Refactor position handling in CopyPasteControls3D and DuplicationControls3D; update useRetrieveHandler to include machine and human event management; implement event handlers for model interactions in useEventHandlers.
This commit is contained in:
@@ -0,0 +1,238 @@
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import * as THREE from 'three';
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import { CameraControls } from '@react-three/drei';
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import { ThreeEvent } from '@react-three/fiber';
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import { useCallback } from 'react';
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import { ProductStoreType } from '../../../../../../store/simulation/useProductStore';
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import { EventStoreType } from '../../../../../../store/simulation/useEventsStore';
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import { Socket } from 'socket.io-client';
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import { useActiveTool, useToolMode } from '../../../../../../store/builder/store';
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import useModuleStore, { useSubModuleStore } from '../../../../../../store/useModuleStore';
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import { useSocketStore } from '../../../../../../store/builder/store';
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import { useSceneContext } from '../../../../../scene/sceneContext';
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import { useProductContext } from '../../../../../simulation/products/productContext';
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import { useVersionContext } from '../../../../version/versionContext';
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import { useParams } from 'react-router-dom';
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import { getUserData } from '../../../../../../functions/getUserData';
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// import { deleteFloorItem } from '../../../../../../services/factoryBuilder/asset/floorAsset/deleteFloorItemApi';
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export function useModelEventHandlers({
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controls,
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boundingBox,
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groupRef,
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toggleView,
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deletableFloorItem,
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setDeletableFloorItem,
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setSelectedFloorItem,
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gl,
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setTop,
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setLeft,
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getIsEventInProduct,
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getEventByModelUuid,
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setSelectedAsset,
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clearSelectedAsset,
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removeAsset,
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updateBackend,
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leftDrag,
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rightDrag
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}: {
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controls: CameraControls | any,
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boundingBox: THREE.Box3 | null,
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groupRef: React.RefObject<THREE.Group>,
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toggleView: boolean,
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deletableFloorItem: THREE.Object3D | null,
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setDeletableFloorItem: (item: THREE.Object3D | null) => void,
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setSelectedFloorItem: (item: THREE.Object3D | null) => void,
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gl: THREE.WebGLRenderer,
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setTop: (top: number) => void,
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setLeft: (left: number) => void,
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getIsEventInProduct: (productUuid: string, modelUuid: string) => boolean,
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getEventByModelUuid: (modelUuid: string) => EventsSchema | undefined,
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setSelectedAsset: (EventData: EventsSchema) => void,
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clearSelectedAsset: () => void,
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removeAsset: (modelUuid: string) => void,
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updateBackend: (productName: string, productUuid: string, projectId: string, event: EventsSchema) => void,
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leftDrag: React.MutableRefObject<boolean>,
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rightDrag: React.MutableRefObject<boolean>
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}) {
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const { activeTool } = useActiveTool();
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const { activeModule } = useModuleStore();
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const { subModule } = useSubModuleStore();
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const { socket } = useSocketStore();
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const { eventStore, productStore } = useSceneContext();
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const { selectedProductStore } = useProductContext();
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const { selectedProduct } = selectedProductStore();
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const { selectedVersionStore } = useVersionContext();
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const { selectedVersion } = selectedVersionStore();
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const { projectId } = useParams();
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const { userId, organization } = getUserData();
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const handleDblClick = (asset: Asset) => {
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if (asset && activeTool === "cursor" && boundingBox && groupRef.current && activeModule === 'builder') {
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const size = boundingBox.getSize(new THREE.Vector3());
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const center = boundingBox.getCenter(new THREE.Vector3());
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const front = new THREE.Vector3(0, 0, 1);
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groupRef.current.localToWorld(front);
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front.sub(groupRef.current.position).normalize();
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const distance = Math.max(size.x, size.y, size.z) * 2;
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const newPosition = center.clone().addScaledVector(front, distance);
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(controls as CameraControls).setPosition(newPosition.x, newPosition.y, newPosition.z, true);
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(controls as CameraControls).setTarget(center.x, center.y, center.z, true);
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(controls as CameraControls).fitToBox(groupRef.current, true, {
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cover: true,
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paddingTop: 5,
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paddingLeft: 5,
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paddingBottom: 5,
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paddingRight: 5,
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});
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setSelectedFloorItem(groupRef.current);
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}
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};
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const handleClick = async (evt: ThreeEvent<MouseEvent>, asset: Asset) => {
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if (leftDrag.current || toggleView) return;
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if (activeTool === 'delete' && deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
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//REST
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// const response = await deleteFloorItem(organization, asset.modelUuid, asset.modelName);
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//SOCKET
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const data = {
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organization,
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modelUuid: asset.modelUuid,
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modelName: asset.modelName,
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socketId: socket.id,
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userId,
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versionId: selectedVersion?.versionId || '',
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projectId
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}
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const response = socket.emit('v1:model-asset:delete', data)
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eventStore.getState().removeEvent(asset.modelUuid);
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const updatedEvents = productStore.getState().deleteEvent(asset.modelUuid);
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updatedEvents.forEach((event) => {
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updateBackend(
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selectedProduct.productName,
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selectedProduct.productUuid,
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projectId || '',
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event
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);
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})
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if (response) {
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removeAsset(asset.modelUuid);
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echo.success("Model Removed!");
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}
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} else if (activeModule === 'simulation' && subModule === "simulations" && activeTool === 'pen') {
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if (asset.eventData && asset.eventData.type === 'Conveyor') {
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const intersectedPoint = evt.point;
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const localPosition = groupRef.current?.worldToLocal(intersectedPoint.clone());
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if (localPosition) {
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const conveyorPoint: ConveyorPointSchema = {
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uuid: THREE.MathUtils.generateUUID(),
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position: [localPosition?.x, localPosition?.y, localPosition?.z],
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rotation: [0, 0, 0],
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action: {
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actionUuid: THREE.MathUtils.generateUUID(),
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actionName: `Action 1`,
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actionType: 'default',
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material: 'Default Material',
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delay: 0,
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spawnInterval: 5,
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spawnCount: 1,
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triggers: []
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}
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}
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const event = productStore.getState().addPoint(selectedProduct.productUuid, asset.modelUuid, conveyorPoint);
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if (event) {
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updateBackend(
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selectedProduct.productName,
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selectedProduct.productUuid,
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projectId || '',
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event
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);
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}
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}
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}
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}
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};
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const handlePointerOver = useCallback((asset: Asset) => {
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if (activeTool === "delete" && activeModule === 'builder') {
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if (deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
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return;
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} else {
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setDeletableFloorItem(groupRef.current);
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}
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}
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}, [activeTool, activeModule, deletableFloorItem]);
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const handlePointerOut = useCallback((evt: ThreeEvent<MouseEvent>, asset: Asset) => {
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if (evt.intersections.length === 0 && activeTool === "delete" && deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
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setDeletableFloorItem(null);
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}
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}, [activeTool, deletableFloorItem]);
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const handleContextMenu = (asset: Asset, evt: ThreeEvent<MouseEvent>) => {
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if (rightDrag.current || toggleView) return;
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if (activeTool === "cursor" && subModule === 'simulations') {
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if (asset.modelUuid) {
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const canvasElement = gl.domElement;
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const isInProduct = getIsEventInProduct(selectedProduct.productUuid, asset.modelUuid);
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if (isInProduct) {
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const event = getEventByModelUuid(asset.modelUuid);
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if (event) {
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setSelectedAsset(event);
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const canvasRect = canvasElement.getBoundingClientRect();
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const relativeX = evt.clientX - canvasRect.left;
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const relativeY = evt.clientY - canvasRect.top;
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setTop(relativeY);
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setLeft(relativeX);
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} else {
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clearSelectedAsset();
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}
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} else {
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const event = getEventByModelUuid(asset.modelUuid);
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if (event) {
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setSelectedAsset(event)
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const canvasRect = canvasElement.getBoundingClientRect();
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const relativeX = evt.clientX - canvasRect.left;
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const relativeY = evt.clientY - canvasRect.top;
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setTop(relativeY);
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setLeft(relativeX);
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} else {
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clearSelectedAsset()
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}
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}
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} else {
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clearSelectedAsset()
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}
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} else {
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clearSelectedAsset()
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}
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}
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return {
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handleDblClick,
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handleClick,
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handlePointerOver,
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handlePointerOut,
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handleContextMenu
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};
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}
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@@ -213,7 +213,7 @@ const CopyPasteControls3D = ({
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modelUuid: pastedAsset.userData.modelUuid,
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modelName: pastedAsset.userData.modelName,
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assetId: pastedAsset.userData.assetId,
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position: asset.position,
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position: [position.x, position.y, position.z],
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rotation: { x: asset.rotation[0], y: asset.rotation[1], z: asset.rotation[2] },
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isLocked: false,
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isVisible: true,
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@@ -214,7 +214,7 @@ const DuplicationControls3D = ({
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modelUuid: duplicatedAsset.userData.modelUuid,
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modelName: duplicatedAsset.userData.modelName,
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assetId: duplicatedAsset.userData.assetId,
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position: asset.position,
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position: [position.x, position.y, position.z],
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rotation: { x: asset.rotation[0], y: asset.rotation[1], z: asset.rotation[2] },
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isLocked: false,
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isVisible: true,
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@@ -3,9 +3,10 @@ import { useFrame } from "@react-three/fiber";
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import { usePlayButtonStore, usePauseButtonStore, useResetButtonStore, useAnimationPlaySpeed } from "../../../../../store/usePlayButtonStore";
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import { useSceneContext } from "../../../../scene/sceneContext";
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import { useProductContext } from "../../../products/productContext";
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import { useHumanEventManager } from "../../../human/eventManager/useHumanEventManager";
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export function useRetrieveHandler() {
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const { materialStore, armBotStore, vehicleStore, storageUnitStore, productStore, humanStore, assetStore } = useSceneContext();
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const { materialStore, armBotStore, machineStore, vehicleStore, storageUnitStore, productStore, humanStore, assetStore } = useSceneContext();
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const { selectedProductStore } = useProductContext();
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const { addMaterial } = materialStore();
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const { getModelUuidByActionUuid, getPointUuidByActionUuid, getEventByModelUuid, getActionByUuid } = productStore();
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@@ -15,14 +16,17 @@ export function useRetrieveHandler() {
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const { getAssetById, setCurrentAnimation } = assetStore();
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const { selectedProduct } = selectedProductStore();
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const { getArmBotById, addCurrentAction } = armBotStore();
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const { getMachineById } = machineStore();
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const { isPlaying } = usePlayButtonStore();
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const { speed } = useAnimationPlaySpeed();
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const { isPaused } = usePauseButtonStore();
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const { isReset } = useResetButtonStore();
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const { addHumanToMonitor } = useHumanEventManager();
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const [activeRetrievals, setActiveRetrievals] = useState<Map<string, { action: StorageAction, isProcessing: boolean, lastCheckTime: number }>>(new Map());
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const retrievalTimeRef = useRef<Map<string, number>>(new Map());
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const retrievalCountRef = useRef<Map<string, number>>(new Map());
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const monitoredHumansRef = useRef<Set<string>>(new Set());
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const [initialDelayComplete, setInitialDelayComplete] = useState(false);
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const delayTimerRef = useRef<NodeJS.Timeout | null>(null);
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@@ -312,9 +316,94 @@ export function useRetrieveHandler() {
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}
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if (human && !human.isScheduled && human.state === 'idle' && human.currentLoad < action.loadCapacity) {
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if (humanAsset?.animationState?.current === 'idle') {
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setCurrentAnimation(human.modelUuid, 'pickup', true, false, false);
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} else if (humanAsset?.animationState?.current === 'pickup' && humanAsset.animationState.isCompleted) {
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const triggeredModel = action.triggers[0]?.triggeredAsset?.triggeredModel?.modelUuid
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? getEventByModelUuid(selectedProduct.productUuid, action.triggers[0].triggeredAsset.triggeredModel.modelUuid)
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: null;
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if (triggeredModel?.type === 'vehicle') {
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const model = getVehicleById(triggeredModel.modelUuid);
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if (model && !model.isActive && model.state === 'idle' && model.isPicking && model.currentLoad < model.point.action.loadCapacity) {
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if (humanAsset?.animationState?.current === 'idle') {
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setCurrentAnimation(human.modelUuid, 'pickup', true, false, false);
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} else if (humanAsset?.animationState?.current === 'pickup' && humanAsset.animationState.isCompleted) {
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const lastMaterial = getLastMaterial(storageUnit.modelUuid);
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if (lastMaterial) {
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const material = createNewMaterial(
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lastMaterial.materialId,
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lastMaterial.materialType,
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storageUnit.point.action
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);
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if (material) {
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removeLastMaterial(storageUnit.modelUuid);
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updateCurrentLoad(storageUnit.modelUuid, -1);
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incrementHumanLoad(human.modelUuid, 1);
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addCurrentMaterialToHuman(human.modelUuid, material.materialType, material.materialId);
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retrieveLogStatus(material.materialName, `is picked by ${human.modelName}`);
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retrievalCountRef.current.set(actionUuid, currentCount + 1);
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}
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}
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}
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return;
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}
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} else if (triggeredModel?.type === 'roboticArm') {
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const armBot = getArmBotById(triggeredModel.modelUuid);
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if (armBot && !armBot.isActive && armBot.state === 'idle' && !armBot.currentAction) {
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if (humanAsset?.animationState?.current === 'idle') {
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setCurrentAnimation(human.modelUuid, 'pickup', true, false, false);
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} else if (humanAsset?.animationState?.current === 'pickup' && humanAsset.animationState.isCompleted) {
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const lastMaterial = getLastMaterial(storageUnit.modelUuid);
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if (lastMaterial) {
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const material = createNewMaterial(
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lastMaterial.materialId,
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lastMaterial.materialType,
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storageUnit.point.action
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);
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if (material) {
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removeLastMaterial(storageUnit.modelUuid);
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updateCurrentLoad(storageUnit.modelUuid, -1);
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incrementHumanLoad(human.modelUuid, 1);
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addCurrentMaterialToHuman(human.modelUuid, material.materialType, material.materialId);
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retrieveLogStatus(material.materialName, `is picked by ${human.modelName}`);
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retrievalCountRef.current.set(actionUuid, currentCount + 1);
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}
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}
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}
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return;
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}
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} else if (triggeredModel?.type === 'machine') {
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const machine = getMachineById(triggeredModel.modelUuid);
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if (machine && !machine.isActive && machine.state === 'idle' && !machine.currentAction) {
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if (!monitoredHumansRef.current.has(human.modelUuid)) {
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addHumanToMonitor(human.modelUuid, () => {
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if (humanAsset?.animationState?.current === 'idle') {
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setCurrentAnimation(human.modelUuid, 'pickup', true, false, false);
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}
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}, action.actionUuid);
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}
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monitoredHumansRef.current.add(human.modelUuid);
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if (humanAsset?.animationState?.current === 'pickup' && humanAsset.animationState.isCompleted) {
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const lastMaterial = getLastMaterial(storageUnit.modelUuid);
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if (lastMaterial) {
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const material = createNewMaterial(
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lastMaterial.materialId,
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lastMaterial.materialType,
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storageUnit.point.action
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);
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if (material) {
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removeLastMaterial(storageUnit.modelUuid);
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updateCurrentLoad(storageUnit.modelUuid, -1);
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incrementHumanLoad(human.modelUuid, 1);
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addCurrentMaterialToHuman(human.modelUuid, material.materialType, material.materialId);
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retrieveLogStatus(material.materialName, `is picked by ${human.modelName}`);
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retrievalCountRef.current.set(actionUuid, currentCount + 1);
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}
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}
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monitoredHumansRef.current.delete(human.modelUuid);
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}
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return;
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}
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} else if (triggeredModel?.type === 'storageUnit') {
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const lastMaterial = getLastMaterial(storageUnit.modelUuid);
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if (lastMaterial) {
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const material = createNewMaterial(
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@@ -116,7 +116,7 @@ function MachineInstance({ machineDetail }: { readonly machineDetail: MachineSta
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function handleCallBack() {
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if (currentPhase == "processing") {
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setMachineState(machineDetail.modelUuid, 'idle');
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setMachineActive(machineDetail.modelUuid, false);
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setMachineActive(machineDetail.modelUuid, true);
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setCurrentPhase("idle")
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isIncrememtable.current = true;
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machineStatus(machineDetail.modelUuid, "Machine has completed the processing")
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@@ -23,7 +23,7 @@ export function useTriggerHandler() {
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const { addHumanToMonitor } = useHumanEventManager();
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const { getVehicleById } = vehicleStore();
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const { getHumanById, setHumanScheduled } = humanStore();
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const { getMachineById } = machineStore();
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const { getMachineById, setMachineActive } = machineStore();
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const { getStorageUnitById } = storageUnitStore();
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const { getMaterialById, setCurrentLocation, setNextLocation, setPreviousLocation, setIsPaused, setIsVisible, setEndTime } = materialStore();
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@@ -630,21 +630,24 @@ export function useTriggerHandler() {
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const previousModel = getEventByModelUuid(selectedProduct.productUuid, material.previous?.modelUuid || '');
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if (previousModel) {
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if (previousModel.type === 'transfer' && previousModel.modelUuid === model.modelUuid) {
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setMachineActive(trigger.triggerUuid, false);
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handleAction(action, materialId)
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} else {
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addConveyorToMonitor(conveyor.modelUuid,
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() => {
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handleAction(action, materialId)
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setMachineActive(trigger.triggerUuid, false);
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handleAction(action, materialId);
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}
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)
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}
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} else {
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handleAction(action, materialId)
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setMachineActive(trigger.triggerUuid, false);
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handleAction(action, materialId);
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}
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// handleAction(action, materialId)
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}
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} else {
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handleAction(action, materialId)
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setMachineActive(trigger.triggerUuid, false);
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handleAction(action, materialId);
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}
|
||||
|
||||
} else {
|
||||
@@ -660,21 +663,24 @@ export function useTriggerHandler() {
|
||||
const previousModel = getEventByModelUuid(selectedProduct.productUuid, material.previous?.modelUuid || '');
|
||||
if (previousModel) {
|
||||
if (previousModel.type === 'transfer' && previousModel.modelUuid === model.modelUuid) {
|
||||
setMachineActive(trigger.triggerUuid, false);
|
||||
handleAction(action, materialId)
|
||||
} else {
|
||||
addConveyorToMonitor(conveyor.modelUuid,
|
||||
() => {
|
||||
handleAction(action, materialId)
|
||||
setMachineActive(trigger.triggerUuid, false);
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
} else {
|
||||
handleAction(action, materialId)
|
||||
setMachineActive(trigger.triggerUuid, false);
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
// handleAction(action, materialId)
|
||||
}
|
||||
} else {
|
||||
handleAction(action, materialId)
|
||||
setMachineActive(trigger.triggerUuid, false);
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
}
|
||||
);
|
||||
@@ -723,15 +729,18 @@ export function useTriggerHandler() {
|
||||
if (previousModel) {
|
||||
if (previousModel.type === 'transfer' && previousModel.modelUuid === model.modelUuid) {
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
setMachineActive(trigger.triggerUuid, false);
|
||||
handleAction(action, materialId)
|
||||
} else {
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
addConveyorToMonitor(conveyor.modelUuid, () => {
|
||||
setMachineActive(trigger.triggerUuid, false);
|
||||
handleAction(action, materialId)
|
||||
})
|
||||
}
|
||||
} else {
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
setMachineActive(trigger.triggerUuid, false);
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
}
|
||||
@@ -742,6 +751,7 @@ export function useTriggerHandler() {
|
||||
// Handle current action from vehicle
|
||||
setIsPaused(materialId, true);
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
setMachineActive(trigger.triggerUuid, false);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
@@ -750,12 +760,14 @@ export function useTriggerHandler() {
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
|
||||
addVehicleToMonitor(vehicle.modelUuid, () => {
|
||||
setMachineActive(trigger.triggerUuid, false);
|
||||
handleAction(action, materialId);
|
||||
})
|
||||
}
|
||||
}
|
||||
} else {
|
||||
setHumanScheduled(human.modelUuid, true);
|
||||
setMachineActive(trigger.triggerUuid, false);
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
}, action.actionUuid);
|
||||
|
||||
Reference in New Issue
Block a user