Refactor asset loading and distance calculation logic for improved performance and clarity
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@@ -16,12 +16,7 @@ import { getUserData } from "../../../functions/getUserData";
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import { useSceneContext } from "../../scene/sceneContext";
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import { useVersionContext } from "../version/versionContext";
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const gltfLoaderWorker = new Worker(
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new URL(
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"../../../services/factoryBuilder/webWorkers/gltfLoaderWorker.js",
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import.meta.url
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)
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);
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const gltfLoaderWorker = new Worker(new URL("../../../services/factoryBuilder/webWorkers/gltfLoaderWorker.js", import.meta.url));
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function AssetsGroup({ plane }: { readonly plane: RefMesh }) {
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const { activeModule } = useModuleStore();
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