feat: Enhance duplication and movement controls with axis constraints and snapping functionality
- Added axis constraint toggling for duplication and movement controls (X and Z axes). - Implemented snapping functionality for asset positioning based on modifier keys (Ctrl, Shift). - Created utility functions for handling asset position and rotation snapping. - Refactored moveControls3D and rotateControls3D to utilize new snapping functions. - Introduced state management for key events and axis constraints. - Updated styles for new UI components related to asset filtering and transformation. - Removed deprecated snapControls utility function.
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@@ -638,7 +638,21 @@ export const useSelectedPath = create<any>((set: any) => ({
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selectedPath: "auto",
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setSelectedPath: (x: any) => set({ selectedPath: x }),
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}));
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export const useContextActionStore = create<any>((set: any) => ({
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contextAction: null,
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setContextAction: (x: any) => set({ contextAction: x }),
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}));
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// Define the store's state and actions type
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interface DecalStore {
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selectedSubCategory: string;
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setSelectedSubCategory: (subCategory: string) => void;
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}
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// Create the Zustand store with types
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export const useDecalStore = create<DecalStore>((set) => ({
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selectedSubCategory: '',
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setSelectedSubCategory: (subCategory: string) => set({ selectedSubCategory: subCategory }),
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}));
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