model.modelUuid, () => {
|
||||
setNextLocation(material.materialId, {
|
||||
modelUuid: trigger.triggeredAsset?.triggeredModel.modelUuid || '',
|
||||
pointUuid: trigger.triggeredAsset?.triggeredPoint?.pointUuid || '',
|
||||
})
|
||||
|
||||
setIsPaused(material.materialId, false);
|
||||
})
|
||||
} else if (model?.type === 'transfer') {
|
||||
setNextLocation(material.materialId, {
|
||||
modelUuid: trigger.triggeredAsset?.triggeredModel.modelUuid || '',
|
||||
pointUuid: trigger.triggeredAsset?.triggeredPoint?.pointUuid || '',
|
||||
})
|
||||
|
||||
setIsPaused(material.materialId, false);
|
||||
} else if (model?.type === 'human') {
|
||||
addHumanToMonitor(model.modelUuid, () => {
|
||||
setNextLocation(material.materialId, {
|
||||
modelUuid: trigger.triggeredAsset?.triggeredModel.modelUuid || '',
|
||||
pointUuid: trigger.triggeredAsset?.triggeredPoint?.pointUuid || '',
|
||||
})
|
||||
|
||||
setIsPaused(material.materialId, false);
|
||||
})
|
||||
} else {
|
||||
setNextLocation(material.materialId, {
|
||||
modelUuid: trigger.triggeredAsset?.triggeredModel.modelUuid || '',
|
||||
pointUuid: trigger.triggeredAsset?.triggeredPoint?.pointUuid || '',
|
||||
})
|
||||
|
||||
setIsPaused(material.materialId, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1510,8 +1558,31 @@ export function useTriggerHandler() {
|
||||
|
||||
} else {
|
||||
|
||||
// Event Manager Needed
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addVehicleToMonitor(vehicle.modelUuid,
|
||||
() => {
|
||||
setIsPaused(materialId, false);
|
||||
setIsVisible(materialId, false);
|
||||
|
||||
setPreviousLocation(material.materialId, {
|
||||
modelUuid: material.current.modelUuid,
|
||||
pointUuid: material.current.pointUuid,
|
||||
actionUuid: material.current.actionUuid,
|
||||
})
|
||||
|
||||
setCurrentLocation(material.materialId, {
|
||||
modelUuid: trigger?.triggeredAsset?.triggeredModel.modelUuid || '',
|
||||
pointUuid: trigger?.triggeredAsset?.triggeredPoint?.pointUuid || '',
|
||||
actionUuid: trigger.triggeredAsset?.triggeredAction?.actionUuid || '',
|
||||
});
|
||||
|
||||
setNextLocation(material.materialId, null);
|
||||
|
||||
// Handle current action from vehicle
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,7 +13,7 @@ interface HumansStore {
|
||||
clearHumans: () => void;
|
||||
|
||||
setHumanActive: (modelUuid: string, isActive: boolean) => void;
|
||||
setHumanPicking: (modelUuid: string, isPicking: boolean) => void;
|
||||
setHumanScheduled: (modelUuid: string, isPicking: boolean) => void;
|
||||
setHumanLoad: (modelUuid: string, load: number) => void;
|
||||
setHumanState: (
|
||||
modelUuid: string,
|
||||
@@ -51,7 +51,7 @@ export const createHumanStore = () => {
|
||||
...event,
|
||||
productUuid,
|
||||
isActive: false,
|
||||
isPicking: false,
|
||||
isScheduled: false,
|
||||
idleTime: 0,
|
||||
activeTime: 0,
|
||||
currentLoad: 0,
|
||||
@@ -92,11 +92,11 @@ export const createHumanStore = () => {
|
||||
});
|
||||
},
|
||||
|
||||
setHumanPicking: (modelUuid, isPicking) => {
|
||||
setHumanScheduled: (modelUuid, isScheduled) => {
|
||||
set((state) => {
|
||||
const human = state.humans.find(h => h.modelUuid === modelUuid);
|
||||
if (human) {
|
||||
human.isPicking = isPicking;
|
||||
human.isScheduled = isScheduled;
|
||||
}
|
||||
});
|
||||
},
|
||||
|
||||
5
app/src/types/simulationTypes.d.ts
vendored
5
app/src/types/simulationTypes.d.ts
vendored
@@ -224,7 +224,7 @@ interface StorageUnitStatus extends StorageEventSchema {
|
||||
interface HumanStatus extends HumanEventSchema {
|
||||
productUuid: string;
|
||||
isActive: boolean;
|
||||
isPicking: boolean;
|
||||
isScheduled: boolean;
|
||||
idleTime: number;
|
||||
activeTime: number;
|
||||
currentLoad: number;
|
||||
@@ -302,7 +302,8 @@ type IK = {
|
||||
target: number;
|
||||
effector: number;
|
||||
links: Link[];
|
||||
ringRadius?: number;
|
||||
minDistance?: number;
|
||||
maxDistance?: number;
|
||||
maxheight?: number;
|
||||
minheight?: number;
|
||||
} ;
|
||||
|
||||
Reference in New Issue
Block a user